Current Events > Starfield has lost 97% of its Steam players in less than six months

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WingsOfGood
02/12/24 1:20:06 PM
#1:


https://www.pcgamesn.com/starfield/player-decline

In the six months since it launched, Starfield, Bethesda's long-awaited space RPG, has seen its Steam player count drop by over 300,000



Starfield was supposed to be Bethesdas next big thing, on a par with The Elder Scrolls V: Skyrim. But it was released to a decidedly mixed reception and in the five months since it launched, its lost over 97% of its Steam player base.
As game launches go, Starfield was not the stellar success that Bethesda and parent company Microsoft probably hoped for. This space-based action RPG may have been Bethesdas biggest launch but, less than six months later, its lost 97% of its Steam player base.
After peaking at 330,273 concurrent Steam players shortly after launch, Starfield is now down to just under 9,000 (via SteamDB). By contrast, over 25,000 Steam players are currently playing The Elder Scrolls V: Skyrim.
The games reviews are currently sitting at mixed, which is a step up from the previous mostly negative. And the Steam figures dont account for those who are purchased it via the Xbox store or are playing it on Game Pass. But its still not a great look for Bethesda, particularly when you consider that these players paid for the game.

Bethesda does have big plans for Starfield, which involves releasing a new update every six weeks. The last Starfield update featured over 100 fixes, though not much in the way of additional content. Theres more on the way, including all new ways of travelling, but, right now, Starfield mods are doing a lot of the heavy lifting.
Starfield gives you over a thousand planets to explore, with locations like New Atlantis and Neon City. But its Starfields dead planets that get in the way, and with accusations that the games boring, its something thats harder to address.
Bethesdas got a way to go if they want Starfield to have Skyrims staying power. If youre sticking with it, heres how to build the best Starfield outpost or if youre ready to move on, these are the best games like Starfield.
You can also follow us on Google News for daily PC games news, reviews, and guides, or grab our PCGN deals tracker to net yourself some bargains.


reddit discussion:

https://www.reddit.com/r/gaming/comments/1aoi9qq/starfield_has_lost_97_of_its_steam_players_in/
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Turbam
02/12/24 1:20:19 PM
#2:


Starflop

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SpiritSephiroth
02/12/24 1:20:29 PM
#3:


It just works.

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C_Pain
02/12/24 1:21:42 PM
#4:


I still don't know anything about the game or even what it looks like. It's about Agent Star Field trying to save the Star Field galaxy from the Death Star Field one assumes?

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s0nicfan
02/12/24 1:22:20 PM
#5:


The worst part about Starfield totally cratering is that rather than take this as a massive lesson learned, I'd be worried that instead they're fast tracking elder scrolls 6 development so they can get another big title out sooner to help with their stock price.

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Vyrulisse
02/12/24 1:22:23 PM
#6:


Flopfield
Still doesn't have the mod tools released. The insane delay absolutely kneecapped Fallout 4's modding community and they are doing the same with Starfield.

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Prismsblade
02/12/24 1:23:09 PM
#7:


I wonder if fans are finally just fed up with Bethesdas glitchy, low effort and terrible products. To the point now that they arent even funny anymore.

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Doe
02/12/24 1:23:32 PM
#8:


No way was Starfield six months ago. July?

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Smackems
02/12/24 1:24:18 PM
#9:


Soullessness kinda killed it for me

The Outer Worlds was better and it's not even that good

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WingsOfGood
02/12/24 1:25:35 PM
#10:


Doe posted...
No way was Starfield six months ago. July?

feel old yet?
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epik_fail1
02/12/24 1:27:17 PM
#11:


Can someone who played it tell me why it's "bad"

I was initially excited about it, but when they said over 1000 planets, I had big "quantity over quality" concerns

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WingsOfGood
02/12/24 1:28:38 PM
#12:


epik_fail1 posted...
Can someone who played it tell me why it's "bad"

I was initially excited about it, but when they said over 1000 planets, I had big "quantity over quality" concerns

it isn't bad

it is just not exactly as they advertised and for some people that means it is more bait and switch feely and not worth the price of AAA game or the hype
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Vyrulisse
02/12/24 1:28:50 PM
#13:


epik_fail1 posted...
Can someone who played it tell me why it's "bad"

I was initially excited about it, but when they said over 1000 planets, I had big "quantity over quality" concerns
That's the tragedy of Starfield. It's not really "bad" it's just... a game. It's boring and soulless even by Bethesda standards. It's like they tried to make the most drab and uninteresting universe they could imagine.

