Current Events > Fire Emblem Engage Social the Third

Topic List
Page List: 1 ... 3, 4, 5, 6, 7, 8, 9, 10
tremain07
02/12/23 9:52:59 AM
#302:


Yeah, I'm not even that far, I just got Zappy girl and poor Alfred got killed by one of those guys coming at him from the dark, I was gonna reset til he said he'd retreat and after the fight he was still there talking on the field and in the following cutscenes, are the prince and princess character immune to the permadeath mechanic? If so I could start using them as suicide fighters but most likely won't. pan out well since it's not a good idea to cut your army down just to take out a few guys.

---
A worthless existence
... Copied to Clipboard!
Left4Doge
02/12/23 10:01:32 AM
#303:


tremain07 posted...
Yeah, I'm not even that far, I just got Zappy girl and poor Alfred got killed by one of those guys coming at him from the dark, I was gonna reset til he said he'd retreat and after the fight he was still there talking on the field and in the following cutscenes, are the prince and princess character immune to the permadeath mechanic? If so I could start using them as suicide fighters but most likely won't. pan out well since it's not a good idea to cut your army down just to take out a few guys.
Nobody is immune to permadeath, unless you are doing a skirmish on a castle map (called Trainings). The royals just show up in cutscenes so the the game doesnt have permadeath dialogue for them. Theyre just played off as being too injured to fight ever again usually.

---
Formerly Alpha218 - Crypto is a scam and this name isn't a reference to it
https://discord.gg/vzpsef2tJc - Join us for games || https://bit.ly/39z7PHA - YouTube
... Copied to Clipboard!
tremain07
02/12/23 10:18:07 AM
#304:


Left4Doge posted...
Nobody is immune to permadeath, unless you are doing a skirmish on a castle map (called Trainings). The royals just show up in cutscenes so the the game doesnt have permadeath dialogue for them. Theyre just played off as being too injured to fight ever again usually.
Ah, cripes guess I gotta restart I just checked the deploy screen and Alfred is no longer deployable

---
A worthless existence
... Copied to Clipboard!
MaxEffingBemis
02/12/23 10:27:14 AM
#305:


This reminds me but is there any other srpgs that have permadeath or is only fire emblem?

---
She took pity on me, horizontally, but most likely because of my band
... Copied to Clipboard!
tremain07
02/12/23 10:31:13 AM
#306:


before i do will I get the DLC items again? I still hadn't used them but this go around I think I'll just give them all to Alear and not waste my bond fragments on the ring gacha those rings didn't do shit, even the 1 gold one I had wasn't all that special

---
A worthless existence
... Copied to Clipboard!
Left4Doge
02/12/23 10:47:58 AM
#307:


tremain07 posted...
before i do will I get the DLC items again? I still hadn't used them but this go around I think I'll just give them all to Alear and not waste my bond fragments on the ring gacha those rings didn't do shit, even the 1 gold one I had wasn't all that special
The gacha rings are worth it though. You dont get SP on a unit unless they are wearing a ring, and for most of the game you do not have enough engage rings to go around. They give stat boosts which is nice, and some of the S rank ones have an ability attached to them. Olwens for example lets you double with Thunder, 100% of the time.

---
Formerly Alpha218 - Crypto is a scam and this name isn't a reference to it
https://discord.gg/vzpsef2tJc - Join us for games || https://bit.ly/39z7PHA - YouTube
... Copied to Clipboard!
tremain07
02/12/23 10:52:03 AM
#308:


So like any gacha you gotta wade through lots of shit before you get something good. Disgusting

---
A worthless existence
... Copied to Clipboard!
Compsognathus
02/12/23 11:15:22 AM
#309:


tremain07 posted...
So like any gacha you gotta wade through lots of shit before you get something good. Disgusting
Or you just save scum it.

