Poll of the Day > Any PoTD brothers or sisters waiting on PSO 2 for PC like me? Shall we.....

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agesboy
05/27/20 4:07:50 PM
#51:


Meanwhile I can't begin downloading for about another four days at minimum >__>

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adjl
05/27/20 4:36:03 PM
#52:


Guess I'm not missing much by not being able to download it yet. I started a backup before I left for work (five hours ago) that seems to only be 40% done now, which is slower progress than I was hoping for. At this rate I might not even get Windows 10 installed tonight, let alone PSO. How bothersome.

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wolfy42
05/27/20 4:42:34 PM
#53:


Woot it finished downloading and I'm in. The launcher was just totally broken lol.

Does anyone have a friend ID# they want me to put in when creating a char? I'll post mine in a bit once I make a char I think. It says you get a gift if you do it.

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papercup
05/27/20 6:41:32 PM
#54:


Still have about 10 minutes left to download. >.>

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papercup
05/27/20 7:37:56 PM
#55:


:| It finally finished installing after 5 hours. I open it up. It's this tiny ass window. I dig through all the menus, can't figure out how to change the resolution. I figure it must be an option in the launcher. So I close the game. I cannot for the life of me open the launcher now. It just doesn't fucking open.

Good lord Microsoft, fix your fucking store.

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adjl
05/27/20 7:42:35 PM
#56:


Backup's done, I've installed the extra hard drive I was meaning to do before upgrading, now time to do the upgrade. The next time I post here, I will no longer own any Windows 7 devices. Then I get to join you guys in what seems to be a delightful time trying to install this game.

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adjl
05/27/20 9:48:23 PM
#57:


Launcher's downloaded, and ~20% of the way through installation if the bar is anything to go by. This launcher looks more like it belongs in Windows 98 than Windows 10, but I guess that's beside the point.

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wolfy42
05/27/20 11:15:24 PM
#58:


Well after a loooooong day of many trials, I got it working for a solid hour.

First the download was totally broken, but luckily in a good way. The 2 minute launcher update that took 4 hours or so, was actually the rest of the game files lol. It didn't delete the first bunch, so by 3-4pm or so I had it all downloaded!!!

And even better it worked, I got into the game just fine.

Except I got this error after playing about 4 minutes or so, and the game would crash. It was some kinda 1014 error or something (can't remember now). I looked it up (like I do) and it had to do with the stupid gameshield they used, and it's a long term error that people have been getting for years and still have not found solutions for.

So I was like not happy. But I'm halfway decent at computers (I used to be really good) so I dug through everything, closed down a bunch of stuff, made sure everything was updated etc. I tried like 20 things that didn't work, but the last time I did a bunch more, and one of them worked (I'm gonna test right now to see if it was one of them, as I had chrome opened before and didn't think about the fact that might be causing it).

Anyway it's working but all the servers/ships are full so nobody new can get in. Which really sucks. It also means I'll prob have to restart on a new ship eventually, just so I can play with friends and you guys.

Growl

But at least I can play it and try it out. So far really liking the ranger. The cannon on them is amazeballs. Didn't like the hunter much and have not tried the rest yet.

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agesboy
05/27/20 11:34:29 PM
#59:


cannon is crazy aoe capability, sucks at bossing

rifle is opposite, and it can apply a status effect to specific parts of an enemy (Weak Bullet) that multiply damage done. used to be so OP, people would just quit a matchmaking party if it didn't have a ranger because the modifier was something dumb like 3x damage. it's less OP now but still always desired

my best friend i duo'd most of the game with was a ranger main, never really picking up another class over thousands of hours of playtime

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SpaceBear_
05/28/20 2:06:19 AM
#60:


It's PotD, not PoTD.

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agesboy
05/28/20 2:17:56 AM
#61:


no its potd

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YoukaiSlayer
05/28/20 4:18:45 AM
#62:


pOTd. That hurts me to look at.

Still debating on whether or not I wanna try to play a bit. Maybe I'll make some space and try to install it tomorrow.

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agesboy
05/28/20 4:20:54 AM
#63:


once you download the launcher, remember to download the rest of it too

had a friend earlier come back from work ready to play to realize he had only downloaded the launcher...