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Smackems
02/12/24 1:30:17 PM
#14:


epik_fail1 posted...
Can someone who played it tell me why it's "bad"

I was initially excited about it, but when they said over 1000 planets, I had big "quantity over quality" concerns
It isn't bad. It's decently fun to play. The exploration is meh besides a few cool things here and there. Wide as an ocean deep as a puddle

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masterpug53
02/12/24 1:30:55 PM
#15:


When Skyrim came out, I told myself "if I have any willpower at all, I won't buy this game." Obviously I did, and wasted thousand of hours of my life on it.

When Fallout 4 came out, I told myself "if I have any willpower at all, I won't buy this game." Obviously I did, and wasted thousands of hours of my life on it.

When Starfield came out, I...didn't spare a whole lot of thought over it. So props to it for finally breaking my Bethesda gaming addiction, I guess.

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WingsOfGood
02/12/24 1:32:18 PM
#16:


masterpug53 posted...
When Skyrim came out, I told myself "if I have any willpower at all, I won't buy this game." Obviously I did, and wasted thousand of hours of my life on it.

When Fallout 4 came out, I told myself "if I have any willpower at all, I won't buy this game." Obviously I did, and wasted thousands of hours of my life on it.

When Starfield came out, I...didn't spare a whole lot of thought over it. So props to it for finally breaking my Bethesda gaming addiction, I guess.

lesson learned

you have 0 willpower?
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Funkydog
02/12/24 1:32:42 PM
#17:


It is just mediocre and as if they didnt realise they needed to improve on 'skyrim in space' to keep people's interest.

So much potential they just... do nothing with.

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Atralis
02/12/24 1:33:12 PM
#18:


I didn't hate Starfield but it did feel like it needed something more and left me feeling me a bit unsatisfied at the end.

Maybe with DLC, mods, and patches it will feel a bit better.
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Kaldrenthebold
02/12/24 1:33:35 PM
#19:


Bethesda has been going down since Fallout 4. I don't like that one too much, 76 speaks for itself and now Starfield.

I actually don't think Skyrim is that good either, but I'm in the minority on that. Bethesda is peak "wide as an ocean deep as a puddle". They have been since Oblivion.

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CRON
02/12/24 1:35:10 PM
#20:


epik_fail1 posted...
Can someone who played it tell me why it's "bad"

I was initially excited about it, but when they said over 1000 planets, I had big "quantity over quality" concerns
It's not a bad game. The best way to describe it would be if a different company tried making "Skyrim in space" back in 2012-2014 and it didn't get released until 2023.

It's a 7/10 at best and just fails to deliver on almost everything promised. It lacks the freedom and exploration-driven gameplay of other Bethesda RPGs and has zero charm whatsoever. With the exception of three or four locations almost every moment in the game feels samey and recycled.

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masterpug53
02/12/24 1:35:35 PM
#21:


WingsOfGood posted...
lesson learned

you have 0 willpower?

More so nowadays than I did before. For starters, I can now walk past a box of pizza and be repulsed by the idea of devouring the whole thing. Did Starfield's mediocre existence singlehandedly cure my obesity? Sure, why not.

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Smackems
02/12/24 1:35:40 PM
#22:


WingsOfGood posted...
lesson learned

you have 0 willpower?
They have at least 1 willpower since starfield

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Smackems
02/12/24 1:36:44 PM
#23:


They really need to go back to the drawing board with ES6. It needs to be smaller and richer

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voldothegr8
02/12/24 1:37:29 PM
#24:


Turbam posted...
Starflop

Vyrulisse posted...
Flopfield


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Mizznox
02/12/24 1:39:39 PM
#25:


I'm curious, how does that compare to typical single player games? I've stopped playing it because... I beat the game. Now, I'm not really interested in a new game+ run because the game was only "okay," but even if it was better I'd still probably be taking a break from it before coming back for that a little ways down the road.

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memukus9684
02/12/24 1:39:45 PM
#26:


epik_fail1 posted...
Can someone who played it tell me why it's "bad"

I was initially excited about it, but when they said over 1000 planets, I had big "quantity over quality" concerns
When I played Skyrim and Fallout 4 I enjoyed exploring and finding stuff. In those games point A sends you to do a quest at point B. On the way to point B you find other stuff that keeps you distracted.

In Starfield, point A sends you to do a quest at point B. On the way to point B you find nothing but copy pasted caves and outposts that are mostly the same with nothing to do.

The outpost system in Starfield is a massive downgrade from the settlement system in Fallout 4.