Know which ring(s) you want.
Save.
Pull 10 rings at a time until you get the ring you want.
Count how many rings it took to get to that point.
Reload.
Go to a chapter or paralogue (not skirmish). And enter it. Count how many enemies are on the start screen. Congrats. You just burned that make RNs.
Keep exiting and entering the chapter to burn RNs until you get close to the ring number from above.
Go back to the ring chamber and pull the last few rings to get the one you wanted.

Example: Let's say you want Olwen S. You saved and created bond rings until you finally got it. It was your 83 ring created. You reload and enter a chapter than has 23 enemies. You have now burned 23 of those RNs and now you are only 50 rings away from Olwen. Exit and enter again. Now you are 27 rings away. Exit and enter again. You are now 4 rings away. Go back to the Ring Chamber and pull those last 4 rings. The 4th will be Olwen and it will have costed 400 fragments.

---
*Gheb is my other account*
... Copied to Clipboard!
Calwings
02/12/23 11:18:46 AM
#310:


Left4Doge posted...
You dont get SP on a unit unless they are wearing a ring, and for most of the game you do not have enough engage rings to go around.

For this reason, every player should at least do the bare minimum amount of pulls to have a decent (at least B) bond ring to give every character that doesn't have an Emblem ring. Beyond that, don't bother with them at all unless you're willing to go all the way and save scum for specific S rings.

---
https://i.imgur.com/PmF1p9q.jpg
... Copied to Clipboard!
Calwings
02/12/23 11:31:54 AM
#311:


One additional tip to add to the post #309 save scumming tutorial: Which bond rings you pull for any given 10-pull will match up exactly no matter which Emblem's pool of rings you pull from. Here are all of the bond ring pools: https://serenesforest.net/engage/weapons-items/bond-rings/

For example, if you do a 10-pull from Leif's pool and you get an S-rank of Nanna (the 1st character in Leif's pool) instead, then you know that same random number will give the 1st S-rank in the pool no matter which Emblem's pool you pull from. You can use that to your advantage to reset, switch to a different pool, and get another character like Dierdre (1st character in Sigurd's pool), Alm (1st character in Celica's pool), or Lilina (1st character in Roy's pool) that gives a unique skill rather than an S-rank that doesn't give a skill at all.

---
https://i.imgur.com/PmF1p9q.jpg
... Copied to Clipboard!
Ivynn
02/12/23 11:41:14 AM
#312:


Compsognathus posted...
Or you just save scum it.

Know which ring(s) you want.
Save.
Pull 10 rings at a time until you get the ring you want.
Count how many rings it took to get to that point.
Reload.
Go to a chapter or paralogue (not skirmish). And enter it. Count how many enemies are on the start screen. Congrats. You just burned that make RNs.
Keep exiting and entering the chapter to burn RNs until you get close to the ring number from above.
Go back to the ring chamber and pull the last few rings to get the one you wanted.

Example: Let's say you want Olwen S. You saved and created bond rings until you finally got it. It was your 83 ring created. You reload and enter a chapter than has 23 enemies. You have now burned 23 of those RNs and now you are only 50 rings away from Olwen. Exit and enter again. Now you are 27 rings away. Exit and enter again. You are now 4 rings away. Go back to the Ring Chamber and pull those last 4 rings. The 4th will be Olwen and it will have costed 400 fragments.

Is this a faster method than Calwing's in post #120

1) Save your game, then do a bond ring 10-pull. Maybe do a couple if you want to make things easier.
2) If you don't get any S-rank rings, then reset your game, do an arena battle to waste some random numbers, save again, then do the 10-pull(s) again.
3) Repeat the above until you get an S-rank ring.
4) If you want an S-rank ring that gives a skill but get one that doesn't give a skill, look in the list of bond rings that I posted above and see if the ring you got is in the same numbered slot as a bond ring for a different emblem that does give a skill. If it is, then reset and do the same 10-pull(s) for that other emblem without wasting any random numbers and you should get the desired bond ring.

Because depending on personal luck, that can take either 10 minutes to a little over an hour.

