Board 8 > War also ranks the top 52 characters in scarlet's TTRPG. (dc comics)

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HanOfTheNekos
08/16/22 12:10:49 AM
#401:


Johnbobb posted...
amanda waller

amanda waller was already ranked

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Johnbobb
08/16/22 12:50:42 AM
#402:


HanOfTheNekos posted...
amanda waller was already ranked
pick her up

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Maniac64
08/16/22 4:47:35 PM
#403:


I've been meaning to ask, at what point did the other Players learn that Roz'etta is a Saturnian?

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"Hope is allowed to be stupid, unwise, and naive." ~Sir Chris
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WarThaNemesis2
08/16/22 5:09:09 PM
#404:


About six sessions or so into the first campaign, Roz'etta and her party (Obrov, Talirah, and Ghost, Spirit's older brother) found a machine that could remove the tracker/inhibitor from Roz'etta's neck. Until then they thought she was a woman who looked like Reese Witherspoon. The machine ripped out the inhibitor and also blew up Roz'etta, but she reformed into a partial Saturnian form (think how the Martian Manhunter looks in Justice League). The next morning she showed off her full Saturnian form.

The first thing Xander asked her about being an alien was if she was like Sailor Saturn.

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Maniac64
08/16/22 5:11:40 PM
#405:


Xander sounds great lol.

I always love the idea of a character who is completely different from what the party thought so that is really cool. I bet everyone was really surprised.

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hombad46
08/16/22 5:18:19 PM
#406:


WarThaNemesis2 posted...
Roz'etta and her party (Obrov, Xander, Talirah, and Spirit) found a machine that could remove the tracker/inhibitor from Roz'etta's neck.

Spirit and Xander were not there. At that point I was still playing Spirit's brother and Xander just missed that session

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WarThaNemesis2
08/16/22 5:21:45 PM
#407:


Right, I forgot about Xander missing the session, and Spirit was a brainfart, I meant to type Ghost.

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WarThaNemesis2
08/16/22 5:22:33 PM
#408:


Also that session involved us trying to fool the Mad Hatter through Alice (in Wonderland, not Black Alice) tactics and that DID NOT GO WELL AS ALL, partially because the Mad Hatter was not actually the Mad Hatter.

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Fastbreak
08/16/22 5:56:09 PM
#409:


I had to miss that session so Fastbreak's reasoning for not being there was... he got stuck doing too much paperwork trying to reclaim his stolen Riddlermobile

We haven't talked much about Talirah, but man her and Rosetta were made without consulting the other and they could not have been a better pairing if they tried to coordinate

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Maniac64
08/16/22 5:59:37 PM
#410:


Fastbreak posted...
I had to miss that session so Fastbreak's reasoning for not being there was... he got stuck doing too much paperwork trying to reclaim his stolen Riddlermobile

We haven't talked much about Talirah, but man her and Rosetta were made without consulting the other and they could not have been a better pairing if they tried to coordinate
How so?

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Inviso
08/16/22 6:18:02 PM
#411:


Roz'etta is a Saturnian, who has similar genetics to the Martian race, specifically an innate and crippling fear of fire. Roz'etta Schtone, as the name implies (though obviously this isn't her parents' intention on Saturn) is exceptionally good at translating just about any language.

Talirah is an ancient Egyptian princess who did not originally speak English, resurrected after being entombed by Vandal Savage. She also has metahuman pyrokinesis and fire snakes that she learned to summon during the campaign.

They complemented each other perfectly.

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Inviso
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Fastbreak
08/17/22 6:11:57 PM
#412:


Today is the day that we

Pick her up

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HanOfTheNekos
08/17/22 7:03:34 PM
#413:


Pick. Pocus. Up!

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Johnbobb
08/17/22 8:02:27 PM
#414:


roll lifting at disadvantage

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scarletspeed7
08/17/22 8:47:04 PM
#415:


Oh I thought the ranking was posted


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Maniac64
08/17/22 8:49:15 PM
#416:


I loved Susie based on her write up in Han's topic so I'm excited for this one.

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Zigzagoon
08/17/22 9:06:29 PM
#417:


https://gamefaqs.gamespot.com/a/user_image/8/7/9/AAblU3AADkuv.png

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WarThaNemesis2
08/17/22 9:24:40 PM
#418:


All the write-ups, all the words. All the characters the world has to offer. The heroes. The villains. The sidekicks. The in-between. The parents and the children. I can rave about so many beings that litter the world of this campaign. There are Bats and rats and elephants, and sure as you were born, we even found a unicorn.

This campaign, both of scar's campaigns, have had a way of everything fitting into the exact place it needs to, when it needs to. That's the real magic of it all. Last night was no exception. Last evening I intended to do this write-up, and instead we had a 'just mess around' session. During that session, inside Tefe Holland, daughter of the great hero Swamp Thing, we met the Martian god of Inevitability.

Yet not even the god of Inevitability can stave off this, another inevitability.

