Board 8 > What's the worst game you've sunk 50+ hours into?

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Forest_Temple
03/23/21 2:25:26 PM
#152:


Axl_Rose_85 posted...
Mini-games shouldn't be held accountable for a game's quality in any capacity though. You do them if you wanna do them.

Only FFX forces it upon you for powering up the Celestial Weapons which IMO is the game's biggest blunder.
It sucks because I like using Wakka but I hate blitzball
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Leonhart4
03/23/21 2:26:02 PM
#153:


Axl_Rose_85 posted...
Mini-games shouldn't be held accountable for a game's quality in any capacity though. You do them if you wanna do them.

Only FFX forces it upon you for powering up the Celestial Weapons which IMO is the game's biggest blunder.

You can beat FFX easily enough without any Celestial Weapons.

But I absolutely will hold it against FFIX for having a forced Tetra Master segment in the game while otherwise allowing the game to be optional. And I can hold optional content against a game if I'm looking for it and it isn't fun, regardless of whether I have to do it.

And yes, Trance is awful and inexcusable. It's an extreme overreaction for how abusable Limit Breaks were in FFVIII.

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Leonhart4
03/23/21 2:27:06 PM
#154:


Forest_Temple posted...
It sucks because I like using Wakka but I hate blitzball

Once you get a blitzball with Evade & Counter in Bevelle, Wakka is basically unstoppable anyway if you're just tackling main game stuff.

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INCEPTlON
03/23/21 2:36:40 PM
#155:


Digimon World

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Axl_Rose_85
03/23/21 2:38:57 PM
#156:


I actually like powering up the Celestial Weapons and their respective mini-games now. I've played FFX so many times that I have gotten quite consistently good with the mini-games. The first time ever though was terrible.

Playing a shit ton of Blitzball for Wakka's weapon is such a slog though. After your team gets strong enough, Blitzball kinda becomes mind numbingly boring and easy.
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Axl_Rose_85
03/23/21 2:44:44 PM
#157:


Leonhart4 posted...
And yes, Trance is awful and inexcusable. It's an extreme overreaction for how abusable Limit Breaks were in FFVIII

Limits are meant to be abused in FFVIII. The game discourages you from using GFs early on and the final boss outright kills GFs if you summon them.

No way anyone is beating Omega Weapon without abusing Limits. The so called limit abuse was meant to be this way. Only thing is that the method isn't explained in-game

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Mac Arrowny
03/23/21 2:52:17 PM
#158:


Is Trance really that much worse than FFVI limit breaks?

Also FFX forces you to play Blitzball for the story too, and it's terrible. Tetra Master is way more fun than that.
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NFUN
03/23/21 2:53:34 PM
#159:


you have to play one five-minute game for the story that you're allowed to lose

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Mac Arrowny
03/23/21 3:01:24 PM
#160:


NFUN posted...
you have to play one five-minute game for the story that you're allowed to lose

Yes, and it was much worse than the mandatory Tetra Master.
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SteveNasti
03/23/21 3:11:51 PM
#161:


Probably Trails of Cold Steel 1-4. Now don't get me wrong, it's a solid jrpg, and I beat all 4. But let's not kid ourselves, that plot and the lack of gravitas leaves a lot to be desired.

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Leonhart4
03/23/21 3:16:55 PM
#162:


Mac Arrowny posted...
Yes, and it was much worse than the mandatory Tetra Master.

Eh, you don't actually have to understand blitzball or put any effort into that game. You have to at least win the first round of Tetra Master.

(CS3 and CS4 doing this with Vantage Masters was bad, too)

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NFUN
03/23/21 3:18:39 PM
#163:


SteveNasti posted...
Probably Trails of Cold Steel 1-4. Now don't get me wrong, it's a solid jrpg, and I beat all 4. But let's not kid ourselves, that plot and the lack of gravitas leaves a lot to be desired.
just wait until Haji

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NFUN
03/23/21 3:19:07 PM
#164:


Leonhart4 posted...
Eh, you don't actually have to understand blitzball or put any effort into that game. You have to at least win the first round of Tetra Master.
you can even afk during blitzball if you're that morally opposed to it!

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Lopen
03/23/21 3:23:31 PM
#165:


Mac Arrowny posted...
Is Trance really that much worse than FFVI limit breaks?

FFVI limit breaks are like a "HOLY CRAP HOW DID THAT HAPPEN" moment more than something you plan for.

FFIX Trance is dangling a carrot in front of you then force feeding it to you right before you feel like eating it and causing you to choke on it.

They're both about as useful as the other (rarely in the case of both), but psychologically speaking the FFIX trances actively sap fun from the game while the FFVI limit breaks at worst are a neutral and at best are a hype moment once in a while.