---
http://i.imgur.com/vDci4hD.gif
... Copied to Clipboard!
Calwings
02/12/23 12:11:06 PM
#313:


I think doing my method from #120 but replacing "do an arena battle" with "go into a chapter/paralogue and then exit" as the method to waste random numbers might be the best method overall. That way you can advance the RNG without burning bond fragments doing arena battles against Emblems, and you also don't need to have a bunch of bond fragments saved up at once like Compsognathus's method might need.

Ivynn posted...
Because depending on personal luck, that can take either 10 minutes to a little over an hour.

If you're planning to save scum for a bond ring, you should be planning to invest that amount of time into it. It might take a while depending on how merciful or cruel RNGesus feels like being that day, but the best bond rings (especially Olwen's) are 100% worth it.

---
https://i.imgur.com/PmF1p9q.jpg
... Copied to Clipboard!
Blue_Inigo
02/12/23 12:18:57 PM
#314:


Did a lot better this time with chapter 16. My big mistake first time was underestimating the boss units and splitting my army to attack two sides of the map. This time I just kept them together. Had a close call a few times but it worked out. That is a CHALLENGING map

---
"This is your last dance."
... Copied to Clipboard!
Compsognathus
02/12/23 12:28:48 PM
#315:


So the advantage of my method is speed. Doing it shouldn't take terribly long. It's also precise. Like once you pull that Olwen S, you'll know exactly how many RNs to burn and by entering and exiting maps you can precisely count how many RNs you burned and you are burning them quickly. The downside is that you need to be sitting on like 10k bond fragments to reasonably attempt it. Which is hard early game.

Calwing's method is basically the same method but on a micro level. Instead of doing all your pulling at once then all your burning at once, you are pulling a little, burning a little. It takes a lot longer and requires a lot more resetting but you can basically do it with 1k bond fragments. Besides the time commitment, its biggest con is lack of precision. If you are only pulling 10 rings at once then entering a chapter with 30 enemies on the screen, you are burning 30 RNs. Which means if Olwen S was RN 17, you'll just completely miss it. Your average chapter has 20-40 enemies so odds are you'll be losing some RNs. With the economical method.

---
*Gheb is my other account*
... Copied to Clipboard!
Calwings
02/12/23 2:04:51 PM
#316:


Compsognathus posted...
If you are only pulling 10 rings at once then entering a chapter with 30 enemies on the screen, you are burning 30 RNs. Which means if Olwen S was RN 17, you'll just completely miss it. Your average chapter has 20-40 enemies so odds are you'll be losing some RNs.

When I suggested doing only 10, it was based on the arena method before I knew the other method of wasting RN's existed. With the "go into a chapter/paralogue and then exit" method of wasting RN's, I would recommend just taking the number of enemies on the map (and therefore the number of RN's wasted) and rounding it up to the nearest 10, and that would be the number of pulls you do on each reset. That way you spend the least amount of bond fragments but still check every RN along the way. That method would only need like 3k or 4k bond fragments which is very doable early-game.

---
https://i.imgur.com/PmF1p9q.jpg
... Copied to Clipboard!
tremain07
02/12/23 4:07:10 PM
#317:


Finally I can get the dlc bracelets but who to give the three house one to

---
A worthless existence
... Copied to Clipboard!
Blue_Inigo
02/12/23 4:13:55 PM
#318:


Blue_Inigo posted...
Did a lot better this time with chapter 16. My big mistake first time was underestimating the boss units and splitting my army to attack two sides of the map. This time I just kept them together. Had a close call a few times but it worked out. That is a CHALLENGING map
I meant 17. That was Tiki tier stuff

---
"This is your last dance."
... Copied to Clipboard!
tremain07
02/12/23 7:00:29 PM
#319:


I got a master seal from the Anna quest. Who should I use it on? Alear?

---
A worthless existence
... Copied to Clipboard!
Compsognathus
02/12/23 7:46:53 PM
#320:


tremain07 posted...
I got a master seal from the Anna quest. Who should I use it on? Alear?
Alear's promo is meh.

I'm of the opinion that you give promotions to people that will get additional utility. So new weapon types, staff utility, etc.

