Poll of the Day > Final Fantasy XIV: A Thread Reborn

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papercup
08/02/20 10:48:17 PM
#401:


Tuesday and Wednesday is when I do Eden's verse savage XD

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ReggieTheReckless
08/03/20 1:11:32 AM
#402:


Lucky day in ffxi crafting. Two pairs of Xiucoatl pup su5 weapons in 30 synth attempts:



One pair given to a Ls mate who is now one of many in debt to me and other pair will remain in limbo on the dead auction house until people decide to stop hoarding their Gil.

Maybe I should stop crafting
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ReggieTheReckless
08/03/20 1:55:51 PM
#403:


and in more important ffxi news, new story stuff announced and even has a website up!

http://www.playonline.com/ff11us/resurgence/

I'm sure it will be super basic, but I'm excited anyway
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agesboy
08/03/20 7:13:47 PM
#404:


https://i.gyazo.com/ba278c7102a5a03751cb4ccdc22ee797.png

wait a damn minute

is this shadowlord

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papercup
08/03/20 7:30:57 PM
#405:


Man I need to play XI sometime

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agesboy
08/03/20 8:00:59 PM
#406:


wish it was more possible to play with friends on different servers

i get why they wanna keep it separate but it just kinda sucks to find out someone else plays ffxi when there's a 90% chance they won't be on your world

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ReggieTheReckless
08/03/20 8:47:37 PM
#407:


agesboy posted...
https://i.gyazo.com/ba278c7102a5a03751cb4ccdc22ee797.png

wait a damn minute

is this shadowlord
probably. don't know why they couldn't come up with the name a bit further from raogrimm

then again maybe its a red herring
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Entity13
08/04/20 2:04:27 PM
#408:


Meanwhile, I finally went to Adoulin in FFXI.

I have this habit of maybe playing a little bit every couple days to level, but otherwise logging on to activate those Unity/Sparks objectives under Unity (and the kill 30 mobs under "Other" every two days). Then I go out and kill stuff worth exp until the objectives are cleaned out, maybe do a thing or two related to story content, and reap the benefits. As such, my character is finally hitting 93 in War tomorrow. Maybe 94 if the exp outside Adoulin is good enough.

I should also see about finishing unlocking the jobs.

This is the week I mean to stock up on Copied Factory loot in XIV. Also, raid clears if possible, more Pyros weapons, and topping off my scrips for crafters and gatherers, but the CF loot is the main thing. In a week, I will be breaking that gear down with Desynth and (hopefully) be getting some useful materials from it.

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agesboy
08/04/20 5:47:03 PM
#409:


you can now park down and easily grind your way to 99 if you feel like it

mandragoras right outside of adoulin are the most common 92-99 spot, they're fairly unchallenging (though their aoe sleep is obnoxious) and you can chain kills pretty fast. you dont even really have to fight yourself, your trusts will easily take care of them

most enemies in ceizak are fine to spam, mandragoras are just super duper easy to find and kill. also there's a repeatable RoE objective for killing them

the other enemy on the beach there is also commonly used to afk level up weapon skills cuz it heals itself and does low damage. summon one healer trust and bap it for a few hours

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ReggieTheReckless
08/04/20 6:43:20 PM
#410:


agesboy posted...
wish it was more possible to play with friends on different servers

i get why they wanna keep it separate but it just kinda sucks to find out someone else plays ffxi when there's a 90% chance they won't be on your world
Aye, I know whatcha mean. I need more bodies to groom for wave 3 dyna runs and reisen helms, lol
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Entity13
08/05/20 6:29:19 PM
#411:


Before I do the fight to lift my cap to 99, in XI, I'm going to work on some Merit Points to a reasonable extent since the exp is good. I have some cookies from town that are supposed to help a little against Sleep since those things are inexpensive. And before either of you XI players bring it up, yes, I have plenty of those Seasoned Stones and similar items so I can trade in for the item to cheapen the limit break fight. I'm just taking my time before deciding to push my War from 95 to 99.

