Board 8 > Tsunami tries again to Nuzlocke Pokemon Yellow

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Page List: 1, 2, 3
TsunamiXXVIII
01/14/12 12:09:00 PM
#1:


The last time I did this, the save file somehow ended up getting deleted around Cerulean City, and then I had a lot of computer troubles so I decided to wait to restart it. Now, finally, my laptop is both working and internet-capable, so let's restart this.

We're going to go with basic rules:

1. First Pokémon you find per route/city only. If you kill it, too bad.
2. If the first Pokémon found is a duplicate of one of the live members of the team/boxed Pokémon, you can find another. However, if it's a duplicate of a dead member, a capture attempt will be made.
3. The use of Pokémon Centers is allowed, but once a Pokémon goes down, it's gone for good. Yes, even if this means having to release Pikachu before Cerulean City and therefore being permanently locked out of getting Bulbasaur.

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JeffreyRaze
01/14/12 12:09:00 PM
#2:


Excellent.

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TsunamiXXVIII
01/14/12 12:11:00 PM
#3:


Should we use usernames for the protagonist (which would of course be Tsunami) and the rival as well? I'm actually considering just using the canon names Red and Blue this time, in honor of their performance in Rivalry Rumble.

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Black_Hydras
01/14/12 12:20:00 PM
#4:


Good luck.

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masterplum
01/14/12 12:37:00 PM
#5:


Sounds fun

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TsunamiXXVIII
01/14/12 7:07:00 PM
#6:


Wow. The early returns on posting are absolutely horrible. Perhaps I should've started this on a weekday...

Well, let's see, three people have posted so far, and if I use my own name, that's four...so if I use the canon names for the trainers, I can get Pokémon from Routes 1, 2, and 22 before needing more people. Well, it's not like I was planning to go very far tonight anyway...only real problem is that I won't be able to venture into Viridian Forest yet.

...Good lord, why is this text speed so slow? Well, I can make it faster...and for once, there's no annoying "Mom stopping us before we leave the house".

Oak catches the Pikachu, takes RED to his lab, BLUE takes the Eevee, Red gets the Pikachu and names it Tsunami. Then he beats up on Blue's Eevee. Basic stuff. By the way, did you know that it's actually quite possible to lose the first battle in Yellow even if you're not playing like an idiot? It only takes three hits for Eevee to take out Pikachu unless you Growl first. Luckily, my second Thundershock was both a critical and caused paralysis.

*suddenly has uncomfortable memories of the first Nuzlocke attempt, where Pikachu's critical thundershocks kept taking out Pokémon I was trying to catch*

Damnit, first Pokémon I run into on the initial trip to Viridian is a Lv. 5 Pidgey. Now watch, once I actually get Poké Balls it's going to be a Lv. 2 Rattata.

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blindhobo13
01/14/12 7:08:00 PM
#7:


in

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_Regaro_
01/14/12 7:11:00 PM
#8:


tag

Edit: Given the fact that you're playing Yellow, it's probably a good thing you found that Pidgey now, so that you can't thundershock it and miss it

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LavaLord
01/14/12 7:13:00 PM
#9:


This should be good, tag

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Pokalicious
01/14/12 7:14:00 PM
#10:


Poka

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GenesisSaga
01/14/12 7:14:00 PM
#11:


Genesis

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cody11533
01/14/12 7:17:00 PM
#12:


Count me in, good luck.

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TsunamiXXVIII
01/14/12 7:22:00 PM
#13:


Looks like I'll get to go to Viridian Forest after all--Tsunami OHKO'ed a Level 3 Pidgey on Route 1, didn't even need a critical to do it. Let's go straight to Route 22, because those Mankeys can be tough on anything else and Pikachu is, well, likely to end up too strong.

...Crap, it's just a Nidoran male. Level 2 at that...let's just throw Poké Balls at it.

Second one does the trick. Jeffrey the Nidoran joins our crew. I move him to the top of my list so he can gain more experience, as well as actually weaken things on Route 2 and Viridian Forest without destroying them.

