Current Events > I don't understand the Fans of From Software Games.

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UnholyMudcrab
03/01/23 4:48:46 PM
#201:


200 posts! What a magnificent accomplishment, everyone! We've all learned so much in such a short amount of time.

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FelineCyborg
03/01/23 4:49:12 PM
#202:


Doom_Art posted...
it's a fucking discussion board, dude lol

yea and when people give their input you insult them and belittle them. so I'm sorry for even engaging in this topic..

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FelineCyborg
03/01/23 4:50:23 PM
#203:


Punished_Blinx posted...
Wow I sure wonder people why discuss video games on a website called GameFAQs.

this isn't even discussion. we can't even say it doesn't bother us without being labeled some insult or say "wow look how twisted you're getting"

do you guys know discussions can happen without antagonism right?

I started out giving options. exit the game. clear a room. rest at a site of grace. if none of that is good enough go play a different game. literally have no other options than that ...unless you count whining on gamefaqs and being antagonistic about it to the fans of the game an option

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Shamino
03/01/23 4:52:40 PM
#204:


iPhone_7 posted...
These are hardcore games for hardcore gamers and adding optional stuff like a pause menu would ruin the hardcore experience that hardcore gamers like me need. I am gamer hear me roar

ER isn't even hardcore, not even close.
You want hardcore? Go find a Project 99 Everquest server and discover what true pain is.

Deleveling
Loss of corpse and all items
Corpse runs naked
Agressive Mobs that chase to zone lines
Agro
Oh God the Agro the tank can't keep
50 minute spawn times on named mobs
Medding
Rare loot
etc....

Five long years of that...

Oh, no pause button either since it was an MMORPG


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FelineCyborg
03/01/23 4:55:28 PM
#205:


has anybody ever had that friend that's negative all the time and whenever you try to offer any positive they just counter with more negativity? that's what you guys are doing. this isn't an actual discussion or constructive conversation. you just want to yell in the void and want reassurance and backrubs for you being annoyed with something the majority doesn't care about.

I'm so sorry there's no pause button you're right, when is fromsoft going to get their act together, really sad.

*goes back to playing elden ring without caring*

can this be over yet?

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Doom_Art
03/01/23 4:55:40 PM
#206:


FelineCyborg posted...
so I'm sorry for even engaging in this topic
yeah don't worry it's okay man but you should probably stop lol

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RchHomieQuanChi
03/01/23 4:55:44 PM
#207:


Lost_All_Senses posted...
I actually didn't. You just read in-between lines with a personal bias

Dude, you literally said the game's review scores would take a hit if people got to play it on an easier difficulty. Which is silly, considering there are dozens of games known for their difficulty that have scored incredibly favorably, despite having multiple difficulty options.

There really isn't a good argument for why a game having less accessibility options makes it better. I'm not arguing that the game sucks or even that it's worse without them. Just pointing out the bizarre mental gymnastics of trying to argue that the game would be worse if people with less than 10 hours a week to dedicate towards gaming had a lower difficulty setting that helped them get better immersed into other aspects of the game.

This really just boils down to hardcore FromSoftware fans trying to be gatekeepers.

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Shamino
03/01/23 4:56:11 PM
#208:


FelineCyborg posted...
this isn't even discussion. we can't even say it doesn't bother us without being labeled some insult or say "wow look how twisted you're getting"

do you guys know discussions can happen without antagonism right?

I started out giving options. exit the game. clear a room. rest at a site of grace. if none of that is good enough go play a different game. literally have no other options than that ...unless you count whining on gamefaqs and being antagonistic about it to the fans of the game an option

And none of those options are as useful and standard as a PAUSE BUTTON

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FelineCyborg
03/01/23 5:01:02 PM
#209:


Shamino posted...
And none of those options are as useful and standard as a PAUSE BUTTON

ok. then we go to the next option. get over it or stop playing the game. objectively that's the only option other than to keep complaining to people that aren't giving you the reassurance you desire and getting frustrated with them you have to insult them

again wtf do you want people to say? are you guys this agressive about every other trivial annoyance in life? do you guys do this shit to your friends, your family members, your partners ?

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Lost_All_Senses
03/01/23 5:01:56 PM
#210:


RchHomieQuanChi posted...
Dude, you literally said the game's review scores would take a hit if people got to play it on an easier difficulty. Which is silly, considering there are dozens of games known for their difficulty that have scored incredibly favorably, despite having multiple difficulty options.

