Board 8 > Hearthstone Discussion Topic: (Arcane)Dustwood

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GANON1025
04/17/18 7:54:43 PM
#101:


I have every card for taunt druid EXCEPT oakheart, unfortunately
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LiquidOshawott
04/17/18 7:57:17 PM
#102:


You really dont need Oakheart

Hadronox being revived and eaten by cubes is generally enough value
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Seginustemple
04/17/18 8:24:57 PM
#103:


I've been trying to pull off charged devilsaur > witching hour + evolving spores but it keeps getting screwed over by polymorph and hex, even gravelsnout knight one time. Witching hour should be a good card but it's surprising how often you end up with shitty beast tokens in your pool of summons
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#104
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Camden
04/17/18 9:58:09 PM
#105:


Deck of Wonders gave me a Molten Reflection when I had two Violet Teachers on board, and I cast a spell to finish my turn with a board of 3/5, 3/5, 3/4, 3/2, 1/1, 1/1, 1/1 after I cleared a 1/1 token with one of my teachers. Opposing Shaman totems up, plays that 0/3 egg that gives you a random dragon and casts Healing Rain because I have lethal on board.

Next turn Deck of Wonders hits Defile. Rip me. I still won, but deck trolled me pretty good.

Also my second time posting this, the people in that other topic were probably a bit confused.
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#106
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turbopuns2
04/17/18 11:34:17 PM
#107:


Man...it's so frustrating when you're over 10 minutes into a control match and the other player leaves when it wasn't even close to being decided yet. Such a let down.
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davidponte
04/17/18 11:38:11 PM
#108:


Sounds like you got a win. Seems like a great result.
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turbopuns2
04/17/18 11:46:17 PM
#109:


I'm not too concerned about my rank 15 wins. I'd rather just get to play the game!
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davidponte
04/17/18 11:53:56 PM
#110:


https://www.youtube.com/watch?v=b5-iJUuPWis" data-time="

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turbopuns2
04/18/18 2:07:09 AM
#111:


tell me you don't want to try out this deck

XS9aAc9
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turbopuns2
04/18/18 2:18:31 AM
#112:


also does anyone know what the deal is with dog and hafu? I don't follow either of their streams closely but I've noticed him on her stream a few times and don't feel like searching for details elsewhere.
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davidponte
04/18/18 2:31:58 AM
#113:


They're dating and live together.
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turbopuns2
04/18/18 2:32:15 AM
#114:


makes sense!
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#115
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turbopuns2
04/18/18 3:17:57 AM
#116:


drawing for like 7 or 8 fatigue here against a hand druid

deathwing is 24/24. jeweled macaw is 10/10 lifesteal and hyena is 6/6 lifesteal (both zombeast with bloodworm. the macaw was in hand when I played emeriss.)

5fA1zcd
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azuarc
04/18/18 9:45:00 AM
#117:


The jade shudderwock on wild is often useless, but when it goes off, it's often amazing. I'm hitting 20/20 jades with shaman, which is unheard of. Very rare I could do that with rogue, even. Had to cut Thrall since his deathrattle interfered. The deck does sometimes draw slow against aggro, but when I get my clears and claws, I do pretty okay.
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#118
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davidponte
04/18/18 12:02:53 PM
#119:


Should have played around it.
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Camden
04/18/18 12:20:44 PM
#120:


The best brawl ever is available today(as long as you have the spells or Druid card quest, otherwise...)
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Emeraldegg
04/18/18 12:23:47 PM
#121:


My favorite brawl will probably always be ragnaros vs nefarian
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Camden
04/18/18 12:56:59 PM
#122:


My opponent conceded at the worst possible time. At ten mana, I had Skulking Geist and The Darkness in my hand. Combo blocked.
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HeroDelTiempo17
04/18/18 6:12:20 PM
#123:


azuarc posted...
The jade shudderwock on wild is often useless, but when it goes off, it's often amazing. I'm hitting 20/20 jades with shaman, which is unheard of. Very rare I could do that with rogue, even. Had to cut Thrall since his deathrattle interfered. The deck does sometimes draw slow against aggro, but when I get my clears and claws, I do pretty okay.


