Board 8 > Best OST Contest: Bracket and Discussion [VGM]

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azuarc
10/26/11 3:46:00 PM
#201:


Ikon posted...
I have a guess... My little 16 seed, Frozen Synapse :P. I certainly wouldn't count it out, not by a long shot.

I wasn't counting it out. In fact, I almost brought it up as a potential dark horse in my post, but I think it will face a tough round 3.


xp1337 posted...
Yeah. It lost. To Scars of Time. >_>

Oh. OK, well, I'm not really familiar with the history of VGMC. That's actually really kinda funny, now that I know. So yeah, I guess somebody really better beat CC in the next two rounds or it's probably lights out.
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xp1337
10/26/11 3:56:00 PM
#202:


Honestly? Chrono Cross is at a point where I think if it doesn't lose to Shatter immediately, it's basically guaranteed a spot in the True Final.

Case 1: Chrono Cross beats the AT2/Lufia 2 winner. Well, now Chrono Cross is at Dreams of the Shore and there's probably no resistance left and it takes the Winner's Bracket.

Case 2: Chrono Cross loses to the AT2/Lufia 2 winner. Well, okay, CC is in the Loser's Bracket... but it starts its first match there with Dreams of the Shore doesn't it? Sure, Dreams and Scars both need to win twice to make it back to the True Finals, but that shouldn't be too difficult a task for it.

Case 2 opens some possibilities though. It might be somewhat possible for it to go down there if it ends up facing some of the stronger entrants down in the loser's bracket. I mean, I doubt it would happen, but it's not impossible IMO.

Of course, you could make the argument that Chrono Cross basically has made it already. Even if it loses to Shatter, all that changes is that now Time of the Dreamwatch has to win twice in the Loser's Bracket to get in the same place as Case 2. ...I'm not sure how many entrants there would have Slot 4 songs capable of challenging it.

Oh well, it could be interesting to see how it happens. In any event, however the True Final is run could change things since we don't know how the song selection for that will go.

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Ikon
10/26/11 4:16:00 PM
#203:


From: azuarc | #201
I wasn't counting it out. In fact, I almost brought it up as a potential dark horse in my post, but I think it will face a tough round 3.


Hmm... Honestly I'm more worried about Homestruck than I am Sonic 3 or Touhou. Of course Touhou games do have some pretty decent music. I guess, we'll see what happens.

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azuarc
10/26/11 5:15:00 PM
#204:


xp: I guess that just confirms my original assertion weeks ago that the best chance for CC to be ousted was in round 1.

ikon: Harleboss is easily the weakest song for Homestuck. If it DOES get past Frozen Synapse, it has a very good chance of reaching the finals. I'm honestly not sure what to make of FS, in general. The songs have this industrial/techno tension/ambience thing going for them that might work really well or might flop something fierce. I think it has a chance to win R2, but if it makes it to 3, I don't think it stands up well to either Hydrocity or the Touhou track.


Trying to look at it objectively, I have a hard time reasoning who is likely in the right side. The first quad could be any of CT, T10, or GGX. The second is *probably* PoR, who would probably beat CT, lose to GGX, and I have no clue on T10.

In the third, Homestuck will win round 3 if it wins round 2; Frozen Synapse loses to both. In the final group, I dislike the Layton music, but I think it's the most likely to emerge. Its round 3 certainly tops Barkley's. However, Layton's R4 is boring; I'd easily take Touhou 8 or Homestuck first.

So that leaves...what? T10/GGX/PoR vs T8/HS, I guess. I'm pretty sure I'd take the latter in any combination you can pick, based on round 5 songs. If I'm correct, (and I seriously doubt I am,) that leaves Kaguya's Theme or Descend for the finals. Both good songs, but not something that will compete with Scars of Time or dreamenddischarger in all likelihood.
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TsunamiXXVIII
10/26/11 7:36:00 PM
#205:


Couldn't disagree with xp more. Most of the remaining strong ones are on the right side of the bracket; if there's any justice, Chrono Cross will get shut out by Shatter next round so that entire fourpack can take its rightful position at the bottom of the X-Stats. How exactly does the Loser's Bracket work, anyway?

As for the right side, I don't think Hydrocity would stand up well against Sunslammer, and I'm not sure if Kagome-Kagome would do much better. I agree, if anything's going to stop Homestuck, it'll be Frozen Synapse--past that, there's little competition for the next couple of rounds--probably not until at least Round 5 and Prime/CT/Touhou 10.

