Board 8 > Para ranks every classic Mega Man stage theme

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Paratroopa1
06/23/21 5:47:34 AM
#251:


3. Mega Man 1/Mega Man: Powered Up
https://www.youtube.com/watch?v=220Gu7872fM https://www.youtube.com/watch?v=JSf2GR8nuTQ

Hey, at this point, I'm just happy for a classic that I can get behind. It's repetitive, but it does the job. It's better than the Robot Master theme from the same game and it's a suitable theme for the Yellow Devil until Power Battle decided he needed a new theme. Even though there isn't really a lot to it, I find that it really achieves the dire mood it's looking for. The Powered Up version's better, too, and I included it here even though I decided it wasn't worth separating. (I probably should have been including these arrangements as alternates in the main list but whatever.) Weirdly this is the only Powered Up theme that isn't a happy, major-key version of the original theme which I think is appropriate.

2. Mega Man 7 (Bass)
https://www.youtube.com/watch?v=EKofgjK0ous

You know him, you love him, it's Bass and his iconic theme. And hey, I have to admit, it's kind of a guilty pleasure. It fits a dark, brooding Shadow-the-Hedgehog-before-his-time kind of character. Strangely enough, it's the bass riff of his theme that's really the focal point, and I say it's strange since he was named Forte in Japan, so I guess they gave him a more fitting name in English (Bass > Forte, don't at me). It's instantly memorable and doesn't get annoying to listen to and that puts it at #2 on this list basically by default.

1. Mega Man 3
https://www.youtube.com/watch?v=Xaj12pQVdl8

Mega Man 3 pads its stat total and it's kind of embarrassing how not-close this was. Most of the good Mega Man soundtracks were taking this list off, so it was basically like watching Roger Federer clean house at a small tournament getting ready for Wimbledon or something. It wasn't even a fair competition.

This list was very ill-advised. I could have skipped it.

1. Mega Man 3
2. Mega Man 7 (Bass)
3. Mega Man 1
4. Mega Man 11
5. Mega Man 7
6. Mega Man IV (Ballade)
7. Mega Man 10
8. Mega Man: The Power Battle (Yellow Devil)
9. Mega Man V (Terra)
10. Mega Man 8 (Midboss)
11. Mega Man 8 (Bass)
12. Mega Man & Bass
13. Mega Man 8 (Duo)
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Brayze_II
06/23/21 6:19:40 AM
#252:


Ugh that mega man 11 one. It relapses into anime intro trash. Anime intro songs are the musical equivalent of tumors. They proliferate the same useless motifs until all the interesting ideas are crowded out and starved

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Paratroopa1
06/24/21 2:02:58 AM
#253:


Hey I'm actually doing regular updates

BONUS RANKING: FINAL BOSS THEMES

This list is a lot more solid than the previous, although it doesn't include every theme used as a final boss theme since some of them aren't unique to the final boss. Of course, exceptions had to be annoying, because one of these isn't a final boss, but I couldn't say Wily fights because one of them isn't Wily, but I assume the boundaries of this list will make sense.

Once again, I really hope I'm not forgetting anything. I feel like I'm almost assured of having forgotten a boss theme between these three lists.

13. Mega Man 8
https://www.youtube.com/watch?v=2JkNqVNXX24

Haha, this SUCKS. I hate it.

12. Mega Man 2: The Power Fighters (Capsule)
https://www.youtube.com/watch?v=uJZhYovm9OM

I included this one literally only for completion purposes, since it is an original theme that does play when you're fighting the Wily Capsule in Power Fighters 2, which is less of a boss fight and more of a minigame where you try to prevent Wily from escaping to get the good ending. Even though it is barely anything, it still did not get last place on this list.

11. Mega Man 4
https://www.youtube.com/watch?v=2zTkuU3HH_k

And now we're IMMEDIATELY into good tracks! I like this one, it's just really short and kind of the least of all of them. Another appearance from that extremely loud and distant MM4 percussion. It does get points for being the first Mega Man game to have a final boss theme I guess. It works for what it is.

10. Mega Man 6
https://www.youtube.com/watch?v=RYTOFe6ADHQ

I get the sense that this theme is popular so people will probably hate that I have it this low. I just think this one is kind of short and the other themes on this list are better. Sorry! It's like, pretty good, but I just find it kind of repetitive.

9. Mega Man 11 (Machine)
https://www.youtube.com/watch?v=AGBo5czrpqI

I struggle remembering this one a little bit but I like it when I hear it. That's right, a MM11 song that I don't hate! I think it manages to avoid the worst impulses that this soundtrack has with switching tones too much halfway through and becoming an anime intro.

8. Mega Man 9
https://www.youtube.com/watch?v=y_BfoHsJxyU

I remember being surprised by this final boss fight because I expected there to be more after the capsule room. It's pretty good! Usual quibbles with MM9's nasally leads apply, but otherwise it's fun and it's the right length to not get too repetitive. I like the 'telephone' sound effect.

7. Mega Man 10 (Machine)
https://www.youtube.com/watch?v=J7KjfeuA7xk

Pretty much falls in the same boat as MM9 for me, except with better instruments. It's good and exciting, but since it's only the first part of the final boss I have a tendency to forget about it a little bit, even though it would play the part of actual-final boss theme just fine.

6. Mega Man IV (GB)
https://www.youtube.com/watch?v=V7FhLGazBc0

This one's very different, and I like different, especially in a list where the songs are good but a little on the samey side - they mostly kind of follow the same script. This one's funky and weird and actually reminds me a little bit more of western game music of this era, like it sounds like the fillery part of a Tim Follin track. Yes I do know this one plays for a miniboss earlier in the game by the way, I decided to ignore that and arbitrarily place this in the 'final boss' category because that's how I associate it.

5. Mega Man 10 (Capsule)
https://www.youtube.com/watch?v=16ediTlxTtk

Once again, I would call this final boss theme a fitting swan song for the Mega Man franchise if MM11 didn't exist. All of these songs have a pretty similar script, like I said, but I think this one captures the drama of a final boss theme particularly well by comparison. Even if said final boss is disappointingly easy, which is a shame because it's a really cool setup.

