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Will not remove this line of my signature until the Seahawks, Jazz or Rockies win a title (Started 5-16-09) http://www.sporcle.com/games/Kazbar/gfaqscontest
The problem I have is that games that are considerd the best ever often bring inflated expectations from the gamer. Like, it's completely different playing OOT or FF7 when it came out and you dont know much at all, compared to now after you've had everyone tell you how awesome it is, especially those two games.
It's like watching Shutter Island knowing there's a twist versus watching it not knowing there's a twist.
Thirteen years of being force-fed "FFVII is the best game of all time" and "FFVII is the worst game of all time" made my girlfriend struggle to enjoy it for a while. Everything that happened was weighed into her conditioned brain in a subconsciously-triggered quest to uncover the true worth of the title.
Eventually the story took off in ways she liked so much that she found herself ignoring those subconscious compulsions for the remainder of the game. I can only hope other first-time players reach a similar zenith.
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Depends how we're defining overrated. Public response? Critical response? What about games which split opinions? There are a lot of well-reviewed games with vocal, often numerous haters. And FFVII, for instance, is so often regarded as overrated its hard to see it as overrated any more (though a few years ago, that was certainly my pick. It isn't really held in such high regard anymore I think).
But... Here, I would probably say Majora's Mask. In general... Okami, maybe. Or Bioshock.
And I liked all three of those games, but they really don't deserve a lot of the acclaim they get.
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Chrono1219 posted... The problem I have is that games that are considerd the best ever often bring inflated expectations from the gamer. Like, it's completely different playing OOT or FF7 when it came out and you dont know much at all, compared to now after you've had everyone tell you how awesome it is, especially those two games.
It's like watching Shutter Island knowing there's a twist versus watching it not knowing there's a twist.
Yeah last year I went into Ocarina of Time with huge expectations, while on my last playthroughs of Twilight Princess and Wind Waker my expectations were not very high at all due to the "consensus" opinion on that franchise.
However Ocarina of Time is the only game I have played which really disappointed me in such a way. I went into Chrono Trigger, Final Fantasy VI, and Resident Evil 4 with similarly high expectations and they did not disappoint in the least.
RBY is comparatively/retroactively extremely overrated as well. Nostalgia for all the bugs and the fact that EVERYONE played it keeps it incredibly beloved compared to its sequels which granted, not being the first, didn't have the same magic but were infinitely better mechanically.
Earthbound is nearly solely Ulti. >_> And Portal is absurdly overrated in its own way everywhere. People who've never even played Portal have heard that the cake is a lie.
Well, generally speaking games are rated (or overrated) because of the following
1. Innovators/Firsts/Trend Setters Games that start something. Super Mario 1, Portal, Resident Evil 4, Half Life 2, and such fall into this category. Basically, they became the building blocks for future games. HL2 has basically defined the future of FPS while RE4s over the shoulder has been copied several times by now. Games like these are often highly ranked by gamers, but even more so by critics.
2. Popular Opinion Greats Games that are often called the best ever. A lot of games from other categories fit in here, but especially titles like OOT and FFVII. These titles are probably ranked highest by the general gamer public, with high marks from critics too, but also have the most haters due to their status.
3. Cult Games Games with smaller, but dedicated, fan bases. These are games like Earthbound (although it's position as a cult game is getting smaller each day), a lot of PC type games and JRPGs. Things like Skies of Arcadia fall into this as well. These are often the highest rated games by the fan base, but critic reviews range from average to great, but almost never at the level of esteem that the fans give the game.
4. Almost had to be there at the start. Games that have gotten big, and have a dedicated fan base, but can be hard to break into after the series first big title. Games like Pokemon, a lot of fighting games, sports, and so on fit here. Gamers tend to be more critical in this area because of the familiarity they have with the game in question. The good games are often overrated, while the bad games in the series are often underrated.
Err after all that I'd actually probably have to pick Earthbound as the most overrated. Final Fantasy Tactics is a good choice too. Both games have moderate sized fan bases who really love it, and the critics agree. The number of haters is small compared to games like OOT and FFVII.
Another game would be legend of dragoon. While, I'm not sure it's on anyways best of all time list, it's very highly rated by the fans, but critics don't really like it.