Of course, like you said, if Frozen Synapse can take Homestuck out right here in Round 2, then it's a whole different ballgame. Frozen Synapse has a rather weak 3rd-round song, so if Homestuck loses in Round 2, my seemingly devastated bracket (losing the champion in Round 1) suddenly looks viable again as Sonic 3 & Knuckles, my pick for runner-up, has an easy path to the final.

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xp1337
10/26/11 7:39:00 PM
#206:


Couldn't disagree with xp more. Most of the remaining strong ones are on the right side of the bracket;

My opinion aside (personally I think the left is the stronger side by far) I was speaking from a "what I expect their strengths to be on the board" perspective. I don't think it's too much of a stretch to claim that the side with Chrono Cross, NieR, and Umineko has the overwhelming advantage in regards to what the board will probably support.

How exactly does the Loser's Bracket work, anyway?

azuarc could explain it better since he devised the system (I think), but as far as I can tell, it effectively "ranks" the performance of the losers using a similar concept to X-Stats in order to determine the seeding. For the R1 losers, it's simple. All the entrants were assumed to have the same base value (50) so the OSTs that had the closest matches are seeded higher than the ones that got blown out. It gets slightly more complex in the later rounds, but not overly so. In the later rounds it appears to factor in the past performance of the loser along with the margin of its actual loss. The way I understand it is basically: "A song that had been doing very well, but then ended up getting blown out itself in a later round will be seeded higher than a song that was barely getting by before getting blown out by the same margin in the same round."

If I took a little to look at the math behind how the values are computed I could probably explain it better, but... it's entirely possible I have the wrong idea even now.

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azuarc
10/26/11 9:09:00 PM
#207:


Tsunami, are you asking about the overall layout of the loser's bracket, or the seeding? The only thing the points system I'm tracking will directly influence is LB seeding. It's more just an interesting derived statistic.


The loser's bracket itself works thusly:

The 32 games eliminated in winner's bracket round 1 (W1) will be entered into loser's bracket round 1 (L1). They play one match using song #2 and are eliminated to 16.

The 16 survivors are each paired against a loser from W2. The 32 play TWO rounds (L2 and L3) using song #3 and are reduced to 8.

The 8 survivors of L3 are paired against a loser from W3. The 16 play two rounds (L4 and L5) using song #4 and are reduced to 4.

The 4 survivors of L5 are paired against a loser from W4 (quarterfinals). The 8 play two rounds (L6 and L7) using song #5 and are reduced to 2.

Repeat one more time with W5 and song #6 until a single game emerges from the rabble. That game plays the winner's bracket runner-up. The winner of that match will go on to face the WB champion in the Ultimate Showdown of Ultimate Destiny. The LB champ will need to beat the WB champ twice (because fair's fair and the WB champ hasn't lost yet.)

The song selection method for the LB finals and the overall finals have not been announced.


Brackets for the LB:
Upper half - http://www.bracketmaker.com/tmenu.cfm?tid=410364&tclass=Loser%27s%20Bracket%2C%20Part%20A
Lower half - http://www.bracketmaker.com/tmenu.cfm?tid=410364&tclass=Loser%27s%20Bracket%2C%20Part%20B
Ending - http://www.bracketmaker.com/tmenu.cfm?tid=410364&tclass=Loser%27s%20Bracket%2C%20Ending
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azuarc
10/26/11 9:36:00 PM
#208:


And for reference, the progress points system explained:

In each match, the incoming contestants each have a point total from their previous performance. A pool is formed by taking the lesser contestant's total from both games, and it is returned to the contestants based on the percentage of the vote they turn out. All contestants start with a base pool of 50 points, and thus their totals after round 1 will be equal to their percentages in round 1.



Example:
Games A, B, C, D all won their round 1 matches with 60, 70, 80, and 55 percent, respectively, and are now in a 4-pack for rounds 2 and 3.

A plays B. A has 60 pts and B has 70. Since A has fewer points, each game contributes 60 points to the pool, and B keeps its leftover 10. Effectively, B is putting A all-in, and has A covered by 10. Thus, there are 120 points in the pool (60 from each.)

B wins with 60% of the vote. B inherits 60% of the pool of 120, which is 72 points. In addition to the 10 that weren't at risk, Game B has 82 points going into round 3. Game A gets the remaining 40%, or 48 points. That is A's total.

