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TopicFinal Fantasy Brave Exvius Topic #49: Coeurls, Bears and Whips, oh my!
Lopen
09/13/18 1:21:13 PM
#422
My current job has better working conditions than Brave Exvius
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TopicMercenaries 5 Unveiling Topic: Now Hiring! [New Game]
Lopen
09/13/18 1:20:23 PM
#158
Alternate cost abilities

Mac can spend 3 AP to have a boxing match with a random opponent, like normal
Or he can spend 2 AP to force a boxing match between an allied merc and a random opponent
Or he can spend 1 AP to force a boxing match between a random merc from both sides
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TopicFinal Fantasy Brave Exvius Topic #49: Coeurls, Bears and Whips, oh my!
Lopen
09/13/18 1:17:38 PM
#419
I like how The Mana Sword compares Brave Exvius to "a place you work"
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TopicFate/Grand Order Topic 12: Chaldea Island Simulator
Lopen
09/13/18 1:04:12 PM
#264
Bryn deserves a 6 ticket tribute

Umu does not

Which is convenient as I am currently incapable of giving 6 ticket tributes
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Topic~ Save My RPG: Day Thirty-Nine - FINALS: Persona 4 vs. Pokémon BW ~
Lopen
09/13/18 1:02:10 PM
#109
Oops. Missed this. Hopefully Persona 4 won.
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TopicI will nominate your nominations instead of mine if...
Lopen
09/13/18 12:57:23 PM
#34
You don't seem the type that can succeed in being convincing either so that's probably for the best.
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TopicMercenaries 5 Unveiling Topic: Now Hiring! [New Game]
Lopen
09/13/18 12:48:52 PM
#148
eaedwards6400 posted...
60 weeks an extreme amount of commitment..


To be fair draft was more intense than the majority of the 60 weeks would be so your perception of what that means might be askew from what it actually means.

But yes it is a bit much either way.
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TopicMercenaries 5 Unveiling Topic: Now Hiring! [New Game]
Lopen
09/13/18 12:35:12 PM
#145
It has to be C I think.

You need to directly eliminate your foes. It's just not as satisfying otherwise.
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TopicFate/Grand Order Topic 12: Chaldea Island Simulator
Lopen
09/13/18 12:17:26 PM
#261
So looked it up, the delay is apparently because the update refuses to appear in the apple store.

It's always iOS's fault
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TopicAll-Purpose Wrestling Topic 456: Nobody expects the Undertaker!
Lopen
09/13/18 11:42:40 AM
#117
ScareChan posted...
Also props to English for being a surprisingly better face than k would expect. The role seems better for a heel but he is doing it better as a face. Good stuff


I don't really agree. I think people are just playing along cause they love Rusev. As someone who just casually likes Rusev English is annoying as hell though.

Also didn't really care for the Samoa Joe promo but it wasn't bad.
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TopicFinal Fantasy Record Keeper Topic 41: Gysahl Shop gets good someday
Lopen
09/13/18 2:11:25 AM
#39
Kaxon posted...
It's just a pile of free mythril, which is just fine with me, since it's not displacing a normal event


Yeah. That's why I'm saying I wish they hyped it less

It's hard to be upset with it unless you were expecting more

And like, for the amount of hype they gave it, I was. Why go quite so nuts with the promotion on basically nothing
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TopicFire Emblem Heroes Discussion Topic Part 20: Arrival of the Brave
Lopen
09/13/18 1:50:50 AM
#260
I mean she should probably be green. Gunnthra's Blizzard Tome is green. Blue is lightning based generally.
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TopicFinal Fantasy Record Keeper Topic 41: Gysahl Shop gets good someday
Lopen
09/13/18 1:15:59 AM
#35
Yeah I wish they hadn't hyped it quite so much, myself. I found myself really hoping for characters from all the bluster when if they'd been more low key about it I would've just appreciated it for what it was
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TopicMercenaries 5 Unveiling Topic: Now Hiring! [New Game]
Lopen
09/13/18 1:05:19 AM
#117
Yeah

I'm just saying I think Kanzaris exploiting you being overconfident with your stronger team by using weird tricks and causing you to spiral out of control is... pretty much exactly what happened in mercs 3 without any life issues at work.

Like he definitely had a similar team to mine in that regard with the ability to pull out surprising moves and win matches that are losing on paper.

Probably not my level of goading though so it's entirely possible you would've seen his stuff coming without the life handicap. I'm just saying it's disrespectful to Kanzaris's play to say you 100% would have won. I certainly don't feel it was a lock.