4. Mega Man 11 (Capsule)
https://www.youtube.com/watch?v=oUfP_pl48mA

Whoa, it's a Mega Man 11 theme I LIKE? Yeah I'm surprised too. I didn't even remember this one very well but upon relistening I'm really digging it. Once again, this one avoids the bad impulse MM11 has to have a massive tonal shift towards happy-generic-techno midway through and it sticks to the established tone; it's appropriately sinister and just a little silly and uses MM11's established library of sounds a lot better than usual. That crunchy synth at :51 is a really nice and unexpected treat.

3. Mega Man 7
https://www.youtube.com/watch?v=4L0DVsWC2u4
https://www.youtube.com/watch?v=Nii-VDrPIJU
https://www.youtube.com/watch?v=JQg00KADSOc

Mega Man 7's redemption tour on my list continues. To ME, anyway, this is the iconic final boss theme in the series, and clearly they agreed with me because they reused it twice for the two arcade games, although the original SNES one is superior by far (mainly thanks to the percussion). I've always felt that this is the hardest boss fight in the entire series and I think the aggressively frantic theme that accompanies it suits it perfectly.

2. Mega Man V (GB)
https://www.youtube.com/watch?v=qeaxTwhY1W0

MMV is a wildcard - every song is some crazy ass shit that may or may not be good. This one's good! So many final boss themes in this series, and Wily couldn't even secure one of the best ones for himself. Sunstar got an insane banger of a theme for the final fight of MMV. It's short but it leaves a mark - I can tell the composer wanted to write just like, "the fucking most awesome shit ever" and they succeeded so good job, MMV composer whose name I don't remember but probably should by now.

1. Mega Man 5
https://www.youtube.com/watch?v=BImMZekqGNc

Mega Man 5 wins the battle of the fives. In the fashion of Mega Man 5's typical excess, this theme isn't content to just have one 15 second loop - it always has just a little bit more that it wants to do, and that little surprise coda section almost a minute in really breaks up this theme into something pleasingly non-repetitive, which it would have otherwise threatened to become. For me, this is the definitive final boss theme in the series.

1. Mega Man 5
2. Mega Man V
3. Mega Man 7
4. Mega Man 11 (Capsule)
5. Mega Man 10 (Capsule)
6. Mega Man IV
7. Mega Man 10 (Machine)
8. Mega Man 9
9. Mega Man 11 (Machine)
10. Mega Man 6
11. Mega Man 4
12. Mega Man 2: The Power Fighters (Capsule)
13. Mega Man 8

Back to your regularly scheduled listing
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Zigzagoon
06/24/21 2:14:35 AM
#254:


Wily Machine from MM10 is one of my favorite songs from that game. Not sure what it is about it, but I just really dig it <3

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Zigzagoon
06/24/21 2:17:03 AM
#255:


I also quite like 4's, but I like basically everything about MM4 so it's no surprise.

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Paratroopa1
06/26/21 5:59:17 AM
#256:


One game - and only one game - is going to be eliminated in this set of writeups! Is it MM7? MMV? MM&B? Or could it be... Soccer? Read on to find out!

25. Sheep Man (Mega Man 10)
https://www.youtube.com/watch?v=xZGZeUpSM1I

As SOON as I heard this track, I knew it was from my fave, Mari Yamaguchi. I'm not sure what made me so certain, but I can definitely tease apart some elements of this that are highly reminiscent of her work on Mega Man 5 - I think what stood out to me most was Yamaguchi's 'sleight of hand', as I like to call it, where she's really effective at making it seem like there's more instruments than there really are by quietly having the second square wave drop in and out of doing different jobs - in particular, she drops it in and out of harmonizing with the main lead, since both square waves are needed to produce a chord, as they're monophonic. This is all over the place in MM5 and it's here too (MM9 and MM10 both obey NES rules; two square waves [leads], one triangle wave [bass], one noise channel [percussion]). Listen for it at the start of the A section; there's that high pitched run playing at the start, establishing the idea of activity there, then like a magician's sleight of hand, what do you know, it's suddenly in the other palm, harmonizing the main lead. That run is no longer there but it sort of doesn't matter - you're tricked into thinking that there's more going on than there really is. It's accomplished again at :15 as the harmony drifts away from the lead to start its own idea before snapping back. It's a masterful little use of the limited available musical space that the NES's soundchip has to offer, and while it might seem like an overly pedantic and esoteric thing to get hung up on, tiny little tricks like these are always something that keeps me coming back - it's like Yamaguchi's playing peek-a-boo with my ears. I've always tried to use this little composing tactic in my own works in Famitracker and it's why I've always considered Yamaguchi an inspiration, and this theme demonstrates her craft really well.

24. Magnet Man (Mega Man 3)
https://www.youtube.com/watch?v=yOy9xQ7gOQs

(I literally could not use my first youtube link for this because it contained 'an obfuscated instance of the word fuck. please just use the word fuck.' thanks gamefaqs, you dipshits, for having some of the stupidest censorship possible)

Magnet Man's theme is an understated little work of genius, and why exactly that is wasn't pointed out to me until just recently, but it's worth looking at for yourself. This theme performs a rather impressive feat - aside from one bar at the very beginning (:03) and one bar at the very end (:36), this song never repeats a single line of music. It's true! There are motifs here that are repeated, but never exactly the same way twice - each bar is unique. It's really difficult to overstate how hard this is to do while still creating a theme that is perfectly coherent, with each successive idea built properly on the previous one. Repetition is a pretty core idea in music, or at least certainly in western music (gamelan ensembles in Indonesia have their own thing going on), and if you're ever written a song you'll find that it's pretty hard to get by without hitting ctrl + C and ctrl + V a few times. There are a couple other tracks in the series that pull this off. I know Dust Man is one of them - not a single repeated bar until :34! Check it out! But Magnet Man really excels at doing it without the song seeming the least bit hectic or chaotic. A deeply underrated theme.

