Current Events > Girls' Frontline General 15: A Glory Day Anniversary

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ennuigamer
08/04/20 6:31:32 PM
#354:


Meultima posted...
Nice, first 1m? I seem to recall you couldn't break that in CT

Thank you! You're right, I couldn't. I did better score-wise but a little worse %-wise this time.



I gotta train up for Shattered Connexion's ranking map. That's going to be absolutely nutty, with the big doggos and archer combinations, more giant mechs, and giant FU! laser cannons. I'm hoping to get Top 1% or on the bottom of the leaderboard at least.

I did talk to one of the consistent top rankers today. He told me that getting an absolute top score is mostly up to luck and RNG. With that in mind, I need to put in more attempts next time, not make any big mistakes, and hope for a windfall of good events that lead to a great score.

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YugiNoob
08/04/20 6:39:55 PM
#355:


I didnt even realize Isomer ended and I didnt beat Judge lol. In a way Im relieved that I dont have to farm those anymore. But in another way Im sad I missed P22. But the relief outweighs the dolls thatll come back later, I assume

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Meultima
08/05/20 10:53:42 PM
#356:


ennuigamer posted...
Thank you! You're right, I couldn't. I did better score-wise but a little worse %-wise this time.

I gotta train up for Shattered Connexion's ranking map. That's going to be absolutely nutty, with the big doggos and archer combinations, more giant mechs, and giant FU! laser cannons. I'm hoping to get Top 1% or on the bottom of the leaderboard at least.

I did talk to one of the consistent top rankers today. He told me that getting an absolute top score is mostly up to luck and RNG. With that in mind, I need to put in more attempts next time, not make any big mistakes, and hope for a windfall of good events that lead to a great score.
lol, ganbare~*

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Shotgunnova
08/07/20 2:01:38 AM
#357:




New mini-event on the 11th. The rewards look pretty bad, though, so it should be a light affair for most.

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ennuigamer
08/07/20 2:45:53 AM
#358:


At least I can get a few more Pythons, hopefully.

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CapnMuffin
08/07/20 2:41:29 PM
#359:


Those are all ones Im missing so works for me :3

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Calwings
08/07/20 4:37:48 PM
#360:


I don't play this game anymore, but I still saw some interesting news: there's going to be a Girls Frontline character songs CD releasing later this month.

https://www.youtube.com/watch?v=PE06UrdQJKM

These sound amazing based on the previews. Some of the solo songs sound hype as fuck (especially for AR-15 and HK416's solo songs) and I can tell that the UMP45/UMP40 duet is going to be really sad when I eventually read the lyrics.
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CapnMuffin
08/07/20 5:08:15 PM
#361:


I played recently with earbuds and it kind of blew me away how good the soundtracks are for this game. Never really noticed til then.

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Calwings
08/07/20 5:53:16 PM
#362:


A few of the songs are already out in full, apparently:

https://www.youtube.com/watch?v=Qh9lEzsh1Vo (HK416 solo song)
https://www.youtube.com/watch?v=PX8zrIEE_tU (MDR solo song)
https://www.youtube.com/watch?v=uhsMR3nfKcA (M4 SOPMOD solo song)
https://www.youtube.com/watch?v=FGtPVJ08o5w (HK416+G11 duet)

"Gee 416, why does Mica Team let you have two character songs?"
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ennuigamer
08/07/20 6:06:39 PM
#363:


Looking at the CN livestream, there's some interesting stuff upcoming in the game. I'll post the highlights that got translated.

-New major story event "Dual Randomness". Story seems to revolve around Ange and a new human character. The Commander's side of the story involves him cleaning up SF seemingly for good (concluding their faction's story, maybe?) and providing a lore justification for SF Capture's existence.

