Board 8 > Wow guys, Breath of the Wild is good

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CassandraCain
07/05/17 12:47:17 PM
#1:


Don't understand how ya'll can hate it so much
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bng_mmmk
07/05/17 12:48:25 PM
#2:


What
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paulg235
07/05/17 12:50:17 PM
#3:


bng_mmmk posted...
What

"It's popular, Now it sucks" trope, I guess.

Doesn't this happen to literally every Zelda game, nowadays? People loved Skyward sword when it first came out, then after a few months opinions begin to turn sour.
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SantaRPidgey
07/05/17 12:52:37 PM
#4:


Literally no one hates it but foolmo
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ninkendo
07/05/17 12:53:19 PM
#5:


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tazzyboyishere
07/05/17 12:53:59 PM
#6:


Does foolmo even hate it?
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CassandraCain
07/05/17 12:54:46 PM
#7:


Mmm I was kidding, I just needed an excuse to make another topic about this game

Because I can't believe how fucking amazing it is
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Mac Arrowny
07/05/17 1:58:08 PM
#8:


Skyward Sword still gets way too much hate, yeah. Awesome game. Much better than Majora's Mask.
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colliding
07/05/17 1:59:00 PM
#9:


skyward sword is garbage

botw is amazing
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CassandraCain
07/05/17 2:00:04 PM
#10:


lol no

Skyward Sword is atrocious, Majora's Mask is still the best
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Mac Arrowny
07/05/17 2:00:07 PM
#11:


ahh, I wonder when the SS hating sheep will finally disappear...
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Jeff Zero
07/05/17 2:00:28 PM
#12:


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HeroDelTiempo17
07/05/17 2:08:17 PM
#13:


SS has some of the best segments in any Zelda game and also some of the worst.

It's good overall and I liked it a lot despite my frustrations.
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neonreaper
07/05/17 2:09:38 PM
#14:


I liked SS a lot but I don't think I'm ever gonna replay it
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MrSmartGuy
07/05/17 2:12:03 PM
#15:


Could never get into SS at all.

BotW I spent entire weekends at a time playing. Still easy GotY for me.
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ninkendo
07/05/17 2:15:24 PM
#16:


neonreaper posted...
I liked SS a lot but I don't think I'm ever gonna replay it unless they do an HD version

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tazzyboyishere
07/05/17 2:18:22 PM
#17:


SS is solid, but probably the weakest 3D Zelda. Either that or BotW.
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WickIebee
07/05/17 2:20:34 PM
#18:


Mac Arrowny posted...
ahh, I wonder when the SS hating sheep will finally disappear...


When its motion controls aren't garbage, they fix Fi to not repeat everything you just fucking heard, and they remove needless revisits to the same areas (you know, the ones that only slow you the fuck down because you've already been there and have to do literally nothing coughescortmissioninEldinVolcanoandWaterDragonfloodingFaronWoodscough).

Need I say more?
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Leafeon13N
07/05/17 2:36:07 PM
#19:


SS was good its just not very replayable. A bit of a victim of nintendo needing to handhold all the time during that period.
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tazzyboyishere
07/05/17 2:36:12 PM
#20:


What was so bad about the motion controls, anyway?

Aside from swimming, which you barely even do.
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WickIebee
07/05/17 2:46:57 PM
#21:


It tried to utilize the Motion Plus that was more sensitive and could read your motions better... also known as more sensitive so half the time you're playing it you seem to swing opposite how you intend to... for one. In a game that forced motion controls into facing nearly any enemy and you get garbaged out by how they work... Yeah.
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Axl_Rose_85
07/05/17 2:55:13 PM
#22:


What the ****?

Who hates BotW around here other than foolmo?