As per usual, the exp is capped off too, so the Unity Objective for the last level cap quest will get my War to 96 once the time comes. Then I'll alternate between leveling alt jobs and working on the xpac stories.

I should do more of WotG so I can progress in RoV, but all in due time. Maybe I'll do that sooner than later for the sake of another little boost to experience? I'll think about it.

XIV take priority, though. I tried PUGing O8s for a "farm" I saw in pf, but their dps was low. We kept seeing the second Forsaken or whatever it was. I just want that mount and more achievements, if possible, before servers go down in a few days. Well that and get more gear from Copied Factory. I don't have much left to do before the big patch.

No, really, I'm even leveling my leading alt character, who is almost 80 on Sch despite having only reached Crystarium. If this keeps up, I might get her Brd up too and gear both jobs up at some point in 5.3, though I need to level Lyra's crafters and gatherers, and make certain she can make specialist-locked items for Wvr, Ltw, and Alc (such as glams or music rolls).

This also says nothing of my intent to play The'aster Bunny in 5.3, and experienced the trimmed ARR story with said Viera alt.

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agesboy
08/05/20 7:17:51 PM
#412:


Entity13 posted...


I should do more of WotG so I can progress in RoV, but all in due time. Maybe I'll do that sooner than later for the sake of another little boost to experience? I'll think about it.
it was also my personal favorite storyline/expansion! i love timey wimey stuff, it was really cool to see all of the legendary war figures in their prime, and Campaign (the activity) is my favorite minigame to powercreep with absurd gear levels. a level 99 player towers above enemy commanders, who are themselves unnecessarily beefy due to the entire thing being primary an AI vs AI war with player help

plus my favorite piece of non-battle FFXI music, which will forever be my title screen music: https://www.youtube.com/watch?v=_oQ9J-HJm5w

my main complaint with it is that navigating through all the new zones can be a gigantic headache if you get lost. jugner forest (s) is... ugh. i still don't know how a new player is supposed to get through jugner and vunkerl. i wandered around for a few days until i miraculously made it through

might be better with the higher number of teleports we have these days, though we might have had those teleports back when I played and I just didn't know

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Entity13
08/05/20 7:32:19 PM
#413:


That trek from Batalia (S) to Crawler's Nest (S) to Windurst (S) was a pain when I had done it... almost a week ago? At least I picked up those teleports so I could get around, but yeah... I already see how obnoxious or counter-intuitive some of the design is for maps.

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ReggieTheReckless
08/07/20 7:20:32 AM
#414:


New ffxi story is out and its gonna be released reeeeal slowly every month or every other month or something till early 2022.. Lol

It's like I just added another manga to my schedule except this time it's a monthly manga that I pay 13+ dollars a month for, ugh.

Beggars can't be choosers though! It's exciting to see the developers overcame their problems and someone learned how to make cutscene :x. Funny that all the problems related to development are to do with the fact it's all on ps2 architecture and no one knows what they are doing.

Gotta campaign for SE to give multi millions to just redo do it all on pc for an HD re-release that people can just seamlessly insert their current characters into!

In-game development as my ls downed zerde last night to be one mob away from our first ls non-smn burn aeonic clear. It seems we just have to stop following guides, because once we swapped to an 8 person pt for hp reasons and did a 2 super buffed melee zerg it went down like a chump. Just needed embrava to counter the bio aura and of course a rdm on stun duty.
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Entity13
08/07/20 12:08:36 PM
#415:


I'm trying to get a Prelate Key so I can continue the Lightbringer mission for Sandoria. After an hour of killing the correct type of tonberry right outside that temple, nothing. So I checked my inventory and storage to be sure, and no, I do not have the key anywhere. RNG-based progression, wee...

Meanwhile, the Internet seems to be holding up well enough--knock on wood--so I can run things again in XIV. I need another Copied Factory or two to make certain I have a reasonable amount of loot to desynth. Just a few more days to go to the big patch, and Monday is when the servers will be down for maintenance. I know where I will be logged out on Sunday evening.