-New client with the following features: Griffin Employee Manual (improved tutorial for new players), Tales of Griffin (T-Doll backstories and flavor text), PRACTICE MODE!!! (a much requested feature on many servers for a long time; you can set up enemy formations or use presets, test your echelons without needing to deploy them in battle), coalition forces full art (only relevant after SF capture feature is introduced), the ability to set up multiple adjutants, targeted equipment production (seems interesting but you have limited use of it), new furniture/skin gacha animation, the ability to oath SF ringleaders and set coalition forces as adjutants, you can obtain rewards for collecting T-Dolls, and something new in the Data Room.

-New doll batch for the event

-New mod batch for the event: G11, RO635, Type97S (Captain China), and one more (Super SASS?)

-YZ realizes how annoying main story stages are to farm (due to the ever-increasing complexity of their design) and this time, upon clearing the main story, optional side story stages will unlock.
---You cannot gain intel points from these stages
---You can rescue event-limited dolls from these stages
---This is in part to alleviate the RNG introduced in the main story stages
---(Enemy ringleaders are RNG and may not be related to the story, mostly for ease of gameplay/farming)

-New map mechanic straight outta Portal (lmao) plus an elevator and pitfall. Maps will start to have layers to them.

-New GFL Healing Chapter anime season

-New poster for the collab with The Division (they made the doll silhouettes pretty obvious: Chameleon

-YZ's typical blueballing on the subject of the spin-off games; seems that they're looking into the HOC chip system to streamline min-maxing without needing an external app?, possible revamp of doll rate-ups, and more hints of stuff in the works.

-SF Capture is still a garbage, P2W gameplay mode

-Showing off the M4 SOPMOD II Jr. plushie and very long IDW meme plushie (latter comes with her famous voice line)

Translation documents:
https://docs.google.com/document/d/17p-t4fzIvq38ej9hd_OuQhRIiqAH1KLzeKsE5hHphu0/edit#
https://docs.google.com/document/d/1qwdOPiUdXHQvCBxD3v2ApmBANM18M77XKfgEGiF9EV4/preview?pru=AAABc-zsKAg*bpilZyoNyH7DBt2SN4enkQ
https://docs.google.com/document/u/1/d/1aLjPy5w2ZZtmzHC_qyDNHZM6sjASluz8Luv1EXLvHg0/mobilebasic#heading=h.41yylr5mdpea

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Calwings
08/07/20 6:22:31 PM
#364:


ennuigamer posted...
New GFL Healing Chapter anime season

I heard about this too, definitely excited for that.

ennuigamer posted...
M4 SOPMOD II Jr. plushie and very long IDW meme plushie

WHAT
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Shotgunnova
08/07/20 6:36:00 PM
#365:


M16 MOD3 or bust.

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ennuigamer
08/07/20 9:26:12 PM
#366:


Shotgunnova posted...
M16 MOD3 or bust.

Given that YZ stated that all of the main character T-Dolls will receive an upgrade, that would mean she's next. Seriously, she's now the only one left.

I'm hoping for a Springfield mod. She's pretty much the leader of the side characters and they've teased her mod before.

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Meultima
08/07/20 10:04:25 PM
#367:


ennuigamer posted...
Given that YZ stated that all of the main character T-Dolls will receive an upgrade, that would mean she's next. Seriously, she's now the only one left.
SF Capture Mod :bigbrain:

Also I can't believe "SF Oath When" memes are dead


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Shotgunnova
08/07/20 10:16:10 PM
#368:


For some reason, I thought Springfield already had an upgrade. I used her a lot throughout the game in my original squad (Springy/Lee/Thompson/Grizzly/STAR), but she's been on the bench for months. Maybe it just felt like she had a mod 'cause her ROF+ ammo made her pretty good.

ennuigamer posted...
Given that YZ stated that all of the main character T-Dolls will receive an upgrade, that would mean she's next. Seriously, she's now the only one left.
She had new art in the last event, so maybe they'll do something with that.

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Shotgunnova
08/08/20 9:29:07 PM
#369:


Thought the new event looked like trash, but there's some shop event rewards, so maybe this won't be so bad.

