Board 8 > New Smash Bros won't feature many new characters. Focus on improving gameplay

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ninkendo
07/02/12 5:30:00 PM
#1:


http://mynintendonews.com/2012/07/02/smash-bros-wii-u-probably-wont-feature-more-characters/

Smash Bros series creator Masahiro Sakurai has told Nintendo Power that Smash Bros Wii U and 3DS probably won’t feature a host of new characters, because the team want to focus on quality, rather than quantity. Sakurai says that he would rather refine the existing roster, instead of adding additional characters.

“It isn’t a matter of ‘if the next game has 50 characters, that’ll be enough.’ There is a certain charm to games that have huge casts of playable characters, but they tend to have issues with game balance and it becomes very difficult to fine-tune each character and have them all feel distinctive.

“In terms of quantity, we’ve probably already reached the limit of what’s feasible. I think a change of direction may be what’s needed.”.



sounds like a good idea!

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Psycho_Kenshin
07/02/12 5:32:00 PM
#2:


I wanted Caleb from Blood in the game, but hey if it helps the gameplay.

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tereziWright
07/02/12 5:32:00 PM
#3:


In terms of quantity, we’ve probably already reached the limit of what’s feasible.

This implies to me that they may be replacing a few.

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Bieber_My_Hero
07/02/12 5:32:00 PM
#4:


Nintendo just signed their own death warrant. No wonder they lost billions last fiscal year
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The Mana Sword
07/02/12 5:33:00 PM
#5:


not interested

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superange128
07/02/12 5:34:00 PM
#6:


I think ots a good idea honestly i thought brawls cast was great enough as far as representation goes

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TheCodeisBosco
07/02/12 5:35:00 PM
#7:


I remember being pretty disappointed in the size of Brawl's roster. I mean, very few people were expecting less than 40 characters, prior to release... so the actual roster was quite a letdown.

Needless to say, I'm not happy about this news. >_> I'm still excited for the 3DS one, though, because I'm stoked for a portable Smash.

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ninkendo
07/02/12 5:35:00 PM
#8:


Sakurai also tweeted some whiteboard art for Smash Bros

external image

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EndOfDiscOne
07/02/12 5:36:00 PM
#9:


Less interested now. The character reveals were what got me most excited about Brawl.

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MrSmartGuy
07/02/12 5:36:00 PM
#10:


Good news, I'd say. I haven't kept up with WiiU news whatsover, but this is about all I'll keep track of. Have they moved into utilizing DLC? This would be a perfect implementation, imo. Work on your existing cast, then release new ones once you've found a good balance.

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paperwarior
07/02/12 5:36:00 PM
#11:


So basically the current demo build of Project M. >.>

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ninkendo
07/02/12 5:36:00 PM
#12:


MrSmartGuy posted...
Good news, I'd say. I haven't kept up with WiiU news whatsover, but this is about all I'll keep track of. Have they moved into utilizing DLC? This would be a perfect implementation, imo. Work on your existing cast, then release new ones once you've found a good balance.


3DS has DLC now so Wii U will most certainly have it as well

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Lopen
07/02/12 5:37:00 PM
#13:


I imagine each character will now have a weighted random chance to trip.

Like Link might have a 5% whereas Dedede might have 2.5%, being a penguin of grace.

I can't wait to see the meta after this focus.

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Wanglicious
07/02/12 5:38:00 PM
#14:


good news

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Mer_Mer_Yes_Mer
07/02/12 5:39:00 PM
#15:


terrible news

crying

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SuorGenoveffa
07/02/12 5:40:00 PM
#16:


Lopen posted...
I imagine each character will now have a weighted random chance to trip.

Like Link might have a 5% whereas Dedede might have 2.5%, being a penguin of grace.

I can't wait to see the meta after this focus.


Don't forget that MK won't have a trip chance at all.

As long as he doesn't touch Ike or Pokémon Trainer, I'm fine with the roster. The other characters I like are pretty much guaranteed to be in.

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azuarc
07/02/12 5:41:00 PM
#17:


Am I the only one who was ok with the size of the cast from the original? Playing the sequels, I just felt overwhelmed at the character select screen. Plus, I felt like they were just trying too damn hard to include characters for the sake of including characters. Like...Mr. Game and Watch? Seriously?
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HeroDelTiempo17
07/02/12 5:42:00 PM
#18:


I wouldn't mind a same size or only slightly increased roster as long as it's not literally the same characters that were in Brawl. Some of them need to go for new guys, and all the clones need to either be dropped or drastically reworked.

