Board 8 > Para ranks every classic Mega Man stage theme

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Earthshaker
03/23/21 3:09:07 PM
#51:


I'm going to give a hot take for a decent, iconic soundtrack: I think Wily 3/4 from MM2 deserves to be down by Robot Museum; if not because of its awful drone and repetition, then certainly because it detracts from Wily 1/2 in comparison.

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Brayze_II
03/23/21 3:38:20 PM
#52:


A few more comments:
Concrete man: the intro is decent, but this is all it has.
Acid man: starts out pretty cool, if off-color for a mega man theme. Absolutely degrades into the same over-saturated crap as the rest of MM11. Is there a moment of silence in any of those songs? The constant background hiss of reverb and bounce is what going deaf sounds like
Grenade man: neato percussion ruined by the use of some terrible default drum patches. Characteristic of Capcom's 3rd, slightly better than their first horrible preset collection. For use only when their 'ghouls and ghosts' patches were deemed inappropriate


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Lopen
03/23/21 3:46:20 PM
#53:


Acid Man is actually great if it kept that vibe going from the intro for the whole track. Your video has it loop back to the intro style which is also okay but I assume it doesn't do that in the actual track and just keeps looping the stuff after the 40s ad nauseam

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Mr Lasastryke
03/23/21 3:46:47 PM
#54:


wait wily 3/4 being a bad song is a hot take? >_>

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Hbthebattle
03/23/21 4:12:44 PM
#55:


https://www.youtube.com/watch?v=6zGF-wQlZQg

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MXCM
03/24/21 3:16:12 PM
#56:


Great job. Interesting topic.
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rwlh
03/27/21 10:45:51 AM
#57:


This might be relevant to this topic:

https://www.youtube.com/playlist?list=PL9FyX-bNcVjO7CkZfjxCA2OjnovvOiHbg

I uploaded the Mega Man 1 soundtrack ripped from emulated audio, so it's properly timed (except for the Stage Select theme for some reason) and the audio is actually accurate to the games. It's currently missing the Game Over theme and sound effects, which I have to wait to upload due to upload limits. As far as I know, these are the only uploads on YouTube like this.

I'd like to upload the remaining five NES games, but I almost certainly won't be able to do so before this topic ends. In the meantime, feel free to use these links for the rankings!
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Paratroopa1
03/28/21 9:28:58 AM
#58:


Sorry for the lack of updates the last few days! Had stuff distract me in the evenings when I would normally work on this. Decided to churn out 10 tonight to catch up a bit.

150. Guts Man (Mega Man 1)
https://www.youtube.com/watch?v=1YxrIouHkco

Probably the first actually "iconic" theme I'm dropping from the list - it's a pretty classic hook but it loses points for just being too short and repetitive a loop that barely moves at all for the entire thing. It's a good thing that the stage is one of the shorter ones in the series so it doesn't wear out its welcome too quickly - and also that it gets drowned out by incredibly loud moving platforms for the first half anyway.

149. Dr. Wily 1 (Mega Man III)
https://www.youtube.com/watch?v=aPVM22fALZU

Bound to be one of the more obscure tracks on the list - this isn't even the theme that plays during the actual long Wily stage at the end, this is a theme that briefly plays in a hallway before you fight Punk and you might not even have remembered it was there. It's short but involved enough that one might imagine it actually belonged to something more during development that got cut. Anyway, it's a fun little loop, but it's not very long and there isn't a lot to it.

148. Dr. Wily 1 Intro (Mega Man 10)
https://www.youtube.com/watch?v=RVBgSGun6lM

A very cool concept that I couldn't rank higher because I start actually really liking tunes at about this point. I love the rainy little introduction to this level that eventually leads into the more energetic and involved part of the level. It's executed well enough - kinda reminds me out of something from Cave Story - but there's not a lot here that I'd actually listen to.

147. Magma Man (Mega Man 9)
https://www.youtube.com/watch?v=_U3qNwS3hiE

This is an otherwise-alright track that has a big problem that I feel plagues most of Mega Man 9, which is the 'patch set' that this particular game uses. Every sound, especially the leads, are just so nasally that the soundtrack gets a little bit annoying to listen to after a while - I think that just changing the duty cycles (look it up) on the square waves would alone make pretty much the whole soundtrack a better listen. As it is, Magma Man's theme is just waaaaay too up in the upper registers for me.

146. Oil Man (Mega Man: Powered Up)
https://www.youtube.com/watch?v=NZkz_1vmNd8

Kinda like the other Powered Up songs, the production quality is really nice, everything sounds great, but I couldn't tell you a whole lot about this theme afterwards, and like the other original PU themes, I couldn't really imagine what this would sound like as an NES track. Anyway, I like the percussion in this track a whole lot so it does get points for that.

145. Tundra Man (Mega Man 11)
https://www.youtube.com/watch?v=xgt8Ir5AYcQ

As far as MM11 tracks go, I'm giving this one a little more credit because I do actually remember that first hook well enough - even if it is BASICALLY the "Wily 1 hook" with a different coat of paint. Anyway, after that much needed jolt of energy, the track decides to immediately undermine itself with a breakdown section that halts all momentum and then the rest of the track kind of sounds like every MM11 track again! Ah well. This one stands out a little bit more from the crowd at least.

