Board 8 > Kid Icarus Uprising is complete, time for Sakurai to start the next SMASH DOJO

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GuessMyUserName
01/22/12 2:15:00 AM
#1:




Smash Hype Time is the greatest Hype Time

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ShadowHalo17
01/22/12 2:34:00 AM
#2:


Sure, when we thought the next Smash Bros was gonna be the best. But it turned into a huge disappointment.

My faith in Nintendo and their ability to make great games anymore has long since expired.

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GuessMyUserName
01/22/12 2:41:00 AM
#3:


smash hype time isn't about the actual quality of the game

Brawl is terrible, but Brawl Hype is the greatest thing ever

Every single god damn day staying up until midnight for the newz

midnight hit

seconds later topic pops up

SONIC'S IN SMASH!

YOU MUST RECOVER!



I want to experience this joy again so bad

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Dauntless Hunter
01/22/12 2:43:00 AM
#4:


FOUR KINDS OF CONTROL

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ZFS
01/22/12 2:45:00 AM
#5:


When you hype yourself to the degree that this board did disappointment is about the only result you're gonna get. I thought Brawl was a good game, better than Melee, but I also didn't lose it over Diddy Kong being announced! think that had something to do with it.

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TheRock1525
01/22/12 2:47:00 AM
#6:


I personally enjoy Brawl a lot more than Melee.

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GuessMyUserName
01/22/12 2:49:00 AM
#7:


not paying attention to the Dojo wouldn't fix Brawl's physics!

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TheRock1525
01/22/12 2:56:00 AM
#8:


What's so bad about Brawl's physics.

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GuessMyUserName
01/22/12 3:00:00 AM
#9:


From: TheRock1525 | Posted: 1/22/2012 5:56:24 AM | #008
What's so bad about Brawl's physics.


float-fest

the game is sooooo much slower making it sooooo boring


but dammit I didn't make this topic to be a Melee vs Brawl topic #15234, this topic is for the awesomeness of SMASH DOJOOOOO

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TheRock1525
01/22/12 3:02:00 AM
#10:


float-fest

the game is sooooo much slower making it sooooo boring


See, I never really noticed this. To me, it plays almost exactly the same as 64 and Melee.

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VitalVI
01/22/12 3:07:00 AM
#11:


TheRock1525 posted...
float-fest

the game is sooooo much slower making it sooooo boring

See, I never really noticed this. To me, it plays almost exactly the same as 64 and Melee.

and this is why you are bad at smash.

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GuessMyUserName
01/22/12 3:12:00 AM
#12:


More power to you! Casual Smash players generally won't notice deeper changes in gameplay like that, all they know is they're playing a sumo fighting game of Nintendo all-stars so it's all the same.

(and note: the word "casual" isn't an insult, it's not insinuating you're a sub-gamer or any of that stupid crap, I just mean Casual Smasher as in someone who just plays Smash lightly, not getting into much higher-level play - and there's nothing wrong with that. I shouldn't have to make this disclaimer, but god damn this generation ruined the word)

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Lightning Strikes
01/22/12 3:22:00 AM
#13:


I definitely noticed, and I prefer it to Melee.

Smash Bros. Brawl is not a perfect game, and I suppose you could call it disappointing given the ridiculous level of hype, but it was far beyond Melee in terms of quality. One of the best games this generation.

No, I don't play competitively. I just like to have fun with my friends, not to mention enjoying the oodles of fanservice the game provides.

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LinkMarioSamus
01/22/12 3:32:00 AM
#14:


Right now I don't care much for Smash Bros. Series has only gotten worse and worse for one thing, and for another thing, it's just so derivative in comparison to most everything else Nintendo has going.

And Brawl has 2005-level graphics, ouch.

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GuessMyUserName
01/22/12 3:40:00 AM
#15:


dude, I'm not trying to start a war here

if you like Brawl better, I don't care. If you don't care about high-level play and just want Smash Bros 3, good for you.



However I will say that IF Nintendo didn't dumb down the game, everybody would be happy. Hardcore Smashers would still love the game, and Casual Smashers would feel the exact same way about the game as they already do for Brawl, because they don't care about those changes, it would still be Smash Bros 3 to them and that's all they need.

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Dauntless Hunter
01/22/12 3:47:00 AM
#16:


I wish they would have made Brawl MORE different than Melee, not less.

To me they felt exactly the same, and I ended up feeling just as sick of Brawl as I was of Melee from the first time I played it.

Melee felt different than 64, so I hope the next Smash game manages to feel different from Melee/Brawl.

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Lightning Strikes
01/22/12 3:50:00 AM
#17:


From: LinkMarioSamus | #054
Right now I don't care much for Smash Bros. Series has only gotten worse and worse for one thing, and for another thing, it's just so derivative in comparison to most everything else Nintendo has going.