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ninkendo
07/02/12 5:42:00 PM
#19:


plus you would think with how many people complained about Brawl's gameplay in comparison to Melee that you would think this would be welcome news

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Tom Bombadil
07/02/12 5:42:00 PM
#20:


I am slightly bummed but it's Smash so I will probably eat it up even if it's crap

if I can save up enough for the systems anyway

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HeroDelTiempo17
07/02/12 5:43:00 PM
#21:


From: azuarc | #017
Am I the only one who was ok with the size of the cast from the original? Playing the sequels, I just felt overwhelmed at the character select screen. Plus, I felt like they were just trying too damn hard to include characters for the sake of including characters. Like...Mr. Game and Watch? Seriously?

What? G&W is awesome. Flip bacon all day every day. I bet you hate R.O.B. too.

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whatisurnameplz
07/02/12 5:43:00 PM
#22:


I can't believe you guys would rather have an inferior game with more characters that you probably won't use anyways.

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Azp2k32
07/02/12 5:45:00 PM
#23:


Great news. Brawl had too many characters for my taste anyway. Melee hit it about right, though it certainly could have used some variety in place of clones. ...though I still wish Dr. Mario was kept around.

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#24
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SSJSephirothGokuX123
07/02/12 5:47:00 PM
#25:


This is fine, a few characters in Brawl felt half assed (normal Samus, Ness/Lucas/Wario's grab release problems, Mario got nerfed hard from his E 4 All self, Sonic was rushed, Captain Falcon and Ganondorf were nerfed for no reason and Jigglypuff felt like she was slapped in the game at the last minute.)

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Wanglicious
07/02/12 5:48:00 PM
#26:


lots of cocaine.

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ninkendo
07/02/12 5:48:00 PM
#27:


I'm honestly hoping the new Smash Bros graphics are in Sakurai's art style like that picture there

like how the box art of the original was

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StifledSilence
07/02/12 5:51:00 PM
#28:


This is fine with me as long as they ditch the clones.

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whatisurnameplz
07/02/12 5:53:00 PM
#29:


From: StifledSilence | #028
This is fine with me as long as they ditch the clones.

Yeah, they should definitely be able to declone every cast member.

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Jeff Zero
07/02/12 5:53:00 PM
#30:


That's completely fine with me so long as they update the game-hopping characters (the Zelda cast, mainly), which I'm sure they'll do. I'm hoping Toon Link manages to stay in as well, but if one of the Links has to go in order to make way for something new within this edict, that's fine too.

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XIII_rocks
07/02/12 5:53:00 PM
#31:


From: EndOfDiscOne | #009
Less interested now. The character reveals were what got me most excited about Brawl.

I see your point, but this could make the few big character reveals we get all the more exciting because there won't be as many.

Though yeah I did love the character reveals so this is a shame.

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EndOfDiscOne
07/02/12 5:54:00 PM
#32:


whatisurnameplz posted...
I can't believe you guys would rather have an inferior game with more characters that you probably won't use anyways.


I use random and I think playing with a large variety of characters keeps things fresh. And I think the gameplay is good in all three games.

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Jeff Zero
07/02/12 5:54:00 PM
#33:


From: azuarc | #017
Am I the only one who was ok with the size of the cast from the original? Playing the sequels, I just felt overwhelmed at the character select screen. Plus, I felt like they were just trying too damn hard to include characters for the sake of including characters. Like...Mr. Game and Watch? Seriously?

I never played the original, and I wanted more than what Melee had to offer. I was completely happy with the size of Brawl's cast though, really.

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LOLGRIZZ
07/02/12 5:55:00 PM
#34:


Terrible news. Seriously, how can anyone justify this? Remember, this is Sakurai we're dealing with here, aka the master of mangled priorities. Hope you all enjoy your 40-hour Subspace Emissary 2 campaign!

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LOLGRIZZ
07/02/12 5:56:00 PM
#35:


Also

azuarc posted...
Am I the only one who was ok with the size of the cast from the original? Playing the sequels, I just felt overwhelmed at the character select screen. Plus, I felt like they were just trying too damn hard to include characters for the sake of including characters. Like...Mr. Game and Watch? Seriously?


what the **** is this post? Yeah, the original mascot of handheld gaming with a creative moveset is such a waste, lol!