144. Blade Man (Mega Man 10)
https://www.youtube.com/watch?v=rwE7KyFcZ_Y

I correctly guessed this one was Akari Kaida from MM&B, because... actually, I don't remember why I got this one right - I guess because it was kind of high concept but in a way that was sort of weird and awkward? Which seems like it describes MM&B well enough overall. It's alright - I see what the composer was going for here well enough I guess. I think the track is just too short for this whole slow, dramatic buildup to a climactic denouement to really click for me. Also, a lot of the harmonies in this one are really odd and kind of ugly to listen to. But it's certainly a very involved track so points for style.

143. Hard Man (Mega Man II)
https://www.youtube.com/watch?v=VhvxWocySDs

Okay I feel like I'm going to need to explain myself here a little bit. Um, the explanation is that I have some kind of brain worm that actually makes me like Mega Man II. Oh, no, not the actual game itself! The game is stupid hot trash that nobody should play, it's easily the worst game of the classic franchise. But the soundtrack? I don't know, it's kind of endearingly shitty. The percussion is super washed out, the notes are seemingly always detuned for no apparent reason, and my god, everything is shifted up like two octaves from where it needs to be... but the tunes are charming! I don't know, I just like them! I guess I have some dumb nostalgia for this game and its music kinda warms the cockles of my heart. By the way, this one was hard to find good rips for - a lot of the rips for this game have the percussion way too loud, which makes it sounds like ten times worse than it actually is - I mean, it's pretty bad, but it's not THAT bad.

142. Dust Man (Mega Man Soccer)
https://www.youtube.com/watch?v=fV72N-Biwlk

Yeah, I guess now that you mention it, I HAVE always wondered what it would sound like if you wrote a song by opening and closing an oven door.

141. Neptune (Mega Man V)
https://www.youtube.com/watch?v=5JpHmlr1VIo

Mega Man V is a cute little game with music that is extremely weird. At the risk of tipping my hand on my opinions on Mega Man music too much, I would like to take the time to show you my "Mega Man soundtrack quadrant":



As you can see, I've graded soundtracks on two axes, and only one soundtrack falls more squarely within the "good" and "weird as fuck" quadrant (and we'll get to it). It's hard to describe why MMV is so weird - every track is just not composed in a way that I would expect it to be. A lot of almost hypnoticly-repeating ostinatos and unusual sharp notes, and a few weird, funky rhythms. Anyway, Neptune is probably the least memorable of the bunch for me, don't have a lot to say about it other than that.
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Toxtricity
03/28/21 1:16:36 PM
#59:


i think that's kinda what i expected you to think about blade man; like i said in my SPOILER tags earlier:

despite being a big fan of Akari Kaida (especially her mmbn/starforce work but also her mm&b contributions) i really wasn't as into blade man as the mm10 songs by the other composers i like. and I think a lot of that has to do with that her style is so centered around thick harmonies with weird interactions. Stuff like that comes across way better in something where you can play like actual 4+ voice chords. and I've been thinking the reason the harmonies sound so weird and awkward is basically just because she's trying to compensate with fast 16th arpeggios, but it doesn't work the way it does in mmbn/starforce because there's no room for chord samples or anything. so you're hearing melody change faster than the chords do/etc. Some other things like the strange ways she's choosing to voice the harmonies that are there...which i think is kinda cool, but not as clear as it could be (mm5 handles implying complex harmonies far better)

i still like the song but i'm pretty sure i'd like it significantly more if it were arranged for gba/snes/ds, or if Mari Yamiguchi or someone else tackled the same idea for nes limits, is what i'm saying. and the harmonic clarity lost in her normal style transitioned to nes limits is why
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Earthshaker
03/28/21 1:40:29 PM
#60:


Paratroopa1 posted...
Yeah, I guess now that you mention it, I HAVE always wondered what it would sound like if you wrote a song by opening and closing an oven door.
Heh.

Regarding Tundra Man: like Acid Man above, I really don't like the main theme, but the Instrumental theme is *chef's kiss*

https://youtu.be/gAglWjWJKoA

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NBIceman
03/28/21 2:32:46 PM
#61:


Tundra Man instrumental is definitely god-tier, but I really do like the original as well. Bummed to see it drop early, though not unexpected.

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Dels
03/28/21 4:05:12 PM
#62:


well, you don't have to imagine what the powered up tracks would sound like in 8-bit

https://www.youtube.com/watch?v=Oyvu_CSrE90

i'm sure there's oil man ones too but idk i also think oil man's theme is forgetable so i've never checked
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Brayze_II
03/28/21 4:09:12 PM
#63:


Is oil man uh a little bit racist, or is it just me?