And Brawl has 2005-level graphics, ouch.


Oh god

Must... Not... Respond to LMS... But post is so stupid...

Blargh I can't resist the urge.

Okay, the Smash Bros. Series, in gameplay terms, is not derivative in the slightest. It invented a sub-genre and to this day, the only thing it really plays like is well, clones of it. It takes lots from previous Nintendo games for its roster and whatnot but... It's a crossover game. That's what they do.

And 2005 level graphics? It's a Wii game for starters, so expecting something comparable to the 360 and PS3's games in graphics is unrealistic but still... It's one of the best looking games on the Wii besides, and if you put it in HD (as some have done) it looks like it could be on either of those.

From: GuessMyUserName | #055
dude, I'm not trying to start a war here

if you like Brawl better, I don't care. If you don't care about high-level play and just want Smash Bros 3, good for you.



However I will say that IF Nintendo didn't dumb down the game, everybody would be happy. Hardcore Smashers would still love the game, and Casual Smashers would feel the exact same way about the game as they already do for Brawl, because they don't care about those changes, it would still be Smash Bros 3 to them and that's all they need.


What if

People actually find floatier combat to be more fun

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OmarsComin
01/22/12 3:56:00 AM
#18:


the only thing it really plays like is well, clones of it.

What clones exist?

What if

People actually find floatier combat to be more fun


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GuessMyUserName
01/22/12 3:56:00 AM
#19:


From: Lightning Strikes | Posted: 1/22/2012 6:50:38 AM | #017
What if

People actually find floatier combat to be more fun


That's an incredibly negligible amount of people.

Absolutely nobody would actually COMPLAIN if Brawl wasn't floaty. Nobody complained about Melee's physics. They complained about glitches, sure, but that has nothing to do with floaty physics.

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Lightning Strikes
01/22/12 4:00:00 AM
#20:


From: GuessMyUserName | #059
That's an incredibly negligible amount of people.

Absolutely nobody would actually COMPLAIN if Brawl wasn't floaty. Nobody complained about Melee's physics. They complained about glitches, sure, but that has nothing to do with floaty physics.


Is it?

Where are your stats on such a figure?

As for the complaining argument, imagine for a second that Brawl came first, and its physics were considered the norm. Then Melee came out.

You have people complaining about Melee's physics then!

Hell, Smash Bros. 64 was even floatier, and that doesn't get a ton of hate.

...Actually it probably does.

Fricking Melee fans.

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GuessMyUserName
01/22/12 4:02:00 AM
#21:


Wow are you seriously making up a complete hypothetical situation and assuming everyone will agree the way you do?


Holy **** you are just not worth talking to

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Senjougaharaism
01/22/12 4:02:00 AM
#22:


I liked the floatier feel of brawl and the original better than melee's physics.

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Lightning Strikes
01/22/12 4:04:00 AM
#23:


From: GuessMyUserName | #101
Wow are you seriously making up a complete hypothetical situation and assuming everyone will agree the way you do?


Holy **** you are just not worth talking to


No

I'm saying that Melee fans are complaining due to a change from the established norm. Which you effectively agreed with yourself earlier in the topic.

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GuessMyUserName
01/22/12 4:11:00 AM
#24:


People don't complain about Brawl because it's different, they complain because it's dumbed down.

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Lightning Strikes
01/22/12 4:25:00 AM
#25:


Is it?

You can't use techniques and such developed with Melee in mind, but if Brawl's physics had come first, and people had developed the tourney framework for the series around that, how do you know that people wouldn't say the exact same thing about Melee?

Insofar as I can tell, Melee fans chiefly complain about Brawl not fitting their established framework for the series. But what if that framework had been built around Brawl instead?

I'm basically saying that a lot of the elements established by the hardcore in Melee were not a result of the game's design but rather the fans adapting that design to their own needs. I see a similar adaptation happening if Brawl comes first.

Tripping kinda sucked though.

EDIT: Also, I have a question. Do you consider Smash Bros. 64 to be a bad game, and if not, then why is Brawl?

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GuessMyUserName
01/22/12 4:33:00 AM
#26:


By today's standards, Smash 64 is pretty bad, yeah. Melee absolutely dominates it.


Now question for you: If Brawl wasn't floaty, would you think its gameplay was terrible? Did you think Melee was a bad game?

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Biolizard28
01/22/12 4:43:00 AM
#27:


For the good of the series, Sakurai should stay away.

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Lightning Strikes
01/22/12 4:50:00 AM
#28:


I would imagine if Melee had never existed, or had at least had physics closer to the other two, you wouldn't have said that. The "by today's standards" there is the damning part. That's why I don't like to compare games, even the similar ones. 64 is still fun to me. Perhaps I had more fun with the others, but it's not suddenly a bad game. I can pick it up and still have a blast.