There really isn't a good argument for why a game having less accessibility options makes it better. I'm not arguing that the game sucks or even that it's worse without them. Just pointing out the bizarre mental gymnastics of trying to argue that the game would be worse if people with less than 10 hours a week to dedicate towards gaming had a lower difficulty that helped them get better immersed into other aspects of the game.

This really just boils down to hardcore FromSoftware fans trying to be gatekeepers.

You're assuming I implied the game would be worse because it reviewed worse. I don't really put stock into reviews like that. If Hollow Knight had an easy mode, it would be the same thing. The challenge is a big part of these games. Therefore if you give people a wsy to play it without it, you're giving them a gimped experience to then rate based off of removing a huge driving force out the game

You also seemed to completely skip over the part where I said Im interested in seeing how an easy mode turns out as well. Im all for seeing how it plays out. Only way I get to know what happens with 100%, certainty.

Im not against it. Im just saying it will make a lot of people miss what others see in the games

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eggcorn
03/01/23 5:03:06 PM
#211:


Don't know why people are engaging with shamino on this. Just a straight troll.

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Shamino
03/01/23 5:04:19 PM
#212:


RchHomieQuanChi posted...
Dude, you literally said the game's review scores would take a hit if people got to play it on an easier difficulty. Which is silly, considering there are dozens of games known for their difficulty that have scored incredibly favorably, despite having multiple difficulty options.

There really isn't a good argument for why a game having less accessibility options makes it better. I'm not arguing that the game sucks or even that it's worse without them. Just pointing out the bizarre mental gymnastics of trying to argue that the game would be worse if people with less than 10 hours a week to dedicate towards gaming had a lower difficulty setting that helped them get better immersed into other aspects of the game.

This really just boils down to hardcore FromSoftware fans trying to be gatekeepers.

One of most difficult RPGs I ever played was Wizardry 7. It was old school and a product of the old days of RPGs. In fact, I doubt anyone ever beat it without the hint book.

Even it had enough sense to include difficulty options. Probably because the creator realized that the the difficulty and constant saving/loading would take take some players far too long to complete.

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Lorenzo_2003
03/01/23 5:04:22 PM
#213:


hockeybub89 posted...
Every single game could be improved.

Sure, but if we are still talking about adding a pause button to Souls games, then youd be presupposing that it is an improvement. Clearly, not everyone agrees that it would be.

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Philip027
03/01/23 5:08:54 PM
#214:


voldothegr8 posted...
How do people not understand at this point that you can't pause a game with online elements? It's basically like asking for a pause button in a MMO.

You do realize there's plenty of online games out there that still let you pause if you're playing solo? Hell, I'm playing Diablo 3 right now and this is how that game works.
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VampireCoyote
03/01/23 5:09:33 PM
#215:


FelineCyborg posted...
ok. then we go to the next option. get over it or stop playing the game. objectively that's the only option other than to keep complaining to people that aren't giving you the reassurance you desire and getting frustrated with them you have to insult them

again wtf do you want people to say? are you guys this agressive about every other trivial annoyance in life? do you guys do this shit to your friends, your family members, your partners ? or is it just because the anonymity of the internet you go full rage mode when people don't care about something as much as you do?

youre without a doubt being more aggressive and emotional than anyone else in this topic, go eat a freaking granola or something jeez

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FelineCyborg
03/01/23 5:09:36 PM
#216:




Lorenzo_2003 posted...
Sure, but if we are still talking about adding a pause button to Souls games, then youd be presupposing that it is an improvement. Clearly, not everyone agrees that it would be.

its not about the pause button because everytime this comes up on this website it turns into "wow look how (random insult) fromsoft fans are" no matter how polite the conversation began.
that's what it's about. antagonism.

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Shamino
03/01/23 5:10:12 PM
#217:


Lorenzo_2003 posted...
Sure, but if we are still talking about adding a pause button to Souls games, then youd be presupposing that it is an improvement. Clearly, not everyone agrees that it would be.

It wouldn't even affect the hardcores, they can just not use it. People who want to use it can. Then it improves the game for people who want a pause button, and it doesn't affect the game for hardcores.

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RchHomieQuanChi
03/01/23 5:12:31 PM
#218:


Lost_All_Senses posted...
You're assuming I implied the game would be worse because it reviewed worse. I don't really put stock into reviews like that. If Hollow Knight had an easy mode, it would be the same thing. The challenge is a big part of these games. Therefore if you give people a wsy to play it without it, you're giving them a gimped experience to then rate based off of removing a huge driving force out the game

But you're not removing anything from the game. You're just adding an option that's there for anyone who wants it.