---
*Gheb is my other account*
... Copied to Clipboard!
Calwings
02/12/23 7:50:14 PM
#321:


tremain07 posted...
I got a master seal from the Anna quest. Who should I use it on? Alear?

Before you do anything, go to the item shop and check if there was a shop inventory update. You should be getting 2 more master seals along with 3 second seals in the shop within the next chapter or two. I can't remember exactly when they get added. Once you get those, you can really think about who to use those first 3 promotions on, because the next set of seals you can buy aren't until a couple of chapters later.

Alear is a safe bet to promote early due to the stat boost helping their survival and growths, but there are others who would be more useful. You could reclass Anna to a magic class like Sage or Mage Knight to take advantage of her insane magic growth, you could make Louis or Jade a Great Knight for 2 extra movement and an additional weapon type to help them tank better, or if you just really need another staff user or another good user of a certain weapon type, you could promote someone to a class that uses them.

Remember: It's almost always better to promote first and then use a second seal to re-class. There are a few characters where re-classing first is justifiable due to their low starting level (Jean, Clanne if you switch him to a physical class, Anna if you switch her to a magic class) but those are exceptions, they take more effort to raise that way, and they can still work just fine if you just raise them to 10 normally and then promote.

---
https://i.imgur.com/PmF1p9q.jpg
... Copied to Clipboard!
tremain07
02/12/23 8:13:05 PM
#322:


Calwings posted...
Before you do anything, go to the item shop and check if there was a shop inventory update. You should be getting 2 more master seals along with 3 second seals in the shop within the next chapter or two. I can't remember exactly when they get added. Once you get those, you can really think about who to use those first 3 promotions on, because the next set of seals you can buy aren't until a couple of chapters later.

Alear is a safe bet to promote early due to the stat boost helping their survival and growths, but there are others who would be more useful. You could reclass Anna to a magic class like Sage or Mage Knight to take advantage of her insane magic growth, you could make Louis or Jade a Great Knight for 2 extra movement and an additional weapon type to help them tank better, or if you just really need another staff user or another good user of a certain weapon type, you could promote someone to a class that uses them.

Remember: It's almost always better to promote first and then use a second seal to re-class. There are a few characters where re-classing first is justifiable due to their low starting level (Jean, Clanne if you switch him to a physical class, Anna if you switch her to a magic class) but those are exceptions, they take more effort to raise that way, and they can still work just fine if you just raise them to 10 normally and then promote.
I went with Alear since she desperately needs the upgrade anything with a bow or ax would kill her dead forcing a reset on me especially in the Tiki map I still haven't completed it because I haven't figured out a way to deal with the silent casting mage thanks to him Clanne and Framme were useless

---
A worthless existence
... Copied to Clipboard!
Calwings
02/12/23 8:22:23 PM
#323:


tremain07 posted...
I went with Alear since she desperately needs the upgrade anything with a bow or ax would kill her dead forcing a reset on me especially in the Tiki map I still haven't completed it because I haven't figured out a way to deal with the silent casting mage thanks to him Clanne and Framme were useless

The DLC paralogues scale to Alear's internal level, so just promoting Alear alone won't actually make them any easier, In fact, I believe it makes them slightly harder because I think the promotion counts as +1 to Alear's internal level. I would hold off on trying the Tiki paralogue again until after you beat chapter 9 (so you'll have more characters and those additional seals/promotions to work with) and I would avoid using Alear as much as possible until then to keep them from leveling up more. After chapter 9 is when I beat the Tiki paralogue myself.

---
https://i.imgur.com/PmF1p9q.jpg
... Copied to Clipboard!
LinkPizza
02/12/23 8:26:51 PM
#324:


Calwings posted...
The DLC paralogues scale to Alear's internal level, so just promoting Alear alone won't actually make them any easier, In fact, I believe it makes them slightly harder because I think the promotion counts as +1 to Alear's internal level. I would hold off on trying the Tiki paralogue again until after you beat chapter 9 (so you'll have more characters and those additional seals/promotions to work with) and I would avoid using Alear as much as possible until then to keep them from leveling up more. After chapter 9 is when I beat the Tiki paralogue myself.