Oh, look, it's the old man. I DO NOT NEED A TUTORIAL ON CATCHING POKÉMON. I ALREADY CAUGHT ONE. SEE THIS NIDORAN?

Oh, right, in Yellow version he actually completely fails at his tutorial. Out on Route 2...oh f*** it, it's a level 4 Nidoran male. I switch to Tsunami, and thanks to consecutive critical hits, it only takes two hits to finish it. Immediately afterwards, a Level 3 Pidgey shows up, scores a crit on Jeffrey right away, and then after I gamble on not getting critted twice in a row and succeed, I switch to Tsunami just in case the first Poké Ball fails. It doesn't, and Hydras the Pidgey joins the team. Time to heal up.

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JeffreyRaze
01/14/12 7:25:00 PM
#14:


I hope I live long enough to become a Nidoking. Nidoking kicks ass.

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Sorozone
01/14/12 7:26:00 PM
#15:


I want in.

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TsunamiXXVIII
01/14/12 7:39:00 PM
#16:


Oh you have got to be kidding me.

Masterplum the level 4 Metapod joins the crew, somehow needing two Poké Balls even though he took 13 tackles from Jeffrey before I started tossing them. About the most amazing thing is that in the entire battle, there was not a single critical hit--crits seem to be extremely common in my Nuzlockes, after all. I move Masterplum to the top of my list and return to Route 1 to train these weaklings. And good lord, are they weaklings. Yeah, that's it; we're training them one at a time, because Tsunami's Thundershock seems to be the only decent move we've got. (Although Hydras should be good, if the fact that Tsunami's taking five damage a pop from wild Pidgeys.)

And because Hydras seems to have the most potential, he's being trained first.

Team:
Tsunami - Level 7 Pikachu - Pallet Town
Jeffrey - Level 2 Nidoran male - Route 22
Hydras - Level 4 Pidgey - Route 2
Masterplum - Level 4 Metapod - Viridian Forest

I feel as though nothing of consequence other than grinding will happen tonight, so in spite of my tendency to play video games under the covers when I go to bed, I think I can stop posting for the night now and be able to update things in the morning.

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Articuno2001
01/14/12 7:39:00 PM
#17:


Hello.

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SuorGenoveffa
01/14/12 7:41:00 PM
#18:


In.

As Sour Suor no less, thanks mnk.

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Tsunbiribiri
01/14/12 7:42:00 PM
#19:


Me!

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Pokalicious
01/14/12 7:58:00 PM
#20:


I just checked what place I'm gonna get a Pokemon named after (if all Pokemon in the upcoming routes are caught, and not killed)...
**** yes! I have a high probability of being Bulbasaur!

If something were to happen, however, I'd still have a high chance of being Charmander. :)

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TsunamiXXVIII
01/14/12 8:09:00 PM
#21:


Did you know that there are level 6 Pidgey on Route 1? Because there totally are level 6 Pidgey on Route 1. Even Tsunami would've likely been toast if that thing had managed to crit.

I have to admit, though, the thing that scares me the most is the fact that the data got erased last time. Kind of afraid to turn the system of; thinking maybe the internal battery thingy is shot and the cartridge lacks the ability to actually maintain a game save. Sure, I'm playing on a GBA SP so I can always just stick it on the charger, but I've found that it tends to have trouble with the charger, too--often seems like it isn't staying in.

Current team:

Tsunami - Level 7 Pikachu
Jeffrey - Level 6 Nidoran male
Hydras - Level 6 Pidgey
Masterplum - Level 4 Metapod

Just saved the game, going to try turning the system off now and then turning it back on. If the save data's gone, I'm heading down to the basement to retrieve my copy of Pokémon Stadium and restarting it tomorrow doing the entire thing on Game Boy Tower.

...Okay good the data's still there.

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OInsaneOne32
01/14/12 8:12:00 PM
#22:


*Joins*

InsaneOne, or just Insane is good

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Sorozone
01/14/12 8:15:00 PM
#23:


From: TsunamiXXVIII | #021
Did you know that there are level 6 Pidgey on Route 1?


You can run into a very rare level 7 Pidgey every once in a while.