  • Astra costume
  • Type79's exclusive ammo
  • ID card background
  • Some furniture
  • Tokens
  • Combat reports (including some special ones)

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#370
Post #370 was unavailable or deleted.
Tmaster148
08/11/20 9:06:24 AM
#371:


Isomer rewards released today. I actually got a copy of Zodiac Fairy and MG4's equipment (although I don't have an mg4).

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ennuigamer
08/11/20 8:03:19 PM
#372:


Tmaster148 posted...
Isomer rewards released today. I actually got a copy of Zodiac Fairy and MG4's equipment (although I don't have an mg4).

Yep. I got my rewards from ranking as well as the reward for doing the survey.

Congrats on making Top50%!

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Shotgunnova
08/12/20 10:53:33 AM
#373:


Type 64's MOD3 is coming out on the 18th. When I first started playing, and was just using 2*s based on their art, that was one of my faves.

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Tmaster148
08/13/20 11:37:13 AM
#374:


How are people's theater's going?

I've been able to stay in the top 20% for rankings that will be a nice boost to AT4 unfortunately that probably won't be enough to get her to 5* as my copy is 4* with no progress towards 5*.

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CapnMuffin
08/13/20 12:39:04 PM
#375:


At what point do you unlock AT4? Ive received several of the central data or whatever.

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ennuigamer
08/13/20 6:51:31 PM
#376:


CapnMuffin posted...
At what point do you unlock AT4? Ive received several of the central data or whatever.

It takes 5 pieces of central data to unlock an HOC. There's a segmented progress bar underneath each HOC in the analyzer in the Intelligence Room. After this theater season, AT4 will be added to the Intelligence pool on or sometime before the next theater, so you can get more data then if you miss out on anything now.

Also, please remember that HOCs are not unlocked automatically. If you have the required data to unlock or promote an HOC, then you can do so in either the analyzer menu (on the bottom; click the Promote tab to find them easily) or on the HOC menu in the Garage (go down the elevator and look for the unit you want).

Tmaster148 posted...
How are people's theater's going?

I've been able to stay in the top 20% for rankings that will be a nice boost to AT4 unfortunately that probably won't be enough to get her to 5* as my copy is 4* with no progress towards 5*.

Going well, I guess. I keep guessing wrong in scouting, so that's frustrating. It's no biggie though; I'm just missing out on a few Data Patches from this event. I also made a few boneheaded mistakes, like not checking the advantaged dolls list when switching difficulties, little things like that. Other than that, I'm breezing through these enemy compositions for the most part.

Did you start this theater season with AT4 at 4* or did she reach that level after the point rewards? I'm assuming the former for the next bit.

You get 20 pieces of central data for AT4 just for accruing 220,000 points, so you'll only need 10 more to get her from 4* to 5*. That means you just need to stay in the Top 30% to guarantee a 5* AT4. Any higher placement means more Data Patches for you for red stars!

Just for reference, I'll post central data requirements for each * level. You can figure out your needs from that.

5x Central Data to unlock an HOC
10x Central Data to promote to 2*
15x Central Data to promote to 3*
20x Central Data to promote to 4*
30x Central Data to promote to 5*

and Data Patches for red stars, just in case anyone was curious:

5 Data Patches for the first outlined star
8 Data Patches for the first full red star
10 Data Patches
15 Data Patches
20 Data Patches
25 Data Patches
30 Data Patches each level the rest of the way

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Tmaster148
08/13/20 7:02:32 PM
#377:


ennuigamer posted...
Did you start this theater season with AT4 at 4* or did she reach that level after the point rewards? I'm assuming the former for the next bit.

You get 20 pieces of central data for AT4 just for accruing 220,000 points, so you'll only need 10 more to get her from 4* to 5*. That means you just need to stay in the Top 30% to guarantee a 5* AT4. Any higher placement means more Data Patches for you for red stars!

I hit 4* after getting all the rewards from the 220,000 points. My AT4 was at 3* at the start of the theater.

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ennuigamer
08/13/20 7:11:40 PM
#378:


Tmaster148 posted...
I hit 4* after getting all the rewards from the 220,000 points. My AT4 was at 3* at the start of the theater.