They could also just do a couple skirmishes without Alear to raise a few other levels to make them easier, as well

For me, I did the Tiki paralogue as soon as it opened. The others I did just now either last night or earlier today (only because they are new and I couldnt have done them earlier) That said, Tiki was probably the one I had the hardest time with

---
Official King of Kings
Switch FC: 7216-4417-4511 Add Me because I'll probably add you. I'm probably the LinkPizza you'll see around.
... Copied to Clipboard!
LinkPizza
02/12/23 8:32:18 PM
#325:


Oh. For promotion, I think I promotes Anna first with the seal from her level. I used the seal from Chapter 7 on Chlo. And then used 2 second seals from after Chapter 9 on both (Anna from Warrior to Mage Knight, and Chlo from Griffon Knight lance to Griffon Knight Sword) Then the after Chapter 9 master seal on Alear Since he was the protag and all

---
Official King of Kings
Switch FC: 7216-4417-4511 Add Me because I'll probably add you. I'm probably the LinkPizza you'll see around.
... Copied to Clipboard!
tremain07
02/12/23 8:43:14 PM
#326:


Ah fuck, I wish I had known that eaerlier before Alear is now a level 2 Divine Dragon class, bow girl, Framme, Jean, Anna and muscle boy with the ax are all still in like the 5s of levels, but Iguess I'll wait til chapter 9 I'm on chapter 7 right now

---
A worthless existence
... Copied to Clipboard!
tremain07
02/12/23 8:53:49 PM
#327:


This game is frustrating. Frustrating because there's so much to do and as a working adult I don't have nearly enough time to do it. so now my short term goal is to beat the chapter 7 battle with this brat.

---
A worthless existence
... Copied to Clipboard!
LinkPizza
02/12/23 9:04:57 PM
#328:


Any bonds rings I should almost definitely have before chapter 10? I have S Olwen for Thunder. But wondering if there are any others I should get before starting the next chapter

---
Official King of Kings
Switch FC: 7216-4417-4511 Add Me because I'll probably add you. I'm probably the LinkPizza you'll see around.
... Copied to Clipboard!
tremain07
02/12/23 9:10:37 PM
#329:


I really miss the pair up system from awakening it was great carting dead weight around while you decimate everything, it helped so much getting Donnel where he needed to be

---
A worthless existence
... Copied to Clipboard!
Calwings
02/12/23 9:33:11 PM
#330:


tremain07 posted...
Ah fuck, I wish I had known that eaerlier before Alear is now a level 2 Divine Dragon class, bow girl, Framme, Jean, Anna and muscle boy with the ax are all still in like the 5s of levels, but Iguess I'll wait til chapter 9 I'm on chapter 7 right now

Don't try to use everyone, it'll spread the experience way too thin. In general, you should be maintaining a core squad of 10-12 characters for most of the game, only going up to a max of 14 really late.

In your immediate future, you'll recruit 6 new characters across the next 3 chapters (3 in chapter 7, 2 in chapter 8, 1 in chapter 9) and they're all above level 10 at the time they join, so you can basically replace and bench all of those underleveled characters. Jean and/or Anna are worth trying to have catch up if you want to put in the effort, but the others you mentioned really aren't worth it if they're underleveled at this point.

---
https://i.imgur.com/PmF1p9q.jpg
... Copied to Clipboard!
Compsognathus
02/12/23 9:35:54 PM
#331:


LinkPizza posted...
Any bonds rings I should almost definitely have before chapter 10? I have S Olwen for Thunder. But wondering if there are any others I should get before starting the next chapter
Olwen is truly the only amazing one. Diedre is nice for Qi Adepts. Lilina is decent but not terribly worthwhile to blow a lot of time on.

---
*Gheb is my other account*
... Copied to Clipboard!
LinkPizza
02/12/23 9:52:45 PM
#332:


Compsognathus posted...
Olwen is truly the only amazing one. Diedre is nice for Qi Adepts. Lilina is decent but not terribly worthwhile to blow a lot of time on.

