Board 8 > So Majora's Mask was much better than Ocarina of Time... *SPOILERS for both*

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Vlado
03/09/12 7:59:00 AM
#1:


I beat it last week. Didn't bother to do all the sidequests, but what it offered clearly beats what Ocarina offered...

Weapon/item variety? In Majora's Mask, you get what you get in Ocarina PLUS shapeshifting and the ability of the species you can transform into.

Dungeons? I'd say about the same quality overall (some better dungeons, some weaker in both games), but I loved the Castlevania: Symphony of the Night homage in the Stone Tower Temple. Majora's Mask also has the important advantage that you can shapeshift, allowing for species-specific obstacles in dungeons, resulting in deeper dungeon design.

Sidequests? Almost non-existent in Ocarina, carrying the main charm of the game in Majora's Mask.

Music? Ocarina has a bit more variety, but the "Final Hours" theme in Majora's Mask rules.

Story? lol... Both main quests very simple and generic, but in Majora's Mask you've got the sidequests which can be intriguing, albeit to a small extent, and make you care at least a little for NPCs.

The main complaint with Majora's Mask - the 3-day cycle, is a joke. You can slow down and rewind time and you don't really lose anything tangible.

Last, but not least... The Song of Time actually manipulates time instead of just moving rocks around.

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Liquid Wiind
03/09/12 8:03:00 AM
#2:


^5, best zelda.
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th3l3fty
03/09/12 8:11:00 AM
#3:


the 3-day cycle is great because of all the scheduled stuff that wouldn't be possible otherwise

plus it allows for one of the more entertaining Zelda challenge runs (single cycle run)

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FFDragon
03/09/12 8:15:00 AM
#4:


Vlado posted...
I beat it last week. Didn't bother to do all the sidequests, but what it offered clearly beats what Ocarina offered...

But... but... the sidequests are what make the game.

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EndOfDiscOne
03/09/12 8:15:00 AM
#5:


The side quests are what makes MM so great

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FFDragon
03/09/12 8:19:00 AM
#6:


Like, if you didn't do Kafei and Anju you need to fire the game back up.

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SAWYOFACEANDWOW
03/09/12 8:21:00 AM
#7:


Vlado posted...
I beat it last week. Didn't bother to do all the sidequests, but what it offered clearly beats what Ocarina offered...

WOW so you didnt even beat it man

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WazzupGenius00
03/09/12 8:21:00 AM
#8:


I agree with your overall point but I don't see how the transformation masks make puzzles/dungeons that much deeper. They essentially serve the same purpose that any other item you earn in the game does: being the key that unlocks a puzzle which can only be solved in the specific way that the game demands.

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Vlado
03/09/12 8:32:00 AM
#9:


FFDragon posted...
Vlado posted...
I beat it last week. Didn't bother to do all the sidequests, but what it offered clearly beats what Ocarina offered...

But... but... the sidequests are what make the game.


I did like 2/3 of them, if not more. And it was Peace Walker time. There's only so much time I can dedicate to a mere Zelda game. :P

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Y_Donte_Y
03/09/12 8:33:00 AM
#10:


I did like 2/3 of them, if not more. And it was Peace Walker time. There's only so much time I can dedicate to a mere Zelda game. :P


Yeah, but when you run out of time you can just play the song of time so I don't see the big deal
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Vlado
03/09/12 8:36:00 AM
#11:


FFDragon posted...
Like, if you didn't do Kafei and Anju you need to fire the game back up.

I didn't and I regret that, but only a little bit. I just didn't get any hints regarding it while playing the main game, I couldn't go out of my way too much because of it.

WazzupGenius00 posted...
I agree with your overall point but I don't see how the transformation masks make puzzles/dungeons that much deeper. They essentially serve the same purpose that any other item you earn in the game does: being the key that unlocks a puzzle which can only be solved in the specific way that the game demands.

I guess you're right if we simplify it that much, but at the very least the variety of "keys" was improved.