But yeah on the player/admin relation end I don't think you were smacked down by the admins much in general. If anything we probably partially enabled the problems to begin with by working with you a bit too much.
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TopicMercenaries 5 Unveiling Topic: Now Hiring! [New Game]
Lopen
09/13/18 12:59:06 AM
#108
I like the idea of optional hidden voting at least.
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TopicMercenaries 5 Unveiling Topic: Now Hiring! [New Game]
Lopen
09/13/18 12:53:16 AM
#102
I think Kanzaris could have beaten you either way. Life events putting you on tilt made it easier for him to be sure but the fact that he had a path to victory at all in a 1v8 says something. I think I proved in Mercs 3 that you can be tilted by purely in game stuff as well so I mean, it's certainly possible he could've exposed that weakpoint regardless.
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TopicMercenaries 5 Unveiling Topic: Now Hiring! [New Game]
Lopen
09/13/18 12:47:51 AM
#97
It had a seraphim and I thought that was really cool
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TopicMercenaries 5 Unveiling Topic: Now Hiring! [New Game]
Lopen
09/13/18 12:45:27 AM
#95
Oooh yeah yeah oooh dig it yeahhh...

(You know it says something when "I enjoyed Draft merx" is a better endorsement than "better work ethic than the entire M4 admin team")
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TopicMercenaries 5 Unveiling Topic: Now Hiring! [New Game]
Lopen
09/13/18 12:40:57 AM
#91
I'll make a suicide squad devoted to eliminating greengravy294 from the game, then destroying myself

Then I can join the admin team after the mission has been accomplished

Not the worst plan
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TopicMercenaries 5 Unveiling Topic: Now Hiring! [New Game]
Lopen
09/13/18 12:36:20 AM
#89
Eddv posted...
Can Lopen be accidental lead admin again?


This is why I refuse to commit to help at all in an official capacity (though I have made like 50 posts in here expanding on COOL IDEAS that I encourage Kanzaris to use in some form)

I do think Kanzaris has better work ethic than the entire m4 admin team though so it probably wouldn't happen but I can't risk this

That and I kinda sorta might want to play. Draft merx was fun! (Mostly)
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TopicMercenaries 5 Unveiling Topic: Now Hiring! [New Game]
Lopen
09/13/18 12:31:22 AM
#81
Parameter reductions (a nebulous debuff that people don't properly define I don't even really want as an ability if I can avoid it) built into the mechanics of the game might be a bad enough idea to offset the good will from your partial credit for the super awesome ability point idea
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TopicMercenaries 5 Unveiling Topic: Now Hiring! [New Game]
Lopen
09/13/18 12:18:03 AM
#75
DeathChicken posted...
I actually think it was more glaring in Mid than it was in Low. A 4 sitting in Low is irritating, but wouldn't necessarily mean all of your 3s in the fight were ignored. In Mid you were burning a slot to bring in like, Revan and shit. At that point the fight totally becomes "Revan eats all these jobbers, the other 6 eats his jobbers and this may as well have been a one on one duel"


You might be onto something here. Part of the solution might be less removing paydowns and more limiting them.

I thought 4s to low were completely fine pretty much at all the time for example.

6s to mid were kinda too strong for the price paid. 7s to mid actually weren't too ridiculous when you think about it cause the cost was actually high. Sure Dante usually soloed but it cost a lot to do so. If it was on a slightly less dominant merc than Dante it might actually not matter as much.

Like if you just changed the mechanic to:

4s can go to low for an additional roster slot + 4 GP
6s can go to mid for two additional roster slots + 12 GP (basically making them 7s for paydowns mechanically)

No other paydowns are allowed

Rather than making it a super generic thing, it might just work out of the box.

But I like the idea of trying to limit them through other mechanics as well instead of just upping the GP cost and hard walling more mercs off.
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TopicFire Emblem Heroes Discussion Topic Part 20: Arrival of the Brave
Lopen
09/12/18 11:28:59 PM
#249
I was thinking more like giving him something particularly unique would make him hype.

Like having that Quick Riposte Flora has, at 4*, would be awesome.

Another reposition user is like, neat, but not a sell.

How do you guys still need more reposition fodder though seriously. I have nearly enough for everyone I want to use it on, have been using it fairly liberally, and I'm actually merging my Selenas drawn at 4* too.

Like it's cool fodder but not exactly something I'd get excited for at this point.
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TopicFire Emblem Heroes Discussion Topic Part 20: Arrival of the Brave
Lopen
09/12/18 11:24:08 PM
#244
Yeah I know I love to draw a 5* for reposition
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TopicFire Emblem Heroes Discussion Topic Part 20: Arrival of the Brave
Lopen
09/12/18 11:20:25 PM
#241
Seriously though Silas is such a cock on that banner.

No special weapon. He's clearly a 4* demote in every way. Like they even gave him garbage for skill inheritance.