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TsunamiXXVIII
01/14/12 9:04:00 PM
#24:


Dang, had to waste a potion. Turns out, not only are there level 6 Pidgeys, there are also level 7 Pidgeys on Route 1. Which I ran into with Tsunami already below half HP. Luckily, Masterplum can take a hit--actually, it still left him with 80% of his HP, whereas Tsunami only had 75% after getting hit with that Pidgey's Gust. Because Pikachu seems to need more experience to gain levels this early than Pidgey or Nidoran do, Jeffrey and Hydras have been splitting Rattata-killing duties while Tsunami has dibs on all of the Pidgeys (and Masterplum, of course, sits at the top of the party and takes half of the EXP from each battle until he can evolve to Butterfree). The thing is, Pidgey seems to be far more common than Rattata. Also Tsunami must have s*** defense, because he's still taking 3 damage per gust from even the Level 2 Pidgeys.

Masterplum - Level 8 Metapod - Viridian Forest
Tsunami - Level 9 Pikachu - Pallet Town
Jeffrey - Level 8 Nidoran(m) - Route 22
Hydras - Level 8 Pidgey - Route 2

Once Masterplum evolves to Butterfree, I'll start moving onwards and will challenge Blue. Yeah, the safe thing would be to wait until Jeffrey's level 12 and can Double Kick for super-effective hits on Eevee, but I think the party should be fine.

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Twilight the Fox
01/14/12 9:05:00 PM
#25:


Fawkes

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Pirateking2000
01/14/12 9:11:00 PM
#26:


Signing in

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"There comes a time in every man's or woman's life where they have to make **** up to cover their ass." - Hazama
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TsunamiXXVIII
01/14/12 9:43:00 PM
#27:


Tsunami - Level 10 Pikachu - Pallet Town
Jeffrey - Level 9 NidoranM - Route 22
Hydras - Level 9 Pidgey - Route 2
Masterplum - Level 10 Butterfree - Viridian Forest (lacks Tackle because it was caught as a Metapod)

With this team, I challenged GARY MOTHERF***IN' OAK...I mean Pokémon Trainer Blue. Two Thundershocks easily b****-slaps the Spearow, and Tsunami stays in to use Thunder Wave on Eevee before Hydras comes in, shoots off a parade of Sand-Attacks (while Paralysis limits Eevee to a single Tail Whip and Tackle. Hydras starts Gusting away for the easy win. On toward Pewter City!

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blindhobo13
01/15/12 12:03:00 AM
#28:


I want to be Gustavo if it's male, Muffins if it's female. :3

Oh wait I just realized this is yellow and has no genders on display. =/

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TsunamiXXVIII
01/15/12 5:53:00 AM
#29:


Brocks Pokémon's levels are actually lower in Yellow than they were in Red/Blue, so I decide to head straight to the Pewter Gym so as to still have a low-enough level Pokémon on the team that I won't instantly destroy whatever's waiting for me on Route 3. Masterplum sweeps the Jr. Trainer, and Jeffrey takes on Brock. Geodude manages some damage, but remembering that Onix uses Bide, I started the battle off with Leer repeatedly, One entire round of Biding later, Onix's defense was so low that two Double Kicks finished it off. Damage incurred against Onix: 0.

Jeffrey - Level 13 NidoranM - Route 22
Tsunami - Level 11 Pikachu - Pallet Town
Hydras - Level 11 Pidgey - Route 2
Masterplum - Level 11 Butterfree - Viridian Forest

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Ryo8889
01/15/12 6:12:00 AM
#30:


I want in
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Celtic Guardian 7
01/15/12 9:10:00 AM
#31:


Tagging this!