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Takfloyd_mkII__
03/09/12 8:36:00 AM
#12:


Like, if you didn't do Kafei and Anju you need to fire the game back up.

To reiterate, this quest(including the ones surrounding it) is pretty much the meat of the story in the game.
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Vlado
03/09/12 8:36:00 AM
#13:


Y_Donte_Y posted...
I did like 2/3 of them, if not more. And it was Peace Walker time. There's only so much time I can dedicate to a mere Zelda game. :P


Yeah, but when you run out of time you can just play the song of time so I don't see the big deal


If only...

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Psycho_Kenshin
03/09/12 9:43:00 AM
#15:


I prefer OoT, the feel of exploring, the dungeons, the quest, the story, it's the best in my book.

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YetAnothrShadow
03/09/12 9:44:00 AM
#16:


From: Takfloyd_mkII__ | #012
Like, if you didn't do Kafei and Anju you need to fire the game back up.

To reiterate, this quest(including the ones surrounding it) is pretty much the meat of the story in the game.


I wouldn't call it the " meat " of the story.

But it does make the entire story more engaging. MM is one of the few games where you see your actions have consequences.

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foolm0ron
03/09/12 9:51:00 AM
#17:


From: Vlado | #001
The main complaint with Majora's Mask - the 3-day cycle, is a joke. You can slow down and rewind time and you don't really lose anything tangible.


Story-wise, you do

You do all this stuff around the world to save the Gorons, save the Zora band people, save Romani ranch, etc., but you know that you're eventually going to rewind and lose all of that. You can't save everyone, and it's very unlikely that when you get all 4 giant masks, you just call the song and go to the final boss without bothering to save anyone during the last cycle, so that's kind of sad to think about.

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Vlado
03/09/12 9:54:00 AM
#18:


Psycho_Kenshin posted...
I prefer OoT, the feel of exploring, the dungeons, the quest, the story, it's the best in my book.

Majora's Mask has it beat in all those departments (arguable about dungeons, sure). Also, story is not one thing you showcase when we're talking Zelda games.

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Dark Young Link
03/09/12 10:04:00 AM
#19:


Any plans on trying out The Wind Waker ones of these days?

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muddersmilk
03/09/12 10:06:00 AM
#20:



FFDragon posted...
Like, if you didn't do Kafei and Anju you need to fire the game back up.

I didn't and I regret that, but only a little bit. I just didn't get any hints regarding it while playing the main game, I couldn't go out of my way too much because of it.


Look at a FAQ and get busy. This is the best part of the game.

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redrocket
03/09/12 10:16:00 AM
#21:


foolm0ron posted...
From: Vlado | #001
The main complaint with Majora's Mask - the 3-day cycle, is a joke. You can slow down and rewind time and you don't really lose anything tangible.
Story-wise, you do

You do all this stuff around the world to save the Gorons, save the Zora band people, save Romani ranch, etc., but you know that you're eventually going to rewind and lose all of that. You can't save everyone, and it's very unlikely that when you get all 4 giant masks, you just call the song and go to the final boss without bothering to save anyone during the last cycle, so that's kind of sad to think about.


Is it possible to do all the sidequests in a single cycle once you have all items?

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Psycho_Kenshin
03/09/12 10:19:00 AM
#22:


Vlado posted...
Majora's Mask has it beat in all those departments (arguable about dungeons, sure). Also, story is not one thing you showcase when we're talking Zelda games.

Disagree, of course different strokes different folks. It's an art not a science.

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Centurion
03/09/12 10:25:00 AM
#23:


Vlado, you also forgot to mention that the arrows actually have a specific use in the game, rather than just being there for the sake of being there.

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Takfloyd_mkII__
03/09/12 10:29:00 AM
#24:


^The arrows had a lot of different uses in OoT as well, the difference was that it was optional, whereas in MM the arrows are yet another set of keys to unlock specific puzzles.