Literally the best Zelda game.
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tazzyboyishere
07/05/17 3:46:49 PM
#23:


I rarely had issue with the controls, and never died due to them from what I remember. Perhaps you just had a broken controller? Or are you exaggerating for the sake of building an argument that's not actually valid?
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Grand Kirby
07/05/17 3:51:43 PM
#24:


Literally every single time I see people who complain about motion controls when playing games that use them it's always because they flail about randomly like inflatable tube men on meth. Calming down and using focused movements has always made motion controls work fine for me.
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CassandraCain
07/05/17 3:57:59 PM
#25:


I literally could not care less about skyward sword or this same exact argument that's been had thousands of times on this board
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WickIebee
07/05/17 4:11:57 PM
#26:


tazzyboyishere posted...
I rarely had issue with the controls, and never died due to them from what I remember. Perhaps you just had a broken controller? Or are you exaggerating for the sake of building an argument that's not actually valid?


I definitely was swinging properly and it wasn't THAT common, but it still was an issue at some points. Never died to them, but there are obviously times I took damage because I swung the remote diagonally and the game decided to believe I swung horizontally or vertically. Or attempting to stab and the thing failed. Sort of things. Was it broken? I dunno. Maybe all my Motion Plus stuff came broken because I saw similar issues in some swinging motions in Wii Sports Resort, but was fine with balance and some other things. I'm definitely not exaggerating though, because it is a valid argument that exists with more than just me.
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Leafeon13N
07/05/17 4:15:39 PM
#27:


The annoying thing with wii motion plus was definitely the need to calibrate before every play and every 4 hours or so of continuous play.

I didn't have any problems with accuracy after calibration. Could be too sensitive at times though.
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Mac Arrowny
07/05/17 4:42:14 PM
#28:


WickIebee posted...
Mac Arrowny posted...
ahh, I wonder when the SS hating sheep will finally disappear...


When its motion controls aren't garbage, they fix Fi to not repeat everything you just fucking heard, and they remove needless revisits to the same areas (you know, the ones that only slow you the fuck down because you've already been there and have to do literally nothing coughescortmissioninEldinVolcanoandWaterDragonfloodingFaronWoodscough).

Need I say more?


Nah, I'm pretty sure that's all that sheep can say.
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CassandraCain
07/05/17 5:13:40 PM
#29:


How the hell

did they make something as silly as cooking one of the most addictive side activities
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LeonhartFour
07/05/17 5:22:20 PM
#30:


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WickIebee
07/05/17 5:41:46 PM
#31:


CassandraCain posted...
How the hell

did they make something as silly as cooking one of the most addictive side activities


Well, it's things that make you collect items and actually do things with them. Zelda games were always fun with collection related stuff but you didn't get much to do with it... until now.
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WickIebee
07/05/17 5:46:19 PM
#32:


Mac Arrowny posted...
Nah, I'm pretty sure that's all that sheep can say.


Sheep can also add the fact that there are two bosses you fight 3 times each.

But ultimately... These things to hate aren't going away and take up far more of the experience of the game than the good can ever. I mean, what's the good? Uh... Storyline is good and provides actual development compared to a normal Zelda game... and... 3 dungeons are fantastic. So... cutscenes and about... 1 hour of gameplay of the good vs... 17 hours of gameplay of the bad?
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LambdaPublic
07/05/17 5:52:00 PM
#33:


WickIebee posted...
I definitely was swinging properly and it wasn't THAT common, but it still was an issue at some points. Never died to them, but there are obviously times I took damage because I swung the remote diagonally and the game decided to believe I swung horizontally or vertically. Or attempting to stab and the thing failed. Sort of things. Was it broken? I dunno. Maybe all my Motion Plus stuff came broken because I saw similar issues in some swinging motions in Wii Sports Resort, but was fine with balance and some other things. I'm definitely not exaggerating though, because it is a valid argument that exists with more than just me.


I've heard most of these complaints from my roommate while he was playing through the game. But sitting right next to him, it was blatantly obvious that he wasn't actually swinging the wiimote in the directions that he thought he was. Like, most of his swings were off by a good 20 degrees or so, and his stabs usually involved rotating the wiimote downward quite a bit. The game generally had a better idea of what he was doing than he did, tbh.
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htaeD
07/05/17 6:10:42 PM
#34:


I never had much issues with the SS controls either

and I will not hear any bad words about Ghirams fights

That other beast you can hate all you want
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BowserCuffs
07/05/17 6:33:59 PM
#35:


htaeD posted...