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TsunamiXXVIII
01/15/12 9:28:00 AM
#32:


Hobo the Spearow is immediately competent, joining the party already at level 9 and thanks to the presence of a Bug Catcher near the entrance to Mt. Moon, already level 10 by the time he has to try to weaken the Pokémon for Mt. Moon. Unfortunately, Regaro the Zubat is not nearly as strong upon his debut, joining at the lowest possible level for a Mt. Moon Pokémon, level 6. Finally, we have a full team of six, with the only possible cause for concern being that four of them (Hydras, Masterplum, Hobo, and Regaro) are Flying-types. Since low-level Zubat have nothing but Leech Life, which is both weak in general and ineffective against Flying-types, we train near the entrance to Mt. Moon, Masterplum taking just 1 damage on the switch-over turn and then one-shotting the Zubats with Confusion, even when their levels are as high as 9. Considerably less automatic are Jeffrey's battles with wild Geodude, as their Tackles do 6 damage apiece and it takes two rounds of Double Kick to finish them.

...Wait, Zubat learns Supersonic at level 10? I thought it was level 11! When Masterplum finally does get a Confusion in, it's still enough to OHKO it, but not before he hits himself twice. Hobo finally gets a chance to attempt to fight during Regaro's training as well when a Paras appears...no, wait, he doesn't, because the very first Scratch takes out more than half of his HP. Even at level 13, that's something else. A level 11 Zubat then shows up and confuses Masterplum again, and this time it takes the full length of the confusion before Masterplum can actually attack properly, and it fails to OHKO which gets him confused again. This time I just switch back to Regaro and switch back. LOL "It's super effective". Ah, Generation I, when dual-types still got "super-effective" hits from attacks that were super-effective against one type and not very effective against the other. Of course, by Gen II, Bug was no longer super-effective against Poison anyway. Later I give Tsunami a shot and he manages to attack properly in spite of confusion every time. Of course, his Thundershock doesn't even come close to OHKOing a level 10 Zubat.

Okay, yeah, sorry Regaro, you're going to be the first to be boxed when I get another Pokémon. I decide to try to let him handle himself against a level 9 Zubat once he's level 10, and not only did the first Supersonic miss, the wild Zubat was faster. Wasn't speed like the only thing Zubat was good for? Zubat really sucked in Gen I--barely any good moves, and no Crobat. Also sucking in Gen I: the sprites. If it weren't for the just-barely visible larger horn, I'd have to say that Jeffrey's back sprite looks an awful lot like a Nidorina.

Tsunami - Level 12 Pikachu - Pallet Town
Jeffrey - Level 16 Nidorino - Route 22
Hydras - Level 14 Pidgey - Route 2
Masterplum - Level 14 Butterfree - Viridian Forest
Hobo - Level 12 Spearow - Route 3
Regaro - Level 11 Zubat - Mt. Moon

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Black_Hydras
01/15/12 9:45:00 AM
#33:


Woo, pidgey.

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bospsychopaat
01/15/12 9:55:00 AM
#34:


In!

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JeffreyRaze
01/15/12 10:18:00 AM
#35:


I am pleased with events so far!

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Ayvuir
01/15/12 10:37:00 AM
#36:


Posting!

Good luck!

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TsunamiXXVIII
01/15/12 10:49:00 AM
#37:


With Tsunami, the presumed star of my team for the next Gym Battle, starting to lag behind, I shift my training area from Mt. Moon to the Spearow-filled fields of Route 3--which also has a higher minimum level than Mt. Moon; I've yet to see a single wild Pokémon lower than level 8, which obviously wasn't the case in Red and Blue because I distinctly remember somebody, I think it was a friend but it was so long ago that it might've actually been me and I'm misremembering it because I don't want to believe that I actually did something that stupid, even as young as I was then, with a Level 3 Wigglytuff. Tsunami promptly displays why he's my namesake by failing to OHKO a level 9 Spearow, though the experience gets him to level 13 and it takes a little while to see if this helped because the next battle he lands a crit to OHKO. He does OHKO a level 10 Spearow with a non-crit, so that's probably a good sign, but variations and whatnot--a subsequent level 11 Spearow isn't even taken close to the red. Still, I get the feeling that Tsunami is kinda weak--like I said, perfect for my own namesake.