And again, never in the history of gaming has an easier difficulty setting EVER negatively impacted a game's score because what most people (and especially reviewers) do when they find a game to be too easy is.....turn up the difficulty setting. Hell, many games even have a recommended or suggested difficulty setting that they want people to play the game on. I don't see why something like that would be a problem.

I fail to understand how simply having the option is a bad thing in any way. Furthermore, I thought FromSoftware and its fans were above caring about what mainstream gaming outlets think?

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FelineCyborg
03/01/23 5:13:14 PM
#219:


this board does this weird thing that conservatives do to liberals where they make up an argument that was never made by anybody to make a group of people seem ridiculous. I go to dark souls and elden ring subreddits and they are some of the chillest gamers around. then I go to gamefaqs and see a bad faith argument and if you disagree, even politely, it turns into " fromsoft fans sure are _____"

like wtf else do you want us to say? do you want us to lie about our real opinions and just nod our heads?

you guys realize this is the shit that makes people not come and participate with these boards right? what is the point of "discussions" like this other than to antagonize the few people who still come here?

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Punished_Blinx
03/01/23 5:13:31 PM
#220:


Lorenzo_2003 posted...
Sure, but if we are still talking about adding a pause button to Souls games, then youd be presupposing that it is an improvement. Clearly, not everyone agrees that it would be.

I don't recall anyone complaining that Sekiro had a pause button.

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Lost_All_Senses
03/01/23 5:14:38 PM
#221:


Shamino posted...
Even it had enough sense to include difficulty options. Probably because the creator realized that the perma death and constant saving/loading would take take some players far too long to complete.

Do you understand how a game that makes you completely start all over if you fail too hard and a game with an abundance of save points and unlimited lives aren't comparable? >_>.

Permadeath is a whole different beast and is treated as such in everything except the post you just made


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Shamino
03/01/23 5:21:42 PM
#222:


Lost_All_Senses posted...
Do you understand how a game that makes you completely start all over if you fail too hard and a game with an abundance of save points and unlimited lives aren't comparable? >_>.

Permadeath is a whole different beast and is treated as such in everything except the post you just made

Yeah, I edited the post. It wasn't perma death cause you could load a save.
But it was still damned difficult.

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Lost_All_Senses
03/01/23 5:21:51 PM
#223:


RchHomieQuanChi posted...
But you're not removing anything from the game. You're just adding an option that's there for anyone who wants it.

And again, never in the history of gaming has an easier difficulty setting EVER negatively impacted a game's score because what most people (and especially reviewers) do when they find a game to be too easy is.....turn up the difficulty setting. Hell, many games even have a recommended or suggested difficulty setting that they want people to play the game on. I don't see why something like that would be a problem.

I fail to understand how simply having the option is a bad thing in any way. Furthermore, I thought FromSoftware and its fans were above caring about what mainstream gaming outlets think?

There's never been this much attention on a franchise to cater to an easy mode. Hell, I can't even remember another game in general where people complained about it needing an easy mode. There would be a lot of people half heartedly playing ot to say it sucks just to "prove" the series relied only on difficulty. Or we can pretend we still don't understand how the internet and this type of attention ends up.

Also, you keep trying to force emotions on me lol. You think because Im theorizing about how it's viewed in the mainstream, I must care. We're just talking. Im also not a monolith for all Souls fans. So, even if I was emotional like you assume, it would be pretty unfair to use me to unfairly judge an entire community and somehow also the developers themselves (?) Lol. That's just another hint at you having some type of bias in this. You want Souls fans to suck and be hypocrites for some reason >_>.

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Lost_All_Senses
03/01/23 5:22:28 PM
#224:


Shamino posted...
Yeah, I edited the post. It wasn't perma death cause you could load a save.
But it was still damned difficult.

Oh. Ok.

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Shamino
03/01/23 5:25:44 PM
#225:


Lost_All_Senses posted...
There's never been this much attention on a franchise to cater to an easy mode. Hell, I can't even remember another game in general where people complained about it needing an easy mode. There would be a lot of people half heartedly playing ot to say it sucks just to "prove" the series relied only on difficulty. Or we can pretend we still don't understand how the internet and this type of attention ends up.

Also, you keep trying to force emotions on me lol. You think because Im theorizing about how it's viewed in the mainstream, I must care. We're just talking. Im also not a monolith for all Souls fans. So, even if I was emotional like you assume, it would be pretty unfair to use me to unfairly judge an entire community and somehow also the developers themselves (?) Lol. That's just another hint at you having some type of bias in this. You want Souls fans to suck and be hypocrites for some reason >_>.

