Current Events > Girls' Frontline General 15: A Glory Day Anniversary

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Tmaster148
08/19/20 9:18:33 AM
#404:


My first theater run today was cursed. It just only threw Max Doppelsoldners.

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Disruptive_01
08/19/20 12:25:03 PM
#405:


Red bull G11 is hilarious. Looks like they actively look at fan art lol between RO, her, and the Mondragon. In other news, I made it back to 10% for Theatre!

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YugiNoob
08/19/20 1:29:51 PM
#406:


Lol at the combat bug



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Calwings
08/19/20 2:15:43 PM
#407:


https://i.imgur.com/9dv2UmL.png
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Tmaster148
08/19/20 2:20:48 PM
#408:


That picture reminds me, the only mod we're missing for the AR team is M16 now that RO is getting hers.

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YugiNoob
08/19/20 2:24:20 PM
#409:


I wish we had playable SF M16 :<

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Tmaster148
08/19/20 2:26:21 PM
#410:


YugiNoob posted...
I wish we had playable SF M16 :<

I wonder which we'll get first.

SF M16 or M16 mod.

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ennuigamer
08/19/20 5:01:56 PM
#411:


Tmaster148 posted...
I wonder which we'll get first.

SF M16 or M16 mod.

Hopefully both.

More info on G11's mod (she got the firepower and accuracy buffs she desperately needed):

https://twitter.com/girlsfrontlinek/status/1296028470783258624

translations --
Tiles - Changes
Gain additional buff tile at tile 3 (tile shape is like G36 mod now)
30% DMG > 35% DMG
10% EVA > 12% EVA

Stats
. MOD1 MOD2 MOD3
DMG : 43 > 47 > 48
ACC : 44 > 47 > 48
EVA : 41 > 43 > 44
ROF : 95 > 96 > 97
HP : 605 > 615 > 620

Skill 1, SL10: Every attack will deal 3 hits for 4.5 > 5 seconds.

Skill 2 - Stance of the Assaulter
SL10: For every 3 hits on the same enemy, deal an extra hit that does damage equal to 2% of the enemy's max HP. The extra hit is affected by armor but ignores HP shields, and cannot exceed 300% of her DMG.

Special Equipment - G-BOX
(Exo Slot) -5 EVA, +10 ACC

Also, for the older servers' event Dual Randomness, the lootbox rewards were announced.



https://twitter.com/girlsfrontlinek/status/1296026729425719297

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Shotgunnova
08/19/20 5:39:59 PM
#412:


Does the new AUG have similar buffing to the OG AUG?

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ennuigamer
08/19/20 5:43:30 PM
#413:


Shotgunnova posted...
Does the new AUG have similar buffing to the OG AUG?

Unknown at this time. The info with her particulars isn't out yet.

Dual Randomness PV (I like the song):

https://youtu.be/E-Xok0zrQcE

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YugiNoob
08/19/20 5:45:55 PM
#414:


I see shark costume...will there be a chance to get Sharkitect? Its been my dream to get Architect in my dorm, but I can never get the furniture :((

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ennuigamer
08/19/20 5:49:00 PM
#415:


I think it's just furniture but we'll see. Architect did come out on SF Capture but nothing on skins for the SF girls. At least you'll be able to oath them.

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KamenRiderBlade
08/20/20 2:51:04 PM
#416:


Bump

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ennuigamer
08/20/20 8:54:59 PM
#417:


I'm watching a blind playthrough of Dual Randomness today. I'm happy they fixed the difficulty on the EX stages and brought back tough battles instead of nothing but puzzles (although I don't mind a mix of the two). G11 mod is looking pretty busted right now.

The changes to the ranking map (now three of them, apparently) are huge. This is going to take some getting used to. Now I see what Yuzhong meant from the CN livestream. I'm hearing quite a few lore surprises too, so that's nice; I'll read the particulars later.

It's still early in the stream VOD but it looks like a step in the right direction.

