Board 8 > Anagram plays Zero Escape: Zero Time Dilemma (spoilers)

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Anagram
01/11/21 10:14:11 PM
#1:


Spoilers for all games in the series, obviously.

I said I'd do this after my waifu topic was done, but I guess I lied, I'll just do them concurrently. Try and stop me.

In my last topic, which sort of became a playthrough topic by accident, I discovered that ZE is definitely the weak link in the AA-Danganronpa-ZE triangle, but is still weird and sort of interesting in its own right, even if it relies heavily on plot twists that are sort of nonsensical or are clearly just there for the sake of having a plot twist ("you're on the moooooon"). I also couldn't decide if I hated or loved the ending of the second game, which blew my mind with how much of an ending it wasn't. I also enjoyed how the first game was more of a small-scale story, whereas I didn't so much like the second game being this epic thing about saving the world.

So, the general structure of me doing one of these playthrough topics is me trying to guess all of the plot twists in advance, guessing 20-30% of them right, looking like a doofus when the rest of them are completely wrong, and laughing at weird or silly logic when things happen that don't really make sense.

Just from the title of the game alone, I notice it's not part of the Nonary Games pack. Does that mean we're going in without a convoluted game themed around the number 9? I doubt it, if only because the protagonist is wearing a shirt with an 18 on it. Will this game actually wrap up the plotline of Radical-6, time travel, and Akane from the first two games? We'll see. Based on the Steam banner, I see our team of nine characters: Obvious Protagonist, Luke Skywalker, Robot, Redhead, Sexy Girl, Male Model, Scruffy Hair Man, Downcast Girl, and Glasses Girl. Is Glasses Girl Phi? She looks sort of like Phi. I can't help but notice how they're all young, while the previous games had old people. Anyway, one of them is clearly behind everything, so I'm guessing it's Redhead or Downcast Girl.

Alright, let's actually load up the game now.

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LapisLazuli
01/11/21 10:41:15 PM
#2:


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Anagram
01/11/21 11:05:41 PM
#3:


  • This is the cheapest cutscene I've ever seen. This is sub-indie game tier, and it's the opening cutscene.
  • Turns out Robot is a kid in a mask, but he looked like a robot in the Steam banner.
  • Someone in a Plague Doctor mask but who's dressed like Akane from the second game shows up.
  • Downcast Girl is called Akane, dun dun dun.
  • Carlos guesses red and gets the coin flip right, and Redhead asks if he's a clairvoyant. I suspect everyone may be really stupid. Plague Doctor needs to put us to sleep, and we all just collapse off-screen while a sound effect plays of something dropping. Could we not get some gas shooting out of the walls or something? That can't be THAT expensive to animate.
  • Oh my god, these cutscenes, people are just standing perfectly still, this is like a joke.
  • Hahahaha, I knew the game was going to end here as a path, that's hilarious.
  • Huh, the save screen only has room for seven endings instead of nine, and they don't appear to be character-named.
  • Oh god, there are three teams: C/red/Carlos, Q/green/kid, and D/blue/Redhead. Well, of these, Redhead is clearly the worst drawn character, so I go with D team. Like, tell me that she's not the most off-model character in this game, she looks nothing like anyone else.
  • Go back in time, choose blue on the coinflip. Luke Skywalker and 18 Guy are super upset at Carlos for guessing wrong, like this is even a remotely reasonable thing to be angry about. Luke Skywalker sure seems to think the kid is responsible for everything because he has a mask on.
  • Plague Doctor tells us that he's the second Zero, and Scruffy Hair Guy is called Junpei. That's Junpei? He really doesn't look like him, but then again, neither does Akane. The only person who looks like themselves is Phi. Junpei screams "Wait, what?!" with no change of expression on his face at all.
  • Plague Doctor says we need six passwords, and get one per person who dies. So, guessing we'll get the passwords on various paths, then time travel to remember that information.
  • The real question is if Kid is Quark. I don't think he could be, because the year given is 2028, but that could easily be a lie, or the first section of the game could have been in 2028, then we all wake up in 2077 after being knocked out, and Kid is replaced by Quark, and it'll be a big plot reveal.
  • Oh, jeez, 18 Guy is Sigma? I love how Phi says to check the underside of a box, so Sigma checks while the camera zooms to the ceiling so they don't have to animate a guy picking up a box.
  • Phi says there are two reasons why Zero would prerecord a message: either he's one of us or he's already dead. Phi, I can think of more reasons than just those.
  • Man, Redhead is sure taking Sigma's claim to be from the future well. This is like in Phoenix Wright when Phoenix tells Athena that he owns a psychic lie detection stone and she's just like 'cool.'
  • A dog shows up, and everyone is like 'oh cool, it's Gab, the dog we all knew about.' You need to establish the existence of a dog before this, game.
  • Game, seriously, if you're going to have characters being knocked unconscious as a frequent, recurrent thing that happens a lot, you really need to make an "everyone falls down" animation and stop just cutting to the ceiling, this is really embarrassing.

