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Hbthebattle 11/28/21 1:26:40 AM #51: |
Bloodstained and Ori 2 are also really good
--- Congrats to azuarc for winning the GotD Guru! ... Copied to Clipboard!
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skullbone 11/28/21 3:32:14 AM #52: |
Super hot take: the Ori games are nothing special. The first one has god awful combat (which isn't improved a TON by the 2nd one) and the platforming focuses way too much on Ori's bash move. Also if you miss a jump or mess up on the platforming sections you just take a little bit of spike damage and you can just jump onto the next platform with no penalty 95% of the time.
Like I don't need every game to be impossible levels of challenge but it kinda takes the piss out when you can just damage boost through all of the spikes/lasers to get through a platforming section. The atmosphere and plot are good enough but I'd love to see why people put these games at the top of their lists. --- skull ... Copied to Clipboard!
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tcaz2 11/28/21 3:57:19 AM #53: |
skullbone posted...
I'd love to see why people put these games at the top of their lists.Because its better than the others duh ... Copied to Clipboard!
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MXCM 11/28/21 5:54:03 AM #54: |
Mega Man Zero / ZX Legacy Collection (play Mega Man ZX and Mega Man ZX Advent)
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UF8 11/28/21 6:17:39 AM #55: |
Rabi-Ribi
no really put the bullet hell bosses and anime portraits aside and i'm dead serious when i say it's the best metroidvania i've played. it also has better combat than most despite the boss handicap ... Copied to Clipboard!
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WazzupGenius00 11/28/21 8:06:26 AM #56: |
First thing you need to do in La-Mulana is buy the Hand Scanner, and then as soon as you have enough money buy and install the translation software. By default I believe the key to use Hand Scanner (or other items equipped to that slot later) is left Shift.
As for those insignia you wont be able to do anything with them for a while. Gotta find an item to be able to do that and then come back (it is a Metroidvania, after all!) Chests open when you solve whatever puzzle is linked to it, usually in the same room but not always. Theres an item you should find fairly early that will make a sound whenever you enter a room with an unsolved puzzle. Get used to not being able to solve a puzzle the first time you see it, youll probably find a hint tablet or item that will help you later. Also beware of just hitting walls and objects recklessly, if you havent discovered why yet you will soon. Hitting stuff is necessary at times, just dont do it unless youre pretty sure its the right thing to do. Save often! The C64 comparison is -almost- right but not quitethe original game was meant as homage to the MSX. The remake (what youre currently playing) doesnt go quite as hard in that direction but the influence is certainly still there. --- ... Copied to Clipboard!
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andylt 11/28/21 8:23:34 AM #57: |
azuarc posted...
Edit: Oh, I skipped the Yoku's suggestion. Whoops. Pinball-vania sounds so weird. I'd love to know more about it.It is weird, but it somehow works! The game is a metroidvania through and through with the map and ability progression etc, just with pinball being the way to move around. The traversal can get a little annoying later on if you're backtracking for all items, but in general I was super impressed with the game. It's incredibly charming! You're a dung beetle who arrives as the new postmaster of an island, plot stuff ensues but the game never loses its sense of lighthearted fun. https://www.youtube.com/watch?v=-myLEJwAydw Ori 2 is also good, a step up from the original in pretty much every respect. --- Slowly becoming a Final Fantasy aficionado. Currently playing: Final Fantasy XV ... Copied to Clipboard!
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VintageGin 11/28/21 8:29:38 AM #58: |
I was not very impressed with Yoku's Island Express, even though I wanted to like it. I just found the pinball elements more tedious than fun.
The Ori games are good, but I think a large part of what makes them good is the beautiful presentation. I don't think the gameplay is exceptional, but the art and storytelling make them very enjoyable. --- Ginhyun https://imgur.com/t7G7uoU ... Copied to Clipboard!
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neonreaper 11/28/21 8:38:45 AM #59: |
Wonder Labyrinth
--- Donny: Are they gonna hurt us, Walter? Walter: No, Donny. These men are cowards. ... Copied to Clipboard!
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masterplum 11/28/21 8:58:18 AM #60: |
... Copied to Clipboard!
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DeepsPraw 11/28/21 9:17:05 AM #61: |
I'll say it again, La Mulana 2 is better for beginners.
--- pepsi for tv-game ... Copied to Clipboard!
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th3l3fty 11/28/21 9:21:12 AM #62: |
anyone who thinks LM2 is better for beginners hasn't played it since they patched in the absurd knockback tbqh
--- thelefty for analysis crew 2008 imo -transience I have a third degree burn in flame-o-nomics -Sir Chris ... Copied to Clipboard!