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Dels
03/28/21 4:46:43 PM
#64:


i think this is why his color scheme was changed from japan vs america

https://images.complex.com/complex/image/upload/c_limit,w_680/fl_lossy,pg_1,q_auto/qh0mtdxsmtt1nbhrj654.jpg
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Paratroopa1
03/28/21 9:16:32 PM
#65:


rwlh posted...
This might be relevant to this topic:

https://www.youtube.com/playlist?list=PL9FyX-bNcVjO7CkZfjxCA2OjnovvOiHbg

I uploaded the Mega Man 1 soundtrack ripped from emulated audio, so it's properly timed (except for the Stage Select theme for some reason) and the audio is actually accurate to the games. It's currently missing the Game Over theme and sound effects, which I have to wait to upload due to upload limits. As far as I know, these are the only uploads on YouTube like this.

I'd like to upload the remaining five NES games, but I almost certainly won't be able to do so before this topic ends. In the meantime, feel free to use these links for the rankings!
Cool! These are really nice sounding rips, so I'm linking to them from now on. I honestly can't tell the 'timing' difference between this rip and others but I can tell this sounds really true to the NES.

Toxtricity posted...
i think that's kinda what i expected you to think about blade man; like i said in my SPOILER tags earlier:

despite being a big fan of Akari Kaida (especially her mmbn/starforce work but also her mm&b contributions) i really wasn't as into blade man as the mm10 songs by the other composers i like. and I think a lot of that has to do with that her style is so centered around thick harmonies with weird interactions. Stuff like that comes across way better in something where you can play like actual 4+ voice chords. and I've been thinking the reason the harmonies sound so weird and awkward is basically just because she's trying to compensate with fast 16th arpeggios, but it doesn't work the way it does in mmbn/starforce because there's no room for chord samples or anything. so you're hearing melody change faster than the chords do/etc. Some other things like the strange ways she's choosing to voice the harmonies that are there...which i think is kinda cool, but not as clear as it could be (mm5 handles implying complex harmonies far better)

i still like the song but i'm pretty sure i'd like it significantly more if it were arranged for gba/snes/ds, or if Mari Yamiguchi or someone else tackled the same idea for nes limits, is what i'm saying. and the harmonic clarity lost in her normal style transitioned to nes limits is why
I see we're going to have similar opinions on mm5's soundtrack

Earthshaker posted...
Heh.

Regarding Tundra Man: like Acid Man above, I really don't like the main theme, but the Instrumental theme is *chef's kiss*

https://youtu.be/gAglWjWJKoA

Yeah I actually haven't listened to the instrumental themes, I stuck to only the themes as I played them in the game (well, aside from PU which I haven't played). I'll listen to them later and see what I think.

Brayze_II posted...
Is oil man uh a little bit racist, or is it just me?

Yeah it's uh definitely not just you lol. Not sure why decided to fumble the 'not doing a racist stereotype' ball here (I mean I guess they did it previously with Flame Man but that's not quite as questionable)
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WazzupGenius00
03/29/21 5:35:47 AM
#66:


Dels posted...
i think this is why his color scheme was changed from japan vs america

https://images.complex.com/complex/image/upload/c_limit,w_680/fl_lossy,pg_1,q_auto/qh0mtdxsmtt1nbhrj654.jpg
And then in the comics they went further and always had his scarf covering his mouth

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Metal_DK
03/29/21 11:56:40 AM
#67:


Mega Man 6 is underrated. The game is easy, but its soundtrack is pretty solid

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Paratroopa1
04/01/21 3:22:46 AM
#68:


140. Pluto (Mega Man V)
https://www.youtube.com/watch?v=PzHymbsvP3k

Another Mega Man V track that is alright but a little on the forgettable side. I couldn't really tell you why it doesn't stand out for me as much as the others, it just doesn't. I don't think the percussion gives it a very good feeling of 'momentum' (put your snares on the 2 and the 4, kids), the bassline is a little on the passive side, and the melody hook doesn't have that spark of brilliance to it. But uh, other than that, it's fine!

139. Hornet Man (Mega Man 9)
https://www.youtube.com/watch?v=0hqAun99_ug

Literally both the time I tried to type this on the list and the time I tried to type it in the Youtube search bar I typoed it as "Horney Man" and I don't know why I keep doing that. Anyway, this is a track I WANT to like, but I'm held back by MM9's 'nasally patch set' issue for the most part - it just kind of instills a very vague dislike of this track that I can't really logically explain. If you think I have this track like 70 places too low that's perfectly fine with me but it isn't clicking for me.

138. Time Man (Mega Man: Powered Up)
https://www.youtube.com/watch?v=OjplDFarXWg

This track is fine! This is the point at the list where I start to feel kind of bad about eliminating anything so that's probably how you should take my opinions from this point forward. It's fine, but it won't get stuck in my memory banks any time soon. I like the little rim clicks used as the sound of a tickling clock - I think that's clever and it gives this song character as well as a nice little rhythmic hook. But it just doesn't have that really memorable melody to hold onto and I value that over production value. Powered Up is the first game eliminated from this list, but it didn't have much of a chance since it only had three new tracks and none of them were a cool Wily theme unlike the GB games.

