Last Topic: 9:00:09pm, 10/09/2025
Last Post: 4:22:39pm, 10/24/2025
Addendum to the above: I also think pity breakers should be universal, like an item you buy and your next kill gives you all the loot it could drop. I also think 'Looter X' games do not necessarily need breakers, Diablolikes would be less fun with a guaranteed loot grind. The methods Last Epoch, the goat of diablolikes, uses, are the right implementation for that genre. But anything where the grind is a side dish and not the point needs ways to force drops.
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Shine on, you crazy diamond.