Chrono1219 posted... Well, generally speaking games are rated (or overrated) because of the following
1. Innovators/Firsts/Trend Setters Games that start something. Super Mario 1, Portal, Resident Evil 4, Half Life 2, and such fall into this category. Basically, they became the building blocks for future games. HL2 has basically defined the future of FPS while RE4s over the shoulder has been copied several times by now. Games like these are often highly ranked by gamers, but even more so by critics.
2. Popular Opinion Greats Games that are often called the best ever. A lot of games from other categories fit in here, but especially titles like OOT and FFVII. These titles are probably ranked highest by the general gamer public, with high marks from critics too, but also have the most haters due to their status.
3. Cult Games Games with smaller, but dedicated, fan bases. These are games like Earthbound (although it's position as a cult game is getting smaller each day), a lot of PC type games and JRPGs. Things like Skies of Arcadia fall into this as well. These are often the highest rated games by the fan base, but critic reviews range from average to great, but almost never at the level of esteem that the fans give the game.
4. Almost had to be there at the start. Games that have gotten big, and have a dedicated fan base, but can be hard to break into after the series first big title. Games like Pokemon, a lot of fighting games, sports, and so on fit here. Gamers tend to be more critical in this area because of the familiarity they have with the game in question. The good games are often overrated, while the bad games in the series are often underrated.
Err after all that I'd actually probably have to pick Earthbound as the most overrated. Final Fantasy Tactics is a good choice too. Both games have moderate sized fan bases who really love it, and the critics agree. The number of haters is small compared to games like OOT and FFVII.
Another game would be legend of dragoon. While, I'm not sure it's on anyways best of all time list, it's very highly rated by the fans, but critics don't really like it.
RE4 feels slightly dated nowadays but its artistic splendor makes up for it.
By "popular opinion", I'd consider Wind Waker and Twilight Princess to be underrated. I might consider Super Metroid and Civilization IV to be underrated in this way as well. I might even lump Brawl into that category.
If I'm going by your criteria (games people need to shut up about because I'm right and they're wrong), then World of Warcraft, because I want those stupid losers who play it all the time to shut up about their stupid alliance or horde or whatever
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It's hard to use MMOs because a lot of people don't have enough experience with the genre. I've played tons of MMOs, and WoW is among the best, if not the best (at least pre WotLK). 90 percent of complaints against WoW are complaints against the genre or blizzard.
The other factor is the internet voice. It's hard to get a real grasp on how popular something is. Also, Brawls popularity rivals or surpasses melees, so its hard to say it's underrated. CIV IV's fanbase is there, and is dedicated, but it's not as loud as OOTs and FFVIIs and other games.
Mario Galaxy 1 and 2 is getting pretty close to most overrated, especially on b8
Others off the top of my head
-Original LoZ. Adventure of Link was a much better NES zelda -Halo. PC gaming had been doing FPSs much better, much earlier -Another this gen choice: Uncharted -On B8? MGS3 is very overrated. MGS3 is a top 50 game of all time, but MGS1 and MGS2 are much better games. And they get a bit less attention (especially MGS2) -Oblivion. Morrowind and Daggerfall blow it out of the ****ing water. Oblivion is absurdly dumbed down and has little reason to get lost in the world and explore
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(2:50:41 AM) Andrew Gripshover: and i've kind of accepted that pittsburgh is superior to my city
From: Demon HunterX | #108 -Oblivion. Morrowind and Daggerfall blow it out of the ****ing water. Oblivion is absurdly dumbed down and has little reason to get lost in the world and explore
Interestingly, I think Morrowind is also pretty overrated. It's not a bad game by any means, but I've always enjoyed Oblivion more. Admitting this is usually the point where I get told I'm an idiot, or a simpleton.
Haven't played Daggerfall. I know it's freeware now, but I've just never had the drive to try it out.
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-Bioshock. Great choice. Tons of backtracking to make a world seem bigger. 7/10 game at best.
-FF9 is pretty well liked among the entire FF community. Its not just here. B8 probably has a few more people putting it closer to the top FFs, but not too many online communities that ive posted on hate FF9.