Not saying that makes it better or worse, though, but I'm pretty sure you just don't know what the arrows can be used for in OoT.
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foolm0ron
03/09/12 10:31:00 AM
#25:


From: redrocket | #021
Is it possible to do all the sidequests in a single cycle once you have all items?


I don't know about ALL of them, but I'm pretty sure you can do a majority, yeah.

It's just that there's no gameplay incentive to actually save everyone in the last cycle, so no player actually does it.

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Centurion
03/09/12 10:32:00 AM
#26:


Well, that's my point. Besides the Light Arrows they weren't needed at all to beat the game.

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th3l3fty
03/09/12 10:32:00 AM
#27:


Kafei/Anju takes a full cycle by itself, so all of them is out of the question

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GuessMyUserName
03/09/12 10:36:00 AM
#28:


Majora's Mask best Zelda

but holy crap man, go do the side-quests. side-quests are what made Majora's Mask soooo spectacular. Dat Bomber's Notebook so good


Especialy Kafei/Anju, dear lord you can't play MM without doing that

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KingButz
03/09/12 10:46:00 AM
#29:


There are a few sidequests that contradict each other, so you can't really do them all in one cycle

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Takfloyd_mkII__
03/09/12 11:00:00 AM
#30:


For those who love MM's sidequest system I guess I should take the opportunity to recommend Xenoblade. It does the same thing, on a much, much larger scale. It's pretty impressive.
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WickIebee
03/09/12 11:02:00 AM
#31:


Eh... MM had Stone Tower as the only redeeming point for only having 4 dungeons. Which had 3 minibosses (technically, because Igos du Ikana, Garo Boss, and the reaper dude). Or you could say 4 (Giant Skelekid).

What I hated was that we go through main dungeons, and we get a bow (used on minor puzzles in the dungeon then some puzzles elsewhere, and sidequests), Fire Arrows (only used on some puzzles then the final boss once), Ice Arrows (used to freeze Octoroks... twice. Then pretty much never used again), and then Light Arrows (used to defeat the floating statues and enter second half of stone tower).

... What happened to having cool dungeon items? Hookshot was the only other item gotten in a dungeon, and the song too (only used to ENTER Stone Tower, and that's it). But that's using dungeon loosely, like getting the Silver Gauntlets and Lens of Truth in OoT.

Also, MM Mirror Shield is creepy and ugly. Don't want.

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Liquid Wiind
03/09/12 11:06:00 AM
#32:


Takfloyd_mkII__ posted...
For those who love MM's sidequest system I guess I should take the opportunity to recommend Xenoblade. It does the same thing, on a much, much larger scale. It's pretty impressive.

can't wait!

WickIebee posted...
Eh... MM had Stone Tower as the only redeeming point for only having 4 dungeons. Which had 3 minibosses (technically, because Igos du Ikana, Garo Boss, and the reaper dude). Or you could say 4 (Giant Skelekid).

What I hated was that we go through main dungeons, and we get a bow (used on minor puzzles in the dungeon then some puzzles elsewhere, and sidequests), Fire Arrows (only used on some puzzles then the final boss once), Ice Arrows (used to freeze Octoroks... twice. Then pretty much never used again), and then Light Arrows (used to defeat the floating statues and enter second half of stone tower).

... What happened to having cool dungeon items? Hookshot was the only other item gotten in a dungeon, and the song too (only used to ENTER Stone Tower, and that's it). But that's using dungeon loosely, like getting the Silver Gauntlets and Lens of Truth in OoT.

Also, MM Mirror Shield is creepy and ugly. Don't want.


what an embarrassing post.
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GuessMyUserName
03/09/12 11:06:00 AM
#33:


I love Xenoblade's townspeople log for helping you find quests - showing that certain townspeople have bad relationships to indicate that there could be a quest to fix it, or trying to find a relationship link for someone by trying the people marked around them, and how completing quests in certain ways makes their relationships change in different ways, possibly opening up new quests with other people.

Getting every NPC linked up to one gigantic chain on the logbook was so cool.