Okay, so according to the ranking rewards chart, you'll need to be in the Top 5% or better to get the 30 you need. Top 10% is okay -- you'll get 25, which means you'll have to wait until AT4 is added to the Intelligence pool to get the remaining 5. It's not like AT4 is really needed anywhere over the initial three.

As long as you can clear Core 8 consistently this time around, you'll probably do at least Top 10%, higher if you keep winning on scouting guesses and sending the maximum number of drones each time.

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Tmaster148
08/14/20 10:19:30 AM
#379:


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Shotgunnova
08/14/20 10:22:38 AM
#380:


Super SASS was the monthly reward the very first month I started playing (July 2018). I specifically remember getting her, since I started on the 10th and just barely made the cut-off to unlocking her. That said, I never used her once, so she goes into the "maybe I'll mod her if I have 9999 fragments laying around" pile. I'm nearly there, though, haha.

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Disruptive_01
08/15/20 3:07:18 AM
#381:


Damn, played the wrong map for today, didn't think that the boss map would give more points so I'll probably lose my 19% spot. I really hate how the streamers are affecting the gambling. Probably an unpopular opinion.

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Tmaster148
08/16/20 1:13:39 PM
#382:


Any tips for the night striker team on Map 8?

I've beaten Map 8 twice already, but those just give me the most trouble right now.

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Disruptive_01
08/16/20 8:42:41 PM
#383:


Tmaster148 posted...
Any tips for the night striker team on Map 8?

I've beaten Map 8 twice already, but those just give me the most trouble right now.
I use Taunt Fairy 3*. Gives enough to for RO to proc her skill. Rest of the squad is JS9, M4, STAR, Soppo. My other AR squad (An94, AUG, OTs-14, UMP45, Micro Uzi) can do it too but is heavy rng, chip damage to 1 link loss, depending on AUG's targeting.

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ennuigamer
08/16/20 9:03:27 PM
#384:


Tmaster148 posted...
Any tips for the night striker team on Map 8?

I've beaten Map 8 twice already, but those just give me the most trouble right now.

  1. It's a night battle, so use 3 NVG-equipped ARs. It's up to you if you want to use a grenadier here but I really don't think it's necessary.
  2. To deal with the incoming fire from the SWAP Strikers (which have more Acc, Firepower, and have AP capability), you'll want two solid, high Evade tanks. I used C-MS and Dorothy in the last run of Theater and they'll work here too (use gold T-Exos on both; you need all the evasion you can get). I used P90 this time in place of Dorothy and she worked well.
  3. Using 2B14 here helps.
If a tank is getting chewed up, withdraw her. You can withdraw both if your ARs can finish off the Strikers before they can reach your ARs.

I checked YouTube for video examples of Core 8 runs and found plenty of example runs that were uploaded today that you can use as a reference for team comps and kiting.

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ennuigamer
08/16/20 9:39:01 PM
#385:


In case any one else wants to clear Core 8, I'll give a quick rundown of the enemy comps, minus the Brute + SWAP Strikers I just posted about:

-Tons of Strelets (Day Battle); Very easy. You don't need any fairies or HOC support for this one. I used a shotgun to tank their fire (it doesn't take much to reduce their damage to 1) and get them to bunch up and then let my ARs with a grenadier (I used Soppo in this team) take them out quickly. My composition: AA-12, Soppo mod3, G11, G36 mod3, and Grizzly with a Warrior Fairy.

-Strelets and Rodeleros (Day Battle); Very easy. Use and AR+SMG team or HG+RF team here and nothing fancy is required. You don't need fairy or HOC support. Move one of your tanks up and move any dolls behind her out of the way to avoid the Rodeleros' laser attacks. When you see a Rodelers crouch down to start their hop, move your tank out of the way, preferably in front of any exposed DPS units to tank Strelet fire. When the laser attack is finished, move your tank back. Repeat every time a Rodelero hops at you until the battle is over.