*checks stats*

I wonder if this would be less pathetic in a later-gen game when Special had been separated into Special Attack and Special Defense. I'm sure that the STAB he's getting on his electric attacks makes them worth using, but I may start using Quick Attack more often, because his Attack is higher than his Special. Some Sandshrew show up to demonstrate this, but I can't face too many of them even though they don't have Ground-type attacks because Tsunami's Defense is even worse than his Special. Once he reaches level 15 and learns Double Team, I head onward into Mt. Moon, Hobo now topping my list because he's at the lowest level and needs the experience the most. (Well, except for Regaro, but like I said, he's just filling a space until I get a seventh Pokémon.) He doesn't stay alone as the lowest for long, though, thanks to a Grass-type wielding Lass just beyond where I'd previously ventured. So who, if anyone, should I teach Mega Punch to? Actually, there's only one possible answer right now; with four Flying-types and a quadriped, Pikachu's the only possibility. Whether I actually want to do so is another question--Thunder Wave is useful for catching Pokémon, and Double Team is just plain useful, so the only thing that really could be gotten rid of at the moment would be Quick Attack. Not worth it. Masterplum gets a flawless victory over a Rocket, a failed Supersonic taking up the only turn that his Zubat got against him (critical allowed for OHKO) and a Leer being the only move his Ekans made.

By the way, I love how I was able to defeat two trainers and pick up two items inside Mt. Moon before finding Regaro, but now I can't take more than three steps without running into a Zubat. Encounter rate seems so variable in this game.

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_Regaro_
01/15/12 10:54:00 AM
#38:


oh man Zubat

I was hoping that if it was Mt Moon I'd win a Clefairy, but oh well.

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Didn't just lose to a nice guy. I lost to SuperNiceDog in the guru.
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TsunamiXXVIII
01/15/12 10:59:00 AM
#39:


Wow, actually encountered a wild Clefairy. Such a shame that this is Nuzlocke; Clefairy are tough enough to find when you're playing normally. It's also at a high enough level to already know Sing, and although I have an Awakening, I decide to play the percentages and have Hydras wait it out since he'd already used a Sand-Attack. It works beautifully as the crappy AI doesn't do a thing other than Sing again for the entire time Hydras is asleep, Growling (and failing) on the turn that he wakes up. The Super Nerd with the fossils leads off with a Grimer, which easily falls against Masterplum, then goes with a Voltorb. I switch to Tsunami, only remembering after the Voltorb is nearly defeated that Voltorb didn't actually learn any Electric-type moves by way of level-up until RSE. Masterplum takes down a Koffing to finish the job, but takes enough damage that I decide to use a Potion before challenging Team Rocket. I grab the Dome Fossil, not that it matters because I'm probably just as likely to use my one Cinnibar acquisition on Aerodactyl. It's only after I'm halfway through beating Koffing that I remember that since, as we said before, Bug-type moves are super-effective against Poison in Gen I, Regaro could've actually been somewhat useful here.

I investigate a suspiciously empty plateau on Route 4 and find a hidden Great Ball, then based on memory, I obtain a hidden Rare Candy in a backyard in Cerulean. I'd forgotten that Route 4 was devoid of trainers in RBY. Next, it's back to Route 4. Due to the "no duplicates" rule, this Pokémon can only possibly be a Mankey or a Sandshrew. Either way, Tsunami's the best choice to top the party. After sorting through multiple Spearows--damn, if I'd been playing under the "if the first Pokémon is a duplicate, that Route is ruined forever" rule, I'd really be in trouble, first with Route 2 and then with Route 4--I find a Mankey, level 9. A Quick Attack takes it to a little below half HP, so I Thunder Wave for Paralysis and throw the Poké Ball. Welcome to the party, LavaLord the Mankey! And now Regaro goes to the box. Damn, it's also good that I allow the use of Pokémon Centers--Pokémon that are sent to the box upon capture are still sporting all of their damage in Gen I upon withdrawal, so healing anything to any great degree would be a challenge in a no Pokécenter run. I feel so much better about allowing them now, since I feel as though I've been doing a slightly softer Nuzlocke; it's pretty much a necessity for Gen I.