Now C and D play. D has fewer points, 55, so 110 go into the pool and C holds onto its extra 25. It turns out D is actually the stronger performer, and blows out C, with 80% of the vote. Thus, D gains 80% of 110, or 88 points. C walks away with the remaining 22, plus the 25 it had saved, for 47 total.

A (lost) - 48
B (won) - 82
C (lost) - 47
D (won) - 88

If you had looked at the totals going into round 2, you'd have assumed C was the top performer -- and literally, for round 1, it was -- but after getting blown away itself in round 2, its point total was reduced to less than that of A, who had less to start with but kept its loss respectable. Similiarly, D looked weaker than B going in thanks to having a hard-fought round 1, but gained considerable ground when it revealed C to be a poseur.



Simple version:
The winner steals points from the loser. It takes very little in a one-vote match, and a ton in a blow-out.


Barring something ridiculous like a late round 90-10 blowout, the points system should give some indication of not only how well a game does against its opposition, but what the general strength of the opponents it faced was. In effect, it's a reverse X-stats. And yes, we all know...lol x-stats.
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xp1337
10/26/11 9:46:00 PM
#209:


Ah. I had figured out the math side of how it all worked out and was confident I could come up with the values given a sample set of match results, but I hadn't put much thought into the logic behind it. That is pretty neat.

I do have a bit of a question though. Since the entire Winner's Bracket is running before the Loser's Bracket takes place, is there any particular reason why you didn't simply wait for the entire bracket to play out and simply take the X-Stats themselves and seed the LB by the highest ranked R1, R2, etc. songs in the X-Stats?

The immediate advantage I see with this is that you can generate results for every round as soon as the round completes, which would be immensely useful if you jumped back and forth between the WB and LB rounds during the contest, but we're not doing that here.

Not that I mind, I'm actually pretty interested in how the final points ranking will compare to an X-Stats ranking.

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azuarc
10/26/11 10:18:00 PM
#210:


One, I was originally contemplating running them concurrently.
Two, this is a system I wanted to actually build an entire tournament structure out of (and still would like to some time) where the contestants get eliminated not if they lose but if they drop below a certain threshold, so I wanted to put it into practice (if only in a highly secondary way) somewhere.
Three, I want to enter the rounds as we complete them. It allows people to start thinking about how the LB will play out sooner and work on predictions. Like we can start discussing Mega Man 5 vs Mega Man 2 now if we want to, or will Radiant Historia get horribly screwed twice in a row? (It drew FF9, which is at least an easier task than Umineko via worldenddominator.)


As for the final point ranking...assuming we mean purely the point ranking after the WB (since I will continue to score through the LB,) the main difference is that a game that flops late in the tournament isn't going to screw the games that came before it, while some game that lost a tight early match to the eventual winner comes out 2nd overall.
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azuarc
10/27/11 6:58:00 AM
#211:


Performance points of Round 2, Division 2:

(win/loss, name, points before, points after)
W - NieR, 72, 103
L - Touhou 3, 61, 31
L - Deus Ex, 66, 46
W - Neotokyo, 66, 86
W - MMX, 56, 66
L - SSBB, 72, 62
L - Touhou 6, 61, 37
W - Umineko, 73, 97


Nier surpasses CC as the highest point-earner thus far. Umineko pushes CC to third. Perhaps not ironic that the three games with the highest expectations from the left lead the pack. The other oddity here is that MMX barely moves ahead of SSBB after beating it. MMX had a very soft win in round 1, and between having a low point total to SSBB's fairly high one, and not blowing the opposition away, MMX enters as one of the low men on the totem among the winners, and SSBB might very well end up with the top seed in L2.
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KCF0107
10/28/11 7:38:00 AM
#212:


up

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TsunamiXXVIII
10/29/11 5:20:00 AM
#213:


Looks like I've beaten the topic again. (Except it's actually only the first time.)

Harleboss! Damn, Homestuck really does create great music. Perfect boss theme there.

Damn, S3&K with some weakness! Didn't expect to be voting against its soundtrack this early, but Plain Asia is better than I'd like to admit (Kaguya x Mokou forever!!!!!!!!!!!), and it gets my vote.

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azuarc
10/29/11 6:38:00 AM
#214:


looks like. Gonna put it up now. It goes up whenever I get up, which on a day I'm not working, is probably in the 9 o'clock hour. The standard I set when we started (which nobody has followed me up on yet) is that if the topic isn't there by 10 eastern, put it up for me.


