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TopicTurn based JRPGs that aren't just "use your best attack"?
SplatterBrain
05/13/21 8:01:06 AM
#49:


scar the 1 posted...
SaGa Scarlet Grace is probably the one game where I've most felt like all the attacks are useful. Turn order manipulation is important, debuffs and status ailments work on bosses, blocks, interrupts and even counters have good uses, etc. The magic is a bit clunky though.

That game's combat is very difficult to figure out, when you get a handle on it it's very good but then something will come up to throw you off
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