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HeroDelTiempo17 11/28/21 9:40:25 AM #63: |
skullbone posted...
skullbone posted... Also if you miss a jump or mess up on the platforming sections you just take a little bit of spike damage and you can just jump onto the next platform with no penalty 95% of the time. well for one thing, this is actually cool and good --- I definitely did not forget to put the 2020 GOTD Guru winner, azuarc in my sig! ... Copied to Clipboard!
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TotallyNotMI 11/28/21 9:49:35 AM #64: |
VintageGin posted...
I was not very impressed with Yoku's Island Express, even though I wanted to like it. I just found the pinball elements more tedious than fun.Yeah this was my take. It was so charming and adorable. I loved the unique concept. But it got tedious and I dropped it. --- I'm not sure who this MI guy is but he sounds sexy. ... Copied to Clipboard!
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DeepsPraw 11/28/21 9:55:24 AM #65: |
I 100%'d Yoku's when it was a free game on Epic. probably wouldn't have paid money for it though
--- pepsi for tv-game ... Copied to Clipboard!
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Mac Arrowny 11/28/21 10:05:59 AM #66: |
skullbone posted...
Super hot take: the Ori games are nothing special. The first one has god awful combat (which isn't improved a TON by the 2nd one) and the platforming focuses way too much on Ori's bash move. Combat's not really the important part of most Metroidvanias to me. The movement abilities are what's really important, and movement feels amazing in Ori. There's a huge variety of movement abilities, too. I actually like the basic combat of Ori 1, since it means you just hold down the attack button while you focus on moving around. It turns battles into platforming exercises, which is great. And then Ori 2 throws even more movement abilities at you. As for Bash, I find it very fun. Ori 2 definitely doesn't focus too much on it, considering how many different movement abilities you get. --- All the stars in the sky are waiting for you. ... Copied to Clipboard!
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azuarc 11/28/21 10:49:25 AM #67: |
neonreaper posted...
Wonder Labyrinth Played it. I referred to it as "Deedlit" in the OP. Is Wonder Labyrinth what people call this game for short? Re-cord-of-Lo-doss-War-Deed-lit-in-Won-der-Lab-y-rinth is obviously a mouthful. As for Ori, I thought it was an incredibly charming game, and I understand why people love it, but it wasn't so amazing to me that playing Ori 2 was just an automatic, braindead obvious decision. I don't think I can properly articulate why, but I wasn't a huge fan of the combat, the way a lot of secrets were implemented, or especially the bash mechanic. I also got stonewalled in a couple escape sequences because I had to interact with something that I would have never imagined was part of the game itself, and died about 50 times in a row because there's no way to pause those to properly look at what you have to work with. Basically, it felt like a game that was designed to be easy and disarming, and then it would periodically punch you in the mouth. --- Only the exceptions can be exceptional. ... Copied to Clipboard!
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DJquackquack 11/28/21 11:36:57 AM #68: |
Hollow Knight. If you already beat it, then beat it again.
--- If you die in Canada, do you die in real life? ... Copied to Clipboard!
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HeroDelTiempo17 11/28/21 12:28:17 PM #69: |
I can't fathom not liking Bash, but if you don't then yeah I would say Ori 2 is not a must-play. Everything else you mention is improved but Bash is still crucial.
--- I definitely did not forget to put the 2020 GOTD Guru winner, azuarc in my sig! ... Copied to Clipboard!
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colliding 11/28/21 12:43:35 PM #70: |
skullbone posted...
Super hot take: the Ori games are nothing special. The first one has god awful combat (which isn't improved a TON by the 2nd one) and the platforming focuses way too much on Ori's bash move. Also if you miss a jump or mess up on the platforming sections you just take a little bit of spike damage and you can just jump onto the next platform with no penalty 95% of the time. I agree. I bought Ori 2 when it was on sale earlier this year and found it super boring. I forced myself through the first major area before I thought "I'd rather just play Hollow Knight" and quit. I don't think the atmosphere and plot are good either! So yeah, I'm with you. --- while you slept, the world changed ... Copied to Clipboard!
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andylt 11/28/21 12:55:09 PM #71: |
azuarc posted...