Fun fact: the higher seed has won every match in round 2 except for Ar Tonelico over DKC2 and Shatter over Secret of Mana. That means 8 straight (two days' worth) have gone to the favorite, and with one exception the highest possible seed has moved to round 3. (#3 SotN lost in round 1.)
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azuarc
10/29/11 6:51:00 AM
#215:


[This message was deleted at the request of the original poster]
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KCF0107
10/30/11 5:47:00 AM
#216:


up

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azuarc
10/31/11 5:00:00 AM
#217:


Progress points, right side (Round 2):

W - Chrono Trigger, 65, 69
L - Touhou 10, 77, 73
L - CV: OoE, 58, 24
W - Guilty Gear X, 80, 114
L - Tales of Legendia, 59, 30
W - Final Fantasy VI, 53, 82
L - CV: PoR, 59, 44
W - Metroid Prime, 86, 101
W - Frozen Synapse, 70, 89
L - Homestuck, 56, 37
L - Sonic 3, 58, 44
W - Touhou 8, 77, 92
L - SoA, 68, 54
W - Barkley, 62, 74
W - Perfect Dark, 55, 65
L - Layton, 52, 42


Thanks to a narrow win and a less-impressive round one, CT wins its match and enters round three win fewer points than its victim. GGX trounces victim #2, giving it the highest overall total. MP also continues to show strength, being one of just three games to already break 100. (NieR is the third.) FF6 gets out of the gate after a narrow victory in R1.

Highest and lowest totals among R2 winners:
GGX - 114
NieR - 103
MP - 101
...
Mega Man X - 66
Perfect Dark - 65
Shatter - 65

Highest and lowest totals among R2 losers:
Touhou 10 - 73
SSBB - 62
SoA - 52
...
Touhou 3 - 31
Tales of Legendia - 30
CV: OoE - 24



And hey, we're into round 3 now!
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azuarc
10/31/11 12:57:00 PM
#218:


No round 3 / sweet 16 commentary? It's gonna go quick from here.

For reference, remaining WB participants and their R3 and R4 songs:
Ar Tonelico II - Waltz of Gears, Mechanical Maze
Lufia II - Peace of Mind, Battle 1
Chrono Cross - Life ~ A Distant Promise, The Dream that Time Dreams
Shatter - Kinetic Harvest, Homelands
NieR - Hills of Radiant Wind, Kaine/Escape
Neotokyo - Imbrium, Hiroden 651
Mega Man X - Spark Mandrill, Ending
Umineko - Endless Nine, miragecoordinator
Chrono Trigger - World Revolution, Chrono Trigger
Guilty Gear X - Writhe in Pain, Awe of She
Final Fantasy VI - Epitaph, Terra
Metroid Prime - Underwater Frigate, Meta Ridley Battle
Frozen Synapse - Schism, Concentrate
Touhou 8 - Cinderella Cage ~ Kagome-Kagome, Reach for the Moon
Barkley - Falling Down, Zalatar Precious Pellets
Perfect Dark - Extraction X, Chicago (Stealth)
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xp1337
10/31/11 1:06:00 PM
#219:


No round 3 / sweet 16 commentary?

Not particularly!

Once Chiru lost, I figured AT2 would be able to make it through R3.
Chrono Cross v Shatter could be good, and probably determines the fate of the Winner's Bracket. If it doesn't, the R4 match does.
NieR v Neotokyo, as I mentioned earlier, is probably the best match OST-wise in the contest so far IMO. Actual song-wise, Neotokyo takes that easily.
MMX v Umineko is probably just going to be Umineko continuing to cruise.

...And I still can't bring myself to care too much about the East Bracket. That said, for some reason I feel like Frozen Synpase v Touhou 8 could almost decide that half. <_<

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azuarc
10/31/11 1:40:00 PM
#220:


Everyone's so focused on the West, considering the big favorites are all coming out of there, but I think that's what makes the East more interesting. Some unlikely hero is going to emerge in the finals, and maybe they'll take down Goliath in whatever form he takes.

I'm looking at Imperishable Night at this point. I think it wins R3 and R4, and just has to deal with whoever wins that top four-pack.
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xp1337
10/31/11 1:50:00 PM
#221:


Some unlikely hero is going to emerge in the finals, and maybe they'll take down Goliath in whatever form he takes.