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agesboy
08/07/20 12:29:07 PM
#416:


gotta either thf or just huge mass pull and aoe things to retain sanity

i think a few trusts have some treasure hunter like lion too

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Entity13
08/07/20 12:47:00 PM
#417:


agesboy posted...
gotta either thf or just huge mass pull and aoe things to retain sanity

I have had Thf sub because of item drops (it's how I got my Carbuncle Ruby), and the one kind of tonberry, or even the one that spawns it, is spread apart to the point where they die to my Trusts before I get to the next mob. I may have to go inside the Den of Rancor for another mob for this.

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Entity13
08/09/20 4:19:13 AM
#418:


Alrighty, I am parked in Kholusia, in Wight, until the patch comes, and probably won't be logging into XIV until it's time.

Meanwhile, the final limit break battle in XI has been beaten, so my War is 96 and picking up some more Merit Points to do the weapon skill quest. Then I'll make that last push to 99, but on some appropriate gear, and laugh at how insanely easy stuff will be by that point. This brings up two questions I have, though:

1) if I wear a gearset that is 117 or higher, will level 102 monsters or the like show up as Weak compared to my gear, or will the game still read them as like an Even Match as compared to my actual level? I don't see why it should do the former, but it seems like a fair question to me.

2) If I decide to unlock Capacity Points at 99 and progress on that, will it require its own mode, meaning I can no longer earn Limit/Merit Points, or might I be able to do both at once? This might be the deciding factor on how likely or often I bother with Capacity since I, as stated before, just want to beat the RoV and previous stories.

If I can do Capacity and Limit/Merit at the same time, that might, admittedly, be insane in terms of resulting power. If not, I'd prioritize the latter since increased stats or weapon/spell proficiencies will help alt jobs as I level them. On an amusing note to this, you know the Unity daily for communicating in chat? I've lately been using that 500 exp to bring otherwise untouched jobs up to level 2.

. . . *Actually looks up the answer to the second question*

OK then. I guess there's no reason NOT to unlock Capacity since it doesn't interfere with Limit/Merit Points. Time to max out the attributes, HP/MP, skills, and so on while I work on the Adoulin story. The thing, though, is I still don't know if I prefer XI's War over the others yet. It's just my first to get this far. All that HP and Vitality, though, will help my mages survive pulling things long enough for my Trusts to grab and kill them. That ought to be fun to watch when I get around to that point.

Also: I still don't have the Thief Testimony. I think it's the one I'm missing out of the lot, and not for a lack for trying.

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agesboy
08/09/20 12:20:55 PM
#419:


Entity13 posted...
if I wear a gearset that is 117 or higher, will level 102 monsters or the like show up as Weak compared to my gear, or will the game still read them as like an Even Match as compared to my actual level? I
It will show them as weak, but merit points gained aren't reduced iirc. I think JP is reduced but your combat ability outpaces the reduction, and zones like Escha Ru'aun and Reisenjima have a wide variety of very slightly different ilvl enemies.

Entity13 posted...
If I decide to unlock Capacity Points at 99 and progress on that, will it require its own mode, meaning I can no longer earn Limit/Merit Points, or might I be able to do both at once?
You gain both at the same time, but only from "hard" enemies, and in very small quantities. You absolutely wanna unlock it as fast as possible. Some classes REALLY want like 50-100JP. Like, beastmaster gets -5 ready recast timer on one of their early-ish nodes, and the difference between a pet nuke every 15s and 10s is crazy.

Merit points are gained VERY easily as you farm for JP, to the point where you can cap out in like 15-30m iirc. Won't be too hard to get everything you want pretty quickly.

Entity13 posted...
The thing, though, is I still don't know if I prefer XI's War over the others yet. It's just my first to get this far
Speed levelling is pretty fun on its own, so absolutely try every job out. Especially during the current event with 2-3x exp, it's so blazingly fast that the only reason you don't level multiple times per enemies is because the game is hard capped to only level you up once at a time.