As for Ori, I thought it was an incredibly charming game, and I understand why people love it, but it wasn't so amazing to me that playing Ori 2 was just an automatic, braindead obvious decision. I don't think I can properly articulate why, but I wasn't a huge fan of the combat, the way a lot of secrets were implemented, or especially the bash mechanic. I also got stonewalled in a couple escape sequences because I had to interact with something that I would have never imagined was part of the game itself, and died about 50 times in a row because there's no way to pause those to properly look at what you have to work with. Basically, it felt like a game that was designed to be easy and disarming, and then it would periodically punch you in the mouth.I think you'd like Ori 2 more than the first given your list of problems here! They go out of their way to improve most of this stuff while keeping the charm of the original (better plot and more fluid movement too imo). I wouldn't call it super easy but the game is a clear upgrade over the original. --- Slowly becoming a Final Fantasy aficionado. Currently playing: Final Fantasy XV ... Copied to Clipboard!
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masterplum 11/28/21 1:14:42 PM #72: |
I also think ori 2 is not good.
I don't like metroidvanias where it feels the power upside are mundane and backtracking is only for health upgrades etc --- ... Copied to Clipboard!
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Mac Arrowny 11/28/21 1:42:03 PM #73: |
masterplum posted...
Which ones don't do this? Ori 2 has more dramatic powers than Hollow Knight, and backtracking is mostly for vanilla upgrades like Health and Secondary Weapon Ammo in all of them, like in Super Metroid or Metroid Dread or whatever. I guess there's stuff like the Castlevania games and Bloodstained where you backtrack to farm weapons/souls for magic powers? Is that really that much better? I guess if you're in it for the RPG elements. --- All the stars in the sky are waiting for you. ... Copied to Clipboard!
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Kenri 11/28/21 1:46:51 PM #74: |
I haven't played Ori 2 yet but I basically agree that the first wasn't much to write home about. I thought the movement felt sloppy and the combat was pretty bad.
I'll get around to the second at some point, based on what I've heard I think I'll like it at least somewhat more. --- Congrats to BKSheikah, who knows more about years than anyone else. ... Copied to Clipboard!
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masterplum 11/28/21 2:55:20 PM #75: |
Mac Arrowny posted...
Which ones don't do this? Ori 2 has more dramatic powers than Hollow Knight, and backtracking is mostly for vanilla upgrades like Health and Secondary Weapon Ammo in all of them, like in Super Metroid or Metroid Dread or whatever. I guess there's stuff like the Castlevania games and Bloodstained where you backtrack to farm weapons/souls for magic powers? Is that really that much better? I guess if you're in it for the RPG elements. Castlevania type games where there are hidden weapons and areas are a good example. Astalon Tears of the earth was great in that regard (Though I prefer metroid style maps to castlevania ones) Ori (and Dread if we are being honest) didn't have that and it was disappointing --- ... Copied to Clipboard!
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andylt 11/28/21 3:00:40 PM #76: |
Oh Axiom Verge hasn't been mentioned yet, that's a good one. Dozens of hidden weapons in that one! A few very obtuse (optional) puzzles though and the visual design isn't for everybody.
--- Slowly becoming a Final Fantasy aficionado. Currently playing: Final Fantasy XV ... Copied to Clipboard!
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tcaz2 11/28/21 3:14:43 PM #77: |
I played Hollow Knight and while it was okay I don't think it was very special.
Movement in that game is mostly terrible with only pogoing being any fun and its not used enough. Combat doesn't have enough options in it, and while most of the bosses patterns are pretty fun once you get to the end of the base game and get into the DLC bosses it becomes so hard it isn't fun. Also the story sucked massively. Honestly not even as good as Ori 1 and Ori 2 blows it out of the water. ... Copied to Clipboard!
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HeroDelTiempo17 11/28/21 3:23:15 PM #78: |
tcaz2 posted...
Movement in that game is mostly terrible with only pogoing being any fun and its not used enough. Combat doesn't have enough options in it, and while most of the bosses patterns are pretty fun once you get to the end of the base game and get into the DLC bosses it becomes so hard it isn't fun. Also the story sucked massively. This is all very wrong but it does illustrate a "problem" with Hollow Knight in that this stuff isn't apparent until you spend way too much time with the game and sink into the depth it offers with randomizers and speedruns and such. Movement in particular feels like it sucks at first but the more time you spend with it past the first playthrough the more solid you realize it is. Obviously it can't hold a candle to Ori's movement, which is nearly perfect, but HK is nicer to control than most actual Metroids and Castlevanias, tbh. Ori 2 and Hollow Knight are my actual top 2 metroidvanias but for very different reasons. So the division ITT is very funny to me. --- I definitely did not forget to put the 2020 GOTD Guru winner, azuarc in my sig! ... Copied to Clipboard!