I'll just wait for Ophelia to be featured on a different banner I guess.
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TopicFire Emblem Heroes Discussion Topic Part 20: Arrival of the Brave
Lopen
09/12/18 11:15:14 PM
#240
Hell yeah cool banner

Didn't think I'd say that for a conquest banner

God dammit Silas get out of the way
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TopicMercenaries 5 Unveiling Topic: Now Hiring! [New Game]
Lopen
09/12/18 11:12:33 PM
#65
Here's the reason why you can't outright be rid of pay downs btw. The burden of balanced team composition, particularly in the early-mid game, becomes too high without it. Unless everyone went lowbie heavy, you'd have a bunch of matches where it's 2v0, or 3v1 stomp, or whatever. This is what happens if you tier lock until teams have like 10 mercs each.

If you don't tier lock at all, then the weaker mercs become obsolete at all times. And at the same time no one wants to wait till 2/3s of the way into the game to see Samus Aran have a match either.

So paydowns are a necessary evil I think, but they need to be balanced properly. With new mechanics they could be, I feel. You could also make them a thing you could do early game, but gradually phase it out as the game progresses, since as I said I think once you have pretty big rosters it becomes less of a problem.
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TopicMercenaries 5 Unveiling Topic: Now Hiring! [New Game]
Lopen
09/12/18 11:01:03 PM
#60
I think paydowns are still a neat mechanic, they were just too effective for what they were-- not enough cost. I like the idea of them triggering and interacting with the fatigue mechanic I was talking about before.

And also

FACING A TEAM THAT HAS PAID DOWN UNITS? BONUS AP.

WE COULD EVEN MAKE PAYING DOWN COST SOME OF YOUR PASSIVE AP FOR THE WEEK.

NOTHING THIS MECHANIC CAN'T FIX.
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TopicI'm trading (a little more than) 10 spots for ANY character
Lopen
09/12/18 10:55:30 PM
#11
Can't speak for Lords of Shadow. I liked Lament of Innocence and Curse of Darkness but your results may vary. They've got some appeal as second rate 3D hack and slash action games. If that's not your cup of tea then you probably won't like em much.
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TopicMercenaries 5 Unveiling Topic: Now Hiring! [New Game]
Lopen
09/12/18 10:52:29 PM
#54
Yes! Now you're thinking with AP.
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TopicFourpack of Fun: 2B/Joker, King K. Rool/Noctis
Lopen
09/12/18 10:50:50 PM
#24
Yeah the more I think about it the more I think K. Rool wouldn't have a chance, and that 2B vs Noctis is interesting. K. Rool would be like a very weak version of Pac-Man I think.
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TopicFourpack of Fun: 2B/Joker, King K. Rool/Noctis
Lopen
09/12/18 10:43:34 PM
#20
Noctis has a lot of face time on random FF stuff. If you've played anything Final Fantasy related or just follow the series at all in the past few years you probably know who he is. Don't need to have played FF15 by any means.

Unless you're googling 2B's ass I would say he's easier to come across
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TopicMercenaries 5 Unveiling Topic: Now Hiring! [New Game]
Lopen
09/12/18 10:41:15 PM
#50
Rolled crap on the declaration order? Have a bonus AP for the week.

On a really long losing streak? Have a single bonus AP that you can spend as you choose.

Facing a team that has Yumizuru on it? Bonus AP. Just because.

Dante is a genius. I knew I brought him in as the unofficial admin for a reason.
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TopicMercenaries 5 Unveiling Topic: Now Hiring! [New Game]
Lopen
09/12/18 10:36:17 PM
#48
Man the more and more I think about this, the more and more I really like the mechanics AP can add to the game.

For example, you could make low ranked players get an AP bonus for the match if they're declared on by a high ranked player.

You could make declaring on the guy with the bounty, once the bounty gets high enough, give bonus AP.

You could get bonus AP if you declare on a guy and DON'T defer

Just so many cool things you could do with this idea.
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TopicMercenaries 5 Unveiling Topic: Now Hiring! [New Game]
Lopen
09/12/18 10:33:54 PM
#46
It's a recharge that costs more, is basically the only difference. I think Chris is correct though that hoarding ability uses is fundamentally a big part of why there isn't more fighting, and with enough fodder mercs to "exhaust" you'd still run into that problem.

I'd rather resources to use more abilities be an up front price rather than just a potential one that needs to be punished. Spending GP as Chris said to do it works, but I think that your counterpoint of there becoming a point where the spending GP to earn a win is foolish makes sense and it'd be largely a trap mechanic. Spending AP that you don't auto-replenish works.