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papercup
08/10/20 8:07:52 PM
#420:


https://na.finalfantasyxiv.com/lodestone/topics/detail/c2f8c5ba14d9cfaa09d5aab63c5c2da260eae21a

Full patch notes out.
Hmm I was hoping Unreal would be a bit more high end than that. Oh well, hopefully the next one will be higher. Something between Extreme and high Savage, or high Savage and Ultimate would be great.

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Entity13
08/10/20 10:55:36 PM
#421:


I'm making and eating a light dinner tonight, unwinding a short while with some FFXI mindless grind, and then trying to get a couple hours of power nap in before the XIV servers come up.

papercup posted...
https://na.finalfantasyxiv.com/lodestone/topics/detail/c2f8c5ba14d9cfaa09d5aab63c5c2da260eae21a

Full patch notes out.
Hmm I was hoping Unreal would be a bit more high end than that. Oh well, hopefully the next one will be higher. Something between Extreme and high Savage, or high Savage and Ultimate would be great.

I had heard about that and almost let out a sigh of relief. Then I remembered when Auric and I were in a BLU party doing Extreme, and I felt like the only person in there who remembered every mechanic. That was a brutal, painful hour of my life I will never get back.

Naturally, I will need an Unreal Static with people who can figure out what to do and do it. <_<

agesboy posted...
It will show them as weak, but merit points gained aren't reduced iirc.

Yeah, I found the answer seconds before you made this reply. Thanks though.

agesboy posted...
You gain both at the same time, but only from "hard" enemies, and in very small quantities. You absolutely wanna unlock it as fast as possible. Some classes REALLY want like 50-100JP. Like, beastmaster gets -5 ready recast timer on one of their early-ish nodes, and the difference between a pet nuke every 15s and 10s is crazy.

Merit points are gained VERY easily as you farm for JP, to the point where you can cap out in like 15-30m iirc. Won't be too hard to get everything you want pretty quickly.

I'm dreading the Cap/Job grind, which is why I'm holding off until I find the job I like most... in a game I'm still not overly invested in. Like I may do a thing or two for War just to make matters easier than they already are, but I suspect i117 is already OP as all get-out compared to stories pre-Adoulin. Completing those stories takes priority for me, and I understand doing so helps boost the Capacity rate, as do certain fights (akin to XIV's FATEs) in the Adoulin zones.

I should be able to finish RoV as well, which should be nice. It amuses me that it basically is just a barely coherent story that pokes and prods you to work on the other stories while mostly just putting emphasis on the many waifus of the game. The bonuses are good to have, on the other hand.

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papercup
08/10/20 11:34:58 PM
#422:


By the way the patch is available to pre-load now. Roughly 3GB download.

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agesboy
08/11/20 1:15:41 AM
#423:


Entity13 posted...
I'm dreading the Cap/Job grind, which is why I'm holding off until I find the job I like most.
Speaking as someone who way prefers soloing over party content... it's pretty damn slow. You can probably knock out an important threshold in a weekend with escha ru'aun trust mobbing (it's very easy to kill enemies in there solo, though it might take a while) if it's only 50-100JP, but man... if you want to go further and keep your sanity you definitely need a group.

Entity13 posted...
but I suspect i117 is already OP as all get-out compared to stories pre-Adoulin.
Absolutely, though your job may still require farming specific stuff to be effective regardless (bsts without a good ready recast timer hurt for damage, smns require a lot of miscellanous questing to even unlock all your important avatars). At the very least, anything that lets you use a trust and is below ilvl content will be absolutely murdered instantly.

Entity13 posted...
It amuses me that it basically is just a barely coherent story that pokes and prods you to work on the other stories while mostly just putting emphasis on the many waifus of the game.
It was pretty much a gigantic encore to get everyone to reappear. Though I didn't know everyone when the first rhapsodies came out (just up to escha zi'tah basically), by the time Reisenjima rolled around I was able to get some chills out of the final trailer that had like 30 important characters assembled back to back. Ended up having a pretty good impression of it by the end. A lot of the midparts were fluff to get everyone to reappear, but there's tangible things happening by the end.