#1: Susie Thompkins

Susie Thompkins was always going to be #1 on this list. She would have been #1 52 weeks ago had I made a list, and she will be #1 52 weeks from now. There is nothing more inevitable than Susie as my favorite character in the campaign.

Susie Thompkins began as one of the most terrifying enemies in the campaign. It all started when we went to Calvin City, in search of superhero financier Thayer Jost and to investigate immense OMAC activity detected in the area. What we found was a disaster zone. There was a blue, metal tree, made of OMAC after OMAC, crumpled up. There was a speedster being chased by Bugs Bunny. The citizens of Calvin City lived in terror and squalor. The horrible monster who did this to a once great city was none other than Susie Thompkins, living in a tower in the center of the city.

Inside that tower we found Sisty Hunkel, a relative of Lois Lane's, who had taken in Susie when the world fell to Darkseid and the Society. She and her husband, along with Susie, ran, they ran to Calvin City, to be protected under Jost. But Susie found a helmet that had belonged to Mento, and put it on. This seemingly awakened her powers, enhanced them far beyond where they should ever be. Susie Thompkins, niece of Lois Lane and Superman, became a monster. The destruction of the OMACs was her. The New New Doom Patrol had been devastated by her, Fast Forward's mind was sent to the future and left him a shell of himself. Susie commanded armies with her mind.

And with that mind she tortured the players. She trapped Taliesin in a room with his worst foe, him unable to do anything to his enemy. Spirit was surrounded by those who sought to eat people, as he had once experienced before. Brennus experienced his life as a perfect sitcom, only to watch it turn worse and worse until it ended in him dying at the hands of the Spectre. Again and again and again and again and again and again and again and again and again. And Roz'etta witnessed Amanda Waller allying with Luthor. She experienced fire, she experienced H'ronmeer's mockery. The players escaped, but they were not well afterwards. And the mission ended in our survival, not our victory. Susie still had the helmet, the monsters still reigned. There was a return in the future.

That return, in some ways, was more terrifying than the first. We met a surviving Society member, one whom Susie had imprisoned, Fright, a student of the Scarecrow, but a mere victim of fear at the hands of Susie. We met Sisty's husband, Dinky, being crushed by a piano over and over and over again, but never dying. We met Susie's Whippoorwill, a bird Silhouette would then kill. And we met the monster herself.

https://gamefaqs.gamespot.com/a/user_image/3/0/7/AAOJ0pAADaVj.png

Armed with her helmet, she challenged us. So she commanded the world around her that she got Silhouette to rip out his eyeball, not out of her forcing him to, but just as a desperate attempt to show how unintimidated we were by her. With the power of the helmet, Susie was able to turn that eye into a revived Whippoorwill, a torture in itself for we would one day learn that the Whippoorwill wanted nothing more than to stay dead. Then the fight would begin, the fight to stop the monster, to stop the helmet. A fight that also involved Space Ghost, because Susie loves cartoons. We would remove the helmet from her, destroy it despite its siren call almost corrupting Brennus, actions that caused her immense distress, but we stopped the monster. The disaster of Calvin City was ended. But now the question remained was, 'What next?' What would we do with Susie? What would we do with Calvin? Sisty and Dinky, along with the meager remains of the protectors of Calvin City would stay. Thayer Jost, injured by an arrow, would return with us. Fright sought to kill Susie, but we stopped the Society member, preparing to bring her with us as a prisoner. This left Susie. The Hinkels were willing to keep her with them, but then Roz'etta turned down to a child who had once held the world in her hands, and asked what Susie wanted. Susie wrapped her arms around Roz'etta's waist and chose her.

Thus, Susie Thompkins left her old family, her old life, and began to live with an alien who had absolutely zero experience with children. To say Susie had an impact on Roz'etta is an understatement. Susie is a wrecking ball everywhere she goes, and she was a wrecking ball to Roz'etta's life. Roz'etta had a routine in her life. Work on solving the Anti-Life Equation, work on repairing Tomorrow Woman, study and learn about the years she missed from being off Earth. Now she had to take care of a girl who she felt uncomfortable leaving alone, a girl who didn't want to let Roz'etta out of her sight. Just introducing this one variable changed so much in Roz'etta. It was no longer enough for her to be polite, she had to be polite and undo the damage Susie's lack of tact would bring about, while not ostracizing Susie herself. Roz'etta's outlook on the world was so often greater picture, and her dearest people were on the outside, outside Z'onn Z'orr, outside the grid. Susie turned that around, now Roz'etta revolved around this girl inside Z'onn Z'orr having a better future. This girl, who called herself a monster, who liked being a monster, who Roz'etta saw as a victim of the life the world pushed on her.

