Board 8 > Between Easy and Hard mode, which one do you choose more often?

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Raka_Putra
11/15/22 11:37:40 PM
#1:


Easy or Hard




Do you take it easy or do you like it hard?

As for me, most of the time I go with Normal. I almost never pick Easy and I don't remember the last time I pick it... Well, unless for Melody of Memory I guess, since there are separate achievements for different difficulties. I also don't like too difficult challenges in my vidya but I've tried Hard once or twice if I find the game's too easy as is.

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CassandraCain
11/15/22 11:42:24 PM
#2:


Yeah I can't remember the last time I picked an easy mode. It's either normal or hard if I'm confident that I'll know the game well enough (or on a replay).

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azuarc
11/15/22 11:44:22 PM
#3:


Normal >> Easy > Hard

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LordoftheMorons
11/15/22 11:46:28 PM
#4:


I usually go normal, occasionally easy if it's a genre I'm bad at (like a shooter), basically never hard

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MZero
11/15/22 11:58:06 PM
#5:


I go normal probably 90% of the time for a first playthrough. Sometimes I'll crank it up if it's a series or genre I'm confident in. If there are achievements I'll usually just go straight into the hardest difficulty

Occasionally games wont have stackable difficulty trophies and I'll play on easy for that, but it's pretty uncommon. Sometimes I'll play NG+ on easy for speed if it's going to be a cakewalk either way. Otherwise, I don't think I ever choose easy except in rhythm games sometimes when I'm first starting out

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ChaosTonyV4
11/15/22 11:59:23 PM
#6:


Always hardest. If theres a very hard thats like one hit is death, I go one lower than that.

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Grimlyn
11/16/22 12:01:39 AM
#7:


start normal, then hard, skip easy

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Mr_Crispy
11/16/22 12:08:53 AM
#8:


I try to play on at least normal in Japanese games, but I almost always pick easy in western made games because the balancing often feels worse or or they like to stick in cheap bs more or at least it's a lot harder to gauge what I'm going to be getting myself into when I start them and I worry that I might get in over my head (though, it's probably better now than it was in the past, where a lot of western publishers and western branches of japanese companies were in full on fuck you for trying to play our game mode and tended to crank up the difficulty because they didn't want you to finish it in a rental).

there's some exceptions, like I play RE and MGS on easy difficulties, and I played Doom and some other fps games on more normal - intermediate difficulties.

I rarely play games on hard modes, though. (particularly since I don't replay games all that much due to trying to finish as many games as possible, and I probably wouldn't play on a first playthrough.) Well, that's not counting scenarios where you can change the difficulty at any time and I was going for achievements or was on a ng+. I think the last times I remember offhand going out of my way to play on hard include trying to beat Viewtiful Joe on V rated (though I kind of got side tracked and put it down at Fire Leo.) and trying to replay Tales of Eternia from scratch on Hard on the PSP version (where I couldn't finish it because of the Volt glitch on my copy). Oh and I guess I did finish R&C Crack in Time on Hard to get the platinum but that wasn't very difficult.

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Kenri
11/16/22 12:15:27 AM
#9:


Usually normal, hard on games I'm good at (but even then typically only on a replay). I really only go for easy mode if the game is so ridiculously overtuned that easy is a typical game's normal.

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Thorn
11/16/22 12:19:15 AM
#10:


Kenri posted...
Usually normal, hard on games I'm good at (but even then typically only on a replay). I really only go for easy mode if the game is so ridiculously overtuned that easy is a typical game's normal.
Pretty much this.

Though the last game I played (Pathfinder: Kingmaker) fell into that last category lol.

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Kenri
11/16/22 12:25:57 AM
#11:


Last game I probably should've dropped to easy mode was Ys: Oath in Felghana. Instead I just stopped playing it. Oh well!