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papercup
08/11/20 10:01:08 AM
#424:


Patch day! \o/

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lorekai
08/11/20 11:04:54 AM
#425:


New msq was so good!

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Entity13
08/12/20 1:50:07 AM
#426:


They made the oddest move with collectable crafting. So, the glove ability is gone for crafters. At first I thought they took out all collectables aside from custom deliveries and Ishgard Restoration, as the House of Splendors if indeed gone from the timer window. However, collectable versions of specific items are now in their own tab (hence why I'm spelling it with an a instead of an i) below the mastery books and whatnot; way at the bottom. So now we can make syrups all day, every day, though I'm unsure right this moment we'll see them worth more than 198 yellow scrips.

Now then, the trade-in window is changed in a way I certainly agree with. You select the item, hit the trade button, and then keep pressing the trade button until you have to stop for one reason or another. It's streamlined and wonderful, unlike what they had done--the total opposite with yet another confirmation box--to turning in HQ items for crafting leves. Now that is a head scratcher.

Anywho, the material Dwarves give, Slithersand, are also sold for 500 yellow crafter scrips a piece. I'm going to use this to my advantage and get my Aesthete crafting set done asap. Then I can test those new stats on the expert crafts before phase 3 of Ishgard Restoration begins.

On a side note, yes, I made sure to do the Dwarves' quests before daily reset, so I'm already two days into their reputation in the course of one day. One very long, tiring day.

I've been up for 21 hours after 3.5 hours of sleep, following a lengthy workday. Time to go to sleep.

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Entity13
08/12/20 11:15:08 AM
#427:


So... August Log-in Campaign for XI:

I would like some recommendations if I can get them. There are Trusts available this time around, a couple of which I have. I am curious which Alter Egos I should pick up from this available list, such as who among them is a good tank, a good support, and maybe a good damage dealer.

For reference, my main Trust composition is Trion, Yoran-Oran (UC), Lion, Qultada, and Shantotto II. If I can do better than this for general leveling, for fighting particular NMs, or both, then that would be awesome.

So could one of you XI players take a look at what's available this month and let me know who's good, and who is better than what I'm using?

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ReggieTheReckless
08/12/20 12:07:49 PM
#428:


From the one's I see listed, these are the only that stand out for various reasons, but in general I would get every trust you can before you decide to spend login points elsewhere. theres the quest to improve your trusts that takes what... 72 trusts total or something?

  • Cipher: S. Sibyl
  • Cipher: Karaha
  • Cipher: Uka
  • Cipher: Mayakov
  • Cipher: Brygid
  • Cipher: Ullegore


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agesboy
08/12/20 12:10:40 PM
#429:


Teodor (most of attacks are magical, so he can end up very high dps vs certain targets. heals himself, silences, and has a bunch of unique animations n stuff too so he's cool), Ullegore (status effects, nukes, and stuns TP moves), Robel-Akbel (he spams aoe even vs singletarget, so he's great for farming weak stuff), Kuyin and Star Sibyl and Brygid (passive party buffs), Mayakov (haste samba and step spam) are the best. Particularly Teodor and any of the buffs you yourself can use. If you haven't capped haste via gear yet, Mayakov is always a good choice.

Teodor, Balamor (you get him via Rhapsodies), Shantotto 2, Yoran-Oran/Apururu, and Amchuchu/Gessho was the squad I used vs physical resistant enemies to melt them. Tons of magic bursting going on and all DPS autos are magical.

Edit: Oh yeah, Karaha-Baruha too. He's super aggressive with weaponskills and casts haste 1. Sometimes you don't need the raw healing power of Yoran-Oran/Apururu and just need some healing.

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Entity13
08/13/20 1:52:45 AM
#430:


Gathering materials for an Aesthete crafter set is going to take a while, possibly especially with the Sublime Solutions unless I scrip grind those. I'm already supplementing the beast tribe reward with yellow scrips so I can get those slithersands faster.