137. Saturn (Mega Man V)
https://www.youtube.com/watch?v=RrBuG1Py5GY

Yeah it's another one of these MMV songs with repetitive ostinatos. I never explained what that word means. It's just a continually repeated musical phrase. Anyway, it has those. In Gustav Holst's Planets Suite, Saturn, the Bringer of Old Age, is a slow, pensive piece that sort of has the weight of a stomping elephant behind it - this is a very different take! It's alright. I think the percussion could drive the rhythm a little more, it's a little washed out.

136. Enker (Mega Man 10)
https://www.youtube.com/watch?v=n6TE-qkgMSA

Okay, I realized as I was doing this writeup that I sort of lied when I said I wouldn't do remixes, arrangements, or other derivitives of other stage themes already on the list - because this theme, and I think only this theme, breaks that rule. It's pretty far adrift of Dr. Wily Revenge's Wily stage theme, though, so I'm not gonna sweat it too much - spirit of the rule, not the letter, and all that. All in service of ranking a theme that I don't care for too much - this goes for an arrangement style that I don't particularly care for, which is to play the one melodic hook you've got, then panic and just do a noodly solo to fill the rest of the space because you ran out of material. That said, it's saved by that nice, crunchy bass. Mmmm. By the way, Enker somehow has two different themes and neither are from the game he originally appeared in, which is weird. Enker somehow appears in four different Mega Man games????

135. Fake Man (Mega Man 9)
https://www.youtube.com/watch?v=o2QOJDWErPc

Don't remember Fake Man? He's the police robot you fight at the end of the special stage in MM9. This theme is pleasant and leaves no real lasting impression on me whatsoever. It's fine! It's totally ok.

134. Tengu Man (PS1) (Mega Man 8)
https://www.youtube.com/watch?v=3Oo1H3EEIEE

I don't think there's a single track in the franchise that loses its favor with me quicker. The first 12 seconds are really good! Really iconic melody hook, fun drums. Then it almost immediately loses all of its momentum with a section I really hate! Ugh, those cliche four-on-the-floor drums really stand out and the melody kinda wanders. Real mixed bag here - in totality I still like it but it could've been higher.

(I really like the Youtube code for this one.)

133. Bounce Man (Mega Man 11)
https://www.youtube.com/watch?v=OGJ2XSgZ3Fo

No, see, I do actually like this one, because MM11's 'sound' actually works for this track - this one's got character that the other songs don't, it actually fits! Even when it goes back to that happy-hardcore style that I find kinda miserable it WORKS for this track. Fun sound design all around - there's a lot of love put into this one and I think the Marika Suzuki did a good job on it. It's just REALLY not my vibe, though - that's really all I can say. This list is competitive now ok? "Then why are the Mega Man II tracks all still on this list" shut up

132. Skull Man (Mega Man 4)
https://www.youtube.com/watch?v=V-z1HLxLJto

Ohhh, shit, what's this? Is it a SPICY TAKE? Skull Man is overrated! It's predictable and trite and lacks good accompaniment! A memorable melody hook, yes, but that's all it is! Now with every entry on this list, you have to be reminded that I like it more than this beloved MM4 theme! Hahahaha, yes, feed me your hate, fools, it only makes me stronger!

131. Clash Man (Mega Man II)
https://www.youtube.com/watch?v=fe9UnbgnxPE

No, that's not a typo. His name is Clash Man in MMII. Get it right. Yeah, I like this track more than Skull Man and there's NOTHING you can do about it, you just have to sit there and accept that my musical opinions are too strong for you.
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WarThaNemesis2
04/01/21 3:25:32 AM
#69:


The important thing here is that Skull Man (Mega Man Soccer) is the superior Skull Man theme.

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Paratroopa1
04/01/21 3:26:43 AM
#70:


WarThaNemesis2 posted...
The important thing here is that Skull Man (Mega Man Soccer) is the superior Skull Man theme.
I am extremely glad you noticed
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WarThaNemesis2
04/01/21 3:29:31 AM
#71:


I am in this topic purely for the Mega Man II and Soccer songs.

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Paratroopa1
04/01/21 3:32:14 AM
#72:


I'll be able to keep you on board at least into the top 100, I'll say that much
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WarThaNemesis2
04/01/21 3:34:16 AM
#73:


That could be a bad thing!

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Zigzagoon
04/01/21 3:38:19 AM
#74:


Skull Man is fine, its outshined by nearly every other MM4 song tho because MM4 is ultra quality <3

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Paratroopa1
04/01/21 5:50:13 AM
#75:


I'll do a few more of these before bed.

130. Punk (Mega Man 10)
https://www.youtube.com/watch?v=wp0niG-w27s

This one has actually grown on me a fair bit since I first started constructing this list, but honestly this list starts to get really tight around here and I think this one kinda suffers from the same problem as Enker where it's trying to arrange around a motif, but it runs out of material and isn't quite sure what to do with it after that. I enjoy the commitment to totally rocking the fuck out here - good intensity, I think the melody doesn't quite have the spark.