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LeonhartFour
01/11/21 11:10:50 PM
#4:


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LapisLazuli
01/11/21 11:14:37 PM
#5:


D Team best team.

Just like the last time we had this topic, I am still dissappinted that I can't find a short 2 second sound clips of "Carloooooos!" from Magic School Bus to have handy for this playthrough.

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LapisLazuli
01/11/21 11:15:22 PM
#6:


But yes as you have noticed this game as made by running two pennies together.

Promo art is fantastic, though.

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SSBM_Guy
01/11/21 11:40:26 PM
#7:


I'm ready for Anagram snark at ZTD.

D team is indeed best team

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Anagram
01/11/21 11:49:08 PM
#8:


  • I go back and vote for C-team, and Sigma and Phi are like "Diana, why'd you vote for C-team," and when she says she doesn't know, Sigma is like "what are you talking about?" Sigma, you're one of the four people in the universe who would know exactly what she's talking about. Also, I like how they didn't even animate Diana turning around, she just responds without looking at him.
  • So I finished an entire fragment, and there were no puzzles. Game, I demand convoluted puzzles.
  • Go and do C-team. Ah, the famous Mars conditions replication tests that involve suits of armor in the rec rooms. Imagine shipping a suit of armor to Mars for the ambience. I like how Junpei is like "Akane, use the morphogenetic field" in front of Carlos, and when Carlos is like "what are you talking about?", and then he just shrugs. What is Carlos thinking right now?
  • "Akane and Junpei, you're Japanese, right?" No, they're Italian.
  • "They said they'd give us 500000 if we joined up." Are you talking about the budget of the game?
  • "Let's cut off Junpei's arm!" You know, that is an actual option with these bracelets, I'm surprised no one's ever tried it before.
  • Oh my God, they animated a dog climbing into a vent, I'm actually shocked.
  • It is literally impossible to tell what Carlos' reaction to Junpei's jokes is because his face is so not animated.
  • Finally, I do Q-team. Sexy Girl is named Mira,
  • Kid reveals he has amnesia... maybe.
  • Mira mentions there's a serial killer in the news who might be behind everything. His name... is Genocide Jack. Or Heart Ripper, one of the two.
  • Mira and Luke Skywalker, whose name is apparently Eric, tell Kid about how they were testing to see if you can survive on Mars, and how there was a dog, but no kid. Okay? I still think we're short information about this dog.
  • Kid picks up the box, but I remember Sigma and Phi saying their box was too heavy to lift.
  • Eric, Kid clearly could not fit in that vent even without the helmet.
  • Decent chance that Eric is the mastermind because he's just so stupid.
  • I notice the ceiling windows here are blue, but the ones in the other room were yellow. Dun dun dun?
  • I go back and do both votes. I enjoy C-Team's heads exploding.
  • Oh no, way too many options just opened up, now I don't know what to go with.