23. Bright Man (Mega Man 4)
https://www.youtube.com/watch?v=xf4zUAKB08g

Bright Man's theme is excellent with tons of good craft and interesting melodies, but I have to give it one very big demerit that frustrates me. It never returns home! Oh god, it's infuriating! It starts in one key, which is fine, and then on the reprise of the A section, it raises in key, which is actually pretty cool - normally just raising the chorus a key or two is the last bastion of an uncreative writer who just wants to make the song sound bigger and more exciting (I'm staring directly at you, Bon Jovi, you fucking HACK) but no actually it works really well here. But then it stays in that raised key forever! It never comes home - every reiteration of the A section from then on remains in this raised key. It just feels like it's sort of stuck and permanently frustrated - it constantly feels like it's trying to raise the tension, but it can't, becasue it's just on a loop. That said, as much as that bit annoys me, there's a lot of things I could point out in this theme that I love. Like some MM4 themes it's a bit overwhelming to the senses, but if you listen to it long enough you can start to pick out some of the really nice instrumentation; I love what the bass does at :16 switching between playing the bassline but going up an octave to provide these little electric bleeps, and I really like how the lead instruments are shaped here. And there's just kinda always something going on; MM4 tends to be the most complicatedly written of the soundtracks so there's a lot of meat to chew on here on repeated listens.

22. Drill Man (Mega Man 4)
https://www.youtube.com/watch?v=Tud96HogGbo

As complicated a theme as Bright Man's is, I think Drill Man has it outdone. This theme's a fucking ride; I have absolutely no idea how Minae Fujii managed to cram this many ideas into one theme, and I can't even absolutely guarantee that it was advisable, but if it's a mess then I think it's an absolutely gorgeous mess. Everything I praised Mari Yamaguchi for in Sheep Man's writeup is also present here in spades; pretty much no instrument in this track is content staying in one place or performing the same role the entire time and there's so much happening here that I can't even begin to concentrate on the fact that there's only four sound channels. This is something that's pretty hard to pull off - I find that it's all too easy, when writing for the 2A03 chip, to create something where the gaps are audible enough that you realize that the NES chip's ability to fill in the space is fragile and it sort of breaks the 'illusion' that you're listening to fully-realized music, so to speak. That's not to say that there is only nobility in having no space in your music - in school, we called using too many notes "MIDI disease" - but I think there's something pretty special in writing something coherent that never allows me to perceive those gaps. This writeup is becoming an enormous clusterfuck, which means it is a microcosm of Drill Man's theme.
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Paratroopa1
06/26/21 5:59:42 AM
#257:


21. Toad Man (Mega Man 4)
https://www.youtube.com/watch?v=xcveCmdLaNI

Oops, the game that got eliminated was Mega Man 4.

Oh, and it was hard to eliminate Mega Man 4, because we have definitely crossed into 'all-time fave' territory here. How can I not love Toad Man! It has all of my favorite things - an extremely funky bassline, and that's it! This theme really suits the level - I could swear for all the world that I can hear the rain in the background of this, even though you can't hear it. There's a couple of little things here that I really love. First, the 'voices' chosen for the instruments here are superb. I have no idea how that 'rippling' lead at :22 was created but it's marvelous, and it fits the character of the theme perfectly, and same for that more aggressive 'organ' sound that comes in at :33 - again, no idea how it was done. That's just some really spectacular use of waveforms for the NES. The other thing I like is really teeny tiny. In the A section, it repeats the same bit of music twice, but the chord at the very end resolves just slightly differently - a major 6th the first time, but then the harmony comes up a half step and provides a surprising resolution with a minor 6th instead. It's a small little bit of attention to detail that not every theme has. Mega Man 4 has a lot of that, but alas, it is out of the running now.

Final Mega Man 4 rankings:

1. Toad Man (21)
2. Drill Man (22)
3. Bright Man (23)
4. Dive Man (46)
5. Pharaoh Man (50)
6. Dr. Cossack 1 (61)
7. Dr. Wily 2 (75)
8. Dust Man (76)
9. Ring Man (81)
10. Dr. Cossack 2 (92)
11. Dr. Wily 1 (121)
12. Skull Man (132)

Thoughts: A really great soundtrack, at least as far as stage themes that doesn't contain any of my top 20 hits mostly by a weird fluke. I really admire how ambitious every stage theme was, for better (Drill Man) or worse (Ring Man) - it's certainly one of the most experimental and creative, compositionally, and that always makes it interesting to listen to. Barely manages to hold its own against the musical titans that it's surrounded by, but I think it's got a leg up over any of the non-NES soundtracks. It's a shame you can't really hear any of it because you'll have your mega buster charged the entire time.

Regrets?: Nope! I'm finding I composed this list pretty well all things considered. Putting some of these as low as they did hurt, but the competition was tough. Still don't care for Skull Man's theme much months after getting through that part of the list, but I might have been a LITTLE harsh on it, thinking back. Just a bit. Dr. Cossack 2 is in the right place for me though, despite being a popular theme.
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Naye745
06/26/21 12:18:06 PM
#258:


to be honest mega man 4 has a weird samey quality to the sound design to me and it's not among my favorites. pretty much everything there is 'good' but there's nothing exceptional. so its elimination well before, say, 2-3-5 seems very reasonable.

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Isquen
06/26/21 1:10:55 PM
#259:


Weird association time - I will forever associate Magnet Man's theme with the ending of fever-delusions, since the first time I played MM3 was on the tail end of when I had chickenpox, and my brother brought home a rental, and Magnet was the first stage I picked.

I don't know how but it stuck in my head *really* hard, which was no mean feat for a five year old.

Edit: also, I know it's barely any different but for some reason I love, love, LOVE the MMIV version of Bright Man. Something about the Game Boy instrumentation did it a huge favor in my head.

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Brayze_II
06/26/21 4:05:39 PM
#260:


Magnet man is waaay up there for me. Ages ago I was in a band and we would cover it back before anyone knew what the fuck mega man music was

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HasteDeux
06/26/21 5:23:06 PM
#261:


Ah, yes, Sheep Man... definitely one of the better MM tracks. It was in Best OST two years ago and it got DESTROYED by... I think it was something from Trails in the Sky... I remember the music but I forgot the title of it. It was one of the biggest blowouts of that contest. :/

Ah, yes, Magnet Man... MM3 has a lot of good ones that I often forget about. That is interesting that it has very little repetition.