(I probably like the FFVI limit breaks more than most due to Setzer using a clutch Red Card limit allowing me to beat the Wind Dragon who I'd been banging my head on a few times, with said Red Card limit being the first time I'd ever seen a limit break in the game and not even knowing they existed before that)

(I was using "fight" command instead of slot or magic because I'd given up that run)

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LeonhartFour
03/23/21 3:35:35 PM
#166:


Yeah, I'd hesitate to even call what FFVI has a Limit Break. They're random flukes, and they're actually pretty memorable as a result!

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GuessMyUserName
03/23/21 3:44:20 PM
#167:


if you ever actually get to see them :(

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Blue-G
03/23/21 5:15:35 PM
#168:


INCEPTlON posted...
Digimon World

That game was so jank and I love it.
I remember getting the guide for it and to unlock the most powerful Digimon it pretty much just told you to figure it out yourself. Which I definitely never came close to doing.

Nothing will ever be worse than the FFIX guide though. Got it for Christmas before we had the internet making it pretty much useless.

This IX hate is blindsiding though. I always figured there were a lot of people who thought of it as just an ok game but that so many think it's downright bad is surprising.

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NeatoAnAccount
03/23/21 5:38:14 PM
#169:


Axl_Rose_85 posted...
The game is not good.

Repetitive and boring missions
Embarrassingly bad storyline and characters.
Terrible LAW system.
Uninspired map and mechanics of a poor poor man's Final Fantasy Tactics.

My hatred for the game runs even deeper than having put so many hours into it because I actually expected something faithful to the original FFT.

Thank you for explaining what you disliked about FFTA. I didn't play FFT so all my expectations were based on what I'd read about FFTA beforehand and I had a lot of fun.

How were the missions repetitive? I don't remember thinking that but it's possible I missed something obvious. Least favorite missions were the "give this item to this character and walk around" ones but I think I remember liking pretty much all the combat.

Why do you hate the law system? I liked taking advantage of both parts. You can circle around until the roaming gang of black mages you're fighting can't use black magic, then totema them to death with your white magic users, it's hilarious.

I should probably play Tactics because everyone who's played both says it's way better and FFTA is an embarrassment lol. I thought pretty much every part of putting together a party and picking out their jobs, abilities, and equipment was fun. If Tactics is even better that sounds great.

LeonhartFour posted...
Yeah, I'd hesitate to even call what FFVI has a Limit Break. They're random flukes, and they're actually pretty memorable as a result!

The official name is "desperation attack" which more accurately describes what is happening


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SeabassDebeste
03/23/21 5:39:22 PM
#170:


GuessMyUserName posted...
if you ever actually get to see them :(

that was so amazing the first time i saw "TIGER BREAK" or whatever it was from sabin
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lordjers
03/23/21 6:03:16 PM
#171:


Axl_Rose_85 posted...
Mini-games shouldn't be held accountable for a game's quality in any capacity though. You do them if you wanna do them.

Only FFX forces it upon you for powering up the Celestial Weapons which IMO is the game's biggest blunder.

If it's in the game, it should be judged. It's not like the main game is great and FFX Minigames are also better.

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UshiromiyaEva
03/23/21 6:03:34 PM
#172:


FFTA is plenty of fun on its own, ignoring the terrible story. The issue purely comes from comparisons to FFT. If you look at the game in a vaccum it's very good, FFT is just in talks for GOAT rankings.

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Grand Kirby
03/23/21 6:28:24 PM
#173:


I'm gonna be honest, I second the FFTA dislike, but go further. I don't just dislike FFTA and FFTA2, those games made me realize I don't like the original FFT either.

I use to like it a lot as a kid, but after playing Fire Emblem I began to realize how much better Strategy RPGs can be. Your positioning and tactics in the FFT games don't mean jack. The supposed benefits of attacking enemies from certain angles or heights, and the use of the variety of different classes, don't matter that much at all. Compared to FE where the terrain, positioning, and units make a massive difference in whether your characters live or die. In the end, FFT just feels like playing a regular inconsequential RPG battle where you only need to brazenly ram your attacks into the enemy until they die while occasionally healing, only a lot slower and more boring because you have to move everybody everywhere. I tried out the Triangle Strategy demo and felt the same way. What's the point of doing stuff like using water magic to wet the ground and then zap it with lightning when it's not that significantly more effective than wacking enemies with your swords? Why should I care about attacking people from behind and getting up on high ground when everyone just clusters around and trade blows with each other in an uninspired way? There's no use for tactics in these tactics games and they bore me.