It was when walking with Tomorrow Woman, another person whose unnatural way of seeing life brought about fear in people, that Roz'etta got to hear the fruits of her labor. One word that, more than any she has ever heard, change who she was forever. Mommy. The moment Susie uttered that word, Roz'etta's heart was truly caught. Of course, becoming Mommy didn't make things easy. If anything, as it often the case with Susie, it made things more difficult. Being Mommy meant truly raising Susie, it meant the sort of responsibilities Roz'etta has never had. The sort of responsibilities Roz'etta simply cannot perform alone, as she was. Roz'etta fears fire, as is her Saturnian nature, but more than that, she fears being a poor mother for her daughter.

And there are so many layers to what makes Susie a difficult girl to be a mother for. There are so many reasons to fear being a poor mother to Susie. I'm sure you can think of some of them. Susie is very much a psychopath, and raising a child like that is difficult. Raising a child who knows the strength that she once did, and knows she no longer has it at her disposal, that also makes things difficult. These are not the reasons Roz'etta fears being a poor mother to Susie.

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WarThaNemesis2
08/17/22 9:26:04 PM
#419:


Susie is a girl who, given the option of actual family and Roz'etta, chose her. Prior to Susie, people don't choose Roz'etta when given other options. Oracle compared Roz'etta to J'onn the moment her Saturnian powers awoken, expecting her to be a big green Martian instead of a big red Saturnian. Roz'etta constantly needed to prove herself to Oracle through the years, and even that wasn't enough to learn of Jemm's fate through her. Roz'etta's first lover chose to sacrifice their love instead of find a way to stay together and forgot their past entirely. Her second lover chose the stars and Darkseid. But Susie simply chose Roz'etta.

I've gone over how Roz'etta sought out people to help her. She started with her dearest friend in Z'onn Z'orr, Jesse Custer. She knew Jesse Custer could be trusted, that Jesse Custer would be a good influence. From reading Roz'etta's mind, Susie knew of Death, but she needed guidance to know what Death meant, how to reconcile Death with the act of dying. How to understand the end Darkseid is seeking to bring about is not the one Death does, that the things Darkseid teaches are not necessarily right. Jesse's managed to form a strong connection with Susie, one built on respect. Catman first, and now Tommy Jagger, provide Susie with the sort of training needed to handle her own violent tendencies. Roz'etta has sought out some of the mothers of Z'onn Z'orr for advice for herself on how to be a mother. She didn't feel ready for the responsibility, but someone needed to. Susie needed a mother, and she needed someone who cared.

It is that second part that hurts Susie so much. Susie did not just pick Roz'etta because she was given the choice to. She picked Roz'etta because when she read the alien's mind with the helmet on, she saw that Roz'etta cared about Susie's well-being. Roz'etta genuinely cared, and in a way Susie had chosen to accept her as her mother before they ever met face to face. But what of Sisty and Dinky? It turns out that what truly caused the disaster of Calvin City was Susie reading their minds with the benefit of the helmet. She was already an emotionally struggling child, but with the helmet she saw that Sisty and Dinky, two people she believed loved her, did not. Sisty and Dinky feared her more than anything. This broke Susie, made her try to make a world for herself, a world where she could be loved, and then a red woman with concern in her big heart entered Calvin City.

For so long, Susie had a catchphrase about this subject. Love equals lies. For a while this seemed like it was purely a lingering effect of Darkseid's influence, the Equation that the helmeted Susie could understand, but her lack of emotional attachment prevented from taking hold. Yet with this information, it seemed as though it is more as though the Equation put to words what Susie couldn't. This was what Roz'etta most had to fight against early on with Susie, the girl's regular fear that she was being dumped on someone else, that what she had seen in Roz'etta's head was also a lie or worse, that knowing the girl had destroyed the love that had once existed. So Roz'etta kept Susie close, apologized to her friends for Susie's poor social skills, but rarely left the girl to her own devices. Where Roz'etta went (other than mission), so did Susie. Or, as she often calls herself, Su'zie. For every awkward moment, there is a heartwarming one like this one, where Su'zie fully embraces being Saturnian, she may not be one of blood, but she is one in heart. All of Roz'etta's efforts though, have born some fruit. While Su'zie still says love equals lies, she does add one very important word to it. Love equals lies...sometimes. One singular word that can make all the difference.

Through this, we have barely touched on how Susie is. She's emotionally muted, so when she does show emotions, they're powerful. When she's angry, she yells loudly, and makes aggressive plots. When she's scared, it's the sort of fear that consumes her, whether it's of her mother abandoning her, or fear drawn out by a potential Yellow Lantern.

But most special of all is when she's happy. When Susie Thompkins is happy, it is so satisfying. It's enjoyable to see this child acting like a child. Yet what can bring out joy from her? John Constantine tried with card tricks, and failed miserably to the amusement of anyone watching. Sandra Knight tried with candy, and Susie's acknowledgement of the inevitability of candy melting away brought about more awkward silence than anything. Games, failure. Roz'etta's friends? The closest was Jesse, but that is more drawing out excitement at learning, perhaps a trait picked up from Roz'etta, than true joy. Chocos, like her mother loves to eat? That seems to be more like a mutual favored taste than anything, although Roz'etta did find cases upon cases of Chocos in Calvin City, gathered up to be Susie's meals when she was the master there.