-SWAP Prowlers, Dinergates, and a Jaguar (Night Battle); Very easy. SWAP Prowlers are just a little more beefy than normal Prowlers but that's it. Use a night AR+SMG team here. For the Dinergates that start at the back, use an Airstrike Fairy's bombardment or AGS-30 to assist. You'll still have to move up to deal with the Jaguar. Otherwise, move/retreat your dolls to avoid the enemy missiles. My composition: OTs-14, 9A-91, AN-94, Gr Mk23, M950A with an Airstrike Fairy.

-Gundams (100% Force Field) and Strelets (Day Battle); Very easy with the right set-up, hard otherwise. Since the Dopplesoldners (Gundams) here have full shields, you will absolutely need HOC support here. BGM-71 will make quick work of those shields and make this fight much easier, although AGS will work to some degree (you'll need HS2000 for the latter). Any standard HG-RF team with decent rifles will work but Grapecano steamrolls these guys. You'll need to make a Gundam stop at least once by kiting for Grape's powershot to deal its full damage (not necessary though). For the fairy (and handguns), beef up your rifles as much as you can. After the Gundams are dead, all that's left are the Strelets, so tanky handguns are preferred here. HS2000 and her shield provides insurance against the Gundams' grenade barrage skill. My composition: Carcano M91/38, HS2000, R93, El Clear, K5 with a Rescue Fairy.

-2x Uhlans (100% Force Field) and Strelets (Night Battle); Easy with the right composition but annoying. The Uhlans (tanks) here not only have armor, full shields, and lots of HP, but also evasion. You'll absolutely need HOC support here to get rid of the force fields and damage the tanks. BGM is preferred but AGS isn't terrible here. 2B14 can help get rid of the Strelets and let your rifles focus on the tanks. Sure-hit rifles like M200 are awesome here and you'll want SAT8 and another shotgun to serve as tanks (be sure to move away from the ramming attack when you can). My composition: SAT8, Elphelt (skill on manual), M200, M14 mod3, SAA with Artillery Fairy.

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Tmaster148
08/16/20 9:42:21 PM
#386:


ennuigamer posted...
-2x Uhlans (100% Force Field) and Strelets (Night Battle); Easy with the right composition but annoying. The Uhlans (tanks) here not only have armor, full shields, and lots of HP, but also evasion. You'll absolutely need HOC support here to get rid of the force fields and damage the tanks. BGM is preferred but AGS isn't terrible here. 2B14 can help get rid of the Strelets and let your rifles focus on the tanks. Sure-hit rifles like M200 are awesome here and you'll want SAT8 and another shotgun to serve as tanks here. My composition: SAT8, Elphelt (skill on manual), M200, M14 mod3, SAA with Artillery Fairy.

If you have Twin Fairy, Both Uhlan's charge attack will only hit the twin fairies and leave your frontline in a HG/RF squad safe.

Figure it was worth mentioning.

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ennuigamer
08/16/20 9:45:39 PM
#387:


Tmaster148 posted...
If you have Twin Fairy, Both Uhlan's charge attack will only hit the twin fairies and leave your frontline in a HG/RF squad safe.

Figure it was worth mentioning.

That's a good point I forgot about. Twin Fairies and Taunt Fairy also help make this fight easy (with SL10 skill on either).

Thank you for pointing that out!

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Kelystic
08/17/20 9:05:25 PM
#388:


cant wait for calico mod3
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ennuigamer
08/18/20 3:04:47 AM
#389:


How is everyone's summer event going? Farm anything good? If you don't have Python, this is a great chance to get one.

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Shotgunnova
08/18/20 3:09:09 AM
#390:


Already have the drops, so I've just been doing six battles a day + three on 5-6 to get a token.

Calico getting a MOD3 is nice, but I dunno if I want to waste all the pyramids I've saved up 'til now on her. Gonna need some for 416 later on.

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Kelystic
08/18/20 4:28:43 AM
#391:


where to farm pyramids?
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ennuigamer
08/18/20 4:56:17 AM
#392:


The next major story event, Shattered Connexion, should give out enough Fire Control Components to mod one copy of 416 all the way. I believe that's how it was on the older servers when the even ran over there.

