Board 8 > There's a surprising lack of pure 4d platformers

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Grand Kirby
07/10/17 1:05:23 AM
#1:


Or 4d platformers in general.

Or 4d video games. Surprising, really.
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Jeff Zero
07/10/17 1:07:09 AM
#2:


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SovietOmega
07/10/17 1:07:19 AM
#3:


http://store.steampowered.com/app/619210/4D_Toys/
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Zachnorn
07/10/17 1:16:08 AM
#4:


I can really only think of Blinx. And it seems nobody wants to remember Blinx.
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<D
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woodman
07/10/17 1:19:14 AM
#5:


If we want split hairs, all 3D games are 4D. If the level isn't static and your character can move, then time is a dimension.

Or, you could argue that only games with explicit time manipulation are 4D, using the time machine argument.
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NFUN
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ninkendo
07/10/17 1:26:39 AM
#6:


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Zachnorn
07/10/17 1:47:54 AM
#7:


woodman posted...
If we want split hairs, all 3D games are 4D. If the level isn't static and your character can move, then time is a dimension.

Or, you could argue that only games with explicit time manipulation are 4D, using the time machine argument.

Also, all 2D games are 3D since the third dimension is time.
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<D
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woodman
07/10/17 1:54:15 AM
#8:


Zachnorn posted...
woodman posted...
If we want split hairs, all 3D games are 4D. If the level isn't static and your character can move, then time is a dimension.

Or, you could argue that only games with explicit time manipulation are 4D, using the time machine argument.

Also, all 2D games are 3D since the third dimension is time.

sure
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NFUN
nice
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Raka_Putra
07/10/17 1:57:49 AM
#9:


The 4d game that does exist is amazing though.

https://www.wired.com/2014/11/4d-game/
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Raka_Putra
07/10/17 1:59:29 AM
#10:


Zachnorn posted...
woodman posted...
If we want split hairs, all 3D games are 4D. If the level isn't static and your character can move, then time is a dimension.

Or, you could argue that only games with explicit time manipulation are 4D, using the time machine argument.

Also, all 2D games are 3D since the third dimension is time.

Not necessarily, I can arbitrarily describe that the perceived 'movement' in the original Super Mario Bros., for example, is just the game moving to another parallel world at the same time as the original world (hence no temporal movement) that happens to look like they line up.
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woodman
07/10/17 2:07:41 AM
#11:


Raka_Putra posted...
Zachnorn posted...
woodman posted...
If we want split hairs, all 3D games are 4D. If the level isn't static and your character can move, then time is a dimension.

Or, you could argue that only games with explicit time manipulation are 4D, using the time machine argument.

Also, all 2D games are 3D since the third dimension is time.

Not necessarily, I can arbitrarily describe that the perceived 'movement' in the original Super Mario Bros., for example, is just the game moving to another parallel world at the same time as the original world (hence no temporal movement) that happens to look like they line up.

FK1BJBc
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NFUN
nice
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foolm0r0n
07/10/17 2:11:11 AM
#12:


Raka_Putra posted...
the game moving to another parallel world at the same time as the original world (hence no temporal movement) that happens to look like they line up.

You literally just described time
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Raka_Putra
07/10/17 2:21:12 AM
#13:


woodman posted...
Raka_Putra posted...
Zachnorn posted...
woodman posted...
If we want split hairs, all 3D games are 4D. If the level isn't static and your character can move, then time is a dimension.

Or, you could argue that only games with explicit time manipulation are 4D, using the time machine argument.

Also, all 2D games are 3D since the third dimension is time.

Not necessarily, I can arbitrarily describe that the perceived 'movement' in the original Super Mario Bros., for example, is just the game moving to another parallel world at the same time as the original world (hence no temporal movement) that happens to look like they line up.

FK1BJBc

Same concept. Just because it says time doesn't mean it's telling the truth. Maybe time is an acronym for something, like how LV is Level of Violence.
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Raka_Putra
07/10/17 2:21:30 AM
#14:


foolm0r0n posted...
Raka_Putra posted...
the game moving to another parallel world at the same time as the original world (hence no temporal movement) that happens to look like they line up.

You literally just described time

Ah definitely not.
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woodman
07/10/17 2:22:38 AM
#15:


Raka_Putra posted...
foolm0r0n posted...
Raka_Putra posted...
the game moving to another parallel world at the same time as the original world (hence no temporal movement) that happens to look like they line up.

You literally just described time

Ah definitely not.

There are valid interpretations of time followed by physicists that are exactly that.
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NFUN
nice
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redrocket_pub
07/10/17 3:08:19 AM
#16:


Trump decided to devote his genius to politics instead of game design. Sorry.
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Raka_Putra
07/10/17 5:03:14 AM
#17:


woodman posted...
Raka_Putra posted...
foolm0r0n posted...
Raka_Putra posted...
the game moving to another parallel world at the same time as the original world (hence no temporal movement) that happens to look like they line up.

You literally just described time

Ah definitely not.

There are valid interpretations of time followed by physicists that are exactly that.

Well if you say so.
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MysticBrohan
07/10/17 5:09:39 AM
#18:


solid parody topic
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XIII_rocks
07/10/17 5:14:24 AM
#19:


woodman posted...
If we want split hairs, all 3D games are 4D. If the level isn't static and your character can move, then time is a dimension.

Or, you could argue that only games with explicit time manipulation are 4D, using the time machine argument.


So sands of time is legit a 4d platformer

Pretty cool
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Tom Bombadil
07/10/17 8:07:07 AM
#20:


Raka_Putra posted...
Zachnorn posted...
woodman posted...
If we want split hairs, all 3D games are 4D. If the level isn't static and your character can move, then time is a dimension.

Or, you could argue that only games with explicit time manipulation are 4D, using the time machine argument.

Also, all 2D games are 3D since the third dimension is time.

Not necessarily, I can arbitrarily describe that the perceived 'movement' in the original Super Mario Bros., for example, is just the game moving to another parallel world at the same time as the original world (hence no temporal movement) that happens to look like they line up.


But first, let's talk about parallel universes.
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GTM
07/10/17 8:56:37 AM
#21:


Prince of persia is pretty solid
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HaRRicH
07/10/17 9:01:03 AM
#22:


I was ready to say Braid, but I forgot it's 2D-4D -- oh noooooooo.
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