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ClarkDuke
05/28/20 6:09:07 AM
#64:


wolfy42 posted...
It's like totally free ok?:)
this keeps getting better, what's changed in the character mechanics?

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adjl
05/28/20 9:27:35 AM
#65:


My download completed successfully overnight and the game seems to be able to start, though it does that annoying thing that a lot of Japanese games do where you have to set your video options before opening the game and I started in a smaller window, but that's easily solved by restarting the game. What ship are we aiming for?

ClarkDuke posted...
this keeps getting better, what's changed in the character mechanics?

Far as I'm able to tell, the combat system is vastly more varied and engaged, with every class having a variety of attacks to string together in fast-paced combos, active dodging/blocking, and multiple resources to manage. Classes are no longer a fixed trait of your character choice, and are instead leveled up and have their skill trees (there are skill trees now) completed individually. You can change your class at any time on a given character (though you only get one Mag and can't readily reset your skill trees, so it's recommended to make a new character if you want to focus on significantly different classes) and can have one subclass.

The overarching structure of the game is still the same (run quests, get loot, use loot to run quests better), but it seems like the combat and character development systems have been improved dramatically, which I'm really excited about because those were hands down the weakest parts of the original PSO.

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adjl
05/28/20 10:48:27 AM
#66:


I ended up starting a character on Ship 3, since that's the one it randomly gave me. Completed the intro mission as a hunter, did a couple of the general practice ones, and now I'm going to work my way through the class training quests to settle on a class (I'm thinking Gunner, but that may change). If other people want a different ship, I'm not invested enough in this character to object to starting over.

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papercup
05/28/20 11:08:02 AM
#67:


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HornedLion
05/28/20 11:23:35 AM
#68:


So let me get this straight... if I want Dark Omen set, I have to buy tickets and maybe possibly get a chance at what piece I want?

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adjl
05/28/20 12:03:46 PM
#69:


I feel very lucky that my installation went off without a hitch.

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agesboy
05/28/20 1:30:34 PM
#70:


HornedLion posted...
So let me get this straight... if I want Dark Omen set, I have to buy tickets and maybe possibly get a chance at what piece I want?
if it comes from the gacha, the most reliable way is just outright buying it on the marketboard

doing the daily quests each day and the gathering weeklies in franka's cafe yields a decent amount of money that accumulates over time

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wolfy42
05/28/20 4:10:49 PM
#71:


Yeah I have 2 chars on ship 3.

But man the tech starts of WEEEEEEEEEAK lol.

I made a newman tech to try out da spells (since my ranger is a cast), and it takes like 8 fireballs to kill 1 monkey, or I can run up and hit it with my very weak cane. I'll try it more later, maybe switching weapons will help if they have other ones, but I was seriously underwhemled by the spells. 1 burst from a gun >>> the fireball and it's free/unlimited, faster to shoot etc (and that is the machine gun you start with, not the canon that just obliterates a whole group.

Even with better AoE spells later(which will cost more to cast) I can't see it comparing very well to a ranger right now.

Only thing is your restricted to 3 characters unless you pay/subscribe (which I will probably do if I really enjoy this), so kinda wish I had gone with the beast race for my ranger since it says it's more offensive.

Oh well. But yeah last night all 3 ships were at normal, not full, so people can still join!:)

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adjl
05/28/20 4:44:25 PM
#72:


I'm kind of blown away by how many levels and how much money I'm getting just from doing tutorial-type missions. I got Hunter up past level 10 before I had enough money to buy a set of TMG's (I realized after this that there are tutorial missions for each weapon type that give you a free starting one) to start working on Gunner. I'm level 18 Gunner now, almost 19, and things seem to be going pretty smoothly so far.

wolfy42 posted...
so kinda wish I had gone with the beast race for my ranger since it says it's more offensive.

Apparently the racial/sexual stat differences are pretty minimal, working out to less than a 5% difference at endgame stats. That's worth pursuing for min/maxing purposes, but it's not likely to be affecting your early game experience too much, nor is it overly meaningful for more casual play. Also, Dewmans get a bonus to melee attack, not range. It is actually Casts that get an R-ATK bonus, so you've have actually min/maxed that already.

wolfy42 posted...
But man the tech starts of WEEEEEEEEEAK lol.

