Board 8 > How often do you artificialy make a video game harder?

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Ayuyu
02/21/12 8:19:00 PM
#1:


Asking because I've been playing Amalur a lot lately and there's this ability that makes you stop staggering when you take hits, and it's frankly way too powerful, so I decided against using it ever. I don't use potions either, ever.

I've noticed that a lot of players like to play with little rules and restrictions to prevent them from getting too overpowered so the game continues being challenging.

An extreme example of it would be Challenge runs.

The game I make harder artificially the most is by far Morrowind, obviously because I've played it so much. Rules that prevent me to sleep in places where it makes no sense, rules to prevent me from drinking potions during battle because you can just spam them and never die.

Anyway, I feel that since games nowadays are easier than they once were (even on the hardest difficulty) we players of the old generation often have to prevent ourselves from doing certain things just to keep this tiny bit of challenge that's necessary to make beating a game a satisfying accomplishment.

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KCF0107
02/21/12 8:23:00 PM
#2:


I often do for various racing games. Hardly ever for games from other genres

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th3l3fty
02/21/12 8:24:00 PM
#3:


I've only ever done it once - low-level J-mode in Castlevania: Dawn of Sorrow

oddly enough I decided to do this before PoR and its level caps existed

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HeroicGammaRay
02/21/12 8:25:00 PM
#4:


rarely - i want my games to challenge me on their own, not force me to play designer
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FFDragon
02/21/12 8:25:00 PM
#5:


I've done it in pretty much every Resident Evil game.

Knife only runs aw yeah.

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LeonhartFour
02/21/12 8:25:00 PM
#6:


Nah, I don't really like doing challenge runs or stuff like that.

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paperwarior
02/21/12 8:25:00 PM
#7:


Very rarely. I did do a machete/uzi/no-minigun run of Shank 1 on normal mode. The battles that you'd normally sleep through with a minigun were quite challenging.

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Kotetsu534
02/21/12 8:28:00 PM
#8:


Pretty much any time I replay a game.

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Lopen
02/21/12 8:29:00 PM
#9:


No item crash no health pick up Richter Mode is the defining way to play SotN.

Also have done weird party configuration challenges in FF1 and FFT and maybe some other RPGs I can't recall.

Not too common generally though aside from not using items in action games.

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Ayuyu
02/21/12 8:29:00 PM
#10:


From: Lopen | #009
No item crash no health pick up Richter Mode is the defining way to play SotN.

Also have done weird party configuration challenges in FF1 and FFT and maybe some other RPGs I can't recall.

Not too common generally though aside from not using items in action games.


Ohoho, I've done a girl only run in FFX once.

That was fun, and easy as hell actually.

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azuarc
02/21/12 8:30:00 PM
#11:


I do it without trying because I'm a scrub.

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WazzupGenius00
02/21/12 8:31:00 PM
#12:


only on replays and even then only because I feel like trying it, rather than feeling it necessary to make them game actually challenging

like pea shooter only for Contra

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tcaz2
02/21/12 8:37:00 PM
#13:


A lot.

I get really, really bored playing a game if it's too easy.

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Takfloyd_mkII__
02/21/12 8:38:00 PM
#14:


Pretty much every game I play.

In RPGs I always play low-level and I train all characters evenly, even in games with tons of characters like Fire Emblem. In platformers I always skip checkpoints whenever possible, especially in games like Mario that throw extra lives at you like candy. In action games I avoid health upgrades or similar.

I also always play on the hardest difficulty, of course.

Some extreme examples are Okami, where I never upgraded my stats or bought consumables, and Golden Sun DS, in which I ran away from EVERY random battle in the game and yet I didn't see the game over screen until the final boss.

It's not really because I feel the games are too easy, it's just that I've gotten too good at most genres and I like being intellectually challenged.

EDIT: "intellectually challenged" may have been an unfortunate phrasing? Giggle giggle.
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pirate109
02/21/12 8:42:00 PM
#15:


Sometimes, if I really love the game and just playing it normally is getting stale. I've done a lot of No Sphere Grid challenges in FFX as well as a 22% run of Metroid Prime (no optional upgrades, no charge beam/super missiles/grapple beam/spider ball/boost ball/thermal visor).

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Panthera
02/21/12 8:45:00 PM
#16:


Not that often, only when I get the sense that it will be fulfilling to do it, like SCCs in FFT, or various no damage/no upgrade/no weapons runs in MMX games. Actually I guess the real answer is "as often as I play the first three Mega Man X games" because ignoring every upgrade besides the dash is pretty much standard to me to the point that using even things as basic as health upgrades or weapons other than the X Buster feels like cheating.

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hideto
02/21/12 8:48:00 PM
#17:


I sometimes do single character runs (when possible) in tactics games.
I reloaded every time Elika would save me in Prince of Persia 2008.
I usually avoid potions or health kits in games.
I always pursue Lu Bu, no matter the circumstances, even with a fresh character.
If I beat my friends too easily at games I restrict my moves or adjust the handicap sometimes.