I see In that case, Ill proceed

---
Official King of Kings
Switch FC: 7216-4417-4511 Add Me because I'll probably add you. I'm probably the LinkPizza you'll see around.
... Copied to Clipboard!
Compsognathus
02/12/23 10:28:57 PM
#333:


CHlEFS!

---
*Gheb is my other account*
... Copied to Clipboard!
BurmesePenguin
02/13/23 2:53:04 AM
#334:


Got mad and ragequit the Leif paralogue after 2.5 hours of play. Couldn't find a way to avoid someone with no mag res getting 3+ thoron hits to the face when all the mage knights start moving.
... Copied to Clipboard!
LinkPizza
02/13/23 3:22:44 AM
#335:


BurmesePenguin posted...
Got mad and ragequit the Leif paralogue after 2.5 hours of play. Couldn't find a way to avoid someone with no mag res getting 3+ thoron hits to the face when all the mage knights start moving.

Post #286 shows how to one turn him... Though, you may need to make some changes to your team to do it...

---
Official King of Kings
Switch FC: 7216-4417-4511 Add Me because I'll probably add you. I'm probably the LinkPizza you'll see around.
... Copied to Clipboard!
BurmesePenguin
02/13/23 3:51:33 AM
#336:


I don't wanna one-turn any map.
... Copied to Clipboard!
LinkPizza
02/13/23 4:22:34 AM
#337:


BurmesePenguin posted...
I don't wanna one-turn any map.

Just wanted to give a suggestion since you seemed to be having trouble with it...

---
Official King of Kings
Switch FC: 7216-4417-4511 Add Me because I'll probably add you. I'm probably the LinkPizza you'll see around.
... Copied to Clipboard!
SomeLikeItHoth
02/13/23 4:33:57 AM
#338:


BurmesePenguin posted...
Got mad and ragequit the Leif paralogue after 2.5 hours of play.
Really? I just started that chapter earlier and was planning on clearing it before bed. At first glance it looks like an easy map.

---
FAM FOREVER. | https://imgur.com/cGrHeeU.jpg
... Copied to Clipboard!
BurmesePenguin
02/13/23 4:47:48 AM
#339:


Im a slow player.
... Copied to Clipboard!
SomeLikeItHoth
02/13/23 5:34:02 AM
#340:


BurmesePenguin posted...
Im a slow player.
How was the Sigurd map for you? I could not defeat those two mages on the bottom of the map. I had to run away from them.

---
FAM FOREVER. | https://imgur.com/cGrHeeU.jpg
... Copied to Clipboard!
BurmesePenguin
02/13/23 5:36:59 AM
#341:


I tried and I killed one of them, but I made a miscalculation on the second one when I was down to my last rewind so I abandoned the attempt and just punched Sigurd to death.
... Copied to Clipboard!
SomeLikeItHoth
02/13/23 7:27:33 AM
#342:


Those trebuchet guys in Leifs paralogue were very annoying. I just beat the level but for the future is there any good defense against them?

BurmesePenguin posted...
I tried and I killed one of them, but I made a miscalculation on the second one when I was down to my last rewind so I abandoned the attempt and just punched Sigurd to death.
Thats what I did.

---
FAM FOREVER. | https://imgur.com/cGrHeeU.jpg
... Copied to Clipboard!
tremain07
02/13/23 7:00:57 PM
#343:


Alright, it's show time! time to job to common sense in chapter 10. Buuut I kinda I want some bracelets

---
A worthless existence
... Copied to Clipboard!
Calwings
02/13/23 7:33:03 PM
#344:


tremain07 posted...
Alright, it's show time! time to job to common sense in chapter 10. Buuut I kinda I want some bracelets

HANK, NO!

https://i.imgur.com/R6dEU5j.jpg

DON'T GO TO CHAPTER 10 YET! DO THE PARALOGUES FIRST! HAAAAAAAAAANK!