I made a newman tech to try out da spells (since my ranger is a cast), and it takes like 8 fireballs to kill 1 monkey, or I can run up and hit it with my very weak cane.

Techters are meant to be more support-oriented, so they are going to be a bit on the weaker side. Forces are the offensive casters. Were you charging your spells? That seemed to make a big difference in the tutorial mission, though admittedly that's the extent of my experience with casters so far.

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FrndNhbrHdCEman
05/28/20 5:32:24 PM
#73:


Is sword melee good still? Downloading.

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adjl
05/28/20 5:39:23 PM
#74:


Got my first rare. Unfortunately, it's a sword (Zax), so not exactly in line with my present interests, but that's fun nonetheless.

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agesboy
05/28/20 5:52:58 PM
#75:


adjl posted...
Techters are meant to be more support-oriented, so they are going to be a bit on the weaker side.
This probably isn't as true as you'd think. They're clunkier, but every class in pso2 is capable of outputting high damage because everyone is a different flavor of DPS class. Techer's mobbing abilities become absurd as soon as you get access to zondeel and wand explosion, which shouldn't take very long. Whenever simple compounds get added, Re Zandia will amplify this with basically ranged persistent zondeel that does damage.

They're slightly weaker than forces at boss killing via techs solo and with standard builds they don't have access to the full elemental spectrum, but they're far tankier and imo having access to melee dash over the standard float dodge is a gigantic benefit. They're the most suited for zanverse duty, too, cuz longer range.

The issue is that in the current state of the game, all techs are weak because we don't have tech customization available yet. It's nice to customize PAs, but it's downright vital to customize techs. Some techs simply aren't viable without customization (because the type-0 customization will change their properties entirely sometimes). Also, as a short term newb problem, techs also suck when they are very low level as they are now for everyone.

This is coming from someone who's been maining techer for about two years now and plans to main force in NA >_>

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wolfy42
05/28/20 6:30:20 PM
#76:


Yeah, I may delete my tech for now tbh, although I usually love mages. I did skip the tutorial missions which I guess was a big mistake as I don't even know about charging spells lol.

So they probably are not as bad as they appeared to me, but it was still a huge difference.

Glad about the cast being optimal for my ranger that kinda rocks.

I did make my hunter a dewman or whatever the beast guys are so I probably did that right as well.

It looks like it takes a few days for a char to be deleted, so i'm probably gonna ditch the tech, and then try something else in a few days although I'm prob gonna main the ranger as they seem to rock hard. I'm a bit curious about the summoner but the pet looks really silly...still would like to try it. The other ones just look like hybrids etc (ranged and melee etc) which are probably not as good at either (I'd rather be really good at melee or really good at ranged than decent at both).


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agesboy
05/28/20 6:51:06 PM
#77:


summoner is definitely an oddity and i wouldn't recommend starting with it

it's a lot more comfortable when you get a bunch of nice pets to drop before you actually play the class, because pets don't have any requirements to use, even super high rarity pets

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wolfy42
05/28/20 6:58:45 PM
#78:


Ahh cool, thanks

YEah if I don't need to try that i'll probably just sideline the tech for now and try it later once I know the game a bit more, and just focus on ranger for now which seems to rock lol.

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wolfy42
05/28/20 6:59:50 PM
#79:


One thing I don't understand is the ranger vs hunter mechanic. The ranger seems to do more damage (from what I saw) AND can do it at range (so you don't need to get to the enemy), while also being able to dodge enemy attacks WAY easier.

I certainly ddidn't see anything that made the hunter able to take way more damage or dish it out that made being in melee make sense so far.

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adjl
05/28/20 7:01:38 PM
#80:


Subclass get, now I get a whole 10 skill points in Hunter to help out, which is enough to get like a 2% damage buff out of Fury Stance. Nifty. Now I just need to stop hitting B to dodge because this isn't Dark Souls >.>

agesboy posted...
This probably isn't as true as you'd think. They're clunkier, but every class in pso2 is capable of outputting high damage because everyone is a different flavor of DPS class. Techer's mobbing abilities become absurd as soon as you get access to zondeel and wand explosion, which shouldn't take very long. Whenever simple compounds get added, Re Zandia will amplify this with basically ranged persistent zondeel that does damage.

