Not true. They openly made it hard and harsh to counter the popularity of Oblivion because they knew a generic RPG would fail by comparison. This isn't some secret, it was the entire marketing strategy. They never wanted good game design, they wanted to appeal to a niche toxic fanbase. And they did
You're really spinning out here and I think you should pack up. I get that arguing is your gimmick, but you're just repeating unfounded lies now. It's boring.