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EndOfDiscOne
03/09/12 11:10:00 AM
#34:


Xenoblade's system is pretty cool but still the sidequests aren't as good as MM's.

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GuessMyUserName
03/09/12 11:21:00 AM
#35:


Eh, Xenoblade just has soooo much moooore quests. I mean yeah, there's no quest as amazing as Kafei and Anju's quest, or the Lon Lon Ranch. But they're still lots of cool chains of quests that have very nice stories - like late Alcamoth quests (especially if you've done the earlier ones before), and oh god the quests that you get if you choose Gadada as Dobadoba's successor as the Nopon Pollen Plant boss are soooooo good.

Sure there is a lot of meaningless quests like the Monster/Collect quests, but there's still a lot of good.

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EndOfDiscOne
03/09/12 11:23:00 AM
#36:


I still like Xenoblade more than MM, just saiyan

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Liquid Wiind
03/09/12 11:23:00 AM
#37:


I think another thing that another game wouldn't have is the intrigue of seeing the same time period over and over again from different angles, MM is kind of a weird game in that regard, you can imitate having a sidequest driven narrative but it's still unique
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LordoftheMorons
03/09/12 11:29:00 AM
#38:


I love all of the sidequests, though I could never get a few of those pieces of heart (of course, I haven't replayed it in probably about 10 years). Pretty sure it's the only Zelda game where this was the case for me. I definitely prefer it to OoT, but some of that is probably nostalgia due to MM being the first console game I owned.

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GuessMyUserName
03/09/12 11:39:00 AM
#39:


From: Liquid Wiind | Posted: 3/9/2012 2:23:56 PM | #037
I think another thing that another game wouldn't have is the intrigue of seeing the same time period over and over again from different angles, MM is kind of a weird game in that regard, you can imitate having a sidequest driven narrative but it's still unique


I love this part sooo much. Like when you first enter Clock Town and see Kafei going to the mailbox to mail his letter, but at that time you just take it as some guy going to the mail box, but then later on when you finally do the quest you know about it, and now that ordinary occurrence is just more meaningful.

Or even just the difference of you taking Link the Goron's room at the inn or not.


Clock Town is just the most involving place ever.

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pjbasis
03/09/12 1:09:00 PM
#40:


From: WickIebee | #031
Eh... MM had Stone Tower as the only redeeming point for only having 4 dungeons. Which had 3 minibosses (technically, because Igos du Ikana, Garo Boss, and the reaper dude). Or you could say 4 (Giant Skelekid).

What I hated was that we go through main dungeons, and we get a bow (used on minor puzzles in the dungeon then some puzzles elsewhere, and sidequests), Fire Arrows (only used on some puzzles then the final boss once), Ice Arrows (used to freeze Octoroks... twice. Then pretty much never used again), and then Light Arrows (used to defeat the floating statues and enter second half of stone tower).

... What happened to having cool dungeon items? Hookshot was the only other item gotten in a dungeon, and the song too (only used to ENTER Stone Tower, and that's it). But that's using dungeon loosely, like getting the Silver Gauntlets and Lens of Truth in OoT.

Also, MM Mirror Shield is creepy and ugly. Don't want.


lol

When do you ever use an item besides "some puzzles and then a few sidequests."

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foolm0ron
03/09/12 4:46:00 PM
#41:


Ice arrows were used all the god damn time in the Great Bay temple... they make ice platforms in the water, you know?

Also, no other Zelda has had dungeon items as cool as the transformation masks, and no other Zelda has ever come close to making these items (as well as optional mask abilities) actually interesting and useful to use in the overworld.

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Vlado
03/10/12 10:22:00 AM
#42:


Dark Young Link posted...
Any plans on trying out The Wind Waker ones of these days?

Not really, no. As far as I know, it's a fairly typical adventure, if slightly more emotional. I am positive no currently existing Zelda can possibly beat Majora's Mask. The fact that the main part of the Zelda fanbase prefers the much shallower Zeldas speaks volumes about that fanbase.