---
https://i.imgur.com/PmF1p9q.jpg
... Copied to Clipboard!
tremain07
02/13/23 7:36:46 PM
#345:


Well that was a disaster God I wanna bully Alear dumb dwagon got in over their head and paid for it big time. yeah, tomorrow I'll have a nother row with Tiki see if with Roy that I can get past those fucking ice dragons poor Clamme and Framme until I get more seals I can't do much with them on that map if I use them they both get silence'd meanwhile I go back home and they're having a splash fight in the pool

and to clarify I didn't do chapter 10 yet I failed in the attempt and didn't even bother to save. IMAO

---
A worthless existence
... Copied to Clipboard!
Calwings
02/13/23 8:03:36 PM
#346:


1) If you used your other two master seals already, who did you use them on? Or if you haven't used them yet, what characters do you have that are above level 10? I can help you figure out who would be the best choices

2) Why are you even bothering to try using Clanne? You should have two more mages that are better than Clanne by now (Celine and Citrinne), and that's not even counting any potential reclasses and giving the Celica/Micaiah rings to someone with a good magic growth like Anna or Chloe. Clanne is beyond worthless at this point, just bench him.

3) The same could apply to Framme too, but I understand that there's a very real possibility that she could be your only healer right now aside from a severely underleveled Jean or whoever's equipped with Micaiah's ring. If that's the case, then feeling the need to use her is more understandable.

---
https://i.imgur.com/PmF1p9q.jpg
... Copied to Clipboard!
MyShirona
02/13/23 8:05:23 PM
#347:


Tip for those unaware, an inherited Draconic Hex skill from Corrine emblem affects all targets hit by Roy's engage ability.
... Copied to Clipboard!
tremain07
02/13/23 8:10:17 PM
#348:


Calwings posted...
1) If you used your other two master seals already, who did you use them on? Or if you haven't used them yet, what characters do you have that are above level 10? I can help you figure out who would be the best choices

2) Why are you even bothering to try using Clanne? You should have two more mages that are better than Clanne by now (Celine and Citrinne), and that's not even counting any potential reclasses and giving the Celica/Micaiah rings to someone with a good magic growth like Anna or Chloe. Clanne is beyond worthless at this point, just bench him.

3) The same could apply to Framme too, but I understand that there's a very real possibility that she could be your only healer right now aside from a severely underleveled Jean or whoever's equipped with Micaiah's ring. If that's the case, then feeling the need to use her is more understandable.
I used one on Alear and how she kills mostly everything and has alot of movement on her own through why does she have the ability to go bare handed? I still have another left

2 yeah I guess I should ditch him for the new mage girl with prince apologizes alot
3 yeah Jean is super underleveled compared to Framme right now but Yunaka seems to be the better healer since she can actually kill things that come after her.

Who should I put the three houses ring on? Right not it's on Vander and it helps but I feel like it's wasted on him and as for the others they're all still on the people alear gave them to in story. Finally, my above level tens are Alfred, his sister and Louis, had a grand time parking him at chokepoints and watching anything not a magic user come at him just to die.

---
A worthless existence
... Copied to Clipboard!
Calwings
02/13/23 8:39:52 PM
#349:


Remind me again: How many characters can you take into the Tiki paralogue? I forgot already.

tremain07 posted...
I used one on Alear and how she kills mostly everything and has alot of movement on her own through why does she have the ability to go bare handed? I still have another left

You should have two more after that one, one from Anna's paralogue and two more in the shop by the end of chapter 9.

tremain07 posted...
2 yeah I guess I should ditch him for the new mage girl with prince apologizes alot

Citrinne is definitely much better.

tremain07 posted...
3 yeah Jean is super underleveled compared to Framme right now but Yunaka seems to be the better healer since she can actually kill things that come after her.

You also have the option to promote Celine (to Vidame) or Citrinne (to Sage) if you want to have a staff user but don't want to deal with Framme being underleveled. You didn't mention Chloe, which is a shame because she's really good and promoting her (to Griffin Knight) is another option for a staff user.

tremain07 posted...
Who should I put the three houses ring on? Right not it's on Vander and it helps but I feel like it's wasted on him and as for the others they're all still on the people alear gave them to in story.