129. Endless Stage (Mega Man 9)
https://www.youtube.com/watch?v=rX9inr4FlDs

Yeah it's actually kind of cool right? It doesn't really sound like any normal Mega Man stage theme, more like a DJ remix using some vaguely Mega Man-like sounds - but I think it works, more or less. It's kind some kinda funky sound design and beats and I can dig that, it only ranks this low because I like everything at this point of the list and I don't really find myself thinking about this one much. It's nifty though!

128. Plug Man (Mega Man 9)
https://www.youtube.com/watch?v=QLFSmaPozWM

Plug Man's theme is a theme I used to like a lot more but now I just find it to be a little too cloying for my tastes. It has a sort of overwhelming sincerity to its bombast - like, it's just absolutely going FULL bore into these soaring high notes, and it's like, dude, it's just Plug Man, he's one of the least memorable bosses in the franchise, chill. It has a sort of unearned sense of Wily-stage intensity. I do have fond memories of this one though, since I recall it being the first Mega Man 9 theme I'd heard, which meant it was a long-awaited reintroduction to the NES style Mega Man music and it kinda stuck with me for that reason. It's good, but it's a lot.

127. Dr. Wily 1 (Mega Man 1)
https://www.youtube.com/watch?v=r7aTgtQ1A1U

Here it is: the very first Dr. Wily stage theme! I have a really soft spot in my heart for this one, being from the original game and all, so it's hard for me to rank it this low, but I have to admit at the end of the day that there's just far better out there. This provided the formula for what a Wily theme should sound like - minor key, dramatic - but other games built upon it far better.

126. Commando Man (Mega Man 10)
https://www.youtube.com/watch?v=9PGk8ASK5lM

Okay, I have a confession to make about this list. The truth is, while I did have an outline for the list that I'd done like three or four drafts on (I have fucking brain problems), as I've been doing this list I've actually been hand-picking each song I was gonna write about next and rearranging as I go - honestly, doing writeups for these kinda helps me organize my thoughts and it makes it easier for me to figure out where I want to go next. The downside to this is instead of just doing writeups I've actually been fucking staring at this list for hours deciding on which song I decided I least needed to keep around. Well, this is the point at the list where I got STUCK - I've just totally run out of songs at this point that I don't like! (No, I haven't run out of BAD songs, just songs I don't like.)

So here's Commando Man, a song I like a lot, but I do have a gripe with - the melodic lead here is really up in those screechy Mega Man II registers, and it makes this a little bit grating to listen to after a while, which is a shame, because there's some fun little percussive and rhythmic hooks in there. In addition to being a pretty weird theme, the percussion is also washed out in the same sort of way that Mega Man 4's is, which is how I was able to pin this one to Minae Fujii. It's an interesting piece but the melody just narrowly fails to spark joy in me.

So yeah every song ranked after this has my official seal of approval, which is great, and is also going to have to require me to explain myself more than a few times.
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Mr Lasastryke
04/01/21 8:44:07 AM
#76:


hot take: aside from a few songs, the mega man 1 soundtrack isn't that great.

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-hotdogturtle--
04/01/21 10:59:49 AM
#77:


Paratroopa1 posted...
133. Bounce Man (Mega Man 11)
https://www.youtube.com/watch?v=OGJ2XSgZ3Fo

No, see, I do actually like this one, because MM11's 'sound' actually works for this track - this one's got character that the other songs don't, it actually fits! Even when it goes back to that happy-hardcore style that I find kinda miserable it WORKS for this track. Fun sound design all around - there's a lot of love put into this one and I think the Marika Suzuki did a good job on it. It's just REALLY not my vibe, though - that's really all I can say. This list is competitive now ok? "Then why are the Mega Man II tracks all still on this list" shut up
This is just Super Mario Maker's main theme.

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Lopen
04/01/21 12:40:08 PM
#78:


Never liked Skull Man much either. For as memorable as the melody hook is it always seemed too similar to Wily 1 from MM2 to me.

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Anagaram
04/01/21 12:47:55 PM
#79:


I once listened to Crash Man's theme in my house's living room when my mom came by and asked why I was listening to circus music.

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Brayze_II
04/01/21 2:45:00 PM
#80:


Skull man more like dull man WHOA BAM

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McMoogle
04/01/21 6:37:29 PM
#81:


So this is an excellent thread written fun and knowledgeably that I'll be following closely and since there is no Toxic Seahorse included I have nothing to be irrationally upset about when it doesn't do well.

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Earthshaker
04/01/21 8:41:05 PM
#82:


McMoogle posted...
So this is an excellent thread written fun and knowledgeably that I'll be following closely and since there is no Toxic Seahorse included I have nothing to be irrationally upset about when it doesn't do well.

But Toxic Seahorse was a good-not-great theme (providing you're going the SNES and not the PSX version, where the added bombasticness does it no favors?)