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Johnbobb
11/16/22 1:05:21 AM
#12:


azuarc posted...
Normal >> Easy > Hard


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DireKrow
11/16/22 1:26:23 AM
#13:


50/50 easy/normal depending on the game's genre/reputation, my mood at the time, and whether lower difficulties block in-game unlocks. Never hard. I also largely avoid games that have no difficulty settings while being touted as being really difficult, unless it's a roguelite.
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paperwarior
11/16/22 1:45:42 AM
#14:


I used to switch to easy mode sometimes for unlocking stuff, although some of those were games where an easy mode playthrough was specifically needed to unlock something. Now I usually don't dip below normal. Hard is usually for replays. I might choose it right away on direct sequels like GoW:R.

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Xiahou_Shake
11/16/22 1:50:29 AM
#15:


I usually go with the highest difficulty available by default unless I find (or hear) that the balancing is really obviously poor. In the case of a well-designed game it usually feels like the mechanics shine brightest at the highest difficulty and it's really satisfying to engage with something like that.

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KCF0107
11/16/22 4:02:19 AM
#16:


Put me in the Normal > Easy > Hard crowd.

I find a lot of games do hard very lame where it is just higher enemy health/fewer resources/etc...I just don't find that stuff interesting. It just makes something fun become more like a chore. Give me games where the change in difficulty mostly affects AI behavior to fundamentally change how one approaches the game like most of the Hitman series.

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RoseChevalier
11/16/22 5:21:57 AM
#17:


I used to default to Hard, but these days I'd tend more toward whatever Medium is.

I prefer when the difficulties are more descriptive, though.

"Hard: This is balanced for people who have played games in this series." okay I'll play Hard

vs

"Hard: This is for people with something to prove. This difficulty will make you wish you were being waterboarded instead" yeaaaahhhh I'm good on normal or whatever lol

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#18
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wg64Z
11/16/22 9:25:11 AM
#19:


Hard first, I aint a bitch.

Though I will probably avoid LEGENDARILY HARD mode until after beating the game at least once.
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masterplum
11/16/22 9:29:20 AM
#20:


2 difficulties pick hard
3 difficulties pick hardest
4 difficulties pick the third one

is generally my rule of thumb, but in some games hard is not hard but tedious so it does depend.

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Sheep007
11/16/22 9:34:42 AM
#21:


Usually normal, but the one above easy for hack and slash combat sorta games (think Witcher or Souls style combat), the one below hardest for any JRPGs, and the hardest difficulty to start on racing and shooting games, but I'll turn them down if I need to.

Also, I'll usually turn difficulty up if higher difficulties add more interesting mechanics or stuff like better AI, but turn it down if the only thing it changes is enemy health pools.

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kilafer
11/16/22 9:40:23 AM
#22:


azuarc posted...
Normal >> Easy > Hard
This.
Never really been a fan of hard modes, most of the time it's just inflated stats or health pools, and that tends to be less interesting to me.

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banananor
11/16/22 9:41:59 AM
#23:


There's no reason to pick anything above normal for a first playthrough

Harder difficulties are for games I already love, know how to play, and want something more to apply my knowledge to

I will absolutely pick easy if it's likely the game is grindy or it's likely I won't enjoy it, but I'm still curious about the plot

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BetrayedTangy
11/16/22 9:49:21 AM
#24:


The first time I play a game it's usually Normal.

I usually go with Hard if it's a repeat playthrough or if I'm Achievement/Trophy hunting.

Easy is pretty much exclusively used for games I know I'm going to suck at or that have weird difficulty curves. Some that immediately come to mind are Radiant Dawn, Civilization and most Horror games.

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ChaosTonyV4
11/16/22 10:08:06 AM
#25:


banananor posted...
There's no reason to pick anything above normal for a first playthrough

I disagree. I recently started playing Spider-Man, for example, and even on the hardest difficulty its a complete breeze.

If I was on Normal, thered basically be no reason to use any gadgets or special moves.


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masterplum
11/16/22 10:13:07 AM
#26:


Yeah, there are plenty of games on hard that are still easier than souls games or Returnal for instance

If that sort of difficulty is your thing then playing on normal is a snooze fest

Played mass effect 2 for the first time recently on legendary and it was great. Very difficult

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tazzyboyishere
11/16/22 10:27:36 AM
#27:


More likely to choose easy. I feel like when I jump off normal, it's because I don't really like the games combat or something so I want to breeze through it

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paperwarior
11/16/22 10:32:35 AM
#28:


I play Souls games and still don't get bored by Kirby games.