Path of Exile has some folks asking for an easier mode, especially since every single new mode the devs add is only a more difficult one, Ruthless being the most recent example.

The uh, PoE hardcores are taking it like you'd expect.


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FelineCyborg
03/01/23 5:26:26 PM
#226:


Lost_All_Senses posted...
Also, you keep trying to force emotions on me lol. You think because Im theorizing about how it's viewed in the mainstream, I must care. We're just talking. Im also not a monolith for all Souls fans. So, even if I was emotional like you assume, it would be pretty unfair to use me to unfairly judge an entire community and somehow also the developers themselves (?) Lol. That's just another hint at you having some type of bias in this. You want Souls fans to suck and be hypocrites for some reason >_>.

well said. I don't know why gfaqs "discussions" always turn out this way. the weird disingenuous of it all.

and when you react to being anatagonized "whoa man you care way too much about this" even though you are the one who responded normally and never cared at all about the subject before the topic was made , like us just enjoying the game and not being bothered by it's mechanics makes us the bad guys .

I don't sit around talking about games I don't like and harass the fans why doesn't animal crossing have an ingame time skip feature and keep acting rude and insolent at their replies . like who fucking behaves that way unintentionally?

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xGhostchantx
03/01/23 5:30:14 PM
#227:


you don't need a pause button.

return to the dashboard. the game suspends.

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Lost_All_Senses
03/01/23 5:32:30 PM
#228:


Shamino posted...
Path of Exile has some folks asking for an easier mode, especially since every single new mode the devs add is only a more difficult one, Ruthless being the most recent example.

The uh, PoE hardcores are taking it like you'd expect.

Interesting. That games big on PC, right? I'll be honest, PC isn't in my view. So, there's very likely games it's happening to on there that I just don't see. I feel the PC fanbase is probably more particular overall than the console fanbases too. Since PC gamers get use to stuff like modding and extra menu options. Console gamers are more use to just getting what they get and living with it.

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RchHomieQuanChi
03/01/23 5:32:55 PM
#229:


Lost_All_Senses posted...
There's never been this much attention on a franchise to cater to an easy mode. Hell, I can't even remember another game in general where people complained about it needing an easy mode.

That's probably because it's the only franchise where the fans are so hostile to the idea of a difficulty option even being added.

Like, let me put it this way. Most people can generally agree that the selling point of most fighting games are the mechanics and the PvP aspects. However, most fighting game developers still understand that there's people who may like fighting games but are more interested in single-player content like challenge ladders, Arcade mode, character customization, etc., so they include those options because more options cannot hurt a game.

Just because something is a game's main selling point doesn't mean it needs to be imposed upon the player. It's the reason why fast travel options still exist in a game like Spider-Man PS4 even though nobody in their right mind would ever use them playing a game like that.

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WolfFangHowell
03/01/23 5:37:43 PM
#230:


RchHomieQuanChi posted...
That's probably because it's the only franchise where the fans are so hostile to the idea of a difficulty option even being added.

Like, let me put it this way. Most people can generally agree that the selling point of most fighting games are the mechanics and the PvP aspects. However, most fighting game developers still understand that there's people who may like fighting games but are more interested in single-player content like challenge ladders, Arcade mode, character customization, etc., so they include those options because more options cannot hurt a game.

Just because something is a game's main selling point doesn't mean it needs to be imposed upon the player. It's the reason why fast travel options still exist in a game like Spider-Man PS4 even though nobody in their right mind would ever use them playing a game like that.

You're right, these ARE just Arcade Mode dummies complaining, and they should be completely ignored. Thank you for the clarification.
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FelineCyborg
03/01/23 5:37:48 PM
#231:


RchHomieQuanChi posted...
That's probably because it's the only franchise where the fans are so hostile to the idea of a difficulty option even being added.

we aren't hostile , we politely explained to you how the difficulty is modular and you can make it as hard or as easy as you want through the gameplay mechanics which is the intended design. that's all we can really do.

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Shamino
03/01/23 5:40:49 PM
#232:


Lost_All_Senses posted...
Interesting. That games big on PC, right? I'll be honest, PC isn't in my view. So, there's very likely games it's happening to on there that I just don't see. I feel the PC fanbase is probably more particular overall than the console fanbases too. Since PC gamers get use to stuff like modding and extra menu options. Console gamers are more use to just getting what they get and living with it.