They're slightly weaker than forces at boss killing via techs solo and with standard builds they don't have access to the full elemental spectrum, but they're far tankier and imo having access to melee dash over the standard float dodge is a gigantic benefit. They're the most suited for zanverse duty, too, cuz longer range.

The issue is that in the current state of the game, all techs are weak because we don't have tech customization available yet. It's nice to customize PAs, but it's downright vital to customize techs. Some techs simply aren't viable without customization (because the type-0 customization will change their properties entirely sometimes). Also, as a short term newb problem, techs also suck when they are very low level as they are now for everyone.

This is coming from someone who's been maining techer for about two years now and plans to main force in NA >_>

I did get the impression in the practice mission that Techters are rather good at mobbing. Even my clumsy attempts to follow the directions seemed to do a very, very nice job of killing everything in sight, even by practice mission standards. And the customization issue makes sense.

wolfy42 posted...
One thing I don't understand is the ranger vs hunter mechanic. The ranger seems to do more damage (from what I saw) AND can do it at range (so you don't need to get to the enemy), while also being able to dodge enemy attacks WAY easier.

I certainly ddidn't see anything that made the hunter able to take way more damage or dish it out that made being in melee make sense so far.

The Hunter's ability to guard and counterattack does give it a greater ability to hug the enemy and generally play more aggressively. Dunno how that plays out in the long run, but my impression so far is that that will help with damage output.

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agesboy
05/28/20 11:08:44 PM
#81:


wolfy42 posted...
One thing I don't understand is the ranger vs hunter mechanic. The ranger seems to do more damage (from what I saw) AND can do it at range (so you don't need to get to the enemy), while also being able to dodge enemy attacks WAY easier.
Rangers actually have pretty terrible mobility in the midst of battle. The skills you want to spam leave you wide open.

Meanwhile, sword hunter's #1 DPS skill (which was just added with the PC update... it's called blaze parry or something) requires you to basically parry an attack with strict timing for massive damage potential, and they also gain free just guard frames at the start of every single PA with something from their skill tree. Hunters NEVER have to cease attacking when a fight is predictable enough, and when it isn't? Omnidirectional guard is another thing in their skill tree.

Also, automate halfline is almost a cheat. Get tanky enough to not get oneshot and you have an incredible safety net. Even if you do get oneshot, Iron Will has a very good chance to save you. And even if you DO die in a multiplayer setting.... people will trip over each other to revive you, cuz free fun points.

Edit: also, most bosses don't particularly care about distance, cuz they use attacks that hit certain segments of the arena.

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YoukaiSlayer
05/28/20 11:49:49 PM
#82:


I'm finishing up my install now. Let's hope I dodge the errors AND that I can physically manage to play for a good hour or so before my symptoms really get to me. I'm gonna go braver again. I'm considering if I want to try and look up exactly how to deal with mags right now. I know I want full dex but I remember before I made sure to give mine the brief invincibility mag art thing and that was actually kinda busted. I can't remember if I can even do that and have perfect stats. I'm also hoping the racial/gender stats won't fuck me out of a top tier weapon since I know sometimes the margins for equipping them are pretty small.

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papercup
05/29/20 12:00:58 AM
#83:


I could not get the game to run at all last night or today. So I said fuck it and tried to uninstall. Literally nothing I tried worked. Windows REALLY doesn't want to uninstall the game. Like it's system32 or something. Thankfully I found out that for whatever reason if you press windows and type Phantasy Star Online you can completely remove it that way. No idea why that works. But, yeah, at the moment, the game is more or less a virus that can fuck up the drive it's installed to. I'm not bothering with this game.

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agesboy
05/29/20 12:01:00 AM
#84:


YoukaiSlayer posted...
I know I want full dex but I remember before I made sure to give mine the brief invincibility mag art thing and that was actually kinda busted. I can't remember if I can even do that and have perfect stats. I'm also hoping the racial/gender stats won't fuck me out of a top tier weapon since I know sometimes the margins for equipping them are pretty small.
Race/gender are actually literally not worth worrying over at all. Your attack is in the thousands at level cap and race/gender is like single digit differences usually. Go for whatever aesthetics you want, but know that female stuff will be a lot more expensive, because the number of female player characters is WAY higher than male. And fashion from the gacha is gender (and usually cast-or-not) locked.

