Current Events > Turn based JRPGs that aren't just "use your best attack"?

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Doe
05/13/21 2:40:51 AM
#1:


A lot of rankings of the greatest RPGs of all time will be very SNES-heavy, except that frankly, a lot of those games are just using your strongest attack.

Edit: I'd like to extend this to Games That Aren't Just "choose your best attack that the enemy is weak against"

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Irony
05/13/21 2:43:58 AM
#2:


Persona

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Holy_Cloud105
05/13/21 2:44:33 AM
#3:


Legend of Heroes series on new game Nightmare runs require strategy if you don't know what the broken stuff is. Trails in the Sky 1 and 2 are just stupid hard on Nightmare regardless though.

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nfearurspecimn
05/13/21 2:44:50 AM
#4:


Radiant Historia

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gunplagirl
05/13/21 2:46:00 AM
#5:


Plenty of games with some sort of break gauge or stagger system. In that case, it's try to make the enemy be susceptible to damage, THEN go off with all you've got while you have the chance.

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Middle hope
05/13/21 2:48:15 AM
#6:


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Doe
05/13/21 2:48:56 AM
#7:


gunplagirl posted...
Plenty of games with some sort of break gauge or stagger system.
I really liked Octopath Traveler. Beyond the armor break system, a lot of the classes had unique options that you had to synergize with the rest of your rollout. And you could cast any status on bosses iirc

Irony posted...
Persona
I dunno, Persona gameplay is almost more the planning for the dungeon crawling moreso than the battles themselves. I mean once you're in there it's just choosing attacks that the enemy is weak to so you can All Out Attack. I admit choosing weaknesses is more complex than choosing highest damage output, but it's the same situation of "a very obvious dominant strategy exists and you could just ask the game to autoplay for you."

At least that's how P3 is. Fusing personas is pretty interesting though

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apolloooo
05/13/21 2:50:19 AM
#8:


Holy_Cloud105 posted...
Legend of Heroes series on new game Nightmare runs require strategy if you don't know what the broken stuff is. Trails in the Sky 1 and 2 are just stupid hard on Nightmare regardless though.


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Pitbuller_26
05/13/21 2:53:44 AM
#9:


FFXIII

The game actively encourages the use of debuffs and then stronger attacks aren't necessarily the best moves in most situations.
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ssjevot
05/13/21 2:55:37 AM
#10:


Doe posted...
I really liked Octopath Traveler. Beyond the armor break system, a lot of the classes had unique options that you had to synergize with the rest of your rollout. And you could cast any status on bosses iirc

I dunno, Persona gameplay is almost more the planning for the dungeon crawling moreso than the battles themselves. I mean once you're in there it's just choosing attacks that the enemy is weak to so you can All Out Attack. I admit choosing weaknesses is more complex than choosing highest damage output, but it's the same situation of "a very obvious dominant strategy exists and you could just ask the game to autoplay for you."

At least that's how P3 is. Fusing personas is pretty interesting though

If you like Octopath Traveler check out the Bravely Default series. Same team.

Almost all the Megami Tensei games have a weakness exploitation system. The earlier games tend to be much more brutal.

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Solid Snake07
05/13/21 2:59:05 AM
#11:


Octopath traveler

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#12
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Smackems
05/13/21 3:01:11 AM
#13:


nfearurspecimn posted...
Radiant Historia
I can agree with this. Lot more strategy involved in this one. Placing enemies is almost like a puzzle to then do strong attacks

Getting the enemies in place is the tricky part

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NoxObscuras
05/13/21 3:01:13 AM
#14:


Pitbuller_26 posted...
FFXIII

The game actively encourages the use of debuffs and then stronger attacks aren't necessarily the best moves in most situations.
This. I know people hate how limiting the game is, but the combat system worked really well. And plenty of strategy involved in the end game/post game missions with paradigm shifting.

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nfearurspecimn
05/13/21 3:02:50 AM
#15:


Smackems posted...
I can agree with this. Lot more strategy involved in this one. Placing enemies is almost like a puzzle to then do strong attacks

Getting the enemies in place is the tricky part
wow tbh I respect the hell out of you a lot more that you like Radiant Historia

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Smackems
05/13/21 3:03:32 AM
#16:


nfearurspecimn posted...
wow tbh I respect the hell out of you a lot more that you like Radiant Historia
Did I not have any respect before lol

Anyway yeah its a great game

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nfearurspecimn
05/13/21 3:05:02 AM
#17:


Smackems posted...
Did I not have any respect before lol

Anyway yeah its a great game
it's not that, just that I like you like that game

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Solid Snake07
05/13/21 3:06:11 AM
#18:


Conflict posted...
Octopath was literally "break, then use your best attack" so idk that's entirely the game you're looking for.


Balancing buffs and timing when you break enemies defenses so you can hit hardest while they're broken is also kind of important to strategy

So while you can basically boil the strategy down to break then hit as hard as possible, that's sort of an oversimplification.

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Smackems
05/13/21 3:06:11 AM
#19:


nfearurspecimn posted...
it's not that, just that I like you like that game
That I do. Criminally overlooked game

It's on ds and 3ds. The 3ds version is better. The main character also isn't a typical jrpg protagonist

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DeadlyNinjaBees
05/13/21 3:09:05 AM
#20:


Xenoblade.

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Flauros
05/13/21 3:10:32 AM
#21:


nfearurspecimn posted...
it's not that, just that I like you like that game
do you still play cry of fear

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#22
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nfearurspecimn
05/13/21 3:12:33 AM
#23:


Flauros posted...
do you still play cry of fear
why? do you want to play coop?