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Lopen
11/16/22 10:41:21 AM
#29:


Hard vs Normal would be a tougher call but it's probably Hard > Normal >>> Easy.

Not sure I've ever picked easy aside from like DMC3 to have completion of every game mode.

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_Blur_
11/16/22 10:52:34 AM
#30:


CassandraCain posted...
Yeah I can't remember the last time I picked an easy mode. It's either normal or hard

This, I can't remember either. I do hard quite often these days out the gate and have no problem lowering it if I'm finding it frustrating. Though if the game doesn't let you switch it once you pick, I'm more likely to go with normal.

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Arti
11/16/22 11:20:57 AM
#31:


Normal > Easy > Hard is definitely my usual way to play through. I only select Hard much if I am either very familiar with the series or for trophies (and usually for that it's on a NG+ anyways, so it's not that hard anyway). There's just too many games to play and if the combat isn't engaging enough I'll just shift it down to easy and go for the plot.

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Interstella5555
11/16/22 11:22:14 AM
#32:


Do you like easy or hard

I go for normal

WTF? Why not have normal as an option then?
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banananor
11/16/22 11:32:48 AM
#33:


ChaosTonyV4 posted...
I disagree. I recently started playing Spider-Man, for example, and even on the hardest difficulty its a complete breeze.
fair enough! i haven't played that, i guess there must be blindingly easy games out there

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lordjers
11/16/22 11:51:52 AM
#34:


2nd-3rd gen: Normal
4th-5th gen: Start with easy then progress to the hardest mode
6th gen and onwards: Start with normal then progress to the hardest mode

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Reg
11/16/22 12:11:31 PM
#35:


I'll go for hard mode on jrpgs if I know it's more than just inflated stats, but it rarely is. I generally opt for Normal mode on games I'm not familiar with and/or don't have a reason to pick a particular difficulty on. Easy mode is for games I want to play but have shit gameplay, so I can minimize that aspect (For example, I didn't like Nier Automata's actual gameplay, despite loving everything else about it)

There are some games that actively bore me on lower difficulties despite me loving them though. Terraria being the prime example there.
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NFUN
11/16/22 12:18:53 PM
#36:


I played Terraria on normal with a noob friend recently. It was so weird, and even weirder to remember that for a long time that's all there was

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shane15
11/16/22 12:19:43 PM
#37:


Depends on the game. But i always go hard for survival horror.

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foolm0r0n
11/16/22 12:23:43 PM
#38:


Normal always. They prob spend about 10x more time balancing normal than the others.

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Kenri
11/16/22 12:30:52 PM
#39:


ChaosTonyV4 posted...
I disagree. I recently started playing Spider-Man, for example, and even on the hardest difficulty its a complete breeze.

If I was on Normal, thered basically be no reason to use any gadgets or special moves.
I suspect you might regret this decision by the end of the game but maybe I'm just bad.

KCF0107 posted...
Put me in the Normal > Easy > Hard crowd.

I find a lot of games do hard very lame where it is just higher enemy health/fewer resources/etc...I just don't find that stuff interesting. It just makes something fun become more like a chore. Give me games where the change in difficulty mostly affects AI behavior to fundamentally change how one approaches the game like most of the Hitman series.
I suspect that most games just inflate HP because that's way easier than changing AI behavior. That said, I wish more games were like Phoenotopia: Awakening, which had a bunch of very granular difficulty settings like "healing items can be used from the pause menu/healing items must be used in battle, where they have a cool down" and "basic attacks cost stamina/basic attacks do not cost stamina"

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Crescent-Moon
11/16/22 12:47:03 PM
#40:


Hard unless I know beforehand the hard mode is ridiculous and just not worth bothering with.

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Crescent-Moon
11/16/22 12:49:32 PM
#41:


Kenri posted...
I suspect you might regret this decision by the end of the game but maybe I'm just bad.