-SMRPG gets maybe a bit more love than it should, but the game is very well liked mainly because: 1) Its the first RPG for many gamers born in the late 80s/early 90s, and these gamers are the young adults in the gaming spotlight now (especially on internet message boards) 2) its a really good starter RPG due to its relative ease, simplistic menus and equipment structure. While catering to more hardcore jrpg types with quite a bit of hidden items and minigames (get a super jacket people cmon!)
EDIT: Dota is also extremely overrated. It ruined the Warcraft 3 custom map community. War 3 used to have so many fun custom maps to supplement a main game that was good, but inferior to starcraft.
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(2:50:41 AM) Andrew Gripshover: and i've kind of accepted that pittsburgh is superior to my city
oblivion i just felt has no reason to get lost in the world. No exploration. No walking from one town to the next and seeing a quest giver on the side of the road. No hidden dungeon in an underwater grotto. Nowhere near the lore of morrowind (morrowinds in game books >>>> anything oblivion had lore wise)
Games like oblivion i want to play for hours on end. I dont usually want to take a quest, immediately do it, and go back to really quickly beat the game. Games like morrowind/oblivion are all about the journey, not the super overpowered character one almost always ends up getting
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(2:50:41 AM) Andrew Gripshover: and i've kind of accepted that pittsburgh is superior to my city
From: Demon HunterX | #111 -Bioshock. Great choice. Tons of backtracking to make a world seem bigger. 7/10 game at best.
I'm glad I'm not the only one, here. You probably still have a higher opinion of the game than I do, but again, at least I'm not the only one who doesn't think it's a masterpiece.
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Oblivion is one of the worst games I've ever played. I have no plans whatsoever to get Skyrim because of it, and I enjoyed Morrowind, but holy crap Oblivion was so boring.
From: Demon HunterX | #115 oblivion i just felt has no reason to get lost in the world. No exploration. No walking from one town to the next and seeing a quest giver on the side of the road. No hidden dungeon in an underwater grotto. Nowhere near the lore of morrowind (morrowinds in game books >>>> anything oblivion had lore wise)
I can see where you're coming from (Though, believe it or not, during my first playthrough of Oblivion, I didn't even know there was a quick travel option until ~50 hours into the game, so that may have helped with my immersion in the game), but I simply disagree. I've always been able to see why people enjoy Morrowind more than Oblivion, but it's never been the case for me. Can't really explain why. Well, except the combat system in Morrowind. That blew.
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Morrowind generally has a better story, but Oblivion's has more focus. The world in morrowind is a last larger, but the world in Oblivion just seems richer. Morrowind has more to do, but Oblivion's gameplay is so much better.
Also, Bioshock is so well executed on almost every level. It's hard for me not to put it on a top list
Morrowind generally has a better story, but Oblivion's has more focus. The world in morrowind is a last larger, but the world in Oblivion just seems richer. Morrowind has more to do, but Oblivion's gameplay is so much better.
if by gameplay u mean combat then yes i agree. Oblivions combat is quite a bit better. But overall gameplay? Not a chance.
The world in oblivion is not richer than morrowind.
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(2:50:41 AM) Andrew Gripshover: and i've kind of accepted that pittsburgh is superior to my city
Demon HunterX posted... Mario Galaxy 1 and 2 is getting pretty close to most overrated, especially on b8
Eek, no! Best games Nintendo has made since the SNES!
While I do consider all of the big five Mario games (3, World, 64, both Galaxies) to be all-time favorites of mine, I do not consider 64 or World to be god-tier or anything! The other three are though. Still, I'm not as much of a Mario drone as B8 as a whole is (if going by the RPI top 10 in Leonhart's contest is any indication).
I'm going to say it again, for the umpteenth time:
From: Demon HunterX | #242 Implying that Mario Galaxy 1/2 is better than:
Mario 64
Galaxy 1 and 2 are so much better than Mario 64 it's silly.
Mario 64 is not a game that has aged well, at least not to me. About half of the worlds are just average at best. You've got a few standout worlds, but the level design just isn't that great for some of them. I mean, I don't really fault it because the N64 was a brand spankin' new thing and they were still learning how to use it, but it definitely shows sometimes with Mario 64.