No, there is only one thing that truly brings a smile to Susie's face. That thing is...a cat. There are many things Susie Thompkins can be called. Monster, Psychopath. Crazy. Creepy. But the best word to describe her is 'cat lover'. Susie adores all the cats of Z'onn Z'orr, from T.C. to Starro to Prowley to when Kid Eternity summoned Grimalkin, a cat assassin. Susie loves cats. Even Hector, the spirit of a cat inside a crystal, captures little Susie's heart. When she joins Roz'etta in watching documentaries for her mother's lessons from Chimp, she points out every single time there's a cat on screen. 'It licked its paw!' is perhaps one of Susie's finest lines, and among the most repeated. But her favorite cat, the cat she loves most of all, is one only she knew about. After a lesson with Catman, Susie returned to her room, and waiting there on her bed was...a cat. A large and fluffy white cat. This cat, the best cat in the world, was nonother than Roz'etta, using her shapeshifting to give the best gift she could think of to her daughter. Most evenings, Susie falls asleep with her mother curled around her, Roz'etta doing what she can to bring Susie comfort as they dream.

And on that, it is time to talk about the other half of her education. Most of Susie and Catman's relationship is covered in his write-up, so what now must be said is what Catman's teachings have done for Susie. Through Catman Susie learned responsibility. She went from a child who only carried chocos in her overalls to a girl who also carried a knife and a gun on her. Those last two would seem terrifying in the hands of most children, but Susie is different. Susie has always been different, and that is why she started with Catman in the first place. Treating her like any other girl in every way will just turn her into the monster she believes she is. She needed to learn if she wanted to potentially become better. Sometimes I wonder if Susie's love of cats is due to Catman. Of course, that love for cats has extended past Catman abandoning his duty to teach her, and her once powerful loyalty to him has morphed into a desire to become better despite him, that Catman is weak, and Susie will not be weak. Taking over Susie's education has been Tommy Jagger, guard to Mento, and someone who simply will not allow Susie to walk around with a gun unless she knows how to use it to his exact standards. And, as with every character Susie expresses respect for, Susie and Jagger are absolutely adorable to picture.

Just look at this exchange, happening in the shooting range of Z'onn Z'orr:

From her far bay, you hear, "GET ON THE MOTHERFUCKING GROUND!"
"Don't bring mothers into this, Thompkins."
"Yes, sir," is the far, muffled response.

"GET ON THE GROUND, PEPPER!"
"No proper names," calls out Jagger.
"Yes, sir."

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WarThaNemesis2
08/17/22 9:27:15 PM
#420:


Susie shows so little reverence for so many characters. She'll call John Constantine boring to his face. She'll stare down Vostok without a hint of sympathy. Nightshade? Who cares. There are very few characters Susie isn't ready with a rude word for, if only because she doesn't know any better. Any PC is ready to be victim of her stare. But when a character has her respect, when a character earns her respect, you get something so completely different from what Susie is with most people, so unlike the Susie that is so often seen, that it's just...so precious. This campaign lives for tiny moments like this. Moments like this that may hold no meaning to anyone except for me. These small moments are the ones that make the bigger ones possible.

Which means it's time to talk about Susie Thompkins, Field Agent. Let's go to Las Vegas and Gateway City.

Las Vegas was Susie's chance to prove herself, her chance to be a field agent and protect Mommy, except Mommy was Davis Brimley, Society member, so Susie needed an alias as well. She settled on a poor child, Candice Evergreen. Of course, this had the bonus effect of forcing other PCs to interact with Susie. All of a sudden Susie could turn her attention to Lush, and insist she ingest chocos. She could tell off Pepper for treating her like a child, when she is a mighty person capable of witnessing the Anti-Life Equation and being fine after.

And we could watch Susie in action, as she lures basic thugs by acting pathetic so someone else could take them out, as Susie rips Society ID chips out of wrists, as Susie...listens to Roz'etta and stays out of the way of conflict.

As Susie disappeared into Las Vegas after all the adults got far too drunk.

As Susie independently infiltrates the Olympians, taking advantage of Maxi Zeus's madness by pretending to be the all-wise Athena.

As Susie collects Argus, a psychic of the Olympians, to create a telepathic bond so we can complete a heist to steal Doctor Fate's Helmet out from under four Furies.

As Susie calls for us to 'Kill Uptup now!', as the child served her purpose of being a child to hide that Susie had disappeared in the night.

As Susie alerts us she's under attack by Vulcanus, us helpless to stop it, miles away, and having to complete our mission.

All of this has yet to speak of Susie's true impact in Las Vegas, which was to spend a month messing with me by putting on the Susie voice at random times to inform me that Susie was waiting for Roz'etta at a payphone to be picked up, as Susie runs out of quarters. Then she was running out of bodies to stab and take quarters from. Every time she'd close it with the line that will haunt my dreams. Pick me up!