Ultimately the problem is that exhausting mercs you aren't necessarily going to use is only potentially a cost, which doesn't actually fix the problem.
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TopicFourpack of Fun: 2B/Joker, King K. Rool/Noctis
Lopen
09/12/18 10:25:58 PM
#5
King K. Rool > Noctis > 2B > Joker in terms of being recognizable imo

Voted 2B > K. Rool though
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TopicMercenaries 5 Unveiling Topic: Now Hiring! [New Game]
Lopen
09/12/18 10:23:01 PM
#38
I thought about that idea before you posted it. I came to the conclusion that I don't really like exhausting mercs to "pay" for more abilities because when you think about it that's basically just recharges but shifting around how the mechanic works
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TopicMercenaries 5 Unveiling Topic: Now Hiring! [New Game]
Lopen
09/12/18 10:19:17 PM
#35
Now the big thing with the ability point bounty gimmick, is that you would need to make the ability points rewarded after your win streak ends. Because using your bonus ability points to sustain a winning streak that gives you bonus ability points for sustaining it would be degenerate

Same is true for the bonus GP bounty, on that note, but I really think ability points for win streaks is the way to go if you're using ability points.
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TopicMercenaries 5 Unveiling Topic: Now Hiring! [New Game]
Lopen
09/12/18 10:11:31 PM
#29
That being said I still like the idea of ability recharges. Otherwise there's no real incentive to get a lot of good abilities, as you just need the best ability out there that you use every match.

That being said it probably shouldn't be done in the form of an ability recharge per se. It should be in the form of I dunno, a status or something. Like if you use a guy's ability he becomes fatigued for X weeks. Which has no effect other than certain abilities might reference it and he can't use abilities while fatigued. Maybe you could also make paydowns fatigue a guy too if that mechanic is kept.
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TopicMercenaries 5 Unveiling Topic: Now Hiring! [New Game]
Lopen
09/12/18 10:04:48 PM
#25
You know AP could be a good idea

Like you passively have I dunno 3 AP a day, which is used to use abilities. It does not accumulate. Some abilities would cost 0, 1, 2, or 3 AP.

In fact you could mash-up the ideas. Get a winning streak and you start getting bonus AP banked that DOESN'T expire at the end of each week, that you can use at any time. Collect a bounty you get bonus AP banked in a similar way. So if you want to hellmurder someone with abilities you can do so by winning many times in a row or by kingslaying.
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TopicMercenaries 5 Unveiling Topic: Now Hiring! [New Game]
Lopen
09/12/18 9:55:55 PM
#19
I like Chris's idea, actually. I don't know about that implementation exactly but the basic idea sounds good.

I also think that if you wanted more fights to go to topic another way to help would be to give incentives for not just winning but also for gaining some amount of support in losses. Like if you get 30% or 40% of the votes you get some sorta bonus as the loser. Things like that. Also stuff with winning streaks and bounties. Like some bonus when you win many times in a row and some bonus for beating guys who win many times in a row. That would hamstring trading wins as you'd never gain the bonus for winning in a row.
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TopicBest of the Trope Day 96: All-American Face
Lopen
09/12/18 9:18:44 PM
#17
Kurt Angle
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TopicBest of the Trope Day 96: All-American Face
Lopen
09/12/18 9:17:52 PM
#16
Hulk Hogan
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TopicFinal Fantasy Record Keeper Topic 41: Gysahl Shop gets good someday
Lopen
09/12/18 9:13:07 PM
#30
1/3 Ashe OSB

So troll. Got really excited when I saw a Disco and Ashe. Whatever. Stat stick I guess
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TopicSave My Favorite Final Fantasy Characters XX: Day 35 [smfffc]
Lopen
09/12/18 8:51:06 PM
#183
You know you'd think more of the second save Minwu crew would get more than one save in a round
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TopicSave My Favorite Final Fantasy Characters XX: Day 35 [smfffc]
Lopen
09/12/18 8:45:59 PM
#158
th3l3fty posted...
the bottom of the page is inherently a waste to begin with


Sounds like the mindset of a 10 posts/page user
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TopicSave My Favorite Final Fantasy Characters XX: Day 35 [smfffc]
Lopen
09/12/18 8:44:19 PM
#152
We're wasting 1/5 of each page bro
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TopicSave My Favorite Final Fantasy Characters XX: Day 35 [smfffc]
Lopen
09/12/18 8:25:34 PM
#137
Yuffie
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TopicAll-Purpose Wrestling Topic 456: Nobody expects the Undertaker!
Lopen
09/12/18 8:03:58 PM
#109
Hardcore_Adult posted...
IMO, It made me want to see HIAC more than RAW did.


It made me want to skip HIAC despite having an active network subscription

Maryse and Brie got heavy go away heat from me. Probably largely because we had Orton cause a DQ in a 20 minute Hardy/Nakamura match earlier in the show.
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TopicI'm trading (a little more than) 10 spots for ANY character
Lopen
09/12/18 7:54:42 PM
#6
Listen, I'll tell you what

You sell us the prospective traders on why this Hector guy is so cool

Then at least you can say the trade attempt was an equivalent exchange. Then at least I won't scoff at the demands
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