And no, I'm not saying non-floaty is terrible, but Melee's physics were my least favourite of the three if I was forced to compare them. Melee is a great game. I see it as significantly worse than Brawl but I can still have fun with it. It doesn't stop being a great game because something better exists.

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VincentLauw
01/22/12 4:52:00 AM
#29:


smash dojo hype

stop whining about melee vs brawl and enjoy smash dojo hype

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GuessMyUserName
01/22/12 5:10:00 AM
#30:


From: Lightning Strikes | Posted: 1/22/2012 7:50:43 AM | #028
I would imagine if Melee had never existed, or had at least had physics closer to the other two, you wouldn't have said that


There is absolutely nothing to suggest this. I love Melee's faster-paced gameplay and hate the slower floaty defensive Brawl gameplay. I'm not going to have completely opposite tastes because one came out first.

I played 64 before Melee like everyone else in the world. When I played Melee I didn't hate the change, I loved it. Way more action, it's just so much more fun.


Quit with this stupid theory that I'm going to love slow floaty and defensive over fast action because one comes first. It's absolutely ludicrous.


Seriously, for the love of god just stop this stupidity. This isn't a topic about Brawl vs Melee, you don't have to get all defensive because I don't Brawl. I made this topic because I'm hyped for the next Smash Bros and Smash Dojo is like the greatest time ever.

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LinkMarioSamus
01/22/12 6:16:00 AM
#31:


Lightning Strikes posted...
From: LinkMarioSamus | #054
Right now I don't care much for Smash Bros. Series has only gotten worse and worse for one thing, and for another thing, it's just so derivative in comparison to most everything else Nintendo has going.

And Brawl has 2005-level graphics, ouch.
Oh god

Must... Not... Respond to LMS... But post is so stupid...

Blargh I can't resist the urge.

Okay, the Smash Bros. Series, in gameplay terms, is not derivative in the slightest. It invented a sub-genre and to this day, the only thing it really plays like is well, clones of it. It takes lots from previous Nintendo games for its roster and whatnot but... It's a crossover game. That's what they do.

And 2005 level graphics? It's a Wii game for starters, so expecting something comparable to the 360 and PS3's games in graphics is unrealistic but still... It's one of the best looking games on the Wii besides, and if you put it in HD (as some have done) it looks like it could be on either of those.


It's more derivative than something like 3D Zelda, I'll give it that much.

Brawl's graphics are around the same level as Twilight Princess's, which are 2005-level. In other words, Brawl has GameCube-level graphics.

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Kirbydamasta
01/22/12 6:25:00 AM
#32:


I'm possibly the only person nowadays who still prefers the original Smash Bros to both its sequels.

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pjbasis
01/22/12 6:32:00 AM
#33:


LMS, the way you're using two games to compare how games should look in two different years is flawed.

- Using one of the best looking games of the year is not you set a benchmark. For example, many other games of 2005 (TP was released in 2006 though btw) probably look much much worse than either Brawl or TP. Maybe it would even be more accurate to say that Twilight Princess looked like a 2008 game!

- You're not even considering the consoles. The Wii is not that much more powerful than the Gamecube, so naturally it's not going to look that much better. Again your example includes Twilight Princess, which probably remains one of the better looking games of that entire gen. And Brawl looking that good is a compliment.

- Let's not forget the Xbox 360 was released in 2005. This elegantly combines both points before. Why did you not compare Brawl to a 360 game, which for a "2005 game" looks far better than anything the Gamecube or Wii have to offer?

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paperwarior
01/22/12 6:40:00 AM
#34:


I'd like the record to state that you guys started it. Anyway, I'd kill for another Dojo.

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EndOfDiscOne
01/22/12 6:44:00 AM
#35:


YOU MUST RECOVER

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EndOfDiscOne
01/22/12 6:45:00 AM
#36:


but seriously find me someone who thinks Melee>Brawl that isn't a huge nerd

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paperwarior
01/22/12 6:49:00 AM
#37:


Well, I'm a huge nerd but a semi-casual (semi-hardcore?) fighting gamer and I like Melee better in some respects.

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pjbasis
01/22/12 7:03:00 AM
#38:


Another Dojo would be amazing.

As much as nothing will come close to Melee in terms of being a fighter, I'm fine with playing casual Smash Bros. over and over.

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htaeD
01/22/12 7:09:00 AM
#39:


what?
Brawl is awesome
I dont get the hate at all
(well maybe for the story-mode)

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paperwarior
01/22/12 7:12:00 AM
#40:


Hey, playing SSE (preferably co-op) to unlock all the characters is way better than what you have to go through in Melee.