Speaking of Shattered Connexion, that's when we'll get Desert Eagle and Kord (stage clear reward and map drop, respectively). Both are really good (Deagle is the best handgun DPS currently and Kord can pierce an entire row) and we'll also get M1895 CB (lotsa dakka!) as a clear reward and SSG 3000 (budget M200) as the other new map drop. ACR is the lootbox reward poster girl this time and we'll get two new mods: UMP9 and 416. Also, if you've seen the base background of a blue flower field on KR/CN/TW player's streams/screenshots, this is the event we'll get it ourselves.

https://en.gfwiki.com/wiki/M1895_CB
https://en.gfwiki.com/wiki/Desert_Eagle
https://en.gfwiki.com/wiki/Kord
https://en.gfwiki.com/wiki/SSG_3000
https://en.gfwiki.com/wiki/ACR

The only other stuff I can mention is the new map gimmicks: one-time use terminals and abandoned buildings (provides a defense boost to any ally/enemy standing there), as well as the new enemy laser cannon HOC (Argo) and new enemies from KCCO and Paradeus. Well, we're already fighting some of the new KCCO enemies now in the summer event. The rest of the enemies in the summer event won't show up until the major event after SC, Polarized Light.

New KCCO enemies are the big doggos (Beasts) with the shields, archers (Archers, duh) that can fire their version of an incendiary grenade, big mechs with shields and aoe lasers from their hands (Tesla Troopers) and move quickly, little turrets (Pyxis) that can hit two of your dolls at once like Judge, and finally the little balls (Pathfinders) and the machines that constantly spit them out (Recce Centers, aka "ball shitters").

New Paradeus enemies are the water strider-like enemies (Thunder), big energy ball dunkers (Roarer), floaty hooded girls (Isomers), beefier Strelets (Strelet+), and the two bosses (Isomer Black and Isomer White).

Oh yeah, the event is also 5 chapters long. I don't know if it will be time-gated like it was originally but be prepared for that possibility. Instead of intel points, only some of the chapters will be released at a time. Like Isomer before it, there will be a choice of difficulty for players.

That's about all I know about Shattered Connexion at this time outside of story spoilers. After SC, we'll get Chapter 12 and its new farming map, 12-4e.

Kelystic posted...
where to farm pyramids?

You can buy two every month from the black market at your Forward Base Camp.

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Shotgunnova
08/18/20 5:06:47 AM
#393:


If the 6* MOD3 is part of the story, they'll probably give out pyramids as map rewards, but I dunno if it's enough for a full mod this time. Gotta buy those black market pyramids every month just in case (it's 2400 pieces of bacon total, IIRC).

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Take me down from the ridge where the summer ends
And watch the city spread out just like a jet's flame
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ennuigamer
08/18/20 5:20:44 AM
#394:


Yeah, I always clean out the items in the black market as a habit every month (except the normal enhancement pills -- I have way too many of those). I'm always farming that frozen bacon as a result.

When NTW mod came out on EN, Continuum Turbulence gave FCCs as map clear rewards and she wasn't even a story mod. Since 416's mod is related to SC's story, I'm 99% sure 10 FCCs will be given out there.

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Quality and convenience are rarely seen holding hands.
Go: It's all fun and games until someone loses an eye.
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Tmaster148
08/18/20 9:06:49 AM
#395:


I didn't realize AS Val Mod was part of this batch.

Also I just checked the subreddit and RO's mod got revealed too. Pretty excited for that to come to us.