Then, when Roz'etta and Susie were truly reunited, when Roz'etta wouldn't kill Uptup, that heartbreaking line was said. Put me down.

For Susie is, at her core, still a bit uncomfortable with her status as a daughter, still a bit concerned at anyone who might take her mother's love from her. She's only really been loved by three people. Her Aunt Lois, whose status is unknown. Her Uncle Clark, who is Equated, and her Mommy Roz'etta. If she loses her Mommy, what will she have left?

This brings us to Gateway City, where it turns out someone very special to Susie is. For loyal to Darkseid is Superwoman, Lana Lang, Lois Lane's sister, and Susie's birth mother. Susie's 'mama' in response to seeing Lana was truly heartbreaking. It's heartbreaking to talk to Susie about her birth mother, about anything that might be about her birth mother. Roz'etta once took Susie with her to head towards Simon LaGrieve, not for a session, but just to say hello, and Susie was aggressively, violently against it. She was terrified that Roz'etta thought something was wrong with her, that her mama had before, and her mama eventually left her with Sisty and Dinky. Susie is just such a broken character, and Roz'etta's nearly limitless ability to care really pops out in all these tiny details she pulls out of Susie. Susie doesn't like seeing Ari or Dr. LaGrieve, so when it's time to talk to them, Susie isn't around. She adores Father J'see and the Martians, so when it's time to talk to them, Susie is usually there. Susie is even responsible for protecting Till'all from fire when Kobra attacked, something that has not gone unnoticed by the Martians, all of whom are prepared to protect Susie as one of their own, because in a way she is one of their own, she's a Saturnian's daughter after all.

Susie is a very heavy topic, so I'll wind us down with how Susie, while also the most precious character out there, is also the funniest character in the campaign as well. Her shutting down Thinker's playful bullying and getting him to become fully serious was a highlight. As I said, she completely no-sells the great magic of John Constantine, who simply seeks to make a child smile. Then, when Constantine got a deck of playing cards with cats on the backs, Susie went from bored to enthralled. The problem is that she was so enthralled by the cats that her joy outlasted Constantine's ability to pretend that card tricks are at all fun. Constantine going from relatively desperate to entertain Susie to completely defeated was yet another example of how poor Constantine just can't win sometimes. For all the disrespect Susie shows so many characters, her switching to respectful when given advice she values is always worth a laugh, like she did with Manthrax when told she needed to improve her acting skills. Susie's declaration of Tomorrow Woman, the robot that was never born, thus cannot live or die, and then smiling upon being swung in a powerful circle? That's the sort of stuff that sends my heart fluttering.

Then there are the connections to the PCs. Sarah Washington is a child who lives in Pepper's room until we can find her mother. Susie has grown protective of Sarah, for Sarah is A OMAC, and Susie wants to encourage Sarah to infect everyone. Yet the two children have also become odd friends, Sarah sometimes joining Roz'etta and Susie to watch documentaries, and also documentaries despite Sarah maybe wanting to watch The Iron Giant. Bloodfruit attempted to steal a javelin from Pepper, and got caught by Susie, becoming stunned by a child being allowed to wander the hallways of Z'onn Z'orr with a firearm, a situation that began as a basic heist and became an enormous hilarious mess, all thanks to Officer Susie. Saoirse's body collapses when she possesses her familiar, Twiggy. Susie takes offense to this, seeing leaving your body as a mockery of Death, and kicked Saoirse in the ribs repeatedly. Lush's discomfort around anyone who can be a psychic is only expanded by Susie's nature, and her tendency to voice whatever thought it on her mind. Xander has still yet to meet his old friend's adopted daughter, but I look forward to him being completely baffled. Yet oddly it might be Minerva who has most reached out to Susie of the PCs other than Roz'etta, as she and Susie had a very sweet heart to heart about bad parents who don't love you, and how, in Susie's mind, they should probably be killed, and how she wants to make her Mommy always love her and be proud of her.

So there you have it, the most important character in the campaign for me, my favorite character. In a world with political intrigue, superheroics, brainwashing, armies, man, machines, Darkseid, the multiverse, the endless reach of the stars, and the Endless themselves, what captured me most of all was a child. I would say the greatest strength of scarlet's storytelling is the ability to make the small seem grandiose, and if every character, prior to any interference from the players, had the chance to make a single wish, perhaps Susie's would have been the most small and simple wish of all, to have a mother who loved her. All the power in the world couldn't make that wish a reality, but Roz'etta did.

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Not a stinky alien. :(
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WarThaNemesis2
08/17/22 9:27:23 PM
#421:


I know these write-ups have been a lot, and for those of you who have read them, thank you, from the bottom of my heart. Maybe I'll do another 52 some other time, and disqualify anyone from this 52. There are certainly characters who have shown up since I started this who would contend for a spot on this list. I intend to spend the rest of this topic doing more Honorable Mentions, characters who I can write a little about to say how much fun I find them, but without needing to go to the depths of the Susies and Wallers of the campaign.

