I could see people who liked Brawl over Melee liking this
I can't see how Melee purists like this at all (and a lot of the posters in this topic seem to be that)
I'm not following your logic. People who liked Brawl probably liked its gameplay and the massive amounts of characters added, including the 3rd party ones. Why would the melee purists who want better, more balanced gameplay than what Brawl provided not like this?
"I can see how people who preferred Brawl would dislike this, can't see how melee purists dislike it"
Cause like isn't Brawl's "laughable gameplay" the reason people stuck with Melee? Makes no sense for people who swear by Melee to call this a bad thing.
-- No problem! This is a cute and pop genocide of love!
Yeah, I moved on and I still think this is probably for the best at this point. I'm not oblivious to Brawl's problems, it's just that the good (from a lawlcasual perspective) far outweighed the bad for my group of friends and I.
-- K | H | A | Q | Q | A | H | K "we're about 50 years behind the rest of western society." -icon on B8
....you can't see how people who prefer the game with a smaller cast and better gameplay would prefer a game that.... has a smaller cast and better gameplay as its focus?
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"Maybe it's a tentacle, molesting the planet itself. - Aschen Brodel.
From: Lopen | #050 I could see people who liked Brawl over Melee liking this
I can't see how Melee purists like this at all (and a lot of the posters in this topic seem to be that) The words of Ulti, the board's biggest Brawl hater:
From: UltimaterializerX | #043 I made the right choice to not get a Wii U, it seems. The next Smash being good was the one hope I had.
edit:
From: UltimaterializerX | #051 You can have a lot of characters and really good balance, you know. Melee did this. SSF4 kiiiiiiinda does this.
Or, you can just be like me and not care one bit about balance and just root for a big roster. Maybe I should have said gameplay instead of balance. I think there's a greater chance of the gameplay being better without a huge roster.
While I'm at it, before Sakurai said this, how big did you guys expect the roster to be? I'd say in the mid 50s, with the early 60s being the highest.
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The Hunger Games>Mockingjay>Catching Fire Majora's Mask won GotD. Deal with it.
AE had a lot of problems past the twins. I honestly liked the twins, but it was an incomplete game meant to suck DLC money from people. Screw Capcom.
AE2012 is more balanced anyways, since the only characters that are bad according to higher players there are Dan(still), Troll Hawk, and Hakan(still) apparently.
anyways, Quantity =/= Quality.
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Oh SuperNiceDog's doing it again dude. SuperNiceDog, you ain't no pimp dude
Don't give them enough credit to actually refine the gameplay and balance enough to make the trade-off worth it. Would rather have a diverse cast and just hope they strike gold again. *shrug*
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"The courtroom is the garden of holy judgment. Those with lechery in their hearts should leave this sanctuary at once!" ~Franziska von Karma
I like this approach and I'm actually surprised by Sakurai saying this. Quality over quantity should be the standard approach and it's not like Brawl had a small cast. I didn't really care for any of the new characters in Brawl anyway, which is one of the reasons stuff like Project M doesn't interest me too much. Brawl could even stand to lose a few characters imo.
Also, balance is nice but depth is more important! If there's a lot you can do and learn about one character, you won't be able to get "bored" with the cast, which seems to be the main complaint these days...
Wow, I'm surprised people are so angry over this. Brawl's roster is already huge, and he didn't say there would be no new characters. The roster is going to change. There's going to be new characters. But there aren't that many new characters to add anyway, Nintendo would have to reach pretty deep into their catalog to add as many new characters as they did, and that isn't a good idea. The roster will get stupidly bloated.
Besides, everyone hated Brawl and nobody wants anything to change from Melee. You guys shouldn't care. I care, because I thought Brawl was fun, and I think this is the right way to go.
Nintendo nerds before this game: "Wow Nintendo sucks so much, I want 100 characters minimum in my SSB4, who cares about gameplay?" Nintendo nerds after this game: "Wow SSB4 sucks so much, why couldn't they have focused on making good gameplay like Melee?"
-- _foolmo_ 'To be foolmo'd is to be better opinion'd.' - Blairville
Proof right here that Nintendo shouldn't listen to its haters, because they're just grognards. Apparently, the people who liked the balance of Melee and that most every character could do some damage are unhappy about not having an MvC2-sized roster, with an equally large number of worthless characters!
Seriously, laughing my ass off here. How can you guys be so damn hypocritical? Stick to your guns, dammit. Don't embarrass yourselves so thoroughly.
Again, they didn't even say they're not going to add new characters. They're just not going to add as many as they did in Melee and Brawl. They're not going to add like 20 new characters. I can't even name 20 new Nintendo-related characters that I'd like to see, and I know Mega Man doesn't even have a chance so that's one fewer yet.
I'm calling BS. They'll add more characters because if they don't, the fans will get all butthurt and pull a ME3.