I think you need NieR to win the West for that to happen. Or, more specifically, you need a non-Chrono Cross/Umineko/AT2 winner. I think Scars of Time (obviously), ded, and The Second Tower would be too much for the East Winner to handle. Shadowlord probably is too, but it's the most vulnerable of that bunch IMO. If somehow the winner was not one of those four, then obvious I think the finals is wide open. Otherwise, I think the East's only hope is something weird happening, like perhaps low votals. Past results from VGMC (and particularly kind of recent ones like the ToC) seem to indicate to me that CC/Umineko/NieR/AT2 can easily handle whoever they get.

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Ikon
10/31/11 1:53:00 PM
#222:


From: azuarc | #220
I'm looking at Imperishable Night at this point. I think it wins R3 and R4, and just has to deal with whoever wins that top four-pack.


If any track can take down Touhou 8, it's Schism. One of my favorite tracks on the FS OST. Granted, I'm now listening to Cinderella Cage and... Oh man... That's rough.

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Hannyabal
10/31/11 2:14:00 PM
#223:


Endless Nine should have no trouble against Spark Mandrill...Spark Mandrill isn't very exciting at all

Assuming Neotokyo beats NieR, Hiroden 651 vs. miragecoordinator will be the best match of the contest yet.

And Kaine Escape vs. miragecoordinator would be pretty amazing as well.

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azuarc
10/31/11 8:09:00 PM
#224:


Neotokyo: our last best hope for something strange happening to the west to give the east a chance? =p

Well, ok, AT2 has to lose also, somehow. Would Neotokyo win that semi? Sphilia vs Annul...would be interesting to watch. Although, if Neotokyo did pull off the Nier-Umineko-AT2 trifecta, it would freaking deserve to win. So we're right back to the west winner coming out on top after all.
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TsunamiXXVIII
11/01/11 6:44:00 AM
#225:


Two good songs, but Hills of Radiant Wind is far better.

Spark Mandrill is one of the better MMX songs we've had here so far, but Endless Nine is miles ahead of it. This song would not feel at all out of place in a Touhou game.

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xp1337
11/01/11 1:48:00 PM
#226:


Well, ok, AT2 has to lose also, somehow. Would Neotokyo win that semi?

I don't think it would, but I can't be sure. AT2 and Neotokyo might just be my favorite 2 in the contest though, so I couldn't even be bothered by the result!

Sphilia vs Annul...would be interesting to watch.

SPHILIA v Annul would be the 2nd most brutal match this contest could throw at me. SPHILIA is my favorite, Annul is around #5 or #6. Amusingly enough, if NieR ran that gauntlet instead of Neotokyo, you'd get the one match I'd consider even more brutal with SPHILIA v Song of the Ancients / Fate, where now it's 1 v 4 for me. I don't know what it is with my favorite songs in this contest having an inclination towards being Song 5. (Well, Godsibb is my 2nd favorite and a Slot 6 song, and Scrap IO flips back and forth for me with Annul, and that's Slot 1, but those aside)

...Back on topic to SPHILIA v Annul, I think SPHILIA takes that. Even supposing Neotokyo wins the West, Tin Soldiers is no pushover. I'd probably take it as the favorite in the finals against the East Winner, except against maybe jtt. It is definitely beatable though, IMO.

All that said, I think we might be getting ahead of ourselves to check out AT2's R5 match. I'm not counting Shatter out of this at all. I might think AT2 is out of its danger zone and on to its stronger songs, but it's not like its competition isn't also improving. I wouldn't be surprised if Shatter took it down next round. (Of course, the only round I thought AT2 wasn't in serious trouble for this entire contest so far was R1, and yet it's consistently doubled its opponents in spite of my worrying and in fact R1 was its lowest % win, so what do I know?)

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azuarc
11/02/11 1:09:00 PM
#227:


AT2 just has to watch out for that crazy evening vote Shatter has. Only game so far that I've noticed has a definite time bias. Insert joke here about if we were running 12-hour matches.
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Mega Mana
11/02/11 1:44:00 PM
#228:


Awww, missed out on the Perfect Dark/Layton match. Would've loved to see the commentary on Carrington Villa.

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Hannyabal
11/02/11 2:50:00 PM
#229:


NieR v Umineko HYPE

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azuarc
11/02/11 3:06:00 PM
#230:


So far that section of the bracket went exactly the way the seeds would indicate. 1, 4, 2, 3 winning their four-packs. 1 beats 4, 2 beats 3. That's a good sign for NieR, right?
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azuarc
11/03/11 6:00:00 AM
#231:


Round 4 tomorrow. From there, it's only five days to finish the winner's bracket!
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Advokaiser
11/03/11 8:22:00 AM
#232:


Neotokyo went way farther than I expected it to. I didn't know Board 8 would like its soundtrack so much.