Skills are independent from a unit's stats. While stats DO change what they initially evolve into (and thus which photon blast you get), you can change these later on fairly easily. The invincibility one is pretty good, I always used it.

For dex mag raising, photon art skill discs is the easiest method, they only raise dex. Dex mags aren't quite as niche of an idea as they used to be since phantom class will be coming within the year and either as main or subclass converts dex to all attack types. It's a pretty universal good subclass too.

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YoukaiSlayer
05/29/20 3:04:12 AM
#85:


I know your attack ends up pretty high but I think when I was playing some of the classes needed that extra couple points to hit the equip threshold of the strongest weapons. I could be misremembering though. Maybe it was to hit a specific threshold without a mag or something. I don't remember. Was probably 7 years ago.

Anyway I made a female human (with cat ears) braver. Basically just remade my old character. The controls are different than I remember but I found a workable thing. Using the charge AoE braver art (thriving bellflower) to spam my way through everything. That shit is still OP. The range is just too huge and it's too safe and the damage isn't bad at all if spammed. It's also for some reason really cheap.

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wolfy42
05/29/20 4:19:30 AM
#86:


Lol I got lost in the casino all day hehe. Cept I got a bunch of grinders but can't figure out how to use em on my weapons/armor lol. Never did get a jackpot on the slots although I heard tons of other people getting em. Also did the other slots and got really far.

I played for like 2 hours or so on the various games then went to leave and THEN the dumb quest guy messages me to talk to him, so I had to go back and play everything again to finish all those quests....grrr. Did em all but the grafitti one.

I was playing on my hunter btw, who i'm liking a bit more. I also found the practice quests lol (totally missed them before). Still seems like I can get random people in my quests even though I set a password and say friends and whatever the second one only is.

I'm not anti-social, I just like doing things the first time by myself.

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ClarkDuke
05/29/20 4:34:03 AM
#87:


adjl posted...
My download completed successfully overnight and the game seems to be able to start, though it does that annoying thing that a lot of Japanese games do where you have to set your video options before opening the game and I started in a smaller window, but that's easily solved by restarting the game. What ship are we aiming for?

Far as I'm able to tell, the combat system is vastly more varied and engaged, with every class having a variety of attacks to string together in fast-paced combos, active dodging/blocking, and multiple resources to manage. Classes are no longer a fixed trait of your character choice, and are instead leveled up and have their skill trees (there are skill trees now) completed individually. You can change your class at any time on a given character (though you only get one Mag and can't readily reset your skill trees, so it's recommended to make a new character if you want to focus on significantly different classes) and can have one subclass.

The overarching structure of the game is still the same (run quests, get loot, use loot to run quests better), but it seems like the combat and character development systems have been improved dramatically, which I'm really excited about because those were hands down the weakest parts of the original PSO.
you sold me, but then i learned you have to be on windows 10, that sucks, ok?

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YoukaiSlayer
05/29/20 4:35:20 AM
#88:


Are they actually ending up in your party or are they just in the same zone? Generally one zone in each area is a multi party zone and there will be up to 3 parties (12 players) on that zone. They will not be with you on the boss.

Additionally if you don't want other humans, use the terminal in the dropship mission prep thingy to hire some AI controlled allies. If your party is full of them, no humans can join. That way you can go at your own pace but not be at any disadvantage on quests.

I'm up to 15 now and startin to get back into the swing of things. Got the awesome katana art that shoots you forward like 50 feet so I can do that into the AoE one over and over and for boss damage I have the rising and the falling vertical slash arts that can be chained together super fast for lots of damage. I want to get that skill ring that heals me on perfect guard since I do that a lot to get focus.

Was just getting into some gathering when my internet dropped randomly. I hope I kept the rare stuff I got.

