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TopicPara ranks every classic Mega Man stage theme
Toxtricity
03/28/21 1:16:36 PM
#59:


i think that's kinda what i expected you to think about blade man; like i said in my SPOILER tags earlier:

despite being a big fan of Akari Kaida (especially her mmbn/starforce work but also her mm&b contributions) i really wasn't as into blade man as the mm10 songs by the other composers i like. and I think a lot of that has to do with that her style is so centered around thick harmonies with weird interactions. Stuff like that comes across way better in something where you can play like actual 4+ voice chords. and I've been thinking the reason the harmonies sound so weird and awkward is basically just because she's trying to compensate with fast 16th arpeggios, but it doesn't work the way it does in mmbn/starforce because there's no room for chord samples or anything. so you're hearing melody change faster than the chords do/etc. Some other things like the strange ways she's choosing to voice the harmonies that are there...which i think is kinda cool, but not as clear as it could be (mm5 handles implying complex harmonies far better)

i still like the song but i'm pretty sure i'd like it significantly more if it were arranged for gba/snes/ds, or if Mari Yamiguchi or someone else tackled the same idea for nes limits, is what i'm saying. and the harmonic clarity lost in her normal style transitioned to nes limits is why
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