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OrangeCrush980
03/23/21 6:58:31 PM
#174:


Coincidentally, I played Final Fantasy IX for the first time a few months ago. IMO it's an amazing game for the first 2 discs but then falls off a cliff in disc 3 for the following reasons:

- Shitty forced minigames (the card game tournament and especially the red light/green light thing where you play as Cid.

- Lots of having to split up your team and/or using characters you don't normally use (mainly a problem because Quina needs blue magic to be any good, which I didn't bother with and that came back to bite me)

- The plot twists at the end of the disc were dumb. I wouldn't say I hated them or anything, but the Zidane twist in particular felt like it was just there for the sake of having a twist for that character.

So the game ended up being a 7/10 for me. Still good, but I can definitely see where the haters are coming from. Though I guess the haters' main beef is more with the skill system and loading times.
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Leonhart4
03/23/21 7:02:31 PM
#175:


Quina can actually eat the boss in one of the segments where you're forced to use them.

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Lopen
03/23/21 7:14:04 PM
#176:


FFT isn't very strategy heavy (though I'll put it above the lower tier FE games in that regard) but it's just fun to play through it in a variety of ways. Like there's a reason the community thinks of so many wacky challenges for it, it just has satisfying gameplay and it's kind of a shame it's so easy to break the game open when you have full control over all the resources available to you.

The contrast to FFTA , despite both games being kinda easy if you know what you're doing, is FFTA doesn't really reward you for breaking the system-- it's just mind numbingly easy no matter what path you take. The classes and such just don't matter much

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Ryokles
03/23/21 7:20:12 PM
#177:


FFX-2

thanks for nothing lopen

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Lopen
03/23/21 7:30:57 PM
#178:


I almost said FFX-2 then I realized I didn't get to 50 hours despite attempting to play it 3 times HA HA

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Leonhart4
03/23/21 8:14:48 PM
#179:


I will never forget Super Turbo Funshine

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Forest_Temple
03/23/21 8:15:58 PM
#180:


Leonhart4 posted...
I will never forget Super Turbo Funshine
Chinese knockoff of Super Mario Sunshine?
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#181
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lordjers
03/23/21 8:18:06 PM
#182:


What bothers me about FFX-2 the most are all those super obscure stuff to get some items or trigger events like clear this one thing, but fail this other one, do this sequence, in this order, but while friendly to this faction, to get item/cutscene/event A; and if you want B, C or D mix them up. To do the other ones just wait till you loop the game and get there again. And if you do it blind well there's quite a bit of trial and error. I wouldn't mind waiting for the next loops if it were a short action game but this is an RPG.

Otherwise I enjoy the game for the most part, though it's more of a journey rather than destination kind of game.

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Leonhart4
03/23/21 8:21:50 PM
#183:


Doing everything you have to do for the perfect ending in FFX-2 just isn't worth it, especially considering the extra scene is a big nothing.

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NeatoAnAccount
03/23/21 9:37:49 PM
#184:


UshiromiyaEva posted...
FFTA is plenty of fun on its own, ignoring the terrible story. The issue purely comes from comparisons to FFT. If you look at the game in a vaccum it's very good, FFT is just in talks for GOAT rankings.

Yeah this is how it sounds, people mostly sound salty that it's not FFT again. If your first Persona game is P4 Golden you're not gonna like P3.

Grand Kirby posted...
I'm gonna be honest, I second the FFTA dislike, but go further. I don't just dislike FFTA and FFTA2, those games made me realize I don't like the original FFT either.

I use to like it a lot as a kid, but after playing Fire Emblem I began to realize how much better Strategy RPGs can be. Your positioning and tactics in the FFT games don't mean jack. The supposed benefits of attacking enemies from certain angles or heights, and the use of the variety of different classes, don't matter that much at all. Compared to FE where the terrain, positioning, and units make a massive difference in whether your characters live or die. In the end, FFT just feels like playing a regular inconsequential RPG battle where you only need to brazenly ram your attacks into the enemy until they die while occasionally healing, only a lot slower and more boring because you have to move everybody everywhere. I tried out the Triangle Strategy demo and felt the same way. What's the point of doing stuff like using water magic to wet the ground and then zap it with lightning when it's not that significantly more effective than wacking enemies with your swords? Why should I care about attacking people from behind and getting up on high ground when everyone just clusters around and trade blows with each other in an uninspired way? There's no use for tactics in these tactics games and they bore me.

heh I played both FFTA and FE7 at about the same time and I liked FE7 fine but I eventually lost interest before the end. I think it didn't really help that I lent it to a friend halfway through and had to pick up where I left off.