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Paratroopa1
06/29/21 9:41:52 PM
#262:


I intended to finish this list before I went on vacation but I ran out of time and I'm going to have to postpone it until I return on July 12th. Thank you to everyone who's sticking with me through this project that was supposed to take 4 days and actually took me 4 months. I will return and finish this in two weeks!
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Team Rocket Elite
06/29/21 9:44:37 PM
#263:


Take your time. Have a good vacation!
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My bracket looked like random picks compared to his.
Congrats to azuarc for winning the GotD 2020 Guru Contest!
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Paratroopa1
07/05/21 10:26:11 AM
#264:


Just bumping for now
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Paratroopa1
07/12/21 10:39:18 AM
#265:


I'm home now, so back to irregularly scheduled updates!
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McMoogle
07/12/21 11:27:47 PM
#266:


Sad to see Mega Man 4 go but real excited for your top 20!

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Paratroopa1
07/18/21 3:47:50 AM
#267:


20. Needle Man (Mega Man 3)
https://www.youtube.com/watch?v=wDJbOB1h2EU

(dusts off list)

So! This is the first of the two tracks that Harumi Fujita contributed to Mega Man 3 - and thus, to the series - and considering they BOTH made my top 20, I'd say she really made her mark despite her limited influence. Needle Man is probably Mega Man 3's proggiest track and personally, I think its most underrated - it tends to be forgotten among Mega Man 3's corpus. It's a long track and it's really chock full of cool ideas - lots of changing voices and polymelodic concepts, and a textbook example of how a really creative and involved bassline really ties a song together. This track's got one of my favorite basslines - it moves around a lot and doesn't repeat its own ideas too much and really makes the rest of the track pop. I've always wondered if this was the first track composed for this game, since it doesn't seem to quite have MM3's particular style worked out yet, and the percussion could use a little work in a few places, but I really love this one otherwise. I remember one of my first memories of listening to VGM arrangements online was an OCremix that had like, a jazzy latin take on this track that I really liked. No idea if it holds up today!

19. Charge Man (Mega Man 5)
https://www.youtube.com/watch?v=C75Q7bdQAQA

Mega Man 5 almost makes me a little mad, because pretty much every melodic idea the game has seems almost impossibly well-considered. That melody hook should be framed in a museum somewhere, it's just a perfect little jam. What really makes it is the stroke of genius in that little low note - every time that part hits I do a tiny little fist pump - fuck yeah! There's that low note again! It's funny how a single note can be such a key setpiece, but its absence really stands out in the GB version of the track:

https://www.youtube.com/watch?v=tceS3igTzQY

The track is largely the same aside from the production quality being not quite as nice, but that missing low note is really noticeable! It was tying the whole thing together. Also they fucked up the loop which makes me really annoyed. Listening to the inferior GB version again also reminds me of just how good the production in MM5 is - all of the sounds are really crisp and not mushy and everything's exactly as loud and taking up as much space as it should. I especially like that bubbly little Kirby-like instrument at :21. My only complaint about this track is that it's on the repetitive side, but it's a small quibble.

18. Napalm Man (Mega Man 5)
https://www.youtube.com/watch?v=vLI6FzBY_JA

The introduction to this track remains a small mystery to me to this day; I'm PRETTY sure that the whole track is in 4/4 time and never leaves 4/4, but that weird, free-time intro tricks my brain every time into thinking something weirder is going on, and it's a genius little motif that the track uses multiple times later. Everything else is the same sort of genius that goes into every MM5 track - crisp production, brilliant melody hooks, etc etc. I can only find so many ways to talk about all of these!

17. Gyro Man (Mega Man 5)
https://www.youtube.com/watch?v=FZWDWJNYEhk

More praise for Mega Man 5 forthcoming, although I guess at this point I'm actually dissing MM5 because I'm eliminating so many tracks at once? All three of these exist somewhere in the same place for me - favorites but not quite tippy-top favorites. Just another fucking Mari Yamaguchi banger here, folks. One thing that I really like about this one and Charge Man in particular is that they're written in major keys - kind of a rarity for a series that tends to be stuck in Wily-D-minor all the time. At least I think it's major, it might be mixolydian - video game tracks tend to really prefer that dropped 7th - I'm too lazy to really analyze it to check, sue me.

16. Spark Man (Mega Man 3)
https://www.youtube.com/watch?v=6J5cN87c2yM

An undeniable, certified classic of a tune that's only held back by the fact that the loop is actually really short at only 25 seconds - that's Heat Man levels of short, folks. But it makes the most of it with a main hook that is so ungodly cool that I can't believe someone wrote it for a video game in 1990. How did they come up with this shit? I think this one stands out for a lot of people from MM3 and for good reasons because it's instantly memorable and it's just dripping with MM3's sense of style. Yasuaki Fujita, I think, really embodied the idea of *rock* in Rockman better than any other composer in the series - all of his riffs seem like they're just ready-made to be turned into metal covers. If this one had just a little bit more to it it'd be top 10 easy.
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Paratroopa1
07/18/21 3:52:20 AM
#268:


(Mega Man 2 finally makes it to its rightful place of having the most remaining tracks, at least for now)
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Anagram
07/18/21 4:07:12 AM
#269:


Spark Man A+

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Toxtricity
07/18/21 4:07:59 AM
#270:


napalm man is definitely not in 4/4 all the way, definitely more than just funky rhythms, and will only line up if you change timesig at those jumpy sections, otherwise a few times you'll lose an eighth note beat and become misaligned by an 8th. that intro motif is 5+6+4+6 during both the intro and :24-:28 (and that's interpreting it starting on beat 1 in both cases), which leaves you with 21 eighths during those sections. the part before the loop at :46-:51 is a bit different though: 5+6+4+6+4 which is...25, which is also not really even! so yeah.