Yes, big on PC, more of less. Well, Path of Exile is an online always game (much to the annoyance if gamers who don't care about trading or mtx) and modding would get you banned. You get what you get, which is why some folks who don't have unlimited free time would like a mode where more loot drops. I don't know if you play D3 on console, but imagine D3 with 1/100 the legendary/unique drops. Basically it has Diablo 2 drop rates.

Also, good news! If you want to feel the pain it's on Sony/MS consoles too!

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Lost_All_Senses
03/01/23 5:44:15 PM
#233:


Shamino posted...
Well, Path of Exile is an online always game (much to the annoyance if gamers who don't care about trading or mtx) and modding would get you banned. You get what you get, which is why some folks who don't have unlimited free time would like a mode where more loot drops. I don't know if you play D3 on console, but imagine D3 with 1/100 the legendary/unique drops. Basically it has Diablo 2 drop rates.

I don't really play those, but I can understand the annoyance through experience with other games. All that sounds set up for monetization. Is it?

It would be a huge problem with fans if Elden Ring monetized and also didn't have purposely placed weapons/abilities in the world. Knowing you at least get something unique wherever you explore enough is a huge part of making it worthwhile for Souls games

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RchHomieQuanChi
03/01/23 5:45:57 PM
#234:


WolfFangHowell posted...
You're right, these ARE just Arcade Mode dummies complaining, and they should be completely ignored. Thank you for the clarification.

Nobody's really complaining though. I even said that the lack of such an option doesn't really "ruin" the game.

I just don't see why having such an option is bad, especially since it'd require less effort than the various other "superflous" features and mechanics present in other games.

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Shamino
03/01/23 5:51:36 PM
#235:


Lost_All_Senses posted...
I don't really play those, but I can understand the annoyance through experience with other games. All that sounds set up for monetization. Is it?

It would be a huge problem with fans if Elden Ring monetized and also didn't have purposely placed weapons/abilities in the world. Knowing you at least get something unique wherever you explore enough is a huge part of making it worthwhile for Souls games

Yes, it's monetized but no P2W, unless you consider more stash space P2W.

Not sure if you'd find this interesting, but another ARPG, Last Epoch, is attempting to fix this issue by making two guilds in the game, Trade Guild and for lack of a better term, solo self found (no trading). Trade has trade, obviously, but solo self found has better drop rates, and you can't switch guilds willy nilly, nor use gear found in one guild on the other (meaning if yiu are in trade guild you can't use gear you found while in solo self found and vice versa)

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thronedfire2
03/01/23 5:55:38 PM
#236:


yeah the PoE fanbase is the same way. I played it at a few different points but every season they make too many changes in the first few weeks. and it always felt more like a job than a fun game

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Shamino
03/01/23 5:59:41 PM
#237:


thronedfire2 posted...
yeah the PoE fanbase is the same way. I played it at a few different points but every season they make too many changes in the first few weeks. and it always felt more like a job than a fun game

You could try standard, as that doesn't have the ever changing season mechanics, although it does have the balance and gear changes. Let's just say that making divines the currency of choice for meta crafts made the exalt price crash.

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GeneralKenobi85
03/01/23 6:29:13 PM
#238:


Souls games never really seemed like the type of games where you absolutely need to have a pause button. While exploring the world it seems like there's usually a place you can tuck away to or stand idle at. And in boss fights, pausing seems like it would be pretty detrimental. I feel like it would really throw you off upon return.

At the same time, there's no good reason not to have a pause function either for a game that is largely single player.

Ultimately, I don't think it's a big deal either way.

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MacadamianNut3
03/01/23 6:32:46 PM
#239:


sevihaimerej posted...
My insane rant is only tangentially about the pause button, that's just another thing in the long list of things certain people have been complaining about since Demon's Souls, Miyazaki knows of these complaints and has said "no, fuck off" every time. Hence, still complaining about it now confuses me.
Pretty much this. It's been over a decade and people aren't getting the message. The dude isn't going to put it in his game no matter how much the vocal minority want it, and to make matters worse for that crowd is that his games are still flying off the shelves.

https://gamefaqs.gamespot.com/a/user_image/4/2/4/AAUJMyAAEO2w.jpg

Discussions about it are nice and cool but I figure there's a much better use of time than typing words into the void which aren't going to reach human in brick wall form Miyazaki. Like shitposting or looking at anime teddies, there are so many nice ones online. Probably time to move on tbh there are so many other games out there

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Punished_Blinx
03/01/23 6:35:51 PM
#240:


Does the same logic apply to how all of their games have shoddy performance and framerates?