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ennuigamer
08/21/20 7:45:21 PM
#418:


EXP Up week starts on the 24th and runs to the 31st. I hope you bothered to level your Command Fairy's skill to lv10!

From what I'm watching, Dual Randomness is such a nutty event with so many changes, I'm curious what kind of crack Mica Team was smoking when they put that together. I'm a little more than halfway through the VOD now, where Ceia is on Chapter 3. FYI: If you're planning to play the EX difficulty when it comes to EN, SF units will be mandatory for some stages (although the requirements don't seem too high). Stages will also have multiple objectives and map layers, making some stages bigger than ranking maps in node count, where you have to replay the stage to complete the objectives to get intel to move to the next one. The whole thing is like playing 5d chess and now I'm wondering if there will even be a guide for this event, given its complexity.

The event music is really good and some of it has already been uploaded to YT.

I like the addition of simple, dedicated farming maps, where every (or most) enemy is a drop check. That makes things so much simpler, whether you're farming drops or medals!

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Shotgunnova
08/21/20 7:53:06 PM
#419:


ennuigamer posted...
I like the addition of simple, dedicated farming maps, where every (or most) enemy is a drop check.
So they're finally doing what they should've done for years. Everyone was getting tired of the "get X as a drop, but only from one out-of-the-way enemy, lol" crap.

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Tmaster148
08/21/20 8:54:08 PM
#420:


I've been auto battling the 2nd map for the summer event for the daily 60 seashells and those crabs deal a ton of damage.

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Shotgunnova
08/21/20 8:58:26 PM
#421:


What power level is your team? My generic squad (Thompson/Lee/STAR/M4/Contender) chews everything up on that map.

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Tmaster148
08/21/20 9:03:14 PM
#422:


Shotgunnova posted...
What power level is your team? My generic squad (Thompson/Lee/STAR/M4/Contender) chews everything up on that map.

Well I'm leading AA-12 who is level 80 something with 4 links. Sometimes the crabs make it through due to poor rng on the shotgun knockback and they certainly deal quite bit of damage to AA-12. Otherwise the two main damage dealers on the echelon are MOD1 NTW-20 and a lvl 90 Springfield (4 link atm because she must of recently hit 90).

I could easily just breeze through it with a fully maxed team, but when there's no major event like Isomer or a new chapter, I usually run 0-2 for the daily challenge with a team of t-dolls that need to be leveled up. Not T-Dolls that are super important to level up that I would just combat manual.

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ennuigamer
08/22/20 3:12:40 AM
#423:


The big hermit crabs are reskinned Hydras.

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Shotgunnova
08/22/20 8:56:08 PM
#424:




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ennuigamer
08/23/20 1:03:30 AM
#425:


You beat me to it this time! lol

The client update is finally ready! It's probably not the recent one the older servers got (too soon for that) but it still has some nice features, like an enemy formation preview in battle maps and such.

The general rate-up is right on schedule. Save those contracts and resources! I need fairies, t-exos, and HV ammo myself.

The new doll batch should be this one if there are no surprises:
SIG-556 - https://en.gfwiki.com/wiki/SIG-556
C-93 - https://en.gfwiki.com/wiki/C-93
CR-21 - https://en.gfwiki.com/wiki/CR-21
KAC-PDW - https://en.gfwiki.com/wiki/KAC-PDW

It wouldn't surprise me if there's a shotgun batch after this one.

Chapter 10 night's special equipment is TAR-21's Tactical Earphones (Firepower/RoF +3, Evasion +20; basically, it's an upgraded X-Exoskeleton)
https://en.gfwiki.com/wiki/Tactical_Earphones

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Tmaster148
08/23/20 1:13:45 AM
#426:


C93 has an interesting tiles.

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Disruptive_01
08/24/20 1:33:30 AM
#427:


Reminder to spend your resources before theatre goes away! Every little bit helps if you want those AT4 samples.

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ennuigamer
08/24/20 6:20:07 PM
#428:


Disruptive_01 posted...
Reminder to spend your resources before theatre goes away! Every little bit helps if you want those AT4 samples.