I've also played around on Ariyala while waiting between timed nodes, and I think I've gotten a good build picked out for my crafters, as painful as the tools are going to be.

https://ffxiv.ariyala.com/1DK5P

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agesboy
08/13/20 4:36:52 AM
#431:


Entity13 posted...
possibly especially with the Sublime Solutions unless I scrip grind those.
keep an eye out and you can usually find a really cheap white scrip turn in to spam an ungodly amount of

i haven't gotten back into crafting this patch but it's probably some alc stuff, made some sick money selling white scrip mats that way

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papercup
08/13/20 10:26:13 AM
#432:


The change to coincounter is baffling. This is an enemy type that is repeated over and over, so introducing you to the mechanics early on is a good thing. Was this change seriously made to appease the wowfugees? >_>

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Entity13
08/13/20 11:02:55 AM
#433:


papercup posted...
The change to coincounter is baffling. This is an enemy type that is repeated over and over, so introducing you to the mechanics early on is a good thing. Was this change seriously made to appease the wowfugees? >_>

That would be ironic since so many wow refugees had accused this game, in the past, of being too easy in terms of mechanics.

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agesboy
08/13/20 12:49:37 PM
#434:


papercup posted...
The change to coincounter is baffling. This is an enemy type that is repeated over and over, so introducing you to the mechanics early on is a good thing. Was this change seriously made to appease the wowfugees? >_>
what do you mean? the indicator still comes out too late to really dodge it, so now instead of noobies dying and having zero reason why, they get hit and know how they fucked up. it's being standardized with newer cyclops like the one in aynder

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Entity13
08/15/20 3:20:52 AM
#435:


In XIV, I now only need more Slithersand before I can sit down and make the new crafter set. Tomorrow is the next rank-up day for Dwarves, so that should help in addition to the many, many syrups' worth of mats I have in my inventory right now.

As for XI, I am exploring the Adoulin ares little by little, and knocking out Reives while those Objectives are active, so that ought to help Capacity Points in the long run. While fighting things, my Great Axe skill maxed out. I'm still grabbing Merit Points here for the little time that takes each day, since XIV takes priority right now as mentioned before. Once I am able to come back and play XI some more, I have some expansion stories to work on and basically dominate.

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ReggieTheReckless
08/15/20 12:18:51 PM
#436:


A few in our ls finished our first non-smn aeonic clears last night. I was too tired to stay up and try! But tonight or maybe tomorrow we should be able to get our last nm killed for whoever is around.

Now if only I still wanted the aeonic I originally chose, lol. Oh well, I know I'll want the next one I choose.
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ReggieTheReckless
08/15/20 11:15:28 PM
#437:


annnnd aeonic clear completed. erinys is a pain. now I have an aeneas I won't use! at least next time around I'll get a chango :x
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agesboy
08/16/20 12:09:54 AM
#438:


aeonic was all the reisenjima NM kills right

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ReggieTheReckless
08/16/20 10:36:21 AM
#439:


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Entity13
08/17/20 10:42:10 AM
#440:


Ugh... I so don't want to miss doing Unreal Shiva this week, but it could happen. I had planned to do it last night, but it was both way too hot for my computer to play the game and I came home late due to covering someone at work for a couple hours. I am hoping I can get a run in tonight, but we'll see. I also have fifty-five Rarified Syrups to make so I'll have the scrips to get to 70 Slithersand before spending the new beast tribe currency.