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Paratroopa1
04/01/21 9:02:39 PM
#83:


I did an NES arrange of Toxic Seahorse once because I sort of like that track

https://www.youtube.com/watch?v=PKLhMxqImL0
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Metal_DK
04/01/21 11:03:22 PM
#84:


i always thought skull man was decent, a little low here but its all good

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Paratroopa1
04/02/21 4:55:33 AM
#85:


125. Dr. Wily (Mega Man 11)
https://www.youtube.com/watch?v=k25HxbDSNO8

Did I really give this one my seal of approval? I did, right? Yeah, alright. I mean, I guess it's good enough, right? It's got what you want in a Wily theme. It's got a good beat. It's got a... hook, even though I seem to get it confused with Fuse Man in my head a lot and it took a while listening to it to actually remember it, which is usually pretty damning for a Mega Man theme. But I guess I felt like listening to it, so that's good? I dunno, man, these MM11 themes, they all don't sound like anything and they leave me wanting. But I guess I do like this one? All the component parts work, it just has that... *sound.* Grah. I think, independent of the rest of MM11, I like this one a lot more.

124. Frost Man (Mega Man 8)
https://www.youtube.com/watch?v=Lg2impLc_1A

So, if there's one thing that you should really know about me JUMP JUMP it's that I'm just the largest slut for a sick bassline ever JUMP JUMP and that alone can carry me throw a track that otherwise has some SLIDE SLIDE questionable choices. This is another track that sticks hard JUMP JUMP with Mega Man 8's fetish for bad horn samples and pan flutes SLIDE SLIDE carrying the lead, which does threaten to JUMP, JUMP put a damper on the track as a whole SLIDE, SLIDE but I'll be damned if the bassline here isn't carrying a fucking load.

123. Shade Man (Mega Man 7)
https://www.youtube.com/watch?v=4QEh-xlsJk0

Shade Man's got a pretty popular theme, right? Yeah, I guess it's good! I like it well enough, don't have super strong feelings about it, but I liked it more the more I listened to it. As far as SNES patch sets go, Mega Man 7's honestly isn't that bad when they care to make it sound halfway decent, and I think this one avoids that SNES ugliness... somewhat well, all things considered. It's not really a theme that sticks with me, but it's good enough, yeah?

122. Dr. Wily 4 (Mega Man: The Wily Wars)
https://www.youtube.com/watch?v=HlFv9BKBh-0

No real sins committed here, aside from that really sort of ghastly Genesis FM synth. I'm sorry, I know a lot of people have nostalgia for it and I wasn't a Genesis kid growing up, but it's not great! It's all a bit loud and airy in the wrong places and clicky in the wrong places. But I like the tune a fair bit? This is, weirdly, the only Wily stage theme from this game that doesn't sound wildly out of place, and it's a pretty nice little hype-builder for a totally mediocre final boss fight. I like hearing it but I'd like hearing it a little more if it wasn't Wily Wars.

121. Dr. Wily 1 (Mega Man 4)
https://www.youtube.com/watch?v=vOOst7LsvgI

Don't sweat this one too much, Mega Man 4 isn't going to show up on my list again for a long ass while, don't worry. This theme's a little bit of a weak link. It's good, and like most MM4 themes, it makes a lot of exceedingly odd choices, but in this case they're not quite weird enough to be completely mesmerizing. Why is the percussion so active, yet so far away? Why is the 'bass line' actually in like the fifth octave? Mega Man 4 presents me with a lot of weird conundrums. This one doesn't fascinate me like the rest though. Not upset to hear it, but it's relegated to the middle here - simply a case of liking other tracks more, or having a weirder fascination with them, one of the two.
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Paratroopa1
04/02/21 6:28:09 AM
#86:


120. Dr. Wily 5 (Mega Man 10)
https://www.youtube.com/watch?v=XLtjESENG8M

This is a cool theme. Really cool ass percussion design - I dunno if they did this with real NES soundchips or they cheated but either way nice stuff here. At this point in this list, what I'm mostly asking for is a reason to keep coming back to this song and this doesn't really offer one, not for me, anyway. It's a cool little piece to listen to on the walk to MM10's (disappointingly easy) final battle but I don't really find myself thinking about it a lot otherwise. I do sort of wish the stage that this song belonged to was a little more involved and that maybe this theme had a little bit more to match.

119. Magnet Man (Mega Man II)
https://www.youtube.com/watch?v=Cm9W4C3RQn8

Look. Look, I know what you're gonna say, okay? But hear me out. Have you ever heard a song that was like, so fucking terrible, that it was actually completely awesome? You haven't? That's literally just me? Oh *whatever,* go make your own obsessive list of Mega Man stage tracks if you want to put this at the bottom! I, for one, am utterly obsessed with the sheer outsider-music nature of MMII's soundtrack, from the bottom of my heart, which makes this theme one of the singularly most unrankable themes on the entire list. It's absolute trash. Why would you make this? It's so miserably grating on the ears, so poorly harmonized and out of tune, that it sounds like a mistake. It's GREAT. I shit you not, I think about the melody hook all the goddamn time, to the point that it's at the level of being an intrusive thought, and because my brain is awesome and good at music it makes it sound kinda good in my head and creates this sort of dumbass stockholm syndrome in my music thinkpan. My love-hate relationship with this, as with the rest of the MMII soundtrack, is very strong, and it's hard for me to justify placing this absolutely anywhere so I ended up ranking it at the point where I really thought I could strain credibility no further. Everything past this point is something I want to actually listen to on purpose. This one, I only want to hear the good version that exists in my head that I made up for myself.