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Kenri 11/28/21 3:57:46 PM #79: |
I thought movement felt great in HK -- probably that game's biggest strength for me. Part of the reason I was so okay with the high difficulty is because (unlike something like Dark Souls) I was never fighting the game's controls. Everything felt super precise and doable.
--- Congrats to BKSheikah, who knows more about years than anyone else. ... Copied to Clipboard!
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azuarc 11/28/21 4:40:41 PM #80: |
If you think movement is bad in Hollow Knight, go play a game that doesn't have it. Earlier this year I went from HK to Ender Lilies, and although I otherwise loved that game, it felt like I was perpetually getting animation locked because the movements are a bit slower and uninterruptible.
I didn't think Ori's movement was anything all that special, tbh. There's a spot at the beginning of the game where you have to push a rock into position so you can use it to jump further up to proceed, and I swear it took me 10 minutes to make it up. I left and came back several times because I was left believing I had to do something else first. And don't get me started on how much precision the devs apparently expect you to have with bash. Better send that projectile away from you within this 6 degree window or it won't trigger the switch! --- Only the exceptions can be exceptional. ... Copied to Clipboard!
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Toxtricity 11/28/21 6:51:46 PM #81: |
MXCM posted...
Mega Man Zero / ZX Legacy Collection (play Mega Man ZX and Mega Man ZX Advent) ftr azu i was referring to this (which is on steam, not handheld) when i suggested megaman zx myself too. (only clarifying because i noticed you excluded it from your list of considerations: assuming the reason you excluded it was because it's originally a ds game. and now with this post there's two people suggesting it!) --- time ... Copied to Clipboard!
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azuarc 11/28/21 6:59:41 PM #82: |
Yeah, I have no familiarity with Mega Man spin-offs and googled it. Said DS. Left it at that.
--- Only the exceptions can be exceptional. ... Copied to Clipboard!
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azuarc 12/04/21 4:25:07 PM #83: |
Astalon beated. Could have 100%'ed, but the game is basically finish and then go running around everywhere for new skills after that, so there's multiple layers of researching the full map and I decided nah. Game was good, though, even if the main game progression is pretty linear.
--- Only the exceptions can be exceptional. ... Copied to Clipboard!
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Mac Arrowny 12/04/21 11:06:21 PM #84: |
How does it compare to other ones you played recently?
--- All the stars in the sky are waiting for you. ... Copied to Clipboard!
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azuarc 12/05/21 1:37:45 AM #85: |
Maybe I should have been doing playthrough commentary. I guess I can do my best to recant my Ori experience today. This was after 2 hours, earlier today, so hopefully I remember the key details.
--- Only the exceptions can be exceptional. ... Copied to Clipboard!
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pjbasis 12/05/21 2:10:15 PM #86: |
Mac Arrowny posted...
like in Super Metroid or Metroid Dread or whatever. You have to return to earlier areas in Super Metroid for meaningful upgrades. Or something like Hollow Knight where you can find entire areas or bosses off the beaten path. --- ... Copied to Clipboard!
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azuarc 12/06/21 8:59:47 PM #87: |
Played more Ori.
--- Only the exceptions can be exceptional. ... Copied to Clipboard!
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skullbone 12/06/21 9:45:23 PM #88: |
My total playtime was 8 hours after beating the game but I don't think I did a ton of exploring.
--- skull ... Copied to Clipboard!
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azuarc 12/07/21 1:20:59 AM #89: |
I could see that as a completion time for Ori 1...
--- Only the exceptions can be exceptional. ... Copied to Clipboard!
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azuarc 12/07/21 11:09:06 AM #90: |
Hit a wall with Ori. I have four places I need to go. One is blocked by a bear. Two are blocked by glowing pink pillars without anything in sight I can lead to them to blow them up. And one is in this horrible area with total darkness and I can't see anywhere to go and if I try to move away from the safety of my patch of light I pretty much instantly die. That last area is super ridiculously stressful, so fuck you Moon Studios.
As for the other three, I don't know. One of them has a "missile launcher" nearby, but the missile detonates before I can navigate it through the sand. The other...well, if I could get air bubbles to blow it up, I'd be in business. I assume I have to do some questing for the bear. Anyway, I'm probably gonna resort to looking at a guide. >< --- Only the exceptions can be exceptional. ... Copied to Clipboard!
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TotallyNotMI 12/07/21 11:47:33 AM #91: |
I had to look at a guide for Ori 2. I think it was the same place you were now and being completely baffled where I was supposed to go.
--- I'm not sure who this MI guy is but he sounds sexy. ... Copied to Clipboard!
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colliding 12/08/21 9:16:08 PM #92: |
I'm bumping this thread to report that I finished Metroid Dread. 10 hours 11 minutes 70% items.