The fact that Route 4 is also primarily covered in Spearows is nice, because it means Tsunami's getting the bulk of the work while we try to get LavaLord caught up. Hobo takes on the Mankeys--interesting, Low Kick actually read as "not very effective" against him, even though it, too, ought to be x1 damage due to canceling types. Of course, it still hurts pretty bad when it crits--good thing Hobo A) was at full health and B) critted right back. The second Mankey we encounter also gets critted, and then...huh. Now why was I reading that as there being Pidgey here? There are, in fact, Rattata here, which would've also been a possibility, and LavaLord OHKOs one with Low Kick (yet another crit), not even suffering damage as the wild Rattata led off with Tail Whip. Team's coming together pretty nicely, though I'm looking forward to getting a bit more variety as we still lack anything that can really counter a Ground-type like Sandshrew properly.

Party:
Tsunami - Level 15 Pikachu - Pallet Town
Jeffrey - Level 18 Nidorino - Route 22
Hydras - Level 15 Pidgey - Route 2
Masterplum - Level 16 Butterfree - Viridian Forest
Hobo - Level 15 Spearow - Route 3
LavaLord - Level 10 Mankey - Route 4

Box:
Regaro - Level 11 Zubat - Mt. Moon

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LavaLord
01/15/12 11:58:00 AM
#40:


You now have a pokemon to teach Mega Punch to at least, though the usefulness is arguable given Karate Chop coming in soon.

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TsunamiXXVIII
01/15/12 1:46:00 PM
#41:


Poka was indeed correct in his count that he'd be next in line when we reached Cerulean City, but his belief that he'd be Bulbasaur was predicated on the mistaken theory that I'd actually wrap up affairs in Cerulean before heading north. See, Bulbasaur's unavailable until after getting the Cascade Badge, and since Blue's highest-level Pokémon is the same level as Misty's lowest-level Pokémon...the decision to head north to Routes 24 and 25 before challenging her was an obvious one. After LavaLord was all caught up, I headed north, and Blue was easily defeated--with Sandshrew put to sleep by Masterplum before it could even attack and both Spearow and Eevee using non-damaging attacks on their lone turns before being two-hitted, only LavaLord's first Low Kick against Rattata missing the target kept it from being a flawless victory--Rattata got a second hit in due to using Quick Attack on turn 2, so I used Jeffrey to take on Eevee. (Yes, I'm using Switch instead of Set.) Unfortunately, on Nugget Bridge, tragedy struck. Since I seemed to remember there being Normal-types on the bridge, I led with LavaLord, so when the second trainer led off with a Pidgey, I switched to Tsunami, opening it up to a Sand-Attack. The first Thundershock missed, and Tsunami got hit with a critical; the next Thundershock was just a little too weak to OHKO it, and then after a Quick Attack also missed, the Pidgey landed its second critical hit in three turns, finishing off Tsunami.

...Goddamnit. Like I said, despite giving my own name to it, I haven't been terribly fond of this Pikachu, and if it weren't Yellow Version I probably would've boxed it long before endgame anyway (and might've still done so)...but couldn't it survive just a little longer? Bulbasaur's one of my favorite Gen I Pokémon, and now I'm locked out of it due to my lack of Pikachu.

...Three attempts to release it, and it keeps saying "Tsunami looks unhappy about it!" And he's still in the box. Well, whatever. Sit in the box for awhile, and maybe I'll be able to drag your corpse to the Bulbasaur lady's house. I'm not taking Regaro out yet, though; I need a spare slot for Poka the Charmander when I get to the end of Nugget Bridge anyway.

The final trainer on Nugget Bridge has a level 18 Mankey. It Karate Chops Masterplum and crits, then Low Kicks him and crits again. Karate Chop isn't a fighting-type move in Gen I, but even critical, it only does 20 damage, and Low Kick is a Fighting-type move so thanks to Masterplum's resistance, it does just 7. Masterplum reaches level 18 and replaces Stun Spore with Supersonic. Poka joins, and then I head onwards to Route 25...good, just as I'd hoped; the first Pokémon I find is a grass-type, and one with a decent Grass-type move at that. Although in the long run, I think that Pidgeot is probably a better Pokémon than Fearow, it takes way too long for Pidgeotto to actually learn a Flying-type move, whereas Spearow start out with Peck, so Hydras gets sent to the box.