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LeonhartFour
01/11/21 11:53:10 PM
#9:


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tyder21
01/12/21 12:17:03 AM
#10:


D team easily the best

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Anagram
01/12/21 12:22:53 AM
#11:


  • I do one of D-Team's fragments, named First Come, First Saved, choosing it solely because it looks like the shortest one. Is this in the timeline where C-Team's heads exploded? No clue!
  • Oh wait, Phi and Sigma argue about what Diana voted for, and Diana is like "lol I don't remember."
  • "Even if I explained, it's highly likely you wouldn't understand. The things Sigma and I have been through are complicated and mysterious." Is it possible to be a time travel hipster? Phi has the glasses for it.
  • Okay, Jesus Christ, game, you cannot have Phi explain what happened in the previous game to new players at this completely random point.
  • "Press the button to shoot acid at the other teams." Sigma, I appreciate that you want to save Phi and Diana by pressing the button, but you're twice their size. You don't have explain anything, you can just push Diana aside when she tells you not to.
  • Do both paths, and Diana is like "I don't know why I pushed the button lol." Phi's like "lol jumps" and Sigma's like "impossible even though that's easily possible and I've personally experienced it before."
  • Okay, look, I have completely lost track of how the flowchart and fragment systems work in this game. Now I can only choose one option off of Team D. And it consists of the other teams screaming as acid kills them, then Phi philosophizing about two minds in a brain.
  • As we try to leave the facility, Diana's body freaks out and she refuses to go. Or was it a freakout, or her being possessed? It's legitimately hard to tell because of the bad animation in this game.
  • Zero is like "lol multiple personalities, here's a bad ending achievement."

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LordoftheMorons
01/12/21 12:44:52 AM
#12:


tag

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Anagram
01/12/21 1:09:22 AM
#13:


  • Choose a fragment in the medical room, oh my god, an actual puzzle room. I was beginning to think this was legitimately just a VN.
  • I cannot believe you can't look around with ASDW.
  • Lining up a wineglass and pitcher full of water against a sky backdrop produces a green tetris piece in the background to be photographed? Game, you're usually better than this.
  • This is the most intense "do you press the button" sequence of all time.
  • Sigma describes three times he should have died as a kid and shifted to another dimension to escape, and, like, dude, I went through my entire childhood without dying once.
  • "All teams should've survived without dying." Sigma went to the "people die when they are killed" school of describing things.
  • Jesus Christ, you guys are super casual about Phi disappearing.
  • Suddenly, a cloaked figure appears and stabs Sigma while Diana escapes. Sigma dies while talking about Diana being Luna, and sad music plays. The sadness of the scene is damaged slightly by how difficult it is to understand what's happening, though.
  • Diana accuses Phi of being the murderer based on pretty much zero evidence. Then she runs away, and Phi shows up stabbed in the back, and helpfully explains that "it was the killer."
  • Diana puts the X-passes into the computer, but someone stabs her. It's clearly a girl, so Mira, Akane, or Phi faking having been dead, or maybe it's old Akane, or who knows.
  • I swear to God, if the dog is the mastermind.
  • Go back and press the button, everything immediately explodes. Well, that was refreshingly abrupt.

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TsunamiXXVIII
01/12/21 1:32:59 AM
#14:


Yeah, the puzzle with the piano keys is one of the tougher ones in this game. Glad you got it out of the way early.

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Paratroopa1
01/12/21 1:36:57 AM
#15:


Not recognizing Junpei or Akane I get because they kinda look weird, but I feel like you should have recognized young Sigma, he looks exactly like he should

He's the one on the ABSOLUTELY FANTASTIC cover art by the way

https://www.siliconera.com/wp-content/uploads/2016/03/ZTDKeyArt.jpgUpdated_thumb.jpg
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Anagram
01/12/21 1:50:11 AM
#16:


Someone post this amazing cover art, since I only have the steam version.

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LapisLazuli
01/12/21 1:53:32 AM
#17:


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Zyxyz0
01/12/21 3:51:00 AM
#18:


https://www.youtube.com/watch?v=ImbN08ep5AY

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KamikazePotato
01/12/21 4:06:46 AM
#19:


tag

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KamikazePotato
01/12/21 4:11:49 AM
#20:


I never minded the low budget. I like the art style of the character designs (which I also like) and it's not exactly a series I played for its amazing cinematic vision - VLR honestly felt worse than ZTD in this respect

Although it's funny that I'm pretty sure they based a major recurring plot point around a budget limitation

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MysteriousStan
01/12/21 12:16:31 PM
#21:


Yeah I didn't even notice the low budget while playing lol. Just kind of assumed it was them going with a different style again like they did with VLR.
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Anagram
01/12/21 2:02:38 PM
#22:


LapisLazuli posted...
Oh, no bad.