And to scarlet, my goal with these write-ups wasn't just to put to words these characters, to tell their stories in a way I like. I am sure I've missed details here and there, gotten some things wrong about characters, but I hope that doesn't take away from how special I find them. My goal was to do these characters justice, to do the amount of care you put into them justice. I hope I succeeded.

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Inviso
08/17/22 9:27:46 PM
#422:


Yayyyyy. Congrats, War!

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Inviso
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scarletspeed7
08/17/22 9:43:01 PM
#423:


War, these write-ups were all absolutely fantastic! And for me, Susie is a fascinating opportunity to explore someone so similar to Tomorrow Woman - a being desperate to understand why they can't be a sympathetic complement to the humans around them. Susie is equally as broken as Tomorrow Woman, but by sheer force of will, she is managing to to unlearn all of the defenses she's erected around herself. And I have to hand it to you, War, you've really made her into one of the most intriguing characters of the campaign.

Great write-ups all around!

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"It is too easy being monsters. Let us try to be human." ~Victor Frankenstein, Penny Dreadful
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HanOfTheNekos
08/17/22 10:07:31 PM
#424:


Susie is kinda fucked up

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TotallyNotMI
08/17/22 10:07:46 PM
#425:


HanOfTheNekos posted...
Susie is kinda fucked up
nods emphatically

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We do not have much connection, you and I. Still, this encounter feels special. I hope you won't mind if I think of you as a friend.
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scarletspeed7
08/17/22 10:08:59 PM
#426:


Says the woman who considers giving up pieces of her soul for a good screw and the boy who has somehow found a way to leave cheeto dust on everything in the world!

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HanOfTheNekos
08/17/22 10:10:27 PM
#427:


Saoirse did not consent to that transaction, thank you. She was not informed there would be a price.

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"Bordate is a pretty shady place, what with the gangs, casinos, evil corporations and water park." - FAHtastic
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WarThaNemesis2
08/17/22 10:11:10 PM
#428:


Susie has her entire soul and cleans up her dishes when she's done eating, so I'd say Roz'etta's done a better job than Varra, Vertigo, and whoever Saoirse's parents are.

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Not a stinky alien. :(
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WarThaNemesis2
08/17/22 10:11:55 PM
#429:


also i realize the order of those from me imply Saoirse doesn't clean up her dishes and brennus lacks his entire soul, which both might be kinda true

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Not a stinky alien. :(
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scarletspeed7
08/17/22 10:13:02 PM
#430:


Only Lush would know about Saoirse's dishes, since she watches them all of the time

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HanOfTheNekos
08/17/22 10:14:44 PM
#431:


"The whole plate!"

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TotallyNotMI
08/17/22 10:27:33 PM
#432:


Fucking Steve

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We do not have much connection, you and I. Still, this encounter feels special. I hope you won't mind if I think of you as a friend.
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Maniac64
08/17/22 10:33:46 PM
#433:


WarThaNemesis2 posted...
After a lesson with Catman, Susie returned to her room, and waiting there on her bed was...a cat. A large and fluffy white cat. This cat, the best cat in the world, was nonother than Roz'etta, using her shapeshifting to give the best gift she could think of to her daughter. Most evenings, Susie falls asleep with her mother curled around her, Roz'etta doing what she can to bring Susie comfort as they dream.
That's adorable.

Great topic War

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ScareChan
08/17/22 10:53:51 PM
#434:


War forgot literally the most important part of Susie

Bloody J'onn
https://gamefaqs.gamespot.com/a/user_image/9/5/2/AAJ38fAADkv4.jpg


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ScareChan
08/18/22 12:00:57 AM
#435:


I feel the need to elaborate

Lush found a Martian Manhunter doll in Happy Harbor. It was very bloody and being clutched by some dead children who were huddled away trying to hide in a basement. She kept it and gave it to Susie, because she knows J'onn is Rosetta and thus Susie's hero.

...But she didn't wash it first. And Susie LOVED it. So much that she cut a whole in him and stores her chocos in him.

So every so often she'll just withdraw a cookie from Bloody J'onn and give it to her mom

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Cody11533
08/18/22 5:00:46 PM
#436:


Fell behind again but all caught up, it was a great list to read! I felt like I got a very good understanding of Roz'etta through these other characters.