I don't know where people get this "I like the open-ended exploring of Mario 64!" idea from, because it doesn't exist. There's very little to explore, to the point that I basically end up trekking over the exact same territory 6 times over. Look at places like Lethal Lava Land, Shifting Sand Land, Snowman's Land, Dire, Dire Docks...There ain't a lot to those worlds, just a bunch of open space (water, quicksand, lava). Heck, Rainbow Ride is probably more linear than anything you find in Galaxy. The best parts of the game were when you entered those little worlds inside the world that were separate from everything else (like the volcano in Lethal Lava Land). Well, the Bowser levels were pretty cool, too. But I don't really care about the "exploration" aspect of Mario 64 anyway. I still enjoy the game anyway, but that's one thing people use to say Mario 64 is better that I don't get. Mario Galaxy may have been more "streamlined," but it never really felt like it because I wasn't going over the same territory every single time. I was constantly getting to explore new areas.
But I felt Tick Tock Clock was easily the best designed world in Mario 64, mostly due to the gimmick of the clockwork's speed being determined by what time you entered the clock, which really mixed things up. Plus, it really integrated the idea that "You're inside a clock" pretty well because it was very crazy and active (as long as you didn't go in at the point where the clock was stopped). Great world, that one.
LeonhartFour posted... From: Demon HunterX | #242 Implying that Mario Galaxy 1/2 is better than:
Mario 64 Galaxy 1 and 2 are so much better than Mario 64 it's silly.
Mario 64 is not a game that has aged well, at least not to me. About half of the worlds are just average at best. You've got a few standout worlds, but the level design just isn't that great for some of them. I mean, I don't really fault it because the N64 was a brand spankin' new thing and they were still learning how to use it, but it definitely shows sometimes with Mario 64.
I don't know where people get this "I like the open-ended exploring of Mario 64!" idea from, because it doesn't exist. There's very little to explore, to the point that I basically end up trekking over the exact same territory 6 times over. Look at places like Lethal Lava Land, Shifting Sand Land, Snowman's Land, Dire, Dire Docks...There ain't a lot to those worlds, just a bunch of open space (water, quicksand, lava). Heck, Rainbow Ride is probably more linear than anything you find in Galaxy. The best parts of the game were when you entered those little worlds inside the world that were separate from everything else (like the volcano in Lethal Lava Land). Well, the Bowser levels were pretty cool, too. But I don't really care about the "exploration" aspect of Mario 64 anyway. I still enjoy the game anyway, but that's one thing people use to say Mario 64 is better that I don't get. Mario Galaxy may have been more "streamlined," but it never really felt like it because I wasn't going over the same territory every single time. I was constantly getting to explore new areas.
But I felt Tick Tock Clock was easily the best designed world in Mario 64, mostly due to the gimmick of the clockwork's speed being determined by what time you entered the clock, which really mixed things up. Plus, it really integrated the idea that "You're inside a clock" pretty well because it was very crazy and active (as long as you didn't go in at the point where the clock was stopped). Great world, that one.
From: Demon HunterX | #238 Eek, no! Best games Nintendo has made since the SNES!
Implying that Mario Galaxy 1/2 is better than:
Mario 64 OoT MM Star Fox 64
is just wrong. And im sure there are a bunch more, but its 4 am east coast so im tired as ****.
Really? Star Fox 64 is that great?
I might as well call out Star Fox 64 for being overrated. It's very easy, very short, and the multiplayer pales in comparison to assault. I'm not saying it's better, but I strongly believe that the only reason people praise 64 is because they don't like the later games. I doesn't deserved to be ranked anywhere near the n64 marios and zeldas.
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Oh, and I will say that probably the only world in Mario 64 that's "explorable" and worth exploring is Cool, Cool Mountain. That world is huge and doesn't just fill the world with a bunch of nothing. It's the only world in the game where I can legitimately get lost trying to find stars. Plus, it has the friggin' slide race with the penguin!
2nd best world in the game right there.
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Star Fox 64 is great because it's short. Gives you plenty of time and opportunity to do the different paths, and the worlds are, for the most part, lots of fun, even if it is easy. Trying to get medals in all the levels was great fun, too (except for Sector Z).