Yep. Today is the last day of this Theater season. Do your last runs, place your last scouting bet, and then dump those materials into the construction of your choice to trade them for points.

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Tmaster148
08/24/20 8:06:33 PM
#429:


Is Barrier Fairy any good? I just got one today from doing the daily heavy productions.

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Shotgunnova
08/24/20 8:10:26 PM
#430:


Is that the one that gives an SMG barrier or the one that does damage reduction for all units for 20s?

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Tmaster148
08/24/20 8:23:46 PM
#431:


Shotgunnova posted...
Is that the one that gives an SMG barrier or the one that does damage reduction for all units for 20s?

Shield Fairy is the shield on SMGs.

Barrier Fairy is a shield on all armored allies based on their armor value.

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ennuigamer
08/24/20 8:24:43 PM
#432:


Tmaster148 posted...
Is Barrier Fairy any good? I just got one today from doing the daily heavy productions.

Looking at her Index entry now...
Buffs at max:
Accuracy +72%
Evasion +32%
Armor +22%

Skill: Puts up a barrier for all armored allies. Each barrier can absorb damage up to 150% of the unit's armor.

So she goes on squads with shotguns and is purely defensive in nature. In my opinion, compared to the Armor Fairy, I don't think she's nearly as good unless you don't have SAT8. The Armor Fairy can buff your team's damage output as well as buff armor values more (killing enemies faster is more valuable than better survivability and accuracy buffs have diminishing returns). Furthermore, dolls like HS2000 and P22 hurt the Barrier Fairy's usability somewhat, unless you don't plan on running handguns.

Out of that new fairy batch that we got some time ago, the Twin Fairies are the best, the Combo Fairy is in the middle, and the Barrier Fairy is the "worst" one.

Also, here's her review from Matsuda (https://gfl.matsuda.tips/fairies/):

She's uh... super disappointing. You'd think she'd be nice since it gives any armored doll (which btw, includes M16A1 and M4A1 Mod with their unique gears) a shield ala SAT8, but the shield power is based on the armour stat of the doll, and unlike SAT8, the shield cannot be put up again for the battle, thus meaning you're on 1 set of shields the entire time. If the fight was minor enough that a single set of shields would suffice, then it wasnt a big threat anyway.
Even worse, unlike the armour fairy, it does NOT have any offensive stat boost whatsoever, meaning it's both a DPS loss AND you dont significantly improve your defences meaningfully. Basically, she's pretty awful.

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Tmaster148
08/24/20 8:48:33 PM
#433:


I kinda figured she was probably not that great. Rank 1 of skill is 60% of armor which isn't a huge shield granted armor units do reduce the damage.

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Shotgunnova
08/24/20 10:22:40 PM
#434:


Everytime I think of fairies, I remember I still don't have a Parachute. =(

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ennuigamer
08/25/20 3:29:24 AM
#435:


Isomer choice statistics:
https://twitter.com/GirlsFrontlineE/status/1298148293856227329

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Shotgunnova
08/26/20 5:39:36 AM
#436:


Didn't know there was going to be another medieval gacha at some point.




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ennuigamer
08/26/20 10:50:27 PM
#437:


From the QnA session on Twitter (I didn't read the Facebook QnA), we got a confirmation that we're getting the Gunslinger Girls collab next, followed by Shattered Connexion. We will also get Continuum Turbulence added to the campaign tab before SC.

The upcoming client will be the 2.06 version one (which I think is the same version as what CN has now) and will have the revamped dailies and weeklies. There's no word if SF Capture will be released along with it.

Today is the Reddit QnA session and tomorrow is on the official Discord server. That's all I have so far.