How about that logic for Game Freak and Pokemon?

I guess we probably shouldn't talk about easily fixed issues in general as it's a waste of time

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Doe
03/01/23 6:38:16 PM
#241:


MacadamianNut3 posted...
Pretty much this. It's been over a decade and people aren't getting the message. The dude isn't going to put it in his game no matter how much the vocal minority want it, and to make matters worse for that crowd is that his games are still flying off the shelves.
Pausing is in Sekiro, indicating its exclusion is due to multiplayer elements implementation, not difficulty.

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MacadamianNut3
03/01/23 6:39:00 PM
#242:


I'm not sure if that's directed to me or some other post but if it's me, I wouldn't know. Never experienced those issues and haven't really looked into it since to be honest I really don't care about other people's personal issues with whatever video game.

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MacadamianNut3
03/01/23 6:39:35 PM
#243:


Doe posted...
Pausing is in Sekiro, indicating its exclusion is due to multiplayer elements implementation, not difficulty.
Yeah but it's not in Dark Souls games or Elden Ring so

Punished_Blinx posted... How about that logic for Game Freak and Pokemon?
This is a good example of what I mean. I don't know any sane person who thinks that after all of these years that Game Freak is gonna fold. I knew this forever ago and skipped out on Pokemon games up until they popped up on Switch to see how they would do in 3D. And you can use whatever GameFAQs archiving tool to see how many posts I've bother to make complaining about Game Freak choices in their games after getting the message loud and clear forever ago (spoilers: zero). Literaly just move on and don't buy it, it's not that hard

Heads up, next Pokemon game still won't have all of the Pokemon in it

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Kloe_Rinz
03/01/23 6:41:30 PM
#244:


So has there been a single viable and convincing argument supporting the lack of a basic pause function?
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Punished_Blinx
03/01/23 6:42:58 PM
#245:


MacadamianNut3 posted...
Yeah but it's not in Dark Souls games or Elden Ring so

Yeah because of internet functionality.

Which makes the weird defense of it more nonsensical. Like From probably think of it as a technical limitation (of which their games have many) than an actual gameplay mechanic. At most the gameplay mechanic intention would be that online players and offline players need to have the same exact experience. Which is still super silly.

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LightHawKnight
03/01/23 6:43:45 PM
#246:


RchHomieQuanChi posted...
That's probably because it's the only franchise where the fans are so hostile to the idea of a difficulty option even being added.

Like, let me put it this way. Most people can generally agree that the selling point of most fighting games are the mechanics and the PvP aspects. However, most fighting game developers still understand that there's people who may like fighting games but are more interested in single-player content like challenge ladders, Arcade mode, character customization, etc., so they include those options because more options cannot hurt a game.

I mean more options can hurt a game though. No company has infinite resources and infinite time. If the company doesnt want to spend the time and money on something they probably have done researched on and think it wouldnt make back or enough of the money to do it? Why force them to? I mean they could always slap on the easiest easy mode of just cutting health in half, but that usually is half assed and boring. A proper easy mode would change mechanics along with stats in varying ways, which is far more than what most companies would want to spend their time on. Sure it would be great if they added it, but if that cut back on the main game? Nah.

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CasualGuy
03/01/23 6:49:11 PM
#247:


Souls games are so fucking good and one of the last big AAA series for hard-core gamers that want a challenge and no hand holding bullshit. So any suggestion of change to something easier or more accessible is seen as giving ground to what they don't want.


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hockeybub89
03/01/23 6:50:54 PM
#248:


FelineCyborg posted...
the people arguing for a pause button are the same people who will forget where they were and immediately die after unpausing anyway

just another day of senseless complaining here at gamefaqs
We've literally reached the evolution of the Gamer to where we say shit like "Pause buttons are for idiots" and aren't immediately embarrassed.

The same people who will eviscerate any game that doesn't suit their tastes are like "Stop being mean to From and trying to take the few good games away from us "

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Punished_Blinx
03/01/23 6:52:39 PM
#249:


I'm pretty sure there was someone on the internet that defended the long loading times of Bloodborne by saying that it gives you time to reflect on your failure.

Some of these fans are something else.

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Nemu
03/01/23 6:52:50 PM
#250:


Some of the stuff is so minor that I cannot imagine it would be difficult to add, but I don't get the people who are so vocally obsessed about it. If you go to the same restaurant eight times and have a complaint about how they do something eight times, maybe either accept that's how they do things or go to a different restaurant.
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