Overall it was good! It was surprisingly on rails and the EMMI sections sucked, but it was better than I thought it was going to be. I found the actual writing to be pretty bad though. Seemed kind of cheesy. --- while you slept, the world changed ... Copied to Clipboard!
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Comedy101 12/08/21 11:36:20 PM #93: |
Super Metroid/Link to the Past combo randomizer rom hack
By far the coolest thing I have ever found. Just google it and all you need is the URL and a ROM of each game. ... Copied to Clipboard!
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Mac Arrowny 12/09/21 12:03:30 AM #94: |
The story in Dread is cheesy in the best way. Every cutscene was better than the last.
--- All the stars in the sky are waiting for you. ... Copied to Clipboard!
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azuarc 12/09/21 1:37:50 AM #95: |
Comedy101 posted...
Super Metroid/Link to the Past combo randomizer rom hack I play LTTP regularly. Haven't touched SMZ3 because my knowledge of Super Metroid is lacking. Definitely a bizarre concept, though. Update on Ori: Finally went back, knowing that if I didn't today, I'd probably just drop it. Cleared one of the four areas after figuring out how to get into it, and also realized I had the means to move the bear now. I'm exploring that area now. Dunno what I'll do when it's just Mouldwood Depths that remains. Playtime: ~9 hrs Completion: 53% (dunno what % I'll actually finish the game at, though) --- Only the exceptions can be exceptional. ... Copied to Clipboard!
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azuarc 12/09/21 11:57:52 PM #96: |
Ori update: Found way through all the barriers I was stuck with. Mountain area cleared. Water area was already cleared. Desert area, I got to the end and found out I can't proceed until I have "all four wisps," which is strange because there's a wisp there, but fine, if the game wants to force me to end the game in that area, so be it. I guess I have no choice but to go into Mouldwood Depths now.
Fully explored the rest of the map, near as I can tell. I'm sure I'm missing a few things, and there's at least two places I don't know how to reach, but I've been mostly happy with this latest play session. I'm just not happy I have to now go into the darkness area again. --- Only the exceptions can be exceptional. ... Copied to Clipboard!
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skullbone 12/12/21 11:12:22 PM #97: |
Popping in to say that Blasphemous is $5 on Steam right now. They just released a free update called "Wounds of Eventide" that adds more stuff and finishes the story. This game has a lot of hidden quests, a few alternate endings, and stuff that is a little more obtuse to find compared to most other games in the genre. The combat and platforming are good, not great, but it's definitely worth a playthrough at $5. --- skull ... Copied to Clipboard!
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azuarc 12/13/21 11:05:25 AM #98: |
I started it over the weekend. (I think I've conceded on Ori since all I have left is the darkness area and I have zero interest in doing it.) Blasphemous is...interesting. Feels like I'm playing one of those really old, stiff, arcade-style NES games where all the movements are very deliberate and you have to predict what's happening before you do it. The setting is extremely developed, with basically everything buying into iconography around the Spanish Inquisition. What I like is that there are a ton of different paths to explore right out of the gate. Unfortunately, there's also corpse runs. The downside of not doing them is minor, and you can eliminate it without the run by paying certain NPCs, but unlike a game with runback mechanics like Hollow Knight, because of the slower animations, I feel like I'm punished more heavily in Blasphemous. (Which is ironic because the penalty is lighter than HK.) Anyway, I'm not really clear how the upgrade system works yet. I've beaten one boss and didn't really get anything for it besides 1/3 of a quest done. It did let me reach a new area where I bought a key to somewhere back at the beginning, and I got one "tech" from that, but this is definitely one of those games that gives you tools and doesn't club you over the head with how to use them. I usually prefer being clubbed, but the way they handle the item descriptions and all the lore around the game is quite fascinating. I'm also only 2 hours in, so it's way too premature to judge the game off anything I say here. These are just first impressions. --- Only the exceptions can be exceptional. ... Copied to Clipboard!
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skullbone 12/13/21 11:25:37 AM #99: |
I remember dying a lot in the beginning and then there's a certain point where I just stopped dying. I don't remember if it was a specific ability or what happened but the difficulty completely falls off eventually. --- skull ... Copied to Clipboard!
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Xtlm 12/13/21 12:18:17 PM #100: |
Castle in the Darkness. It's hard and also older now. But dang did I ever enjoy that game. --- I'd Rather Be A Savage Little Elephant, than be a big Bald Bull "I claim one line in your sig" = TheKnightOfNee ... Copied to Clipboard!
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