That other beast you can hate all you want


Honestly, after watching the strategy that Chugga showed off for fighting it, there's really no reason to ever complain about the annoyance of that fight again.

Basically, fighting the toes is the difficult annoying way. Instead of doing that, fly up the cliff above it and jump on its head. MUCH easier than cutting its toes off.
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Epyo
07/05/17 8:04:29 PM
#36:


yup it's insanely good, my #2 game of all time, constantly considering moving it up to #1 past doom 1
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foolm0r0n
07/05/17 8:37:58 PM
#37:


tazzyboyishere posted...
Does foolmo even hate it?

If you don't unconditionally love God and believe him to be perfect in all His ways, you are deemed a heretic
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Skyridge87
07/05/17 10:00:03 PM
#38:


paulg235 posted...
People loved Skyward sword when it first came out

[citation needed]
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Skyridge87
07/05/17 10:01:27 PM
#39:


HeroDelTiempo17 posted...
SS has some of the best segments in any Zelda game and also some of the worst.

It's good overall and I liked it a lot despite my frustrations.

Seriously though, this. SS has really good highs and really bad lows.
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tazzyboyishere
07/05/17 10:19:34 PM
#40:


CassandraCain posted...
How the hell

did they make something as silly as cooking one of the most addictive side activities

It's literally just crafting though...
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Epyo
07/05/17 10:59:10 PM
#41:


It's not typical crafting though, because you're not really following recipes; you're figuring out rules, making discoveries, thinking about uses of ingredients and substitutions, thinking about how intense of a dish you want to make, getting lucky sometimes, and only occasionally trying to make a particular named dish by recipe.
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neonreaper
07/06/17 12:49:22 PM
#42:


Grand Kirby posted...
Literally every single time I see people who complain about motion controls when playing games that use them it's always because they flail about randomly like inflatable tube men on meth. Calming down and using focused movements has always made motion controls work fine for me.


eh I'd rather press the A button than calm focused toodle-dee-dooing of my wrist.
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HanOfTheNekos
07/06/17 12:50:38 PM
#43:


Eh, I got over cooking once I figured out the only things I'd ever want.
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BowserCuffs
07/06/17 4:51:40 PM
#44:


neonreaper posted...
Grand Kirby posted...
Literally every single time I see people who complain about motion controls when playing games that use them it's always because they flail about randomly like inflatable tube men on meth. Calming down and using focused movements has always made motion controls work fine for me.


eh I'd rather press the A button than calm focused toodle-dee-dooing of my wrist.


Sure, that's fine, it's just that most of the complaints against motion controls in any game nowadays boils down to PEBCAWM
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Jeff Zero
07/06/17 4:53:58 PM
#45:


I absolutely loved the motion controls in both Twilight Princess and Skyward Sword. Neither of them (especially not TP) captured the essence of what I love about sword combat (yes, I am trained, be scared and also laugh at me) but the spirit is in there.
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BowserCuffs
07/06/17 4:55:46 PM
#46:


Jeff Zero posted...
(yes, I am trained, be scared and also laugh at me)


Pardon my geeking out, but I think being trained in sword combat is cool.
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LordoftheMorons
07/06/17 4:56:36 PM
#47:


TP motion controls were fine
SS's were bad
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Jeff Zero
07/06/17 4:57:02 PM
#48:


Haha, bless. Wushu and tai chi styles. I'm kinda out-of-shape lately, partly thanks to some major health problems last year, but if and when I'm back to being fit I intend to carry forward with that stuff. It's really fun.
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BowserCuffs
07/06/17 4:58:42 PM
#49:


LordoftheMorons posted...
TP motion controls were fine
SS's were bad


PEBCAWM
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Gatarix
07/06/17 4:59:12 PM
#50:


okay when we have the big board 8 meetup we need a jeff zero vs. haguile duel
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