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azuarc
11/03/11 8:38:00 AM
#233:


If you plan on doing predictions for the loser's bracket, I strongly suggest you get started. All the W1 and W2 losers are in, and I will insert the W3 losers tomorrow. We won't know who the W4 folks are for another two days after that, but I don't want anyone to turn around and go "OMG, I didn't know we were doing the LB predix. I didn't have time to do them. bawwwww"

LB part A: http://www.bracketmaker.com/tmenu.cfm?tid=410364&tclass=Loser%27s%20Bracket%2C%20Part%20A
LB part B: http://www.bracketmaker.com/tmenu.cfm?tid=410364&tclass=Loser%27s%20Bracket%2C%20Part%20B%20for%20real

And yes, there is a final part after that, but you may want to wait a little bit for that one -- http://www.bracketmaker.com/tmenu.cfm?tid=410364&tclass=Loser%27s%20Bracket%2C%20Ending


The schedule is: finish round 3 today.
11/4-11/5 Round 4 (QFinals)
11/6-11/7 Round 5 (Semis, one per day)
11/8 Finals
11/9 Begin loser bracket!

So you have about a week to get your predictions in.



Oh, and as for the LB itself. I apologize for how hideous it looks on bracketmaker. Couldn't be helped. It will proceed just as the winner's bracket did except that the odd-numbered rounds will not advance to the next song on the list.

LB round 1: Track 2
LB 2&3: Track 3
LB 4&5: Track 4
LB 6&7: Track 5
LB 8&9: Track 6
LB 10 and Grand finals: TBA

Basically, when new games come in from the winner's bracket, the round will be on whatever was the first song they haven't played yet.
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Advokaiser
11/03/11 9:31:00 AM
#234:


So just to clarify: There won't be ANY song that has to play twice (once it goes into the loser's bracket)?

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xp1337
11/03/11 1:36:00 PM
#235:


From: Advokaiser | #234
So just to clarify: There won't be ANY song that has to play twice (once it goes into the loser's bracket)?

I'm not sure I understand the question. There will be songs playing twice in most of the rounds of the Loser's Bracket. The only songs that won't play twice are Songs 1 and 2. Song 1 only plays in W1, which already happened, and Song 2 will only play in L1. Every other round in the Loser's Bracket will have repeats occurring.

For example, take Xenosaga III, which lost in R1. Escape, its Song 1, will not play again because it already played in W1. It will play Song 2 in L1, which for it is Abel's Ark. Let's suppose it wins its match. In L2 it will move on to Song 3 (Minor Boss Battle). Suppose it wins L2 as well. In L3 it's still going to be using Minor Boss Battle (against a different opponent though, obviously). If it wins that match, then and only then does it move on to Song 4 (Promised Pain). That same pattern of having to play a song twice before going to the next one continues on for the rest of the Loser's Bracket. The only possible exception might be the Loser's Bracket Finals, where we haven't been told what will happen. However, it will probably have to be a repeat of some form, since every other song will have played for a game at that point (except potentially the Alt Song).

There would not be a repeat of a song from the Winner's Bracket in the Loser's Bracket though. That is to say, any songs that played in the Winner's Bracket will not appear in the Loser's Bracket at all. Again, the only possible exception is the Loser's Bracket Finals.

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Advokaiser
11/04/11 6:43:00 AM
#236:


Oh, I get it now. Thanks.

Can't wait for LB to begin!

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azuarc
11/04/11 7:36:00 AM
#237:


What XP said. The point of doing the songs the way we're doing them is to progress through the list while ensuring that a new game from the winner's bracket doesn't repeat the song that it lost with.

And just because I have gotten some other questions, let me try to be as explicit as I can be. The song choices are dictated by the bracket itself. With the exception of going from round L1 to round L2, there are two byes for each additional level. As such, we wait until those new entries to the LB to advance.