KamikazePotato posted...
I never minded the low budget. I like the art style of the character designs (which I also like) and it's not exactly a series I played for its amazing cinematic vision - VLR honestly felt worse than ZTD in this respect

Although it's funny that I'm pretty sure they based a major recurring plot point around a budget limitation
I'm just joking around, I don't really care about the budget.

MysteriousStan posted...
Yeah I didn't even notice the low budget while playing lol. Just kind of assumed it was them going with a different style again like they did with VLR.
Oh man, it seemed obvious to me from the second I hit start.

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SSBM_Guy
01/12/21 2:12:54 PM
#23:


Yeah, the low budget is very noticeable, especially on higher resolutions.

I don't mind. Not only is it a VN, it's a kickstarted VN.

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Anagram
01/12/21 6:02:25 PM
#24:


  • Load up a fragment named Outbreak, D-Team's looking at some robots on the wall. Good thing the Mars mission base has a robot manufacturing room. Wow, an I Drink Your Milkshake reference. In 2016? Even then, that was dated. This robot room is the lamest of the two puzzle rooms so far.
  • Sigma's like "I lived together with a woman named D in the future, who do you think it could be, Diana? Anyway, she died, so I made a robot in her image named Luna. On an unrelated note, Diana is the Roman goddess of the moon, which is named Luna. Maybe that comes across as subtler to a Japanese audience, I don't know. 11037."
  • Phi, why do you think using a bomb you know nothing about is a good idea? Last game, you were like "Dude, those antimatter bombs are the strongest thing ever, we should be careful," you know **** all about this bomb here.
  • I don't remember Phi being this sassy in the last game.
  • I refuse to believe that a hazmat suit Diana can fit into could also fit Sigma.
  • Uh-oh, a lock. First one of the game!
  • Jeez, Diana, you'd have been in time to stop the bomb if you just hadn't wasted time asking Phi to get out of there.
  • Next fragment: Transporter. Phi's gone, and it's after midnight.
  • You know, this amnesia drug concept is acceptable when the game is set in 2077, but in 2028, I don't know. I guess I forgave it in Danganronpa, though.
  • "In 1888, German researchers found an alien transporter device in Antarctica," what am I listening to right now? At least the Titanic actually did have have sister ships. This had better be expanded upon with like aliens being a part of the game or something instead of just being a cheap plot device to avoid explaining how it was built.
  • The announcement says everyone's dead except us and Akane, Sigma's like "okay fine, I'll use the transporter to transfer us to a reality where Phi exists."
  • Man, Diana's logic for destroying the transporter in the "don't use it" route makes no sense. It's not even an instance where she's like "I did something I don't understand," she actually justifies it this time.
  • Use the pods, do the first option of timeline, Sigma's like "well why aren't we in another dimension right now," dude, you KNOW that the pods only replicate things. And then another lock! This game loves locks.
  • Oh jeez, the next timeline is called Door of Truth. Will it have a puzzle? I don't knowwwwww!
  • We explore the new dimension, only to find that our team was executed in it. Or was it? I feel like we'd find more than just bloodstains, I feel like there'd probably be enough body to tell who's dead.
  • And it is a puzzle after all!
  • "Fully submerge the power supply in water to reset." Don't try this at home, kids.
  • We find a door that requires an 8-digit number. Am I supposed to know what it is yet? I hope not, because I press back.



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Leonhart4
01/12/21 6:06:50 PM
#25:


Phi was absolutely super snarky in VLR. If anything, I feel like ZTD toned her down.