I suspect that most games just inflate HP because that's way easier than changing AI behavior. That said, I wish more games were like Phoenotopia: Awakening, which had a bunch of very granular difficulty settings like "healing items can be used from the pause menu/healing items must be used in battle, where they have a cool down" and "basic attacks cost stamina/basic attacks do not cost stamina"
I remember Triangle Strategy's hard mode is just "You take 50% more damage and deal 25% less, have fun with that"

Nothing else changes at all.

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BlueCrystalTear
11/16/22 12:57:48 PM
#42:


Hard. I like a challenge. I only pick an easy difficulty under one of the following situations:
  • I hate the game and am ready for it to be over, but I still want to say I beated it
  • I'm doing some stupid kind of grinding and want the process to not be excruciating; this is only if easier difficulties have better drop rates or other boosts (it has to be a game I enjoy enough to want to grind in, plus it depends on game mechanics - ergo, this is rare, and also temporary)
Worth noting that I'm playing Zestiria still and haven't changed the difficulty, even though I am so ready to be done with the game. I'm getting to the point where I'll drop to normal soon, but I haven't pulled the trigger yet. I don't think I'll ever change it to easy mode since normal would be a cakewalk given my levels.

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_Blur_
11/16/22 1:02:46 PM
#43:


I feel like all these people saying easy over hard have not played many games on easy. I mean it's always just comically easy and extremely boring, clearly meant for younger players to me. Or maybe you all just hate difficult games and would rather play for a story, I don't know!

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_Blur_
11/16/22 1:07:37 PM
#44:


Kenri posted...
That said, I wish more games were like Phoenotopia: Awakening, which had a bunch of very granular difficulty settings like "healing items can be used from the pause menu/healing items must be used in battle, where they have a cool down" and "basic attacks cost stamina/basic attacks do not cost stamina"
The new Mario+Rabbids has a similar system (though probably less options than all of that) and it rules. I was getting extremely bored of winning every battle with ease and popped it up to hard, only to realize you can do other things like heal after every battle too. Hard + healing after every battle is the way to go.

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Dels
11/16/22 1:28:41 PM
#45:


I'm unlikely to play Easy, because I really stick to my comfort zone in terms of genres so I'm unlikely to even be playing something that I'd need an easy mode on.

Even when I do, I feel like Easy usually makes the gameplay systems too easy-to-ignore and so I don't end up getting a good experience. If you can just mash through every battle and ignore all items/gear/etc then those gameplay segments become really boring and drag down the whole experience. I'd rather at least try to play normal. The Easy mode would have to be well-suited to retain compelling gameplay for my skill level, not just become a cakewalk.

I don't do Hard much either but I've been told in advance that Hard mode makes some JRPGs better as the normal is too easy (DQXI, Persona 4) so I've turned it on there.
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Highself
11/16/22 1:34:00 PM
#46:


Always Normal, which is oftentimes easy mode depending on if there's only Normal and hard.

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lordjers
11/16/22 1:35:30 PM
#47:


lordjers posted...
2nd-3rd gen: Normal
4th-5th gen: Start with easy then progress to the hardest mode
6th gen and onwards: Start with normal then progress to the hardest mode

Also for 2nd-3rd gen arcade games, many times Easy is just enough.

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Grimlyn
11/16/22 2:35:15 PM
#48:


Interstella5555 posted...
WTF? Why not have normal as an option then?
because then it would dominate the poll and obscure the direct comparison between easy vs hard

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Leonhart4
11/16/22 2:43:27 PM
#49:


Normal. I'd only pick Hard if it were a requirement to get the true ending or something.

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pjbasis
11/16/22 5:49:33 PM
#50:


It's tough call. There are lots of games where I'll start on the 'Hard' mode, especially if there's some kind of 'Extreme' after like Halo or Uncharted. It also depends on how familiar I am with the series. In KH I'll just go straight to critical if it's available from the start.

Easy is something I'd only do if it's required for like a trophy (or for speed run type things). OR if it's one of those kinds of games where you get graded for each mission on each difficulty and I like to do all of them (like DMC or RE, rhythm games)

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