L1 (song 2): 32 -> 16
L2 (song 3): 16 + new 16 = 32 -> 16
L3 (2b): 16 -> 8
L4 (3a, song 4): 8 + new 8 = 16 -> 8
L5 (3b): 8 -> 4
L6 (4a, song 5): 4 + new 4 = 8 -> 4
L7 (4b): 4 -> 2
L8 (5a, song 6): 2 + new 2 = 4 -> 2
L9 (5b): 2 -> 1
L10 (finals, song TBA): 1 + new 1 = 2 -> 1
G.Finals: 1 + WB champ -> 1


Between that and xp's xenosaga example, I hope this makes sense. If not, you might want to look at the bracket itself, as horribly ugly as it may be.
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azuarc
11/04/11 1:40:00 PM
#238:


Round 3 is now complete, and the loser's bracket has been updated accordingly.


Performance points for round 3:

Losers (title, before, after)
Mega Man X, 66, 50
FF6, 82, 55
Lufia 2, 88, 57
Chrono Trigger, 69, 57
Perfect Dark, 65, 61
Neotokyo, 86, 77
Touhou 8, 92, 89
Chrono Cross, 93, 91

MMX finished with the lowest seed for round 3 losers. It didn't fall nearly as precipitously as the two games immediately ahead of it. Meanwhile everyone else on the list held their own against their opponent, and stayed pretty much put. That CC is on this list is still surprising, but you better believe it'll be out for vengeance as the top seed in L4/L5.


Winners
Shatter, 65, 67
Barkley: Shut up and Jam, 76, 80
Frozen Synapse, 89, 92
NIER, 103, 112
Umineko, 97, 114
Ar Tonelico 2, 87, 118
Guilty Gear X, 114, 126
Metroid Prime, 101, 128

Shatter has not managed 60% on an opponent yet, but are still hanging in there. The next two lowest remaining games are both from the fourth quadrant, so you know one of them will advance and quite possibly be the lowest to enter the semis. The former leader (GGX) dropped to second after getting some serious competition in CT this round. MP continues to take advantage of opponents in their moment of weakness.
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xp1337
11/04/11 1:45:00 PM
#239:


Neotokyo went way farther than I expected it to. I didn't know Board 8 would like its soundtrack so much.

I'm both pleased and disappointed. Pleased because Neotokyo might be my second favorite entrant in the contest, but disappointed because I really wish it won against NieR (which is probably also Top 5 in the contest for me) not just because I felt it had the better song, but I really wanted to see a AT2 v Neotokyo match. Ah well, Neotokyo, NieR, and Umineko are all probably Top 5 in the contest for me so it's really hard for me to "complain" about the winner of that area.

Very quick (at least compared to last time) R4 "Analysis":

West:

Today's matches definitely interest me a lot more than tomorrow's, but I've been on the record as both personally finding the West better as well as objectively thinking that the West is the much stronger side.

Quick predictions for possible matchups it could lead to since the matches themselves already started (For the record, I would have said Advantage AT2 with the chance of upset and complete and total toss-up for NieR/Umineko, but it just doesn't seem fair to say that after they've started):

AT2 v Umineko - Umineko is probably the toughest opponent that could walk into the West Finals, seeing as it brings a VGMC Winner into it. I think advantage is definitely to Umineko here, but I don't count AT2 out of it completely, SPHILIA seemed fairly well received before. I would be expecting to be hearing dreamenddischarger in the finals though.

AT2 v NieR - From a personal preference standpoint of the songs in the match, this would be my favorite case. EXEC_SPHILIA is my favorite VG song, and SotA / Fate is just a few steps behind it at 4. I think AT2 stands a much better chance in this hypothetical than against Umineko, but it's hard to say. Against Umineko it's more of a style contrast IMO between SPHILIA's vocals and guitar against Hope's piano. Here they're both vocal songs, which might put them on a level playing field there, but I don't know which way the board breaks here. This is a toss-up, IMO, but I guess I'd say NieR is the slight favorite in this match.

Shatter v Umineko - Honestly, I think Shatter will have a harder time in both these matches than AT2 will, but I like Freon World, and I don't think it goes down without a fight. However, the level of the competition it's facing, as I outlined in the AT2 version, is just very steep. Umineko is the favorite here, IMO.

Shatter v NieR - Same as the above, but just like with AT2, I think NieR is the "weaker" of the two, so I think AT2/Shatter would rather see NieR here, but I still think the NieR/Umineko winner should be favored in this match.

East:

Guilty Gear X v Metroid Prime - I think MP is in over its head in this match. I don't expect Awe of She to be in any serious trouble here. As in, I expect this to be the least close match of the round.