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"Video games are meant to be just one thing. Fun. Fun for everyone." -Satoru Iwata
"11533 >>> 1001 imo" - Jeff Zero
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WarThaNemesis2
08/18/22 10:22:45 PM
#437:


Honorable Mention: Greet
https://gamefaqs.gamespot.com/a/user_image/0/4/0/AAQcMAAADlA4.jpg
Greet plays a very important role in the Green Lantern Corps as the head chef of Oa's cafeteria. This campaign's version of Greet is basically Dexter Jettson from Attack of the Clones, if you understand....what that means. Heh. Heh. Heh. However, Rosetta has taken this further, embracing Greet's pauses before finishing his sentences, and his sinister laughter as simply a form of humor that Earthers don't understand, much to the consternation of dogs and humans, especially when Rosetta joins in to...make jokes. Heh. Heh. Heh. Greet is a generally jovial person despite sounding as terrible as anyone in tone, happy to recommend food to us that we can eat, and which ones to avoid for being poisonous to our systems. We haven't truly dove into what it is Greet knows about the world around him, but the time for that will come, and Greet will shine even more. As it is, he really establishes how alien Oa and simply being off-Earth is. It's just charming, and there's no scene on Oa he doesn't...add to. Heh. Heh. Heh.

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Not a stinky alien. :(
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scarletspeed7
08/18/22 10:23:47 PM
#438:


I love Greet, but I admit I'm biased towards Lanterns.

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Fastbreak
08/19/22 2:23:37 PM
#439:


Dammit Greet

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WarThaNemesis2
08/25/22 10:00:27 PM
#440:


Honorable Mention: Prowley
https://gamefaqs.gamespot.com/a/user_image/5/2/0/AAQcMAAADmmI.jpg
When I started this list, Roz'etta had yet to meet Prowley. Prowley was just a cat that we knew could talk Ancient Egyptian whose first session did not include any of the characters who could speak Ancient Egyptian or animal. I was so excited to meet him, for every time Roz'etta speaks Ancient Egyptian fun is to be had! Instead when Prowley met Roz'etta his life became consumed with fear despite her desire to make friends with Prowley, for in some corners of the animal kingdom those who can shapeshift like Roz'etta are feared and called furbles. Before the only words anyone could understand was when he would end his sentences with 'Prowley'. Now his sentences include the word 'Roz'etta' as he tries to warn everyone about the terrible furble lurking about Z'onn Z'orr that surely wants to eat everyone. The tragedy of Roz'etta trying to make friends with someone her daughter would adore, yet fears her more than he would even Darkseid. It's funny and it's sad, especially because of all the hype around finding out whatever it was Prowley was saying. She's just tricking you why do you not listen Roz'etta is going to destroy your souls and is merely taking over your time why do you not listen to Prowley?

And in the shadows lurks an angry bunny, the one who used to be carried around everywhere by Misty, but had found themselves replaced by the wicked cat. Waiting for the moment to release its spells upon that cat who has dared try to upstage the greatest star in the world, the most powerful magician in a generation.

https://gamefaqs.gamespot.com/a/user_image/8/8/5/AAOJ0pAADXyt.png

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Not a stinky alien. :(
Nintendo Switch Code: SW-5719-6555-8388
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Fastbreak
08/25/22 10:02:04 PM
#441:


Prowley.

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scarletspeed7
08/25/22 10:11:12 PM
#442:


Pocus is getting pissed


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Maniac64
08/26/22 2:14:25 PM
#443:


Seriously the animal plots seem like the best thing. Prowley being scared of one of tbe only people who can understand himand who really wants to be his friend.

Prowley vs Pocus. The two animal gangs.

Amazing.

---
"Hope is allowed to be stupid, unwise, and naive." ~Sir Chris
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WarThaNemesis2
09/04/22 2:49:52 PM
#444:


Honorable Mention: Jack Knight
https://gamefaqs.gamespot.com/a/user_image/5/3/9/AAQcMAAADozD.jpg
The truth is that Jack Knight, former Starman, is probably on my top 52 if I start this ranking now, but as it is, he'll have to settle for a post-52 Honorable Mention. And I think Jack would be perfectly content with this. Perfectly content to not be on a list with heroes and villains stuck in the middle of a massive war. For you see, Jack Knight is a former Starman because he simply retired from the heroing business. Not for moral reasons, not out of a fight with people inside the community, but simply because he had a family to take care of, and heroing was becoming very risky for families of heroes, and Jack Knight, Jacky Boy, is a man of priorities. So he picked up his life, handed his Cosmic Staff to Courtney Whitmore, and left Opal City for San Francisco. That's how the story of this Starman ends.

Except what Jack perhaps didn't understand is that you never truly retire. Campaign 1 was built around this concept, for a young woman named Barbara Gordon hung up the cape of Batgirl and retired to live the life of a normal person. She was then forced out of retirement at the end of a barrel of a gun held by the Joker that left her paralyzed from the waist down, and suddenly her chances of any sort of normal life ended. Even if you hang up the cape, the villains will come after you, it's only a matter of time. So when the world fell apart, Jack Knight had a choice, wait for the villains to find him, or re-enter the community himself. He chose the latter, to attempt to help the Teen Titans hold off Society forces. They failed, and Jack Knight was sent to Alcatraz, until one of our field teams were also captured, and made a great escape.