I actually do not remember what the game was about, it's crazy. I don't remember a single plot point or the name of any bad guy, and i remember 2 songs, and some character name/class combos. I remember a couple things like "Serra is annoying to Erk and I think there is some reason why they are stuck together" and "Nils and Ninian are probably siblings, but probably not twins"

I remember people on message boards talking about how busted characters like Florina and Rebecca were and I was like "but they just die when the enemy gets their turn" and how bad some of the early-game damage-dealers were and I was like "they seem pretty good to me" so maybe I didn't get it because I was a dumb idiot child? It was definitely a lot harder than FFTA. I think I remember resetting every time someone died.

I should probably try it again and just focus on the fighting part because I clearly didn't get it last time lmao

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Xtlm
03/23/21 10:05:17 PM
#185:


SolForge

I racked up 124 hours into that game within 2 months of it's release....somehow.
Then I realized how bad it was going to get after the first expansion. I never played it again. NOT TRUE! I tried playing one time like 3 years later and it was just way worse at that point.

Those first 2 months were a tun of fun though. Actually, the release says 2016. I swear I played it well before then.

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GuessMyUserName
03/23/21 10:10:06 PM
#186:


I like how this largely became a Final Fantasy topic

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Djungelurban
03/23/21 10:14:26 PM
#187:


Final Fantasy VIII probably. Oh god, I basically hateplayed that game. The more I played, the more I hated everyone in the cast, the dumber the story became and the more insignificant did the gameplay become. Only other game I've had that experience with was Lagoon... Except Lagoon doesn't last 50+ hours!
But it wasn't all for naught. Playing through FF8 did make me appreciate the music of the game which to this day might be my favorite FF soundtrack... So there's that. If only that music was accompanied by a better game...
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tazzyboyishere
03/23/21 10:19:00 PM
#188:


Probably Pokemon Sword

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Leonhart4
03/23/21 10:19:33 PM
#189:


GuessMyUserName posted...
I like how this largely became a Final Fantasy topic

Well, we've played a lot of them, including the bad ones!

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NeatoAnAccount
03/23/21 10:20:16 PM
#190:


oh my god these unskippable text crawls in fft

but the way ramza looks just like marche is very comforting

GuessMyUserName posted...
I like how this largely became a Final Fantasy topic

Final Fantasy is really easy to get through even if you hate it. Also if it's taking you 50 hours to beat 1 Final Fantasy you are probably walking around lost and mashing X through every random encounter and crazy overleveled and totally unengaged.

(oh wait it's probably circle because ps1)

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Leonhart4
03/23/21 10:21:43 PM
#191:


It's only circle in FFVII, I think. They fixed it for the others going forward.

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masterplum
03/23/21 10:29:52 PM
#192:


I never played FFT and had FFTA and loved it.

I doubt it holds up, but it feels like it was good for the time for the system?

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redrocket
03/23/21 10:34:22 PM
#194:


I thought Type-0 was supposed to be good?

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WazzupGenius00
03/23/21 10:48:50 PM
#195:


Blue-G posted...
That game was so jank and I love it.
I remember getting the guide for it and to unlock the most powerful Digimon it pretty much just told you to figure it out yourself. Which I definitely never came close to doing.
It was only in the last decade that all the games mechanics (digivolving requirements, learning techniques, Digimon lifespan, etc) were fully understood.
I love Digimon World, its one of the best figure it out yourself games.

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Mac Arrowny
03/23/21 11:25:29 PM
#196:


redrocket posted...
I thought Type-0 was supposed to be good?

People said Type-0 was good until it got a Western release, and then the love vanished.
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NeatoAnAccount
03/23/21 11:32:45 PM
#197:


Leonhart4 posted...
It's only circle in FFVII, I think. They fixed it for the others going forward.

It's circle in Tactics!

masterplum posted...
I never played FFT and had FFTA and loved it.

I doubt it holds up, but it feels like it was good for the time for the system?

you're just saying you doubt it holds up because everyone else is lol

No need to hedge your bets, have a little confidence in your tastes. It is almost certainly still a lot of fun

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Leonhart4
03/23/21 11:37:00 PM
#198:


People hated Tactics Advance when it was new too

I still remember the outrage when it beat Fire Emblem in the original Games Contest simply because it was an FF game

Gotta say I miss those days

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NeatoAnAccount
03/23/21 11:40:37 PM
#199:


heh now people hate fire emblem because of smash

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NFUN
03/23/21 11:40:55 PM
#200:


also the incest

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NeatoAnAccount
03/23/21 11:44:01 PM
#201:


Really? But the incest was the best part of v3. I wonder what went wrong with it in FE

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xp1337
03/23/21 11:46:53 PM
#202:


Type-0 might be my favorite FF. =(

It's definitely different though; if you go in expecting the typical FF experience you're going to be in for a surprise.

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