Frozen Synpase v Barkley - ...This could be interesting. My instinct tells me that Barkley takes this... and that it won't be too close. However, Frozen Synapse just keeps winning. So, it's a bit harder to say.

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Ikon
11/04/11 2:13:00 PM
#240:


Ugh. I don't remember picking Concentrate for the next song. I don't remember picking Concentrate at all actually. It's probably the weakest Frozen Synapse song. We'll see what happens I guess, it's still a pretty good song, but the others are better imo. I know the next two songs are decent enough if it can get past Barkley, which, well I don't much care for the next song, it's short and repetitive. I honestly don't know how the Barkley ost got this far. Love the game, but the ost is mostly just silly imo.

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Advokaiser
11/05/11 9:25:00 AM
#241:


Ikon posted...
I honestly don't know how the Barkley ost got this far. Love the game, but the ost is mostly just silly imo.

I said it before: I think the Barkley soundtrack (aside from Space Jam) tends to have a relatively serious tone, with the couple past songs sounding kind of "magical" and "emotional", and it doesn't really have "bad" songs per se. It's hard to believe that such a joke game as that can have those kinds of songs.

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azuarc
11/05/11 9:43:00 AM
#242:


Barkley's songs are surprisingly good for a game that totally doesn't take itself seriously. (Look at jtt.) And the competition coming out of the lower-right has generally not been very good. The two games that were most likely to come out of here both got munched on by Frozen Synapse in the first two rounds, and Barkley hasn't received any real serious death threats.

I wouldn't count Concentrate out. I'm still trying to decide on this match right now. ZPP is upbeat and catchy, but Concentrate's still plenty good. If this is the worst the game has to offer as you assert, (which I doubt considering I like Concentrate more than some of the earlier pieces,) I really should go listen to the whole OST. BTW, your alternate totally should have been in the main line-up. I was telling B8VGM yesterday that after listening to the alternates, I was actually *hoping* for a tie between FS and T8. I'd give FS a better chance against GGX next round, for whatever that's worth.


Obviously, we'll be looking at the AT2/Nier case that was mentioned last page, so yay for most interesting case? Incidentally, the semis will be one per day, so this will be the only match tomorrow unless there's a tie.
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Advokaiser
11/05/11 9:50:00 AM
#243:


Yay ties. They offer more music and more competition.

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Ikon
11/05/11 10:25:00 AM
#244:


From: azuarc | #242
your alternate totally should have been in the main line-up.


Remind me which songs are left. I think Triumph and Nightpath? I think Triumph is next maybe? which would make Nightpath the back-up.

I personally like Triumph better.

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Kenri
11/05/11 10:38:00 AM
#245:


Ugh. I don't remember picking Concentrate for the next song. I don't remember picking Concentrate at all actually. It's probably the weakest Frozen Synapse song. We'll see what happens I guess, it's still a pretty good song, but the others are better imo.

Concentrate is actually my favorite track from Frozen Synapse. IMO it should have been earlier in the rotation though, I dunno if it's strong enough for R4.

I agree that Nightpath should've been in the main line-up, though.

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Ikon
11/05/11 10:45:00 AM
#246:


Well I gave them all another listen, maybe Nightpath > Triumph. But it's close and at the time I posted the songs I liked Triumph more. Concentrate, while a great tune, is a little dull compared to the other songs in my opinion. It seems to be hanging in, it's pretty close though.

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Liquid Wind
11/05/11 10:46:00 AM
#247:


concentrate is better than I was expecting given what was written, barkley continues to elicit a "huhhhhhh?" from me and question whether people have been voting for the music or for the game.
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Advokaiser
11/05/11 11:00:00 AM
#248:


I think Barkley songs have been unexpectedly good TBQH.

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xp1337
11/05/11 11:22:00 AM
#249:


Barkley's music hasn't been exceptional to me by any measure, for the most part, it's just benefited from being in a rather weak section of the bracket (like the whole East, amirite? >_>).

I mean, I've generally liked it, but only in a "above-average" sense, not really a "This is great!" sense. It just happens that generally its opponents have either only barely met that standard as well, or have fared worse. Put your average West Bracket OST in that area and I wouldn't be surprised if it just swept through Barkley's area.

Take the current match, I do like both Concentrate and ZPP, but both are hovering around the above-average range for me. Anything from yesterday's matches I'd take over those two (and everything today, for that matter). Barkley just hasn't faced a serious challenge yet, IMO. And anytime it faced something I liked more, it was close enough that the vote ended up going its way anyway.

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