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Anagram
01/12/21 6:40:27 PM
#26:


  • Load up another fragment named Fire, and it's the Trash Disposal Room. And Phi is gone again! Man, she's gone a lot. Oh wait, she's just on the other side of a glass wall.
  • Does "I've got a bad feeling about this" automatically count as a Star Wars reference in all instances? I'm not sure.
  • You know, Diana, you could just put an object between the gun barrel and Sigma's head.
  • "Why? Why did you do it?!" Phi, you know literally the exact reason why she did it, you were standing ten feet away when it happened. Then Diana kills herself out of guilt, I can only assume for the purpose of allowing some other group to hear that two of us are dead in the flowchart.
  • Extremely long flashback to before the game started. Phi asks Diana to give her a hug, and for a moment, I thought there was going to be a super dramatic HUG / DON'T HUG screen.
  • Oh hey, this is actually placed in the flowchart before that part where Phi is gone, cool.
  • And with that, all D Team fragments are complete, except two locked ones and several paths that have locks I can't deal with right now. Do I do C Team or Q Team next? Who knowssssss but probably I'll do Q.

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Anagram
01/12/21 7:59:29 PM
#27:


  • And onto Q team. This time, they're the ones in the acid shower. Can I just say, this is a really weird way to structure a game? It's so much weirder than the other two games.
  • I wonder if anyone's going to die. No one actually died for real in the first two games besides the three evil corporate guys in ZE1. This game appears to have a couple in each group plus one extra person who's the leader. Eric is a huge tool, and Mira is a weird unknown. She's got probably the highest chance of anyone of being Zero, but Eric has a small chance of playing the long con.
  • "It'd be a good idea to have a murderer on the crew!" Eric, I didn't forget about the serial killer mention earlier. I don't think it's you, but it's probably someone. Probably Mira, Carlos, or Kid.
  • You know, guys, it's clear that there's some space below the showerheads you could stand where the acid wouldn't hit you. You'd probably still die from the fumes, but I'm just saying.
  • I just tried doing Eric's standing animation, where he pushes his hands into his armpits. That's super uncomfortable.
  • "Sometimes, you can't even remember something from a month ago." Man, this series just can't stop predicting Covid, can it?
  • Kid is like "I can't leave the dog behind, I must trap myself in this facility forever."
  • "We'll have to wake up to find out if we're alive or not." How philosophical.

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Leonhart4
01/12/21 8:57:21 PM
#28:


ZTD's structure is weird but ultimately to the game's benefit with the way they do their scenarios.

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Anagram
01/12/21 9:56:20 PM
#29:


  • "Either virus kills you, but if you're infected by both, they cancel each other out." I don't know if science works that way, Zero.
  • This is the second worst version of Luke Skywalker I've seen since 2019.
  • Kid starts talking about how your genetic switches can be flipped and express themselves in your kids if you're put in danger, so that way you can force psychic powers to happen. Because it's well-known that like soldiers and stuff have kids who have psychic powers, right?
  • Oh my God, Eric has a crouching animation, but not an animation to crouch, so the screen had to go black between him standing and crouching.
  • Eric shares his tragic backstory, and says that his younger brother is the same age as Kid. Then Mira's like "lol stab you to death with a tiny scalpel at butt-height in the back, which totally kills you in one hit." Then everything ends with her laughing like a maniac, and it's in the same part of the flowchart as the mystery woman stabbing D Team to death. I wonder who the mystery woman could possibly beeeee



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Anagram
01/12/21 10:47:26 PM
#30:


  • You know, can't you just scar yourself? To keep information through the amnesia drugs?
  • Eric and Kid wake up in the Pod Room, sans Mira.
  • For a game that normally has some pretty obtuse puzzles, these sliding block puzzles are about as hard as the block puzzle in Deltarune.
  • "We can do anything with a gun!"
  • Mira is in a pod, which was spoiled by the image on the fragment. Oh no, her pupils are gone, that means she's either blind or dead.
  • Oh no, Junpei's head, and a video of Carlos murdering Akane.
  • Don't think I haven't noticed how you've slipped previous games' characters' names into the X-passes, game.
  • Took some guesses on "who killed Mira?" Tried Carlos, Zero, Eric, You, Mira, Gab, Diana, Akane, Sigma, Me, Trap, and Player, none of which worked, but at least I got a bunch of unique dialogue. I don't know if I'm supposed to be able to answer this yet, so I just move on.