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WingsOfGood
02/12/24 1:40:55 PM
#27:


Mizznox posted...
I'm curious, how does that compare to typical single player games? I've stopped playing it because... I beat the game. Now, I'm not really interested in a new game+ run because the game was only "okay," but even if it was better I'd still probably be taking a break from it before coming back for that a little ways down the road.

well the article compared it to Skyrim and said Skyrim has more players so.....

By contrast, over 25,000 Steam players are currently playing The Elder Scrolls V: Skyrim.
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Gobstoppers12
02/12/24 1:42:55 PM
#28:


Man, remember when Starfield was going to be amazing? It was going to be like if Star Citizen was a game instead of a money farm.

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NoxObscuras
02/12/24 1:52:20 PM
#29:


epik_fail1 posted...
Can someone who played it tell me why it's "bad"

I was initially excited about it, but when they said over 1000 planets, I had big "quantity over quality" concerns
It's not a bad game, but Bethesda massively fumbled what could have been an amazing game.

The planets you visit for the main story are all great and well done. But the hundreds of other planets are dull and lifeless. Just barren wastelands with a few ore nodes on them. No flora or fauna anywhere, no old buildings/ruins to explore. A few of those planets have 1 cave on them, but then the cave hardly has anything of note either. The ones I went into all had similar layouts with a few hostile turrets, but no other creatures.

It really starts to give a "what's the point of exploring when there's nothing to see" vibe for most of the planets. It really would have benefited from less planets with more focus on making them having interesting things on them.

And then the space exploration was also massively disappointing. Leaving a planet, undocking from space stations/other ships and traveling to other planets/solar systems? It's all done via menus and cutscenes. So when you hop in your super customizable spaceship, there's hardly any time spent actually controlling it. The only time you're in direct control of it is in the small area in orbit around each planet. If you want to travel to another planet, you can't just fly there (there are invisible walls), you have to fast travel. It makes it all feel very disconnected. I've played indie games that give you more to do in your spaceship than Starfield does.

So yeah, far too much wasted potential for a big AAA title.

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Vyrulisse
02/12/24 1:54:14 PM
#30:


Gobstoppers12 posted...
Man, remember when Starfield was going to be amazing? It was going to be like if Star Citizen was a game instead of a money farm.
I actually believed.
I really wanted Skyrim in Space, with imaginative races, civilizations and stories... such a let down they opted for "realism" without even doing that right. The real universe is still incredible with so many weird and amazing things in it but they ignored all of that and it was just drab...

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Kamil
02/12/24 1:55:00 PM
#31:


Probably started playing Palworld till the "masses" left that.

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archizzy
02/12/24 1:55:39 PM
#32:


Even if it retained 100% of its player base the fact that it peaked at 330K is quite telling. If it was Elder Scrolls or Fallout, even with bad reviews or word of mouth those numbers would be much higher.

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Westernwolf4
02/12/24 1:56:21 PM
#33:


Mizznox posted...
I'm curious, how does that compare to typical single player games? I've stopped playing it because... I beat the game. Now, I'm not really interested in a new game+ run because the game was only "okay," but even if it was better I'd still probably be taking a break from it before coming back for that a little ways down the road.

This is exactly what I am wondering too. I really enjoyed Starfield, but I understand why many dont. And I am finished with it so I dont really care. But..wouldnt the vast majority of single player focused games be expected to have their numbers crater after 4-6 months? Isnt that why so many great studios are making these ill-advised live service games-to keep people hooked on games instead of playing an SP campaign and being done?

I think there are a lot of legit criticisms about Starfield (and particularly the marketing of Starfield) out there but: Single player game loses large chunk of player base after passage of time like almost every other single player game seems like a pretty vapid one.

I guess it is valid because Bethesda was probably hoping this game would be the next Skyrim. But almost no SP game has that kind of longevity no matter how good it is, and I certainly was not expecting that for Starfield.

I


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Kamil
02/12/24 1:56:23 PM
#34:


Blargh for a real post. I didn't care about Elder Scrolls in Space from the start. But I'd been down to try a new Morrowind or something.

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WingsOfGood
02/12/24 1:58:12 PM
#35:


Westernwolf4 posted...
This is exactly what I am wondering too. I really enjoyed Starfield, but I understand why many dont. And I am finished with it so I dont really care. But..wouldnt the vast majority of single player focused games be expected to have their numbers crater after 4-6 months? I

Somehow I doubt you are really wondering that see how....

the article literally compares these numbers to Skyrim!!!
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[deleted]
02/12/24 2:01:51 PM
#66:


[deleted]
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Westernwolf4
02/12/24 2:05:29 PM
#36:


WingsOfGood posted...
Somehow I doubt you are really wondering that see how....

the article literally compares these numbers to Skyrim!!!