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agesboy
05/29/20 5:03:28 AM
#89:


YoukaiSlayer posted...
I know your attack ends up pretty high but I think when I was playing some of the classes needed that extra couple points to hit the equip threshold of the strongest weapons. I could be misremembering though. Maybe it was to hit a specific threshold without a mag or something. I don't remember. Was probably 7 years ago.
maybe equipping a super high rarity weapon a few levels earlier or something but race will never ever actually lock you out of something at level cap
wolfy42 posted...
I was playing on my hunter btw, who i'm liking a bit more. I also found the practice quests lol (totally missed them before). Still seems like I can get random people in my quests even though I set a password and say friends and whatever the second one only is.
you restricted joining to just your party, not the whole room (MPA). you can put a password on the whole room but there's no real need to, i'm a big loner too but there's zero downside or expectations involved with just running into people. more people = more monsters and bosses spawn = more kills and loot for barely any more effort

YoukaiSlayer posted...
I'm up to 15 now and startin to get back into the swing of things. Got the awesome katana art that shoots you forward like 50 feet so I can do that into the AoE one over and over and for boss damage I have the rising and the falling vertical slash arts that can be chained together super fast for lots of damage. I want to get that skill ring that heals me on perfect guard since I do that a lot to get focus.
once PA customization comes in, the bossing combo is cherry blossom finale type 0 -> lunar flourishing. as for right now, it's nocturnal blossom -> lunar flourishing (get the third normal attack off every now and then to regain pp; it has better damage than the first two hits). eviscerating bloom is situationally amazing (it can hit a large target with up to 5 hitboxes). also, flash of the lotus spam by itself is extremely good damage, and it's very fast movement if you can make it to the enemy in one skill use

one thing to keep in mind tho is that counter damage is ABSURD. if you get to a situation where you can chain counter over and over, it's literally more than 3x the damage of anything else you can do. it also puts you very slightly in the air so you can drop down with lunar flourishing. you get sick iframes out of it too so fish for counters as much as you can

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YoukaiSlayer
05/29/20 6:29:35 AM
#90:


Yeah I remember counter spam being awesome and it is nocturnal blossom into lunar flourishing that is my current dps combo. I managed to grab myself a 7* katana and bow from the ice wolf boss and one got a mark and soul which is nice. I also got a sub armor 7* with mutation on it. Pretty happy about that for now. Got up to level 21 and I think I'll take a break for now. Gotta manage my health after all but it sucks cause I just wanna keep playing and get to the fun stuff.

Unrelated but I'm upset they translated it as dark falz luther instead of dark falz loser. I mean, yeah it's probably correct but loser was funny.

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wolfy42
05/29/20 12:23:02 PM
#91:


I have not gotten a katana yet (or dual daggers), looking forward to that. Also have learned arts but not changed from the starter one yet, i'll do that today. Got distracted by the casino lol. Gotta fight more. I think i'm around 10.

I did find the other counter that gave me more weapon slots and my mag at least. The mag is growing very slowly for now. I'm aiming for melee/defense (want mostly melee though) on my mag. I was just feeding it monomates (Cause that was the way to do it in pso 1 lol) but i'm getting the feeling there are better ways to feed em now.

Am really liking the game which is great!!! I've been in a semi-game slump for a bit but I think this may break me out of it:)

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Agatha "Your naked and they are nuns, it's not your eyes they're not looking at."
Glowing Elephant "Stonehedge was a sex thing."
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agesboy
05/29/20 2:22:52 PM
#92:


YoukaiSlayer posted...
Unrelated but I'm upset they translated it as dark falz luther instead of dark falz loser. I mean, yeah it's probably correct but loser was funny.
both were used, along with writing haisha in kanji and presumably reading it loser. it DEFINITELY should be "Loser" for the fight itself at least. calling him "Dark Falz Luther" is a straight spoiler instead of probably-a-spoiler and I don't know why they did that, considering part of the coolness of the fight is the game telling you he's a loser, him acting arrogant throughout the fight claiming omniscience, before finally losing

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wolfy42
05/29/20 4:39:38 PM
#93:


OMG I'm loving this game!!

So I JUST found out about skill points and also you can change your class at will, so you can level up any class you want, you don't have to use multiple characters!!! That is soo freaking awesome.

So now I can try all the classes!!

And also so much stuff to do. I'm seriously having trouble figuring it all out, but I did just find out about the online manual so that will probably help.

But man this game is fun!!! I'm so gonna be playing it a ton.

Sadly I'm on ship 1 with this character, and she is already level 17 with a bunch of stuff from the casino so I don't really wanna start over with one of the chars I made on ship 3. This is the beast girl character.