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Leonhart4
01/12/21 10:50:17 PM
#31:


Most of the time, you'll know when you have the right answer to the locks.

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tyder21
01/12/21 11:01:22 PM
#32:


Anagram posted...
Took some guesses on "who killed Mira?" Tried Carlos, Zero, Eric, You, Mira, Gab, Diana, Akane, Sigma, Me, Trap, and Player, none of which worked, but at least I got a bunch of unique dialogue. I don't know if I'm supposed to be able to answer this yet, so I just move on.
There are no prereqs to get the other ending here. You should be able to come up with it.

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Raka_Putra
01/12/21 11:35:54 PM
#33:


Ah yes the joys of Eric.

Also it feels like they thought the reason VLR failed was because of its zany character designs and went out of their way to go the other way this game.

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Anagram
01/12/21 11:38:22 PM
#34:


Leonhart4 posted...
Most of the time, you'll know when you have the right answer to the locks.
I sure hope so.

tyder21 posted...
There are no prereqs to get the other ending here. You should be able to come up with it.
I sure hope not.

  • I wonder what the significance of these images of each character is. Junpei is a zombie, Akane has cat ears, Carlos and Diana look normal, Phi is an I don't even know what, Diana is a weird doll, Sigma is a nutcracker, Eric is a baby, and Kid is a Russian nesting doll?
  • Junpei's head again, and Carlos killing himself.
  • I love how Eric has a grenade launcher in a Mexican standoff five inches away from his target.
  • "Who will you kill?" Enter myself. "YOU CANNOT COMMIT SUICIDE." Jerks. Enter Akane. "YOU CANNOT GET TO WARD C." Enter Gab. "HE IS NOT HERE." Enter Zero. "DO NOT KNOW IDENTITY." Enter Junpei. "THE DEAD CANNOT BE KILLED." Stop giving me the option to type things in if you're not going to respect my wishes, game!
  • Choose no one, Eric fires the grenade at pointblank range. Even though the game made a huge deal earlier of how the grenades are especially powerful and should not be fired except from a great range, Kid's body is only lightly toasted, and the others are uninjured. Three days later, Mira kills Eric, presumably.
  • Next, I kill Eric. Mira's like "I don't understand emotions lol whatever oh also I'm the serial killer."
  • And that's the Q End.
  • Tried to kill Mira next, but Eric jumps in front of the crossbow. Mira's angry that Kid destroyed his heart and gives me a bad ending.
  • Tried to kill Q next, but when I input Q, it says "PLEASE INPUT Q'S NAME." I try Quark, and it says Error. So I go and dig up Eric's brother's name and input Chris, but that's also an error, as was Christopher, so I have to leave a route undone.

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Anagram
01/13/21 12:48:39 AM
#36:


  • Decide I'll at least start C Team with the shower. Junpei's like "I now have a dark backstory that's about one year old and I'm a totally different person than I was in the first game."
  • We open the X door, but this time, a magical blue energy swirl descends from the ceiling, and Carlos says he promised in another history to save them. Junpei is like "what nonsense," and it's like, dude, you've been through this before. Twice, technically.
  • This apparently opened up a new fragment in D and Q Teams. I do the Q Team route first, but it requires another 8-digit code I don't have. Next, I do the D Team route, but you need to guess two key items that are mothers' mementos. I know one must be Phi's pin thing, but I don't know its name, dammit.
  • At some point, I don't know when, a lock opened up on the D Team route where Sigma wants to disarm the bomb by himself. He succeeds, but loses his arms, and also an eye. And, indeed, everyone else is dead except Mira. Although, I notice Kid never has blood when he dies. For revenge, Mira injects Phi with Radical-6. Phi is like "Diana, kill me so Radical-6 doesn't escape," and Diana says "No, I'd rather send you up to the surface and doom humanity because I'm acting completely irrationally."
  • They go up to the surface, and we get that one recording from the previous game in real time. Diana phrases things to be as ambiguous and misleading as possible, claiming to have killed six people and six-billion people. I mean, okay, but no one would ever phrase things this way except to tie into the previous game because there was already a recording you had to go with.
  • Akane in the second game was pretty explicit that Sigma and Phi did not know what they'd find in the bunker. I mean, okay, fine, I realize that Sigma's and Phi's consciousnesses are from the future, but surely he could, like, write a note to himself that says "dude here's what happened in the bunker, be prepared," then switch back, or something like that. And like, the ways things were presented in the second game, Phi just showed up to the Akane's and Sigma's party in 2029 and demanded to be let in, and they didn't really know her except that they knew she'd be important. And Phi has Radical-6 right now? I guess she could survive, the game mentioned that there was a 25% survival rate, but then she just gets reinfected in the future of the second game? Because she could not have been infected all along throughout 2029, right? Because my impression was that Sigma and Phi went back in time to alter things, and here Sigma is like "dammit this is the timeline that produces the second game," which assumes a closed time loop where Sigma and Phi were always responsible via time travel, which is not how the second game presented things at all. Am I just not galaxy-brained enough to understand this game's plot?
  • I just realized how Mira's face and torso are a different color than her legs.
  • D-End get.
  • Go back and do the gun choice again, but this time the bullet is a blank. Is it truly just random?
  • Sigma survives, but shortly thereafter, everyone starts dying of poison. Akane sends antidotes via the dog, but is it really from Carlos? Phi says "Carlos might be trying to kill us with a fake antidote lol," but I mean... that would mean that he's either responsible for the initial poisoning, in which case why poison you twice, or he knew that you'd be nonlethally poisoned and sent this to finish you off. I expect explanations later!
  • I choose not to drink it, but then it turns out that the poison in our veins is real poison, and we all die. Good work, Diana, I'm blaming you for this.



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MrSmartGuy
01/13/21 1:08:52 AM
#37:


Anagram posted...
Go back and do the gun choice again, but this time the bullet is a blank. Is it truly just random?
It has a 50/50 shot every single time. I got mine back to back, but others have gone one way or the other like 6 times in a row, and they just assumed there was some other way to get past that lock.

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Anagram
01/13/21 1:25:36 AM
#38:


MrSmartGuy posted...
It has a 50/50 shot every single time. I got mine back to back, but others have gone one way or the other like 6 times in a row, and they just assumed there was some other way to get past that lock.
Guess I just got lucky, then, thanks.

  • Go back and drink the antidotes.
  • "My hair is actually red. It's a big deal for me, I have a complex over it." She says while her eyebrows are clearly red. You dyed your hair red because you wanted something more unique? Phi, red is already the rarest hair color.
  • At some point, another Q Team fragment got opened up. This time, Kid is alone, and Mira apparently escaped alone while everyone else is dead.
  • Zero contacts Kid and says to come to the computer dome, where he shows up in person. Zero reveals that Kid is a robot with a bunch of spare bodies and his consciousness inside of the computer. Well, okay.
  • Kid says he has a presence inside of him, and Zero says it may be a remnant of Sean. Or is it the player? Or is i--no, it's the player.
  • Zero says "here's a button that can duplicate your mind and put it in a virtual world to live happily or you'll get deleted."
  • Zero is like "HELLO PLAYER HERE IS A NUMBER WRITE IT DOWN."
  • Hahahahaha oh my god I didn't expect Q to not have a head, that's ****ing hysterical.
  • Went back and put "Sean" in the Mexican standoff when it asked me to input Q's name when I'd put Q, but it still gave me an error code. Went back and put the 8-digit number Zero gave me into both Q's computer route and the door route from D Team, but it didn't work either time. Well, those were disappointments!

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bwburke94
01/13/21 3:44:42 AM
#39:


It's a bit suspicious that (SPOILERS FOR ZERO'S IDENTITY) you're never directly referring to the kid as Q, considering that pretty much everyone playing the game blind would do that.

Either that or you legitimately guessed the twist early and haven't mentioned it.