118. Air Man (Mega Man II)
https://www.youtube.com/watch?v=eq78yuqft_o

A real quote about Kenji Yamazaki, pulled from VGMPF, the only site that dared to bother compiling info about his relatively obscure career: "Kenji thought it was funny that he was being paid for composing music for games." Yes, Yamazaki-san, I also find this funny.

117. Intro Stage 1 (Mega Man 8)
https://www.youtube.com/watch?v=x7nBWRJo2xw

Oh good gracious, it's those goddamn horn samples again. No offense if that's really your jam but do you know how much I hate those things? Perfectly credible track otherwise. Mega Man 8 breaks out its secret weapon here - it's the percussion. Damn good percussion writing here, no joke, I think Shusaku Uchiyama knows his shit here but was working with some really questionable samples and the result was... well, it's Mega Man 8, squarely in the "good" and "weird as fuck" quadrant precisely due to uneven and strange results like this. This theme provides a much needed jolt of adrenaline to the game and to the soundtrack but, ugh, the horns are really the fly in the ointment here and I just can't get over it. Shusaku Uchiyama, surprisingly, did NOT go on to compose Pokemon Ruby/Sapphire, that was someone else.

116. Mega Water S (Mega Man: The Wily Wars)
https://www.youtube.com/watch?v=a34PQOGyyYQ

I've seriously been sitting here, puzzling over this theme for like fucking hours, because when I sat down to listen to every track for this project, the first thought that popped into my head was - 'iconic.' Iconic? It's from Wily Wars, what the fuck is iconic about this? But that melody hook - mm! It's got that spark that just sort of makes it an instant classic, I don't know what it is about it. I've been thinking like, have I heard this theme before, somewhere else, and it really stuck with me where the rest of the stuff from this game doesn't? Or does that melody just sort of evoke a strange sense of deja vu that makes me think I MUST have heard it before? I don't know. Anyway, it's limited by that damn Genesis sound, again, so much like MM8 intro stage it's got qualities that I find particularly praiseworthy sort of held back by choices in instrumentation that I don't find desirable. Regrettably, Mega Water S really pops to start off with but kinda wears out its welcome for me after a loop or two once I realize it doesn't have much more to offer. Ah, that first 15 seconds, though! It's a small touch of divinity in a sea of mediocrity. Cheers.

115. Dr. Wily/Title (Mega Man II)
https://www.youtube.com/watch?v=tiiBA2OckPE

This theme! It's iconic! It's iconic, and you can't change my mind! This stage is cool as fuck! It has clocks everywhere and you ride a pogo stick and this theme, it's fucking iconic! I'm not crazy! THIS SONG IS ACTUALLY GOOD YOU GUYS (the people at the special ward for people who like Mega Man II sadly shake their heads as they roll me to my cell next to EndySWE's)

114. Dr. Wily 1 (Mega Man V)
https://www.youtube.com/watch?v=WOvyNDizY1M

I always lose track of this one in my memory banks for some reason so it got buried in the rankings a bit, but this is a really fun and clever little piece, isn't it? It actually plays during the autoscroller space shooter section before Wily's castle proper, so we've got some kinda rockabilly-in-space vibe going on here and I enjoy the weird little twists and turns here even in a fairly short loop. Mega Man V is such an odd game. This doesn't stand out as a favorite for me but it's a pleasantly weird little theme that stands out to me whenever I hear it. The first few seconds sound like they belong in a totally different game.

113. Dr. Wily 2 (Mega Man: Dr. Wily's Revenge)
https://www.youtube.com/watch?v=2h9bKR8eLRE

I was going to say that I gave up trying to find a good rip of MMI's music, but uh, looking back on it I think it all just does actually sound like this. This theme is cute as hell! It's trying really hard, okay? It's a little baby Wily theme, it's struggling to even produce a sound but it's just so gosh darn happy and awww, I just wanna pinch its widdle cheeks! The stage that this theme belongs to is actually long and unforgiving as fuck, but this song just puts a damn smile on my face every time. It's simple, but effective. It's a song that's closer to my heart than it is close to actually being good, which kind of describes the first two MM GB games in a nutshell.

112. Intro Stage (Mega Man & Bass)
https://www.youtube.com/watch?v=zU4XUCamsWg

It's the better robot museum theme! Hey, remember when in Cloud Man's writeup I said I thought I found the longest stage theme in the series? Well, this theme tops it at a blisteringly long 1 minute and 52 seconds - and yes, that IS very long by Mega Man standards, most of these themes are itty bitty little song bites. Once again, I do prefer the GBA version of the theme here - I want to talk a little bit more about that, because I think I might be on an island on this one, but not quite yet, I have a theme in mind where I'll discuss it. Anyway, this is a pleasant little opening stage theme that has more going for it than I really gave it credit for at first - some lowkey nice bass and percussion writing, and I'm actually kind of a sucker for the lead synths used here, compressed as everythi
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Lopen
04/02/21 11:22:45 AM
#87:


Mega Water S had me thinking the same thing. Well not "iconic" as much as I've heard this before.