Tomorrow is when I ought to be able to make my new crafting set and start sacrificing Lalas again to appease the rng gods, because I am so not looking forward to overmelding. <_<

Meanwhile, in XI, the bits of exploration of mob-killing continues little by little. I pulled an Apex Leech to see how that would go, but it was so slow that I ended up using a scroll to return to San'doria so I could log out and go to sleep. At least that cave in general isn't terrible for merit points, even as my EXP-boosting ring rungs out after a few kills. lol

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agesboy
08/17/20 3:33:49 PM
#441:


yeah apex enemies are super duper extra fuckin meaty if you're trying to solo with trusts

you NEED skillchains and magic bursts to kill them in a reasonable amount of time

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https://imgur.com/LabbRyN
raytan and Kana are on opposite ends of the Awesome Spectrum.
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papercup
08/17/20 5:37:12 PM
#442:


Seat of Sacrifice is pretty easy from what I've seen, but, man, pugs. When they're not messing up mechanics repeatedly after passing them multiple times earlier in the same instance, they're incredibly impatient and leave after 2 pulls.

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Nintendo Network ID: papercups
3DS FC: 4124 5916 9925
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Entity13
08/18/20 12:29:52 PM
#443:


I have my food, pots, macros, and crafting mats ready. It will take some time, even doing a bunch of NQ Brashgold, but today is the day I make my crafters the Aesthete set. Goodness knows how long melding it all will take.

Speaking of rng-related things, I got my Sapphire Weapon card yesterday after beating the necessary NPC a bunch of times. This brings me to 281 Triple Triad cards out of 301 at the moment.

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Entity13
08/19/20 11:52:19 PM
#444:


The Yokai event came back early this morning. I got my four minions and weapons that are new, tossed the weapons I don't need nor want, and picked up the new mount, which is my 125th one. Now I can return to something much more fun - overmelding my crafting tools.

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THEGODDAMNBATMA
08/20/20 4:37:50 AM
#445:


Just reupped my subscription. I play on Faerie. Might switch tho.
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papercup
08/20/20 7:57:45 PM
#446:


https://www.gamespot.com/articles/final-fantasy-14-will-unlike-many-real-world-gover/1100-6481177/

Man this headline is on point

Also in an hour I got 2 Yo-Kai weapons this morning, currently have 5. I actually kinda want to get back on and get more, but I also don't want to burn myself out doing FATEs. Also flying around ARR zones is wild.

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Nintendo Network ID: papercups
3DS FC: 4124 5916 9925
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Entity13
08/20/20 10:23:35 PM
#447:


papercup posted...
Also in an hour I got 2 Yo-Kai weapons this morning, currently have 5. I actually kinda want to get back on and get more, but I also don't want to burn myself out doing FATEs. Also flying around ARR zones is wild.

I am now less than 500 FATEs from the 10k achievement. I need cubus flesh for more syrups for scrips, so I'll probably be doing yet more FATEs in the next several days; just not in zones outside of Norvrandt. lol

Honestly, take the event in a reasonable pace, and break it up with other things to do.

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ReggieTheReckless
08/20/20 10:39:03 PM
#448:


Building smn as a for fun job in ffxi

Which would be nice and easy except for the fact that I'm currently broke
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Entity13
08/20/20 10:52:39 PM
#449:


ReggieTheReckless posted...
Building smn as a for fun job in ffxi

Which would be nice and easy except for the fact that I'm currently broke

I do need to level Smn. And, well, so many others. I still have to unlock a few of them as well.

Oh! During a FATE in XIV last night, we were fighting a bunch of leeches. I got one of the Legendary Medals I had needed for the Yokai event, so then I copied up to the item name and instead put in "Carbuncle's Ruby" and pasted this in shout chat. Nobody bit on the lowkey troll attempt. =(

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papercup
08/21/20 11:49:49 PM
#450:


Entity13 posted...
I do need to level Smn. And, well, so many others. I still have to unlock a few of them as well.

Oh! During a FATE in XIV last night, we were fighting a bunch of leeches. I got one of the Legendary Medals I had needed for the Yokai event, so then I copied up to the item name and instead put in "Carbuncle's Ruby" and pasted this in shout chat. Nobody bit on the lowkey troll attempt. =(

lol

Me I'm planning to do 2 Yokai weapons a day. Should get it done pretty quick that way! Also I need to remember to do custom deliveries tomorrow.

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Nintendo Network ID: papercups
3DS FC: 4124 5916 9925
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