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Wanglicious
07/02/12 5:57:00 PM
#36:


brawl being too big is perfectly reasonable really. just make better characters, drop the bad ones and clones, improve the game. easy fixes. no problems there really.

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Shoenin_Kakashi
07/02/12 5:57:00 PM
#37:


Smash Bros series creator Masahiro Sakurai has told Nintendo Power that Smash Bros Wii U and 3DS probably won’t feature a host of new characters, because the team want to focus on quality, rather than quantity. Sakurai says that he would rather refine the existing roster, instead of adding additional characters.

“It isn’t a matter of ‘if the next game has 50 characters, that’ll be enough.’ There is a certain charm to games that have huge casts of playable characters, but they tend to have issues with game balance and it becomes very difficult to fine-tune each character and have them all feel distinctive.

“In terms of quantity, we’ve probably already reached the limit of what’s feasible. I think a change of direction may be what’s needed.”.


Good. Because if there was one thing Brawl did right, its at least TRY and differentiate the clones playstyle. Fox/Falco/Wolf at least played differently, so did Marth/Ike.

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Natwaf_akidna
07/02/12 5:58:00 PM
#38:


I'm okay with this.

Though really, it heavily depends on what the "improvements" actually are.

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Jeff Zero
07/02/12 5:59:00 PM
#39:


From: LOLGRIZZ | #034
Terrible news. Seriously, how can anyone justify this? Remember, this is Sakurai we're dealing with here, aka the master of mangled priorities. Hope you all enjoy your 40-hour Subspace Emissary 2 campaign!

My friends and I enjoy messing around with Subspace Emissary sometimes. I'm genuinely pleased that Brawl had some meatier single-player, redundant though much of it may have been.

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KingKracko
07/02/12 5:59:00 PM
#40:


I'd rather have 40 or so unique balanced characters than a 50+ clone filled roster with D-list nintendo characters like Geno or Krystal in this game.

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WazzupGenius00
07/02/12 6:02:00 PM
#41:


If this means no more Wolf/Falco/Toon Link/Ganondorf clone crap then I'm all for it, just replace them
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AlphaRayAllen
07/02/12 6:02:00 PM
#42:


Depends on if it's actually good or not, I guess.

I'm interested to see where they go with this, but I just hope they don't abandon adding new stuff entirely.

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#43
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JeffreyRaze
07/02/12 6:06:00 PM
#44:


I think this is a good idea personally. I liked Melee a hell of a lot more than Brawl, and Melee did have less characters >_>. Bringing the gameplay back to Melee standards with an even slightly larger cast is all I really ask for.

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WhiteLens
07/02/12 6:07:00 PM
#45:


I'm pretty sure he'll add more characters, just not a lot more.

I mean I think it'd be kinda silly if he didn't at least add another Kid Icarus character.

Though this may greatly lower the odds of Roy, Mewtwo, Dr. Mario, and Pichu returning....unless they're somehow part of his "reworking characters" plan.

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MrSmartGuy
07/02/12 6:08:00 PM
#46:


Why would Ganondorf be removed? That would be like taking out Bowser. He's talking about fine-tuning the characters right there, and there's plenty to do with the Dorf that would differentiate him from the Falcon.

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whatisurnameplz
07/02/12 6:11:00 PM
#47:


I really can't believe some of you people who don't like this. Please tell me how having more characters and less balance is a good thing.

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Jeff Zero
07/02/12 6:13:00 PM
#48:


From: whatisurnameplz | #047
I really can't believe some of you people who don't like this. Please tell me how having more characters and less balance is a good thing.

The funny thing is, if anyone here were to have said more characters at any cost, it probably would have been mean. I legitimately don't like fighting games outside of Smash, and I like Smash for all the 'wrong' reasons according to the hardcore fighting game community. I prefer Brawl over Melee because I enjoy its added content, including but not limited to its increased cast.

...

But seriously though, the number's pretty much high enough, and Brawl needs some serious tweaking from a gameplay perspective.

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SpeedYoshi
07/02/12 6:13:00 PM
#49:


hopefully he doesn't follow his same methodology of nerfing all good tactics in the previous game

actually, I take that back, that means he'll nerf camping..... hmmmmmmmmmmmm

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