Personally i write those bits as 5/8 + 6/8 + 4/8 + 6/8 [a bunch of 4/4] 5/8 + 6/8 + 4/8 + 6/8 [a bunch of 4/4] 5/8 + 6/8 + 4/8 + 10/8. sometimes i think of the 5/8+6/8 combined as 11 or 4+6 as 10 but yeah timesigs are subjective so of course different people would write this on sheet music differently (honestly i usually follow the melody rather than the triangle bass, which gives you more 5+6+5+5 as divisions, which still works, as would many other interpretations). but all 4/4 doesn't mathematically work to count it

[also unsurprisingly one of my favorites who would have guessed]

[[also i missed sheep man going down, which is also unsurprisingly one of my favorites given the composer haha]]
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Paratroopa1
07/18/21 4:13:40 AM
#271:


I knew you would have something to say about that lol
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Paratroopa1
07/23/21 8:01:46 PM
#272:


I'm gonna start doing these one at a time, no reason to do them in batches of 5 anymore and that was hindering me a lot

15. Venus (Mega Man V)
https://www.youtube.com/watch?v=0ecLJlSol1I

This is peak Mega Man V. What a clever and creative little tune this is - it's short but it makes the most of it by cramming as many ideas as it can in here. There's a little bit more of that ska-like influence we saw in Uranus, with that off-beat action giving this track a little spring in its step that most other tracks don't have. I'm a really big sucker for unusual rhythmic ideas and lots of jazzy, chromatic movements so this one really suits me in particular. I'm not crazy about the GB soundchip in general here so the bassy parts of this aren't as great as I would like but the melody is shaped really well so I can forgive the overall sound design. I know this track is kind of a deep cut but it's got the sort of complexity of writing and jazzy rhythms that I really like and it gets stuck in my head a whole lot. The top of my list is kinda defined by which robot masters' stages I'm most excited to go to just to hear the theme and this is up there. I can't think of any other MM track that sounds like this one.

Final Mega Man V (GB) Rankings:

1. Venus (15)
2. Uranus (37)
3. Dr. Wily 2 (44)
4. Jupiter (89)
5. Mars (95)
6. Mercury (105)
7. Dr. Wily 1 (114)
8. Saturn (137)
9. Pluto (140)
10. Neptune (141)

Thoughts: Well, like I always say in MMV writeups, this soundtrack is weird as fuck, and I appreciate it for that. Not all of these tracks do something I've never heard before but about half of them do, and that's pretty solid. It's held back a little bit by kinda mushy sound design and some kind of repetitive ideas but overall it's a top half soundtrack and it's the best of the GB games aside from MMIII but that's sort of cheating because of the high density of great reused NES tracks.

Regrets?: Could have ranked Jupiter, Mercury, and Dr. Wily 1 all a bit higher, but they languished at the bottom a bit mostly due to a relative lack of nostalgia for them over other tracks I think. Also everything around the top 100 range is just really good so what am I gonna do.
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Paratroopa1
07/23/21 8:02:23 PM
#273:


By the way I'm still totally infuriated by all my MMV links in the topic getting killed, that rip of Venus's theme is really low quality

I think a couple other uploaders got killed in the meantime so there's probably even more dead links
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MXCM
07/24/21 11:53:21 AM
#274:


Amazing! Intrigued for your top 15
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Naye745
07/25/21 9:10:13 PM
#275:


that hook in charge man's intro really is just splendid. plays really well with the level itself too

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it's an underwater adventure ride
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Paratroopa1
07/26/21 7:20:51 PM
#276:


14. Cold Man (Mega Man & Bass)
https://www.youtube.com/watch?v=wazcbLFicdA
https://www.youtube.com/watch?v=5sorajZcFvc

The main problem with this jazzy little jam is that there's really no definitive version that I can point to as the good one, so I sort of love this theme in spite of itself in a way. I prefer the GBA version a lot, but I can't really point to the GBA version as definitive because it's marred by a lot of sound balance issues - that isn't a bad rip, it really sounds like that. The drums are super in-your-face while the melody is being played down the hallway somewhere. It's like I'm back at the music building in college, really. But, as usual for this game, the Super Famicom version is lacking PUNCH. The kicks and hats are too quiet and the snare sounds like a tin can. The GBA version on the other hand is HERE TO BEAT THE SHIT OUT OF YOU. I don't mind that! It highlights the varied kick and snare patterns of this weirdly drum-n-bassy track. Besides that, I like the other instrumentation choices better. I think that somber piano lead is classy and I'm really not liking that electric-guitar-like instrument in the second half of the SFC version so the GBA's an improvement there too, even if it's way too quiet. The bass is a wash - the slap bass in the SFC is nice but lacking attack so I kinda prefer the GBA again. Anyway, as for the actual theme itself, it's cool as hell. It's weird that a boring, generic robot master that looks like a fridge would get the game's obvious single material but that kind of adds to the appeal - I wasn't expecting entering this stage for the music to slap me in the fucking face. That bass breakdown section at the end is rad - those four jazzy chords at the end are pure class. Look, I know they're just jazz chords, but you don't get a lot of that in MM. This is a standout favorite of mine from this game and it turns it into a stage I'm excited to go to.

Oh right, you want to hear the Wonderswan version one last time right? Of course you do.

https://www.youtube.com/watch?v=uJYG4IyLAik

Here's Aircon Man's theme, for your enjoyment. He's an air conditioning robot master. All things considered, this one could be way worse. It basically sounds like the theme it's supposed to sound like and it's not completely butchered, only partially. Boo! I don't just want a regular bad remix, I want complete abominations! I'm disappointed.

Final Mega Man & Bass Rankings:

1. Cold Man (14)
2. Pirate Man (55)
3. Astro Man (60)
4. Dynamo Man (68)
5. King (85)
6. Ground Man (90)
7. Tengu Man (91)
8. Burner Man (103)
9. Intro Stage (112)
10. Dr. Wily (157)
11. Magic Man (165)
12. Capsule Room (191)

Thoughts: I can't really decide whether or not I've been overrating or underrating this game. When I listen to the tracks, I kind of like them, but aside from Cold Man they don't leave a really strong, lasting impression on me and I feel like it's less than the sum of its parts somehow. I really don't like the Super Famicom version all that much to be honest - the instrument choices just don't really pop and the intentional quantization randomness just sounds awkward to me, although that's a personal taste thing. The GBA version is a lot more to my tastes but has a lot of mixing issues. If these two could be combined into some kind of master version it'd be great! As it is, it's a lower tier soundtrack for me but it has some tunes that are worthwhile.