For one, you should immediately bench Vander because he's complete and total shit. He's an already promoted unit with the stats of a level 5 unpromoted unit and he sucks up experience points. If you've been using him a lot, that might be part of the reason why your team is underleveled.

As for the 3H ring, maybe put it on a decently bulky sword unit like Alear or Diamant. Giving them an axe to counter lance users is nice, and whichever once you don't give the 3H ring to, you can give the Roy ring to for the Lancereaver. For some other ideas to shift around the rings, maybe try:

* Micaiah on Chloe if she's not too underleveled (for a flying healer, plus her magic growth is pretty good)

* Leif on Alcryst (so he can attack with bows but counterattack with the Killer Axe on the opponent's turn while engaged, plus inheriting Build +3 would be nice)

* Marth on Celine (so Lodestar Rush will do magical damage, which might be useful for dealing with Hector if you also do his paralogue)

---
https://i.imgur.com/PmF1p9q.jpg
... Copied to Clipboard!
tremain07
02/13/23 9:00:12 PM
#350:


Calwings posted...
Remind me again: How many characters can you take into the Tiki paralogue? I forgot already.
I think `12 or 10 one of those

Calwings posted...
You should have two more after that one, one from Anna's paralogue and two more in the shop by the end of chapter 9.
Ah, I need to go check then

Calwings posted...
You also have the option to promote Celine (to Vidame) or Citrinne (to Sage) if you want to have a staff user but don't want to deal with Framme being underleveled. You didn't mention Chloe, which is a shame because she's really good and promoting her (to Griffin Knight) is another option for a staff user.
I can't remember her level but I always used her and Louis, the pervert duo is what I call them through I've been hesitant on levels on her because for a few fights I wasn't paying attention and she took an arrow to the chest and died forcing a reset

Calwings posted...
For one, you should immediately bench Vander because he's complete and total s***. He's an already promoted unit with the stats of a level 5 unpromoted unit and he sucks up experience points. If you've been using him a lot, that might be part of the reason why your team is underleveled.

As for the 3H ring, maybe put it on a decently bulky sword unit like Alear or Diamant. Giving them an axe to counter lance users is nice, and whichever once you don't give the 3H ring to, you can give the Roy ring to for the Lancereaver. For some other ideas to shift around the rings, maybe try:

* Micaiah on Chloe if she's not too underleveled (for a flying healer, plus her magic growth is pretty good)

* Leif on Alcryst (so he can attack with bows but counterattack with the Killer Axe on the opponent's turn while engaged, plus inheriting Build +3 would be nice)

* Marth on Celine (so Lodestar Rush will do magical damage, which might be useful for dealing with Hector if you also do his paralogue)
RIP Vander, I was relying on him alot to back up Alear when she couldn't survive an onslaught of enemies, usually they would target him over her but now she's strong enough to kill all challengers thanks to the upgraded silver sword, promotion and using the DLC items on her.

---
A worthless existence
... Copied to Clipboard!
Calwings
02/13/23 9:23:35 PM
#351:


tremain07 posted...
I think `12 or 10 one of those

I just went into the game and started a recall battle to double check, apparently it's only 8. Let me think about what you have and I'll try to put together a team for you to use. Check for that third master seal too.

tremain07 posted...
I can't remember her level but I always used her and Louis, the pervert duo is what I call them through I've been hesitant on levels on her because for a few fights I wasn't paying attention and she took an arrow to the chest and died forcing a reset

That's just something you need to get used to. Flying units are very helpful and having 1-2 on your team is always nice, but you have to be vigilant watching out for archers, especially if you're playing classic mode with permadeath on.

---
https://i.imgur.com/PmF1p9q.jpg
... Copied to Clipboard!
Topic List
Page List: 1 ... 3, 4, 5, 6, 7, 8, 9, 10