He didn't say 'no new characters' though. He said 'no major roster expansions', AKA don't expect it to double. It's more likely that we'll get several clones replaced or made more unique than just stuffing in more new dudes with reckless abandon.
PS: Speaking of which, question for the people who aren't being mad hypocritical ITT: if you had to chuck out clones, which ones would you take away and why? Would you drastically change any clones that still made the cut? Offhand, the only ones I'd keep would be Falco, Ganondorf, and Ike (if he counts as a Marth clone, even). No reason to keep any of the others I don't think.
if you had to chuck out clones, which ones would you take away and why? Would you drastically change any clones that still made the cut? Offhand, the only ones I'd keep would be Falco, Ganondorf, and Ike (if he counts as a Marth clone, even). No reason to keep any of the others I don't think.
Ditch Falco Ganon can either have a new moveset, or at least be a clone of Link+Zelda. Link sword moves and Zelda's magic. Cloned moves but unique moveset. Ness needs a moveset based on the attacks he learns in the game. TLink can use anything from the toon games. WW/portables/whatever. I'd rather have LttP Sprite Link instead :/
Ditch Falco? Huh, weird. I feel like he's too entrenched within the community to chuck - he certainly needs tweaks and some more diversification from Fox, but he's like the Ken to Fox's Ryu and thus indispensable.
PS: Speaking of which, question for the people who aren't being mad hypocritical ITT: if you had to chuck out clones, which ones would you take away and why? Would you drastically change any clones that still made the cut? Offhand, the only ones I'd keep would be Falco, Ganondorf, and Ike (if he counts as a Marth clone, even). No reason to keep any of the others I don't think.
Ike isn't a Marth clone, but he'll probably be cut in favor of Krom or whoever the latest Fire Emblem character is.
Ganondorf serious deserves to be more than a Falcon clone.
Falcon being a clone is fair. Hell, I'd be happy with Wolf staying in as well but at least ditch the damn Landmaster. That doesn't even make sense.
Toon Link is fair as well since he represents half of the direction the Zelda franchise has taken now.
Lucas deserves to be in as well. He's the star of the most current Mother game and in any case, he's different enough from Ness. Other than sharing specials, their movesets are entirely different.
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"One of these days, I'm gonna find a loophole my friend." - Man in Black
Typical SSB nerd: "Wow this is terrible news, SSB is all about having a large roster of characters and lots of variety" *only plays Fox on 4-stock final destination matches*
-- _foolmo_ 'To be foolmo'd is to be better opinion'd.' - Blairville
Yeah, I'd ditch Wolf but I'd keep Falco since he's kind of a legacy character at this point. I'm sure that if they tried hard enough they could give him some different moves from Fox (or keep the moves he has but give Fox different moves). And seriously give him some kind of Arwing-based final smash instead of a Landmaster, that was the laziest thing, completely out of character.
Get rid of Wolf though. He's really unnecessary. He's cool, but he's adding absolutely nothing to the game.
I'd keep Toon Link and give him some WW-based moves or something. There's a lot they could do there, they just didn't really try very hard.
Actually, looking at the roster, the only characters that I don't think should return are Wolf and Lucario. I don't know who else I would keep out. I could probably live without ROB. I don't really care about Lucas either, but I know a lot of people do.
the problem with falco+fox right now is that they nerfed all of the differences between the two of them. In melee they played vastly different despite having the same animations
Speaking of Toon Link, can we all agree on this list of Top Priorities?
Top Priority 1: Make Captain Falcon not suck.
Top Priority 2: Finally give both Links (or the one Link if that's how it rolls) a decent air game.
Seriously, it's the saddest thing that Link's always had the tools to dominate, if only he could recover in the air at all. He needs better mobility ASAP.
EDIT: And yeah, clone movesets are A-OK as long as there are enough tweaks to set characters apart. Again, look at Ryu and Ken - their movesets only differ in one or two moves and then on how they execute the remaining ones, and yet they don't really play very similarly at all. One can be wildly more powerful than the other depending on the SF game you're talking about (see: Third Strike, Alpha 2, etc.).
You know, as far as the character roster goes, the thing I'm actually most excited for is how they're going to update Pit. Kid Icarus Uprising gives them a TON of material to work with. I don't think they'll include any new characters from it, but if Pit doesn't get a significant update I'll be disappointed.
I don't think of "clone" movesets as too big a "problem" as long as they have different properties and the characters play in different styles.
It's lazy and a waste of a character spot imo. Ganon being a clone of Falcon makes no sense at all when he could have his own set. Falco is essentially the same as Fox and could be replaced with Krystal. Ness/Lucas learn different special moves I think so there's no reason for them to be the same either. TLink could have moves based solely on WW and be different from normal Link. etcetc