Regrets?: I underrated Astro Man and overrated King and Burner Man a little bit in retrospect, don't like those latter two quite as much and I didn't give Astro Man's theme quite the proper due because I really like it.
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Paratroopa1
07/26/21 7:32:22 PM
#277:


13. Quick Man (Mega Man 2)
https://www.youtube.com/watch?v=1dWHP5unMyU

It's great BWEE BWEE BWEE BWEE BWEEEEEEEE if you're able to hear it. Is that why BWEE BWEE BWEE BWEEEEEEEE this theme is so criminally underrated? Is it BWEE BWEE BWEEEEEEEE a trauma response? BWEE (brrreeeebrrreeee) BWEEEEEEE Well I think this theme is one of the best in a game of great themes. It really captures a particular sort of tone that's specific to the Mega Man series - melancholy, but also frantic BWEE BWEE BWEE BWEEEEEEEE. Nobody can pull off that breathlessly sincere ballad of a melody while combining it with extremely sick melodic fills and taking the energy up to 11 quite like Tateishi can. Quick Man's stage has always been my favorite, maybe that makes me a masochist BWEE BWEE BWEE BWEEEEEEE, I don't know, I just think it has a really weird environment and a cool color palette and the music kind of ties it all together into this really memorable package.
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Naye745
07/26/21 8:16:58 PM
#278:


quick man is my least favorite of the mm2 themes. that doesn't make it bad at all, but i'm surprised to see it make it this high over stuff like needle man and charge man

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it's an underwater adventure ride
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Anagram
07/26/21 8:46:43 PM
#279:


For a minute, I was going to say "cool that a MM1 theme got that high," then I realized Cold Man wasn't Ice Man.

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Not changing this sig until I decide to change this sig.
Started: July 6, 2005
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Paratroopa1
07/28/21 2:25:27 AM
#280:


12. Dr. Wily 2 (Mega Man 10)
https://www.youtube.com/watch?v=ZZhyAqthTpg

There was a time at one point where a Wily stage theme could basically sound like anything - Mega Man 7 and 8 provide some prime examples of this that don't follow an obvious template, instead experimenting with different versions for what the game's ultimate stages should sound like. But I think starting with Mega Man 9, and continuing with 10, 11, and every fan game ever made, there has been a sort of effort to recapture the lightning in a bottle that MM2 Wily 1 had - MM9 Wily 1 was the most obvious example, so it's no surprise that Ryo Kawakami is also responsible for this one as well. And it's the one I consider most successful! It's a real guilty pleasure, for sure, but I'm a sucker for this brand of dramatic, high-octane Wily theme - if I wasn't I probably wouldn't have made this topic and agonized over it for several months. So yeah, this is more or less right out of the Wily playbook but I love it, it swings hard and it delivers in all its corny anime glory. I kinda feel like a little kid again listening to this one. It's suitably intense for what's probably one of the most long and difficult stages in all of Mega Man canon right in the heart of... right, I keep forgetting MM10 wasn't the series' swan song. Hey MM11, remember when there used to be more than one Wily stage theme? Anyway, Kawakami is an unheralded name, but between ZX/ZX Advent and his contributions to 9 and 10 he has a lot of really solid crowdpleasers. For me, this is the crowdpleasingest of them all.
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Paratroopa1
07/28/21 3:11:41 AM
#281:


11. Solar Man (Mega Man 10)
https://www.youtube.com/watch?v=Bqct-YDnwMY

I was talking earlier about how Yasuaki Fujita, out of all of the MM composers in the canon, really embodies the idea of "rock music" in his works, and that's what made it so deadass obvious that this theme could ONLY be his when I heard it, despite the fact that absolutely none of MM3's hallmarks are present in it. Snake Man or Magnet Man this is not - this is as close as the measly 2A03 chip can get to raw, unbridled aggression. It's *metal*, like no other Mega Man track has ever really conceived of. The menacing growl of the opening lick is an entirely new soundscape that before this I'd never even really *thought* of trying on the NES, and the lead square effortlessly conveys the concept of an electric guitar, with its slides and vibrato painstakingly crafted to sound like something a little more than just a chiptune. It's just COOL, and it's exciting to see something this innovative done with the NES sound a whole 16 years after the console was virtually dead and buried. Mega Man 10 is an interesting mixed bag of experimental ideas, some of which worked really well, some that didn't, but this is the standout. Bun Bun's still got it.

Final Mega Man 10 Rankings:

1. Solar Man (11)
2. Dr. Wily 2 (12)
3. Sheep Man (25)
4. Ballade (29)
5. Dr. Wily 3 (30)
6. Nitro Man (52)
7. Chill Man (56)
8. Dr. Wily 1 (83)
9. Dr. Wily 4 (86)
10. Pump Man (93)
11. Dr. Wily 5 (120)
12. Commando Man (126)
13. Punk (130)
14. Enker (136)
15. Blade Man (144)
16. Dr. Wily 1 Intro (148)
17. Strike Man (168)
18. Endless Stage (172)
19. Challenge (190)

Thoughts: I'm willing to bet that this list has the highest standard deviation rating of any of the soundtracks. As one would expect of a soundtrack that was co-authored by at least 10 people (I think it might actually be 11 but I'm too lazy to check right now), it's an eclectic mix of songs that are all over the place. Like I said, it's about as experimental as an NES-style soundtrack gets, some are effective, some aren't. I think as a whole, it's better than the sum of its parts - in addition to having a bunch of really worthwhile tracks, it's also just great to see all of the composers from previous games come back for an encore, and that makes Mega Man 10 a really special swan song for the series. Wait, right, Mega Man 11 exists! Damnit!

Regrets?: Not really, maybe Chill Man a little too low. Wish I could have put Solar Man into the top 10, but it's my tippy top faves from here on out.
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Janus5k
07/28/21 6:48:43 AM
#282:


I'd never played Mega Man 10, and wow that Wily 2 theme is so deliciously anime. Kinda reminds me of Falcom (which is good).

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A hero cannot be defeated simply by making him die.
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TomNook
07/28/21 6:58:47 AM
#283:


Hell yeah to Solar Man making it this high! One of the most rocking tracks in NES style. The only other soundtrack that might give it a run for it's money is the NES TMNT2 one, especially the Technodrome stage.

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Bells, bells, bells!
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WarThaNemesis2
07/28/21 6:17:48 PM
#284:


lmao

---
Not a stinky alien. :(
Nintendo Switch Code: SW-5719-6555-8388
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Naye745
07/31/21 3:17:56 PM
#285:


mega man soccer makes the top 10!