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Meultima
08/18/20 11:36:58 AM
#396:



The madlads did it
Literal Sopmod II JR SPEQ

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I wanted one life, you wanted another; we couldn't have our cake, so we ate each other. - Roger McGough
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YugiNoob
08/18/20 3:28:58 PM
#397:


Oh thank God I was so worried when I didnt have pyramids to mod up Calico lol

I dont think Ive bought anything yet from the black market. Just sent dolls on hundreds of expeditions lol

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Bun bun :3
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ennuigamer
08/18/20 4:53:51 PM
#398:


More details on that RO635 mod
https://twitter.com/girlsfrontlinek/status/1295668737844973568

. MOD1 MOD2 MOD3
DMG : 27 > 29
ACC : 14 > 15
EVA : 71 > 75 > 76 > 77
ROF : 97
HP : 975 >1025 >1035 >1040

Tiles
Affects AR
10% ROF > 15% ROF
35% ACC > 40% ACC

Her exclusive equipment, that Soppo charm, is a stronger T-exo. It grants +45 evasion but -6 firepower when fully enhanced and calibrated.

Skill 1 - SL10: Decrease all enemies' damage by 25% and accuracy by 10%, and increase self evasion by 70% for 5 seconds.

Skill 2 - Righteous Judgment
SL10: When receiving damage lower than the HP of a dummy link, there is 20% chance to check evasion again. If the check succeeds, no damage is taken. For every layer of DMG/ACC/ROF/MSPD reduction effects or Mark of Vengeance on the attacker, the activation chance of the evasion check increases by 10%. When Skill 1 is active, self attacks will inflict Mark of Vengeance (M4 MOD's Skill 2 mark) on the target.

Now that she can mark enemies, Mica better fix that bug with Soppo's cluster grenade targeting or she can't be on the same team with RO as well as M4.

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Quality and convenience are rarely seen holding hands.
Go: It's all fun and games until someone loses an eye.
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Tmaster148
08/18/20 4:55:31 PM
#399:


ennuigamer posted...
Now that she can mark enemies, Mica better fix that bug with Soppo's cluster grenade targeting or she can't be on the same team with RO as well as M4.

What's this bug?

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ennuigamer
08/18/20 5:02:12 PM
#400:


Tmaster148 posted...
What's this bug?

If enemies have the Mark of Vengeance on them from M4's 2nd skill (and now RO's 2nd skill as well), it screws up Soppo's cluster grenade targeting by forcing all of the mini blasts to go there instead of spreading out and it kills the crowd control nature of the skill. It's a bug that was never fixed since Soppo's mod came out.

It's for that reason that it's commonly advised to never run Soppo with M4.

---
Quality and convenience are rarely seen holding hands.
Go: It's all fun and games until someone loses an eye.
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ennuigamer
08/19/20 3:09:00 AM
#401:


One thing I forgot when I posted the Shattered Connexion info was the ranking rewards, the Beach Fairy and Lee-Enfield's exclusive scope.

https://en.gfwiki.com/wiki/No.32_MKI

Lee-Enfield's scope is a crit scope that also gives a RoF buff (+4 RoF at full enhancement). It comes max calibrated out of the box. The RoF improvement makes her a hair better than M14 mod3 but it's nothing to write home about since she was good to begin with.

https://en.gfwiki.com/wiki/Beach_Fairy

A score of 500,000 or more points gives you this fairy regardless of your ranking bracket. Her unique talent is called [couldn't find out], which does nothing except change the battle background to a beach (but it is a collectible, so whatever).

Skill: Tide of Sloth (Consumes 1 Support Order points)
At the start of the next battle, summon the waves of summer to knockback enemies. Additionally, reduce all enemies' movement speed and rate of fire by 25% for 5 seconds.

---
Quality and convenience are rarely seen holding hands.
Go: It's all fun and games until someone loses an eye.
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Shotgunnova
08/19/20 7:13:28 AM
#402:


I usually skip ranking stuff, but I might try to get Lee's scope. It might be a very long time (or never) until these equips get put into the black market.

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Take me down from the ridge where the summer ends
And watch the city spread out just like a jet's flame
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Calwings
08/19/20 9:11:43 AM
#403:


G11's Mod3 is literally just her getting hyped up on a cooler of Red Bull and going from Sleepo Beepo to WOKE AF

https://i.imgur.com/fqK5gWz.jpg
https://i.imgur.com/0Ejm71i.jpg

This fucking franchise, I swear
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"Someday I too will fly... and find you again!"
https://imgur.com/ORhDSgu
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