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Shotgunnova
08/27/20 12:05:16 AM
#438:


Yeahhhhhh



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ennuigamer
08/27/20 1:33:43 AM
#439:


Info on client version 206, including changes from 205 (we're on version 204)

https://youtu.be/INSzdax2KWo

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ennuigamer
08/27/20 5:34:37 AM
#440:


An update with the noteworthy replies from the Sunborn representative in the Reddit QnA, all of them are clarifications regarding the upcoming client update:

Now the only thing I know for sure is that Sangvis Ferris capture related functions/achievenments/daily/weekly quests will not be released in September. Also, I can ensure you that we will get any friendly improvements about Protocol Assimilation system as soon as possible if they do happen in old servers.

14 dorms/ echelons will not be added until Protocol Assimilation syetem is released. So it's not included in september's update schedule.

What I need to add is that we will get almost all QoL improvements in v2050 and v2060 game clients but not every new feature such like Griffin Memories. Missing functions will be released eventually according to translation progress.

Battle simulation and double adjustant feature will be released with the compulsory client update.

I'll post an update after the Discord QnA is over if there's anything noteworthy.

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YugiNoob
08/27/20 1:30:33 PM
#441:


I just want them to do the changes to the daily missions :<

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ennuigamer
08/28/20 2:56:12 AM
#442:


Discord QnA has ended. There weren't many useful bits of info here, save for these three (direct copy-paste, as usual):

Q: Is there any actual reason for the set limit of 10 purchases of an item in expedition and event shops? It seems like an ofense to the ergonony of its design. Any chance the limit may be removed?
A: I've talked about the this issue with devs before. There's some chance this limit to be removed in the future.

Q: With the upcoming resupply in September being the new Knights resupply that was just launched in CN, does this imply that we're going to catch up with the remaining few resupply banners that are not in EN yet? If yes, does this mean that we can expect double seasonal banners for the next year or so (like what we had for CNY this year)?
A: It's likely to happen, but it doesn't mean we will catch up any other theme except seasonal ones.

Q: When PM06 will be added to EN?
CAWS on EN when? i want the funky penguin shotgun now.
A: You need to wait for a while. Next SG batch and any other point events are really far away from us.

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Shotgunnova
08/28/20 10:31:06 PM
#443:


September's log-in reward is a cat.



If only we could have another eyepatch user... If only...

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Disruptive_01
08/29/20 11:17:09 PM
#444:


Check out the hi res of her regular and damaged portrait. She's got a lot of confirmed kills.

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Shotgunnova
08/31/20 1:06:25 AM
#445:


I hope everyone remembered to clean out the black market before the next month begins. Ain't much time left.

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Take me down from the ridge where the summer ends
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YugiNoob
08/31/20 5:50:00 PM
#446:


lol I saw a dorm message that said OATH HOC TO MAGA 10D

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ennuigamer
08/31/20 7:39:01 PM
#447:


A reminder that today is the last day to obtain any more vouchers and medals in the summer event.

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Disruptive_01
09/01/20 3:28:53 AM
#448:


New production AR. 4 stars, interesting skill. Maybe useful against SWAP and Jaegers?



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Kelystic
09/01/20 3:32:33 AM
#449:


yes. more chocolate girls.
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ennuigamer
09/01/20 6:24:37 AM
#450:


Disruptive_01 posted...
New production AR. 4 stars, interesting skill. Maybe useful against SWAP and Jaegers?

Yes, but only in non-boss battles. You also need to do research on enemy damage stats before deploying her. Her direct competition is RFB, in which CR-21 has better uptime on her skill but RFB has a better skill in general.

All in all, she's really niche. She's good if you don't have RFB yet or are playing a no-dupe game (not that RFB is worth running more than one copy anyway) but keep aware of her drawbacks.

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Disruptive_01
09/01/20 2:22:29 PM
#451:


Decided to run the simulations, switching from high RoF buffs to high damage buffs, yeah she's not great compared to RFB. Vektor barely eeks out more damage from 5-6.5 secs in both scenarios, after that, RFB's skill is incredibly dominant.

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#452
Post #452 was unavailable or deleted.
Shotgunnova
09/03/20 7:05:29 AM
#453:


Ahh, more bingo. I always want some bingo when we're doing back-to-back boss bullying, but it gets tiresome almost immediately.

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