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it's an underwater adventure ride
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Paratroopa1
08/05/21 4:12:57 AM
#286:


Sorry, just bumping this for now. I had a lot of engagements this week and one of them was GAA lol
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Neocrimson
08/08/21 5:33:36 PM
#287:


Pumped for the top 10.
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Paratroopa1
08/08/21 5:34:20 PM
#288:


Sorry I haven't gotten to it yet! I've been totally swamped with engagements this week. Wasn't even procrastination, I just literally haven't had the opportunity.
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WiggumFan267
08/11/21 7:41:44 PM
#289:


wow congrats on getting married a bunch of times

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~Wigs~ 3-Time Consecutive Fantasy B8 Baseball Champion
2015 NATIONAL LEAGUE CHAMPION NEW YORK METS
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Paratroopa1
08/15/21 4:53:54 AM
#290:


Are you ready to finish off this stupid list? I am!

10. Dr. Wily (Mega Man Soccer)
https://www.youtube.com/watch?v=oMNgHgWgwEo

Well, you did your very best, Mega Man Soccer! You got a song in my top ten. I've been sitting on this one for a while, and I know there's multiple interested parties in this one, as it's the one remaining underdog of the list. This one's always been a childhood favorite of mine and I wouldn't dare deny that it remains one of my favorite tracks to this day. I mean, holy shit, it just kind of kicks ass. It's a grand culmination of Mega Man Soccer's western, blues rock-style weirdness and general composition quirkiness into a thesis statement of a soccer showdown with Dr. Wily at high noon, and it kind of rules? The truth is, not only is this theme the reason I decided to include Soccer in the list of stage themes, it's kind of the reason I decided to make this list at all - because some 25 or so years after I played this game and haven't played it since, this theme just sort of popped into my head out of nowhere, and it was all still there, like it was totally fresh. It just sort of spontaneously created itself in my head. That's a testament to just how memorable that simple opening riff is and how well everything after that clicks. I swear the high ranking of this isn't some kind of weird meme! It's a proper sentimental favorite. Godspeed, Mega Man Soccer, you fucking weird game.

Final Mega Man Soccer Rankings:

1. Dr. Wily (10)
2. Pharaoh Man (69)
3. Elec Man (72)
4. Wood Man (73)
5. Skull Man (107)
6. Dust Man (142)
7. Fire Man (153)
8. Enker (159)
9. Mega Man (173)
10. Cut Man (175)
11. Proto Man (176)
12. Needle Man (179)

Thoughts: Did you know that Mega Man Soccer was actually the first Mega Man title developed for the SNES? It predates MMX and MM7 both - it's true! Both MMX and MM7 have a big more mastery of the sound chip, and it shows - the sound palette in Soccer is a little bit gross. But it makes up for it with, for better or worse, some truly interesting creative chops. I wouldn't say this is a *great* soundtrack by any means, but it doesn't really sound like anything else I've ever heard before and that's always worth some form of credit.

Regrets?: Actually, yes, this time! I was too harsh in my appraisal of the Mega Man/Cut Man/Proto Man trio and I'd rank them all higher if I could do this over, since I don't think any of them are that bad (Needle Man's theme is still a weak link though and stays where it is). I'd probably give Elec Man's theme a little boost too. I think I failed to take Mega Man Soccer's music quite as seriously at the beginning as I started to as the list wore on. Also, I regret that the youtube videos I used in the rest of this topic disappeared because of an account takedown. Stop it, Youtube!
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Paratroopa1
08/15/21 5:22:49 AM
#291:


9. Dr. Wily 1 (Mega Man 7)
https://www.youtube.com/watch?v=GYqzaCkMFsA

Every time I watch this video, I'm always reminded of the top comment and I have a chuckle to myself.



I'm certainly prone to flowery sentimentalism, as evidenced by basically this entire list, but man Youtube comments are funny. It's *dark* and *brooding* because this is *truly Mega Man's last stand* and this is theme of Mega Man *being about to murder Dr. Wily* okay kid, chill out. But for some reason I can't hear this song without thinking of those words - "this song is the future." I think it accurately describes the sentiment with which this song was written. This is a newer, darker, edgier Mega Man, not like the cheery Mega Men of ages gone by (by which I mean like a year before this), and this song is a departure from previous Wily themes, having a kind of moodiness and ambiance to it that most of the NES tracks don't really have the ability to engage in. This was the age of the SNES and they wanted you to know that! This is the FUTURE we're talking about. This is Mega Man's last stand against Wily.

My stance on this song is this. If people are allowed to like Sephiroth or Shadow the Hedgehog or whoever, I am allowed to like this edgelord of a Mega Man theme. It's *brooding* and *melancholy* and it's the *future.* Okay, maybe that screechy MIDI guitar lead in the main section is a lot but I'm not gonna try to pretend like it doesn't get me kind of amped up. But the part I really like about this is that introduction - something about that repeated three-note jingle, the pad slowly coming in, and that first heavy bass note, it just fucking does it for me. My favorite part is actually when all that comes back at the loop after the drum fill at 1:12. I really can't overstate how nice the drum samples in MM7 are, they're as crisp as a corn chip. Listen to the fucking hats from 1:13 to 1:28! They have actual velocity to them. They're gorgeous. I'd struggle to make them sound that natural today. This really is the future.

Final Mega Man 7 Rankings:

1. Dr. Wily 1 (9)
2. Dr. Wily 2 (28)
3. Burst Man (36)
4. Slash Man (66)
5. Shade Man (Alt) (101)
6. Intro Stage (104)
7. Shade Man (123)
8. Dr. Wily 3 (161)
9. Junk Man (162)
10. Freeze Man (163)
11. Dr. Wily 4 (164)
12. Cloud Man (166)
13. Spring Man (167)
14. Turbo Man (170)
15. Robot Museum (192)

Thoughts: Ah, the duality of Mega Man 7. Although 10 and Soccer came close, this is the one and only game in the series that attained both a top 10 and a bottom 10 ranking. As much as I dumped nearly half of this soundtrack in the bottom half, it sort of ended up making pretty good for itself in the end - not a bad showing towards the top of the list at all. I did know that I always had a few favorites from this game, of course. I actually do think that as SNES games go, this one's got a pretty good chipset (a lot better than Soccer's that for sure - and probably better than X's as well), so while it doesn't have the purity of that beautiful 2A03 sound, it still sounds fine. I just wish that like, half its tracks weren't so grating.