I feel like part of it reminds me of Boss 2 from Lufia 2?

I dunno. You're not the only one though.

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Whiskey_Nick
04/02/21 11:25:41 AM
#88:


Wow.... Wood Man way too low. Top 10 track

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Whiskey_Nick
04/02/21 11:26:14 AM
#89:


Upon closer inspection, that is GB MM2

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pjbasis
04/02/21 11:26:21 AM
#90:


Playing the MM GB games I really wondered why they didn't just use the regular robot master themes. I mean, they even sort did sometimes.

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Earthshaker
04/02/21 11:56:04 AM
#91:


pjbasis posted...
Playing the MM GB games I really wondered why they didn't just use the regular robot master themes. I mean, they even sort did sometimes.
They mostly did, changed a teeny bit. I love Wily's Revenge's versions of Ice Man and Elec Man a lot more than the original NES ones, and ditto Bright Man/Toad Man (somehow) from IV.

II just did all new songs, and V had all new robots.

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NeoElfboy
04/02/21 2:03:00 PM
#92:


Whiskey_Nick posted...
Upon closer inspection, that is GB MM2

It will never not be weird to me that the fandom settled on using Roman numerals for the GB games, even though the NES games also clearly use Roman numerals (at least in the NA title screens). Just confusing!

Really like Skull Man's theme, sad to see it go so soon.

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Toxtricity
04/02/21 2:53:43 PM
#93:


well Frost Man and MM8 Intro Stage 1 were bound to show up pretty sooon given mm8's track record with you haha. That's 3 of my top 10 down now. my favorites are doing pretty good, considering. especially that all of them to get struck down so far are from mm8 and it can basically just be chalked up to differing taste in sound palette; I wonder how much more you'd like these with different instruments. those are the only 3 mm8s in my top 10 (though i rank most of the ost pretty high). what's even left from it?

mm8's percussion was always really cool to me; i never minded the horn/pan flute/etc samples. though i think more than anything i'm there for the chords in these tunes. Just cool dense 7ths/etc in the harmonies that feel strangely punchy and somehow energizing, despite the chillness those harmonies typically get associated with, usually on epiano. in frost man they really shine through with that cool choir, and i love the alternation between those choir chord hits and the distant metal clank in that one. and it works neatly with the funky bass and breakbeat-ish percussion stuff, lots of detail in there.

Oh and I love the delay echo on literally everything in mm8 tunes, that shines through in the main synth loop in Intro Stage 1. Frost Man and Intro Stage 1 just have this perfect vibe to me that make them without a doubt my top two mm8 songs.

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Lopen
04/02/21 4:02:07 PM
#94:


NeoElfboy posted...
It will never not be weird to me that the fandom settled on using Roman numerals for the GB games, even though the NES games also clearly use Roman numerals (at least in the NA title screens). Just confusing!

Box art is consistent with numerals for GB and numbers for NES, so probably that.

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SSJSephirothGokuX123
04/02/21 4:11:46 PM
#95:


They actually officially remixed the MM2 GB Title Theme/Wily in Mega Man Xover.

https://youtu.be/p_8fdLQBcII

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Mr Lasastryke
04/02/21 4:17:07 PM
#96:


aqua man is the mega man 8 song that i really like that went out very fast, i got to know that one because raetsel listed it in her top 4 relaxing songs (in general, not just VGM). i disagree that it "never hits on a fully formed idea" but then again, i usually don't understand what people mean when they say a song (or improvised solo) "lacks ideas" when discussing music.

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Toxtricity
04/02/21 4:37:20 PM
#97:


oh yeah i like aqua man too; i mean i like every song in that game tbh, but it's also not "catchy" and i think that's the sort of 'idea' para looks for, and certainly the melodic catchiness of megaman music is the appeal for a lot of people

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rwlh
04/02/21 4:53:11 PM
#98:


Paratroopa1 posted...
Cool! These are really nice sounding rips, so I'm linking to them from now on. I honestly can't tell the 'timing' difference between this rip and others but I can tell this sounds really true to the NES.

Hooray! The big timing issue is a lot of NES/SNES uploads on Youtube do the standard "play for 2:50, then fade out for 10 seconds," regardless of how long the looped song actually is. Unfortunately, a lot of these songs never really got proper uploads, so the first results for, say, a Mega Man soundtrack are these grainy, improperly looped tracks.

It's compounded by the fact that Capcom screwed up the audio on their Mega Man soundtrack releases, which means that even most of the uploads that have the correct looping sound like they're being played behind styrofoam.

Short version: it is very difficult to find decent Mega Man NES music on Youtube. The uploads I'd been using went down, so I took the initiative. I'll eventually upload Mega Man 2-6, but your topic will likely be done by then.
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WazzupGenius00
04/02/21 6:42:17 PM
#99:


What channels do good NES rips in your experience

Only one I know for sure is quality is explod2a03 but he stopped uploading years ago and tended to focus on less-popular stuff anyway

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Janus5k
04/02/21 7:19:12 PM
#100:


Oh my god that Magnet Man song is an experience.

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