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Raka_Putra
01/13/21 4:37:15 AM
#40:


Anagram posted...
Hahahahaha oh my god I didn't expect Q to not have a head, that's ****ing hysterical.
Oh yeah this was a great moment.

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Leonhart4
01/13/21 7:36:57 AM
#41:


I feel like in VLR they mentioned that Sigma and Phi couldn't be allowed to know what happens in the bunker when they went back.

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Anagram
01/13/21 12:24:55 PM
#42:


  • Oh wait, we dont really KNOW Mira escaped, huh? And if the computer is to be believed, only she was alive when Kid met Zero. She doesnt feel like Zero to me, though, so well see.

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01/13/21 1:29:30 PM
#43:


  • I load up C Team's Control Room route. Junpei is such a downer now. What a weird route to take his character.
  • Wow, Carlos' incredibly specific knowledge of carbon dioxide sure came in handy.
  • Monty Hall problem with gas masks in lockers. I choose and fail.
  • "Akane, if only I could have heard your voice one last time..." Junpei, she spoke like thirty seconds ago.
  • Sigma and Diana leave, certain that everyone else is still alive. That's... weird? None of the other routes with TPKs had us learn what happened to the other teams.

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Leonhart4
01/13/21 1:38:45 PM
#44:


Yeah, emo Junpei was a weird character route to take, but I suppose it's meant to reflect how betrayed he felt by Akane in 999. I guess being emo leads to being a crotchedly old man.

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Reg
01/13/21 1:39:16 PM
#45:


Punished Junpei is great tbqh. Actually quite liked that direction for him
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Lightning Strikes
01/13/21 2:25:04 PM
#46:


Very minor spoilers on the Carlos thing
Isnt there a good reason for him to know that?

Never really had an issue with Junpeis development, it just felt like the step between 999 and VLR to me.

What did you pick on Monty Hall?

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01/13/21 2:46:50 PM
#47:


Lightning Strikes posted...
Very minor spoilers on the Carlos thing
Isnt there a good reason for him to know that?

Never really had an issue with Junpeis development, it just felt like the step between 999 and VLR to me.

What did you pick on Monty Hall?
Picked the other door, of course. I know how Monty Hall works!

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01/13/21 3:16:00 PM
#49:


Leonhart4 posted...
I feel like in VLR they mentioned that Sigma and Phi couldn't be allowed to know what happens in the bunker when they went back.
Wait, I just realized, didn't Junpei die in the route where Sigma, Phi, and Diana escape? So how can Tenmyouji be around in the second game?

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Leonhart4
01/13/21 3:22:45 PM
#50:


Did he? It's been too long for me to remember specifics like that.

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Anagram
01/13/21 3:26:05 PM
#51:


Leonhart4 posted...
Did he? It's been too long for me to remember specifics like that.
Everyone died in that route except D Team and Mira, and Mira died a minute later anyway.

  • Went back and chose the initial door I chose again, which didn't work. Took three tries total to get the mask.
  • I'm actually shocked that Junpei and Carlos put the mask on Akane, I thought I'd get another dramatic choice.
  • Skip ahead, and Akane leaves through the X-door.
  • Do the infirmary next. Is it just me, or are these puzzles of wildly different difficulty? Sometimes they take way longer to figure out than other times.
  • Akane, I understand that you didn't have time to tell Carlos and Junpei your sample licking strategy at the time, but you then had three minutes, right? So, you falling unconscious earlier than the others shouldn't be an issue.
  • You know, a lot of the choices are just kind of stupid? A lot of the time, it's justthat you immediately die if you don't do what's obvious. I like when the choices feel more like proper choices with meaningful consequences.
  • Akane: "Carlos, Junpei, grab the antidote and go to the lounge!" She then grabs the antidotes herself and runs to the lounge.
  • Did the C Team force quit box next, but it requires another password I don't have.



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Lightning Strikes
01/13/21 3:31:12 PM
#52:


Yeah the rad thing about some of the choices in this game is that there is a genuine element of probability and chance. It is actually a 2/3 chance if you switch, just like actual Monty Hall. Though it sounds like you got unlucky!

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