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Flauros
05/13/21 3:13:41 AM
#24:


nfearurspecimn posted...
why? do you want to play coop?
Nah i uninstalled after i beat it. Just wondering i you ever finished it

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nfearurspecimn
05/13/21 3:14:15 AM
#25:


Flauros posted...
Nah i uninstalled after i beat it. Just wondering i you ever finished it
I finished it a long time ago friend. Got two separate endings one where you get shot the other where you don't.

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Smackems
05/13/21 3:15:09 AM
#26:


God radiant historia had such a great battle theme

https://youtu.be/w6Bn4ekQnfw

Fuck now I just wanna play it again

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Fenrimis
05/13/21 3:16:41 AM
#27:


Holy_Cloud105 posted...
Legend of Heroes series on new game Nightmare runs require strategy if you don't know what the broken stuff is. Trails in the Sky 1 and 2 are just stupid hard on Nightmare regardless though.
I 2nd this, I only did normal NG run and some of the end game bosses made me have to change up my entire setups and rethink strategies.

Cold Steel games are very mechanic exploitable though, especially 2 and 3.

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Doe
05/13/21 3:17:53 AM
#28:


DeadlyNinjaBees posted...
Xenoblade.
Isn't xenoblade real time?

[LFAQs-redacted-quote]

Honestly I'm mainly thinking of that side quest boss in the woods. The eldritch monstrosity that you have to plan around

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Smackems
05/13/21 3:18:22 AM
#29:


Cold steel series on hard is still "save up enough cp to use your best attacks" so I wouldn't recommend that series, as great as it is, to tc

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nfearurspecimn
05/13/21 3:18:24 AM
#30:


Smackems posted...
God radiant historia had such a great battle theme
This one is the best
https://www.youtube.com/watch?v=998oVF2XbAQ

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Smackems
05/13/21 3:19:39 AM
#31:


Doe posted...
Isn't xenoblade real time?

Honestly I'm mainly thinking of that side quest boss in the woods. The eldritch monstrosity that you have to plan around
Ever played an mmo like world of Warcraft or ffxiv? Xenoblade combat is like that and heavily reliant on positioning

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Doe
05/13/21 3:20:11 AM
#32:


Smackems posted...
Ever played an mmo like world of Warcraft or ffxiv?
No. I thought those games weren't turn based either

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Smackems
05/13/21 3:23:21 AM
#33:


Doe posted...
No. I thought those games weren't turn based either
They aren't... Sort of

Kinda hard for me to explain it. Maybe someone else could do better

You're able to move around and activate abilities in real time, but you do auto attacks every x seconds as well. So that's a bit turn based-ish. The abilities you use are cool down based

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GiftedACIII
05/13/21 4:46:21 AM
#34:


Etrian Odyssey and Bravely Default.
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Turbam
05/13/21 4:50:44 AM
#35:


Baten Kaitos

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Ilishe
05/13/21 5:04:07 AM
#36:


Star Renegades

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pinky0926
05/13/21 5:07:54 AM
#37:


FFX

You had to figure out what enemy types were weak to which characters and what elements, piercing damage, aerial attacks, fast attacks, etc.

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Nightmare_Luna
05/13/21 5:11:03 AM
#38:


pinky0926 posted...
FFX

You had to figure out what enemy types were weak to which characters and what elements, piercing damage, aerial attacks, fast attacks, etc.
or you could just mix trio of 9999 and spam quick hit lole

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Nukazie
05/13/21 5:16:50 AM
#39:


Irony posted...
Persona


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Vyrulisse
05/13/21 5:23:54 AM
#40:


Dragon Quest. Especially usually in mid/late/post game there's a lot of enemies that will hit you with status debuffs and there's a lot of debuffs you can put on enemies/buffs for your party and various gear effects that are nearly mandatory.

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pinky0926
05/13/21 5:30:23 AM
#41:


Nightmare_Luna posted...
or you could just mix trio of 9999 and spam quick hit lole

Endgame exploits don't count.

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MyMainAccount
05/13/21 6:03:10 AM
#42:


Cosmic Star Heroine

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MedeaLysistrata
05/13/21 6:25:53 AM
#43:


There's always a best attack, Doe

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scar the 1
05/13/21 6:38:02 AM
#44:


SaGa Scarlet Grace is probably the one game where I've most felt like all the attacks are useful. Turn order manipulation is important, debuffs and status ailments work on bosses, blocks, interrupts and even counters have good uses, etc. The magic is a bit clunky though.

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#45
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Zeus
05/13/21 7:08:01 AM
#46:


Middle hope posted...
Pokemon

This, since PP is a thing.


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Fluttershy
05/13/21 7:09:25 AM
#47:


This, since PP is a thing.

having access to ethers doesn't mean you stop spamming luminaire.

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Tsukasa1891
05/13/21 7:28:06 AM
#48:


MyMainAccount posted...
Cosmic Star Heroine
Not actually a jrpg, just inspired by them.
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SplatterBrain
05/13/21 8:01:06 AM
#49:


scar the 1 posted...
SaGa Scarlet Grace is probably the one game where I've most felt like all the attacks are useful. Turn order manipulation is important, debuffs and status ailments work on bosses, blocks, interrupts and even counters have good uses, etc. The magic is a bit clunky though.

That game's combat is very difficult to figure out, when you get a handle on it it's very good but then something will come up to throw you off
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MaxEffingBemis
05/13/21 8:01:44 AM
#50:


I bought Radiant Historia a few months ago thanks to someones recommendation on here. Ive just yet to really play it yet. Looks like a great game, I just hate playing my 3DS

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