Centurion posted...
Vlado, you also forgot to mention that the arrows actually have a specific use in the game, rather than just being there for the sake of being there.

Yep, that was pretty cool. :)

foolm0ron posted...
Ice arrows were used all the god damn time in the Great Bay temple... they make ice platforms in the water, you know?

Also, no other Zelda has had dungeon items as cool as the transformation masks, and no other Zelda has ever come close to making these items (as well as optional mask abilities) actually interesting and useful to use in the overworld.


Yeah, ice arrows were very helpful in the Great Bay temple. And agreed about the second paragraph.



Also, thanks for the Xenoblade recommendations, I'll play that sooner or later.

As for the Kafei/Anju quest, I guess I could do it using a walkthrough... But what's the point? I see I've apparently got all the necessary items to do it. I could just as well see it on youtube.

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Takfloyd_mkII__
03/11/12 4:31:00 AM
#43:


I think another thing that another game wouldn't have is the intrigue of seeing the same time period over and over again from different angles, MM is kind of a weird game in that regard, you can imitate having a sidequest driven narrative but it's still unique

When I said Xenoblade does the same thing, this is actually what I meant. It's not taken nearly as far as Majora's Mask in that regard, but all the named NPCs have their own daily schedules and relationships with other NPCs. And there are hundreds of them.

Not really, no. As far as I know, it's a fairly typical adventure, if slightly more emotional. I am positive no currently existing Zelda can possibly beat Majora's Mask. The fact that the main part of the Zelda fanbase prefers the much shallower Zeldas speaks volumes about that fanbase.

This is a very childish and ignorant comment to make, and also wrong.

As for the Kafei/Anju quest, I guess I could do it using a walkthrough... But what's the point? I see I've apparently got all the necessary items to do it. I could just as well see it on youtube.

And so is this! "What's the point of playing a game when you can watch it on Youtube"? Really?
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Vlado
03/11/12 6:43:00 AM
#44:


This is a very childish and ignorant comment to make, and also wrong.

Says the guy who literally believes Wii to be a good gaming system, xfd

And so is this! "What's the point of playing a game when you can watch it on Youtube"? Really?

If you use a walkthrough, it's not much different, yeah. I might still do it, just for the heck of it.

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Takfloyd_mkII__
03/11/12 7:13:00 AM
#45:


Says the guy who literally believes Wii to be a good gaming system, xfd

I think you'll find that most people agree with me. It is also, you know, the truth.

Unless you disregard the game library when judging the quality of a system. In that case the Wii is obviously lol. Then again that would be an incredibly stupid way to rate a game console.
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Vlado
03/11/12 7:25:00 AM
#46:


Just yesterday we had a discussion where everyone here but the Wii defence force was in agreement that Wii's library was by far the worst of the three.

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Mega Mana
03/11/12 7:40:00 AM
#47:


I agree that Anju/Kafei needs to be done, but I'm more than happy that you played and enjoyed the game. I'm also going to preorder Xenoblade thanks to this topic =D

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Vlado
03/11/12 7:49:00 AM
#48:


Yeah, I guess I'll do Anju/Kafei in the next couple of days. Kinda cheap to be using a walkthrough, but what can you do.

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Mega Mana
03/11/12 7:53:00 AM
#49:


You can try a few times on your own. It's both a lot of fun and a bit frustrating figuring it out for yourself, but I know I went through at least five cycles to do it. It can be done. Just pay attention to the Bombers' Notebook and what times are noted there.

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Master Epyon
03/11/12 9:17:00 AM
#50:


The main complaint with Majora's Mask - the 3-day cycle, is a joke. You can slow down and rewind time and you don't really lose anything tangible.

Amusingly, a lot of early reviews for Majora's Mask were harsh on the game for not having enough time to do anything between cycles.

I guess a lot of reviewers didn't bother listening to the scarecrow!

In any case Majora's Mask is easily a top 5 Zelda game. Probably outright at the top for me.

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