I got a ton still to figure out lol, but i'm slowly getting there. Now I can try the other classes, but I kinda wanna try the katana one next (although fighter has the twin daggers etc that I like.

For hunter though I was using the whip as it...well rocks for normal enemies at least. I would probably eventually switch to a diff weapon for bosses (unless the whip hit multiple hit boxes regularly). I also finally set up new photon arts (found a quest that explained it).

I love that I can play 1 char and try the different classes so it solves my normal problem of restarting a ton to try everything out. Makes me super happy. God I'm so glad I got this game to work and it's really good. I have been waiting forever and now I see why it's so popular. WOOT a game I am really into again. So happy!!

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Agatha "Your naked and they are nuns, it's not your eyes they're not looking at."
Glowing Elephant "Stonehedge was a sex thing."
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agesboy
05/29/20 5:29:20 PM
#94:


wolfy42 posted...
So I JUST found out about skill points and also you can change your class at will, so you can level up any class you want, you don't have to use multiple characters!!! That is soo freaking awesome.
ya, plus you get bonus stats for every class at 75 so there is a valid reason to level everything. you should still have alt characters made for when they hand out freebies to all characters, and you can use alt characters to have three characters with three mags to play all classes efficiently completely f2p, but i only had a fraction of my time spent on alts vs my main

oh yeah one other thing that may not be obvious at first: you can save class/subclass presets at the class change counter, and it preserves your equips, PA palettes, subpalette selection, etc to make it so you can swap classes more quickly

there's also a way to change via a chat command anywhere on the ship but i don't remember what it was

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adjl
05/29/20 5:37:21 PM
#95:


wolfy42 posted...
I did find the other counter that gave me more weapon slots and my mag at least. The mag is growing very slowly for now. I'm aiming for melee/defense (want mostly melee though) on my mag. I was just feeding it monomates (Cause that was the way to do it in pso 1 lol) but i'm getting the feeling there are better ways to feed em now.

Far as I've been able to tell, there's basically no reason to do anything with a Mag other than get it up to 200 in your ideal offensive stat (pretty obvious for most classes, but it's actually Dex for I believe Braver, Bouncer, and Phantom (don't quote me on the exact classes)). In the case of melee, that means feeding it mostly melee weapons (MATK and DEX up, MDEF down), but interspersing those with either monomates (MATK and MDEF up, DEX down) or 4* furnishings (MATK up, DEX down) as needed to keep DEX from leveling up (since that would limit how much MATK you can get). It's not like PSO1 where it was often worthwhile to aim for specific stat balances to get particular evolutions that would offer useful unique abilities; this time around Mags are pretty much just stat sticks with some extra abilities as a nice bonus on top of that.

Also, there's no way to get more mags without either buying a microtransaction or the one you get for free with a new character, so if you've screwed it up too badly, it may be worth looking into how to fix that now, before it gets worse (my impression is that it's easy to adjust a few levels here and there, but not to make major changes).

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wolfy42
05/29/20 5:39:23 PM
#96:


Ok, I ...think I know what I'm gonna make my current character. I may have to delete the 2 I have on ship 3, and move them to ship 1 (not sure if you can share items/meseta cross ships, and I heard it's good to have 3 chars so you can do daily quests 3 times etc for rewards that you can share with your main).

I have not tried katana/bow yet (just found out I can buy them at the shop in the lobby to try them), but I tried fighter weapons etc, and so far the whip and partisians from Hunter are my favorites. Whip really seems to rock the normal enemies quickly, and still does good on bosses so far.

So i'm thinking of going hunter main with sub Braver (so I can use katans/bow if I want), and the two classes skill trees seem to work well together.

I'll prob make one of my other characters a Fo/Tech eventually to try out that playstyle, and then the last one a Ranger/Gunner finally.

So I get the best of all worlds hehe!!

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Glowing Elephant "Stonehedge was a sex thing."
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adjl
05/29/20 6:21:01 PM
#97:


wolfy42 posted...
just found out I can buy them at the shop in the lobby to try them

Even better than that, if you talk to some of the NPC's in the lobby near the class counter, they'll give you free weapons to use in quests where you have to kill 20 enemies with that weapon, as a means of giving you the chance to try them out. I believe those NPC's will eventually give out skill points for their corresponding classes as rewards for later quests, so that would be worth doing.