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GuessMyUserName
01/22/12 7:47:00 AM
#41:


From: paperwarior | Posted: 1/22/2012 10:12:19 AM | #040
Hey, playing SSE (preferably co-op) to unlock all the characters is way better than what you have to go through in Melee.


Disagreeeeee

I love unlocking characters by achieving different milestones and such


luckily Brawl has alt-methods like that though

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Shoenin_Kakashi
01/22/12 8:05:00 AM
#42:


There was no way Brawl was ever going to meet the hype.

But goddamn at least put out a product that was tested

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WhiteLens
01/22/12 8:31:00 AM
#43:


From: Dauntless Hunter | #004
FOUR KINDS OF CONTROL


Better start getting use to the Classic Controller, because unless they make a GameCube controller add-on, that's going the be the way how the next Smash Bros. plays like.

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whatisurnameplz
01/22/12 9:09:00 AM
#44:


From: Kirbydamasta | #030
I'm possibly the only person nowadays who still prefers the original Smash Bros to both its sequels.


You're not alone.

Also, I'm surprised nobody has mentioned hit-stun yet. That's the real reason why Brawl isn't considered as good as the other two games. No hit-stun means you can't pull off any combos, meaning that matches are determined by who has the best character (read: Meta Knight). In 64 and even Melee, if you were good enough, you could compete with low-tier characters if you knew all the combos. In Brawl, good luck.

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Takfloyd_mkII__
01/22/12 9:20:00 AM
#45:


^Are you saying that combos are a good thing?

The concept of combos is innately anti-skill based. It means that if you've memorized a simple button combination, you can kick your opponent's ass without him having ANY possibility of stopping it regardless of skill level. That's stupid and uncompetitive.


Brawl was a huge improvement over Melee in almost every way; people only hate on it because they expect a Nintendo party game to be Street Fighter.

Tripping needs to go though, and the balance could use some work so all the characters are at least usable, though that will always be the case in every game with a ton of characters.

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Lightning Strikes
01/22/12 9:22:00 AM
#46:


Misunderstanding the argument GMUN.

I wasn't even talking about the physics necessarily. You really shouldn't call somebody's argument stupid then miss the point entirely.

Anyway, MS: In addition to what has already been said, Brawl's graphics are better than TP's. Look at the two models of Link. Identical design, but the Brawl version is obviously a higher quality model.

Besides, TP was easily the best looking game of the last generation. It honestly looks like a 360 game. That is not a bad thing to be compared to.

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whatisurnameplz
01/22/12 9:25:00 AM
#47:


From: Takfloyd_mkII__ | #043
^Are you saying that combos are a good thing?

The concept of combos is innately anti-skill based. It means that if you've memorized a simple button combination, you can kick your opponent's ass without him having ANY possibility of stopping it regardless of skill level. That's stupid and uncompetitive.


Brawl was a huge improvement over Melee in almost every way; people only hate on it because they expect a Nintendo party game to be Street Fighter.

Tripping needs to go though, and the balance could use some work so all the characters are at least usable, though that will always be the case in every game with a ton of characters.


So you like the idea of how good you are being based off of what character you pick?

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SpeedYoshi
01/22/12 9:29:00 AM
#48:


lightning strikes arguments make my head hurt

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McMoogle
01/22/12 9:44:00 AM
#49:


Melee wasn't as good because I actually had to react to the opponent and what they were doing if I wanted a chance at winning.

Brawl fixed that by allowing me to pick Metaknight and mash the B button in the direction of the person I want to hit. And with the zero gravity mechanics I don't even need to aim my attack after they jump because how could I miss with them being stuck in the air for several seconds?

I'd love a new DOJO but I hope for the new game they make it better by creating it so I only have to press the B button to play and win. Having to use both the control stick AND the B button in tandem is still pretty complex.

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Lightning Strikes
01/22/12 9:45:00 AM
#50:


From: SpeedYoshi | #208
lightning strikes arguments make my head hurt


Gotta love when people say stuff like this without bothering to refute at all.

Stay classy bro.

EDIT: Here is a note to GMUN. You used one of the first posts in the topic to call Brawl terrible. You then proceeded to argue with people who disagreed. Now you're claiming to be surprised that people are arguing Melee vs. Brawl, sayiing that you didn't want that to happen

That.

Is.

Stupid.

Of course a Melee vs. Brawl argument was going to start! You started a Melee vs. Brawl argument! What else were you expecting to happen? Not only that, but it was entirely avoidable. You didn't need to call Brawl terrible to get your point about dojo hype being independent of game quality across. You didn't need to argue with the people who said that they liked Brawl either.

So, in conclusion: What were you thinking?

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