I dont know why I bother to post in your always bad faith, ridiculous topics.

You did what you always do when you respond to me-you post the part of my post that gives you the response you want..while conveniently not posting the part where I specifically address the Skyrim numbers in my post. You can agree or disagree, but you could at least respond to what people actually said instead of carving up their posts for whatever effect fits your narrative the best.


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Kamil
02/12/24 2:07:23 PM
#37:


Also Skyrim became the Doom of modern culture. Put that on everything!!!!! At least the soundtrack still holds up. Thank you Jeremy Soule.

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ellis123
02/12/24 2:07:39 PM
#38:


Westernwolf4 posted...
I dont know why I bother to post in your always bad faith, ridiculous topics.
This is less a bad faith topic and more him having a cry because someone pointed out that Palworld has had a massive drop off in players and he needs to make himself feel better.

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Mizznox
02/12/24 2:07:40 PM
#39:


WingsOfGood posted...
well the article compared it to Skyrim and said Skyrim has more players so.....
And Skyrim is one of the most successful games of all-time and a ton of that longevity can be attributed to the mod community (which IIRC hasn't really gotten going in Starfield yet because they haven't made the kits or whatever available). I'm curious about "typical" - what sort of drop-off your average single-player game (even limiting to "AAA" or whatever) sees at this point.

Not trying to defend anything (I see you're accusing that other poster of not actually wondering this? lol) - I thought the game was a bit bland and disappointing, and it's clearly not going to have anything remotely like Skyrim's staying power - I just don't find this info to be all that meaningful without more context.

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Vyrulisse
02/12/24 2:09:24 PM
#40:


Skyrim's modding community is actually insane and I doubt anything else will ever come close. Modders there are STILL pumping out insane creations to this day.

Fallout 4 had weird limits on what could be changed and added additional challenges to modding the game as freely as people could with Skyrim and I suspect Starfield will take that even further with limitations. The delay in the toolkit's release will only make the issue worse.

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xlr_big-coop
02/12/24 2:09:37 PM
#41:


Based. Hope this sends the right message to the industry. Can't expect people to line up for an empty game nor for modders to do your job. They got time to get their head out of their ass so es6 doesn't suck

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WingsOfGood
02/12/24 2:10:06 PM
#42:


Westernwolf4 posted...
I dont know why I bother to post in your always bad faith, ridiculous topics.

bad faith?

Your very question was answered in the FIRST POST

but fine, let's pretend you were legit ignorant....ok

Here is Baldur Gate 3 numbers today:

9. Baldur's Gate3 110,064

Here is Elden Ring

ELDEN RING 42,703

Basically many games retain 4x more players than Starfield did literally in longer period of time

fyi Elden Ring came out Feb 2022
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Westernwolf4
02/12/24 2:11:06 PM
#43:


ellis123 posted...
This is less a bad faith topic and more him having a cry because someone pointed out that Palworld has had a massive drop off in players and he needs to make himself feel better.

I think it is a topic worth discussing, even if I disagree with it, which is why I posted (and posted without mentioning TC at all). But the arguments advanced by this poster in his threads are never in good faith.


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WingsOfGood
02/12/24 2:11:51 PM
#44:


ellis123 posted...
This is less a bad faith topic and more him having a cry because someone pointed out that Palworld has had a massive drop off in players and he needs to make himself feel better.

false

this came from some redditor post marked TODAY

NEXT
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LeoRavus
02/12/24 2:12:37 PM
#45:


Bethesda already got their money so mission accomplished. I was hoping they'd be able to deliver but figured they wouldn't.

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WingsOfGood
02/12/24 2:12:45 PM
#46:


Westernwolf4 posted...
I think it is a topic worth discussing, even if I disagree with it, which is why I posted (and posted without mentioning TC at all). But the arguments advanced by this poster in his threads are never in good faith.

what arguments?

I just shared an article and criticized your "just asking questions".... because the article answered that question....

like what argument am I putting forward??
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Cocytus
02/12/24 2:13:50 PM
#47:


Only because it sucks.

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bluezero
02/12/24 2:15:10 PM
#48:


C_Pain posted...
I still don't know anything about the game or even what it looks like. It's about Agent Star Field trying to save the Star Field galaxy from the Death Star Field one assumes?
They made Skyrim again

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Kamil
02/12/24 2:15:13 PM
#49:


#47 summed it succinctly.

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