The moment he entered Z'onn Z'orr, Jack Knight began working his magic, insisting that we go rescue his wife and son. And it worked, because the man is simply so charismatic. He's absolutely the most charming person, he's so unapologetically open with his emotions. His reactions to finding out his friends and family from Opal City grew more and more comical, more exaggerated, as he found out more and more good news. Sandra. Iron. Bobo. Black Condor. All of the O'Dare family. Even Jon Valor. How could we not go rescue the rest of his family?

He just draws positive feelings from so many different characters. He doesn't show respect to Waller, but he gets away with it because he's Jack Knight. He meets Susie, and Susie is a little endeared to him, especially after he gifted her a little sheriff's badge. He's just so good with everyone.

But perhaps his defining relationship is that with another favorite of mine, Richard Swift. Or as Jack calls him every single time, The Shade. Except Jack's wife Sadie calls The Shade, Richard. We call The Shade Richard. Basically everyone on good terms with The Shade calls him Richard. Except Jack Knight, who is immensely bothered by this fact. The only time so far Jack's been outright angry is when he found out we call The Shade by his first name. Why does everyone else get to, but Jack doesn't? Well, because he's Jack, and The Shade, former supervillain and current Ladlow-Dalt hunter, having this person whom he messes with without the single, slightest bit of ill will is its own unique, special bond.

We heard so much about Jack Knight from the Opal City residents long before we actually met the man. That sort of hype is hard to live up to, but Jack delivered on it.

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Not a stinky alien. :(
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scarletspeed7
09/04/22 3:01:56 PM
#445:


Aww... Jack is one of my favorites. He also has the coolest superhero costume ever.

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Fastbreak
09/05/22 12:36:21 PM
#446:


Jack is great

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WarThaNemesis2
09/14/22 10:44:40 PM
#447:


Honorable Mention: Kimiyo Hoshi (Doctor Light)

Okay, so to be clear since pictures aren't working, this is not the supervillain Doctor Light. This is the Hero of Japan Doctor Light, and she is also a mentor to our resident Atlantean Princess Minerva. As Doctor Light has shown, the most important thing for a mentor to instill is discipline. No matter where Doctor Light goes, behind her will be Minerva, carrying a variety of books that her mentor needs to use for her research. It's never-ending comedy, as it's Doctor Light's refusal to take any nonsense from anyone in full view, always demanding, always commanding, and not putting up with even the slightest delay in her step. It doesn't matter who it is, Doctor Light will stand toe-to-toe with even Amanda Waller. Such is the power of her determination, her anger, and her discipline.

Yet there is also the sad aspect of Doctor Light. She entered the campaign in Tokyo, having withdrawn from the world after Doctor Light, the villain, ripped her powers away, and killed her children. Her children are dead, and with the grid up, her power is limited and must be used extremely wisely, until we find a way to get solar energy from Vega to her. Yet when she was absolutely needed, she stepped up, put her sorrow behind her, and fought for what she needed to fight for. This all leads to the very occasional softer side to Doctor Light. She currently leads a field team tasked with defending Japan's dwindling resistance, and assigned to her was Tomorrow Woman, whom Doctor Light requested due to the robot's history as a Justice Leaguer. And while Tomorrow Woman has the strength of a great hero, her childlike personality is a disappointment in Doctor Light's eyes. At the very least, it was the case until Roz'etta talked to Kimiyo and explained the situation herself, of Tomorrow Woman's parentage, of her mental state, of how hard she's worked to reach the state she's in. The result was the slightest dimming of her anger, the slightest bit of sympathy in her eyes for Tomorrow Woman. It was a struggle to get even that, but it was very much satisfying to fight for another character's respect.

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Not a stinky alien. :(
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scarletspeed7
09/14/22 11:06:29 PM
#448:


Kimiyo is, as I often say, probably the biggest name in the resistance at this moment. I love her role in relation to the PCs - it's always a good scene when someone comes after her.

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WarThaNemesis2
09/23/22 1:05:13 AM
#449:


Honorable Mention: Grim Accounting
https://gamefaqs.gamespot.com/a/user_image/8/8/5/AAQcMAAADtCF.jpg

This is cheating, but I don't care. Grim Accounting is already on the top 52, in the form of H'san Natall. For Grim Accounting is the form of Death for the Auctioneers, a species of beings whose lives are built around fair business dealings. As you can see, unlike H'san Natall, there is nothing regal or gentle about her, instead she is cold and disturbing, just like the cold math of pure business. An Auctioneer captured Radio Tuner, and us, and in the end his poor business led to the summoning of Grim Accounting, who took his life as he was consumed by fear. Now the sigil used to summon her has ended up in Roz'etta's possession, and more than that, Data 7 has made an agreement to bring her the soul of the Anti-Monitor, and the one responsible with ensuring the deal is made, the Arbiter of Death, is Roz'etta.

She's just so creepy, and shows off how Death is so different for different cultures in the campaign.

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Not a stinky alien. :(
Nintendo Switch Code: SW-5719-6555-8388
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Fastbreak
09/23/22 3:32:09 AM
#450:


Thanks I hate it

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