Do you run the combo to bounce Wock in a normal Jade shell? Cause that's how I want to win: INFINITE value and a series of progressively larger men. But it seems like bouncing all your Jades back to hand would suck.
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Camden
04/18/18 7:12:42 PM
#124:


Playing Rogue in this brawl, first Idol I get is Tess. Never got to try the random Idol access nonsense, though, because my opponent conceded to a turn four 3/5. This brawl refuses to let me have fun.
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CybrMonkey
04/18/18 7:46:21 PM
#125:


Got Deathwing off of my Brawl pack. A nice reward for the awful 40 minute game in which I edged out a priest who got a Jade Idol with Devour Mind and only the idols and several copies of excavated evil were left in both decks.
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MrSmartGuy
04/18/18 7:59:26 PM
#126:


I had fun with mine. I was able to Steward of Darkshire on 3 into a coin Stand Against Darkness on 4, into Idol -> Level Up on 6, which I desperately needed because my opponent got a Glitter Moth (double health if deck is odd) on his turn 5. The game went on for a long time, with him taking mostly spells and trying to slow the game down, but I eventually won when I had a 9/2 on board then another Stand Against Darkness into Crystal Lion and Rebuke and followed it up with Dinosize for lethal.

And I got Al'Akir in my pack, plus a Snake Trap, which I didn't have any of, from my reward pack, so that was a really satisfying 15 minutes or so of Hearthstone.
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Camden
04/18/18 8:08:55 PM
#127:


Strange question... does anyone want 80g for the play a friend quest on either the Asia or EU servers? I have it on both of them. I don't think anyone else here plays on either of them but I thought I'd ask.
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#128
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azuarc
04/18/18 10:43:24 PM
#129:


HeroDelTiempo17 posted...
Do you run the combo to bounce Wock in a normal Jade shell? Cause that's how I want to win: INFINITE value and a series of progressively larger men. But it seems like bouncing all your Jades back to hand would suck.

I have Grumble and Murmuring in the deck, but I don't run anything to double the Shudderwock, so you'd have to Shudderwock with Grumble still out to pull that off.

And bouncing the jades isn't awful since they only cost 1. They do lose taunt, though.
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#130
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metroid composite
04/19/18 12:30:22 AM
#131:


UltimaterializerX posted...
Watch them nerf Hadronox by making it not be a beast. Its like other cards that should be beasts (hi Astral Tiger) arent missing the word on their card.


I don't think they'll nerf Hadronox. It's a really easy meta shift to just run hex/polymorph/cornered sentry.
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#132
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metroid composite
04/19/18 1:00:43 AM
#133:


UltimaterializerX posted...
You never get the chance. You kill it with Naturalize on the turn he comes out.

Sure.

But they cast hex/polymorph on something else, so that when you cast witching hour you now have a pretty good chance of reviving a frog/sheep/raptor instead of hadronox, and if you do revive a frog/sheep/raptor you won't get to cube hadronox.

Don't get me wrong, it'll still shit all over decks that die to taunts and armor gain (get fucked face hunter) but control decks will sometimes only need one big board wipe.
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#134
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metroid composite
04/19/18 1:51:09 AM
#135:


UltimaterializerX posted...
Fair, which happens to me every time they get hex/poly because this game is abject s*** about random effects. I might have to run spiteful druid.

I am reluctant to run spiteful druid cause I just know that I'm going to have both UIs in my hand, and then spiteful/archivist will do nothing cause there will be zero spells in my deck.

I do have a Spiteful Priest though, which feels safer cause they can run 4 spells (2x Freed from Amber and 2x Mind Control). Also, Grand Archivist seems a lot better in Spiteful Priest due to priest spells not being able to target and kill your own minions.
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azuarc
04/19/18 10:18:51 AM
#136:


metroid composite posted...
I am reluctant to run spiteful druid cause I just know that I'm going to have both UIs in my hand, and then spiteful/archivist will do nothing cause there will be zero spells in my deck.