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wolfy42
05/29/20 6:27:52 PM
#98:


Oh wow, I'll have to look for those npcs!! So far I just have to Alric and some chick that has given me quests.

I really like the katana though, so I may have to main braver and sub hunter. It's gonna be a hard choice tbh. I really like the whip for general killing, but the katana looks like it's gonna be much better vs bosses, and well it just looks so cool. I have not gotten to try the bow yet (didn't wanna spend the cash to buy it, they are expensive) so I'm gonna try and find the trainer guys you mentioned.

Seriously though this game is awesome, but there is so much stuff and it's so easy to miss thing. It kinda just throws you in and alot of the quest tutorials etc either are not obvious, or are broken (like the casino one) so it doesn't show up when you first go in.

That being said, I love that there is so much, it means I will have tons of hours of fun lol. No wonder this has been so popular in Japan.

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Agatha "Your naked and they are nuns, it's not your eyes they're not looking at."
Glowing Elephant "Stonehedge was a sex thing."
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wolfy42
05/29/20 7:08:25 PM
#99:


Woot found it and got the bow for free!!

I'm meh on the bow, but it's not a bad ranged option for my melee character...basically just used it's charged attack alot.

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Agatha "Your naked and they are nuns, it's not your eyes they're not looking at."
Glowing Elephant "Stonehedge was a sex thing."
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agesboy
05/29/20 7:17:46 PM
#100:


adjl posted...
Far as I've been able to tell, there's basically no reason to do anything with a Mag other than get it up to 200 in your ideal offensive stat
you can also install skills onto them, like 10-15s of invulnerability whenever you get full PB, or healing via certain triggers. eventually you can increase the number of skill slots to like 10, too

and you can change their photon blast; by far the best two are ketos proi (pp regen field for you and nearby allies; also recharges REALLY fast) and julius nifta (persistent suction effect for grouping up enemy mobs)

adjl posted...
Also, there's no way to get more mags without either buying a microtransaction or the one you get for free with a new character, so if you've screwed it up too badly, it may be worth looking into how to fix that now, before it gets worse (my impression is that it's easy to adjust a few levels here and there, but not to make major changes).
you won't be able to fix it right away because it requires excubes, just gotta keep from screwing it up any further and fix it bit by bit when it's level 200. used to cost 50 excubes per point, now it's like 5 or something. definitely a high priority to spend extra excubes on

(excubes are gotten primarily through trading in 10*-11* weapons in at the recycle shop. most urgent quests drop maybe 10-20 on XH and a couple more on UH, with some specific urgent quests dropping metric tons of em. more recent urgent quests have just been cutting out the middleman and dropping excubes directly)

also yeah I missed that original message but do NOT raise any defenses on your mag like at all. defenses in this game are negligible. healing (usually) scales to your max HP, and max HP does a way better job of making you not die than defenses do. it's such a big trap due to how damage formulas work in this game that i'm honestly not sure why it's there as an option to begin with, other than to make you mess up your mag and encourage you to spend more money

wolfy42 posted...
I really like the katana though, so I may have to main braver and sub hunter. It's gonna be a hard choice tbh. I really like the whip for general killing, but the katana looks like it's gonna be much better vs bosses, and well it just looks so cool. I have not gotten to try the bow yet (didn't wanna spend the cash to buy it, they are expensive) so I'm gonna try and find the trainer guys you mentioned.
katana br/hu is probably the most solid class combo in the entire game in terms of damage, survivability, and ease of play, yeah. high single target damage, respectable brainless aoe, no conditional modifiers but still two stances, a gigantic number of safety nets...

bow is technically designed to be better for boss killing (and it used to be utterly broken for boss killing if set up properly; I remember a video early on of someone oneshotting XH Loser with it), but most people agree it feels less good in general, and only use it during the active ability, if at all, before switching back to katana

fyi you can find multi-class weapons out there that will allow you to play with hunter weapons while playing braver/hunter. it's definitely suboptimal but if you're outgearing the content or find that weapon performs better in that situation anyways, go for it. this goes for all weapon types; there's some all-class jet boots that allow every class out there to cast shifta and deband too! (jet boots automatically cast support spells after certain PAs)

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