Regrets?: Yep! I should have ranked some of those songs higher. Probably Freeze Man's theme especially - 163 was too low. In general, I really failed throughout this ranking to acknowledge how good the drumming and the drum samples in this game are. Really kind of the game's redeeming quality, I think. All of the drum lines in this game are really slickly written, even in tracks I'd otherwise have written off, and I should have highlit these where possible. Turbo Man's theme is a good example - it's not a theme I like, because I find most of the content to be grating, but just isolating and listening to the drums alone is a treat, they're classy as hell and again, the hi hats sound fucking great.
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Paratroopa1
08/15/21 5:40:40 AM
#292:


8. Dr. Wily 1 (Mega Man 2)
https://www.youtube.com/watch?v=ukDYkaN5Ekw

This theme stands so far above its contemporaries in terms of sheer notability and recognizability that ranking it on this list almost feels a little bit unthinkable. If I were writing a listicle of the best Mega Man songs for Kotaku or something, I'd just write this down as #1 in pen - it's the safe, easy answer and the one least likely to receive strongly worded emails.

Writing about this feels simultaneously like a monumental task, while also being sort of pointless. This theme kind of feels like a whole self-explanatory thing unto itself. I can write a paragraph or two about most of these themes - MM2 Wily 1, I could probably write an entire book documenting the enduring, popularity of this motherfucker if I really felt like it. There's something that's always kind of fascinated me about it. Mega Man 2 was my favorite game growing up, and while I loved every song in this soundtrack, I really gravitated towards this theme in particular, and I've always kind of described it as a big awakening to being really interested in music as a kid. The weird thing was, growing up, to learn that this song wasn't just a personal experience for me and me alone - there was a weird sort of synchronicity to the simultaneous discovery that everyone had of this theme. I played this game by myself and didn't really talk to any of my friends about it, and had no idea anyone else even really played it until I got a hold of the internet in 1998, and it was a bit of a shock to discover that not only was Mega Man 2 a phenomenon, but this particular song from the soundtrack was especially popular. It was a lot of other peoples' favorite, too. It's hard to deny that there's something to it.

I can't really think of a lot to say about the piece itself. You've heard it, you know what it is. It's almost passe, at this point, but putting that aside this song still holds a lot of sentimental value for me, and I still love it to this day.

Want to hear something really funny, by the way?

https://www.youtube.com/watch?v=2T8jn4YFcyU

This was another soundtrack that Takashi Tateishi wrote in the short few years that he wrote music. Sound familiar? I mean, I've always given away the answer, it's just the Wily 1 riff again. Takashi Tateishi might have had exactly one good soundtrack's worth of music in him, but goddamn was it a good soundtrack.
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Janus5k
08/15/21 5:51:43 AM
#293:


wow

clearly Mega Man is not the only one out to murder Dr. Wily

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Paratroopa1
08/15/21 5:54:18 AM
#294:


That actually is the last of the Dr. Wily themes on this list

...sort of
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Toxtricity
08/15/21 9:37:24 AM
#295:


oh i didn't realize mm7wily1 hadn't gone out yet for some reason. sometimes i rank that as my #1 in the classic series, though these days i think it has to be something from 5 that's my #1. i just love that polymetric 3 note intro that keeps going in groups of 3 even tho the rest is 4/4, really trippy and mechanical feeling. the funky hi-hat stuff, the funky slap stuff, all the dark pads, those perfect timed clean guitar moments...just everything culminates into that super moody atmosphere as you described which is totally my thing
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time
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Leonhart4
08/15/21 9:51:37 AM
#296:


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Isquen
08/15/21 9:58:44 AM
#297:


I appreciate that you did, indeed, save the best for last for 7. The instrumentation is messy but it's one of my personal favorites, where I only really find Turbo/Junk/Wily 2 as the main stinkers for stage themes, but I, too, love the parts of Turbo way more than the whole.

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[The Artist Formerly Known as Earthshaker.]
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Lopen
08/15/21 12:03:20 PM
#298:


Aw no more "lol"ing to be had

Seriously though I probably couldn't justify Dr Wily Soccer much higher than that either. Great theme though good to see another fan!

Forgot MM7 Wily but when you play it I immediately remember it clearly and fondly despite having only played MM7 two or three times. Signs of a classic there

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No problem!
This is a cute and pop genocide of love!
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PrinceOfKoopas
08/15/21 1:56:53 PM
#299:


Didn't know that the Mad Gear piece existed. Ha.
(Still sounds fantastic.)

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For the best videogame commentary story on the Internet (sometimes featuring GameFAQs poll of the days and contest discussion) visit https://www.koopatv.org
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Paratroopa1
08/20/21 5:16:00 AM
#300:


7. Air Man (Mega Man 2)
https://www.youtube.com/watch?v=ieaaCWE0Vig

These writeups are getting really fucking hard to write, I tell you. What do I need to say about Air Man? It's Air Man. Everyone already knows this song is an all-time great, I don't need to sit here and make a spirited defense of this theme. Even moreso than MM2 Wily 1 I think it's like, the platonic ideal of MM2 music - this is what MM2 music just sounds like. Given my long history with the game in my childhood, hearing this theme just instantly transports me back to a particular time and place. It's like the aural version of a homecooked meal for me. Okay, a little bit about the song. It's striking to me just how well constructed the melody is that the song gets away with barely having any accompanying lines or even harmonies, mostly just using the second square wave to achieve an echo, and that singular melody and the solo-like riffing on it carries the whole theme. Legend has it that Manami Matsumae wrote part of the melody, and if so, it was her best contribution to the series, and she wrote Mega Man. Another thing I like to note in this theme is that distinctive tom sound (that little 'pew!' percussive noise) is created using the triangle wave, which is also used for the bass - so the bass basically has to play 'around' the tom and it's done really seamlessly and I always thought that was really neat. Okay that's all I've got for you, Air Man's theme is just really good, okay.
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