This happens to me constantly in priest despite there being four spells. I even added a holy fire to combat this and it still happens far more than statistics should deem likely. I ended up cutting an archivist as a result because they're usually just dead in my hand.
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KokoroAkechi
04/19/18 10:39:04 AM
#137:


Minor changes to my mage

Alex and sandbinder are both out. They suffer from too much of like not being good or not being the best play too much. In a lot of games I have Alex and she does nothing because shes a lot worse without ice block.

In is another ooze and a voodoo doll. I want the ooze to be a Harrison but I dont have him
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trdl23
04/19/18 7:20:15 PM
#138:


Pyromancer + Sound the Bells is absolutely hilarious.
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turbopuns2
04/19/18 7:27:34 PM
#139:


lol. yes.
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#140
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davidponte
04/19/18 9:38:01 PM
#141:


You literally spoke about draw RNG not being the problem and yet 90% of your recent posts have been complaining about it.

Even assuming your argument about skill not mattering DOES hold weight in other aspects of the game, "I drew poorly therefore there is no skill" is a hilariously poor argument and really has nothing to do with skill at all.

Just because you're somehow special and continue to draw bad every game doesn't mean anything. I'd rather you go back to complaining about how your opponent's Primordial Glyph got them the one card they needed to win and therefore that means skill doesn't matter than what you're doing now, because at least then your argument can be made without you looking laughably bad!
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Forceful_Dragon
04/19/18 10:13:04 PM
#142:


Is Odd Mage a thing at all?
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turbopuns2
04/19/18 10:45:28 PM
#143:


lololololol

In fatigue against shaman, Dire Frenzy on a hexed 0 mana 0/1 taunt.

0 mana 3/4 taunt for the next three turns.

OUTPLAYED.
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#144
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davidponte
04/20/18 2:01:49 AM
#145:


I don't disagree that your bad draws are affecting you, or that you're lying about how bad your draws actually are, it's just that you're contradicting one of the major points of your argument from before.

The post you just made is much more informative and representative of how unlucky you have been, whereas the previous post was just "this game has no skill" which doesn't really tell us anything, add to the discussion, or represent the argument that you've been making.

It's much easier for someone to respond to a post like your previous one that a generic "wow this game has no skill and you're all bad people for thinking it does" post.
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#146
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dowolf
04/20/18 2:23:25 AM
#147:


UltimaterializerX posted...

www.heartharena.com/arena-run/43i4l6

I shouldn't engage, but...This isn't luck. You drafted poorly.

Like, what's your plan? On the play, are you praying you get two of your three two-drops so you can go 2-Feral-2? On the coin, are you hoping to go coin-2, 2, feral? Neither of those is likely; and if it doesn't happen, your backup plans basically amount to "play super-awkwardly until turn 5."

Like, you picked FPP over Basilisk. You picked Bloodlust over a two-drop. You passed over a stonehill defender late for a second hex, when ye gods you needed that stonehill defender. Those are indefensible picks, and led to you having such a bad curve.

If you're consistently getting bad draws, it's because you have a bad deck. You drafted that deck.
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hockeydude15
04/20/18 2:37:55 AM
#148:


UltimaterializerX posted...
Skip to my turn 6 and try telling me that it's proof I was outplayed. I had a totem up, so there was a 33% chance to get a spell damage totem. Didn't happen. Then I cast Lightning Storm and got the 25% "2 damage to both minions" roll. 8.25% chance for that sequence of events.

Regardless of the outcome of what you did it was the wrong play. Trading the 4/2 and playing fire ele gives you 3 damage to face and a board of 3/1 and 6/5 with enough removal to deal with anything he plays next turn. That's pretty much game over right there. The only time your play is better is if you get the spell power totem and highroll the damage on it, but even then you are setting yourself up to not be able to fire ele next turn because of the overload.

Another misplay imo is on the next turn. You draw drake which against his small health board is a great turn 8 but it also makes your panther dead. Not knowing what he has I would have killed the taunt with tidal surge just so it lets your panther do something next turn, either go face or take out a minion with more than 2 health. Just toteming there does nothing but negate 2 damage. Then you don't play drake when you really needed to, i'll stop there i guess unless you want me to go on.
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#149
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#150
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