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Raka_Putra
02/21/12 8:51:00 PM
#18:


Once every blue moon; my assignments and homeworks are hard enough, I don't need video games to violate me too.

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TheArkOfTurus
02/21/12 8:54:00 PM
#19:


Pretty much always on replays with S/WRPGs, and usually with game I really enjoy.

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shadosneko
02/21/12 8:55:00 PM
#20:


I do a lot of them.

I've done low % and upside down (Where I hold the GBA/DS upside down) runs of Metroid Fusion/Zero Mission
I like doing naked runs of Castlevania games, also.

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Tom Bombadil
02/21/12 8:57:00 PM
#21:


Hardly ever, because I suck at video games and have no time or willpower and most of the time would rather have them easier than harder.

I tried a nuzlocke of something or other once and a no-reset FE run once, and sometimes I will decided "screw what makes sense this is how *I* wanna build my guy" but that's about it.

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_Carlemagne_
02/21/12 8:58:00 PM
#22:


Rarely. In fact, the only two games I remember doing this for was Zelda (A 3 heart, and a no sword run) and FF7 (No Materia)

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Natwaf_akidna
02/21/12 8:59:00 PM
#23:


Almost never.

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SubDeity
02/21/12 9:00:00 PM
#24:


I do challenge runs of games I've beaten before quite a lot, but the only example that springs to mind for first-time playthroughs is my refusal to use battle saves or reclassing in Fire Emblem 10 and Shadow Dragon.

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Wanglicious
02/21/12 9:11:00 PM
#25:


purposefully? never. i mean yes there's stuff like 'well if you make more archers you'll win easier' but it's not a matter of making the game harder as much as i like using other classes. or stuff like using weaker characters because i like them more.

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Phase
02/21/12 9:30:00 PM
#26:


Almost always at some point.

Bunny Must Die without the gears is some fun stuff. You really learn that you take turning around for granted.

Hell, even in MMOs. I played Atlantica Online with an all female team after a certain point just for kicks. (fyi, it's pretty hilariously hard) I'd often be the guy on the forum noting extreme gender disparity in PvP (especially during DMF). Good times.

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Gwindor
02/21/12 9:32:00 PM
#27:


Right now I'm playing Skyrim without attacking anyone or wearing armor.

I'm a bard, who powers up my allies and weakens my foes.

It's more interesting, but still pretty easy.

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Emporer_Kazbar
02/21/12 9:33:00 PM
#28:


Pokemon's pretty much the only one, with Solo and Nuzlocke runs. Otherwise, I usually just like playing with what I got.

Unless you count a Rocket Jumper/Mantreads/Market Gardner Soldier loadout in TF2 as this.

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tyder21
02/21/12 9:34:00 PM
#29:


I think I've only done this for FFX. It was a simple Lulu only run though.

EDIT: OSG of course.

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Kamekguy
02/21/12 9:44:00 PM
#30:


Don't really have the time anymore. Did a no Lazy Shell no Star Egg no Red Essence Bowser-only run of Super Mario RPG a few years back, and did the first world of DKC2 blindfolded pretty recently, but otherwise I just prefer to see what the developer intends as 'difficult' or 'the right difficulty'.

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metroid composite
02/21/12 9:48:00 PM
#31:


Pretty often.

Although, often not on a first playthrough.

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foolm0ron
02/21/12 9:55:00 PM
#32:


In a single-player game... never that I can think of.

In multi-player, I'll sometimes use a non-optimal strategy if I'm against noobs.

From: Emporer_Kazbar | #029
Rocket Jumper/Mantreads/Market Gardner


Rocket Jumper? That takes out all the difficulty!

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Seisen_Kitsune
02/21/12 10:39:00 PM
#33:


Not often. I've done no E-Tank runs of some of the NES Mega Man games (need to do Buster only at some point) and I've almost finished no upgrade runs on two of the X series, but that's the only series I even try stuff like that.

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Red Shifter
02/21/12 11:11:00 PM
#34:


I punched my way through Aria of Sorrow with no items, no equipment, and only the souls allowed with the NOSOUL challenge code.

It was not fun. I don't recommend it.

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saveus_Maria
02/21/12 11:13:00 PM
#35:


I don't think I ever have.

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GaryOak151
02/21/12 11:16:00 PM
#36:


often

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sonten1
02/21/12 11:32:00 PM
#37:


Almost never. Too many games for me to play to really focus on a challenge run for any of them. Although I do tend to avoid making things easier (like collecting extra lives and such).

There is one thing I always do no matter what:

I always pursue Lu Bu, no matter the circumstances, even with a fresh character.

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Rad Link 5
02/21/12 11:43:00 PM
#38:


Any time something is seemingly making the game less fun for me by removing too much difficulty, I will refuse to use it if at all possible.

Doesn't happen all that often. Maybe once every ten, maybe fifteen games.

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Emporer_Kazbar
02/21/12 11:43:00 PM
#39:


From: foolm0ron | #032
Rocket Jumper? That takes out all the difficulty!


Yeah, maybe you're ri- *killed by stray pistol bullet*

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