Team (in acquisition order, as usual):

Jeffrey - Level 18 Nidorino - Route 22
Masterplum - Level 18 Butterfree - Viridian Forest
Hobo - Level 16 Spearow - Route 3
LavaLord - Level 16 Mankey - Route 4
Poka - Level 10 Charmander - Route 24
Genesis - Level 12 Bellsprout - Route 25

Box:

Hydras - Level 16 Pidgey - Route 2
Regaro - Level 11 Zubat - Mt. Moon

Overly Clingy Corpse:

Tsunami - Level 17 Pikachu - Pallet Town

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TsunamiXXVIII
01/15/12 2:23:00 PM
#42:


In theory, Routes 24 and 25 are great for training Poka, because they're full of Grass- and Bug-types. In reality, Poka's not only unable to two-hit a level 13 Venonat using Ember, but after I try to conserve PP by using Scratch on the already-in-the-red Venonat, it ends up taking two Scratches to finish the job. I'm finding that the most frustrating part of losing Tsunami is that there's no longer any quick way of taking care of Pidgeys and Spearows. Jeffrey, meanwhile, is a beast, taking two criticals from a level 14 wild Pidgey and still escaping the battle with almost 70% of his max HP. Immediately after the battle in which every hit the Pidgey landed on Jeffrey was a critical, I found another wild Pidgey, choosing to use Hobo this time (since he and Jeffrey are the only two other than Poka who aren't weak against Flying, not that it really matters since Pidgey has no Flying-type moves). Of course, the first hit that it landed on Hobo was a crit. This is far too nerve-racking. And why is Poka still needing 3 Embers to take out level 12 wild Bellsprout? Checking the stats...Poka's Special isn't actually too far behind his Attack. Ah f*** level 17 Pidgey...oh, right, no Flying-type attacks.

*switch to Masterplum, get hit*
*get hit by Quick Attack, failed Supersonic*
*Supersonic, Pidgey attacks successfully in spite of confusion*
*failed PoisonPowder, Pidgey is no longer confused*

Ah, screw it, I'm just putting it to sleep. It doesn't use Quick Attack, and the first Sleep Powder is successful. The second Confusion is a crit, and Pidgey is handled easily. Probably should've just done that to begin with. Poka continues to be a quick leveler, and thanks to a crit, he finally takes out a Venonat in only two hits. Then he does the same to a level 14 Oddish, critting both times and leveling up again. Wasn't it only two battles since he last leveled up? Critfest continues against a Bellsprout. Since he's on such a roll, I let him try to take down a level 13 Pidgey on his own--four Scratches does the job, and he only takes one hit since the Pidgey was slower and used Sand-Attack on two of its three turns, only succeeding the second time. Another Oddish, and another critical Ember, this time on the second hit--and yep, there's another level-up; that was definitely only three battles, albeit all of them being ones where he didn't have to split experience with another Pokémon. Nevertheless, it's a fast pace compared to the others. He then proceeds to two-hit a Pidgey with Embers and no crits...sort of. Actually, the first of the two Embers caused a burn, and only after the second round's burn damage did the Pidgey faint. Nevertheless, Poka's competence level seems to have risen incredibly quickly.

LOL, game, of course you can't make it easy on me. I face a level 16 Venonat for the first time, but whereas it used to take three hits to take out the level 13 Venonats, Poka's first Ember takes it into the yellow (though it looks as though it would still need three hits to finish it). Venonat's first move is Disable, and it's successful, and even though Disable disables a random move in Gen I rather than always disabling the most recently used move, Ember is what gets disabled. I use Scratch, and Venonat Tackles Poka and lands a critical. I Scratch again, Venonat Tackles again, another critical. While after two Scratches, an Ember would likely take out the Venonat, Ember is still disabled, and with each of those critical Tackles having done 12 damage and Poka having only 10 HP remaining, I decide to play it safe and have Masterplum finish it off. Completely unnecessarily given that it's super-effective, Masterplum's Confusion is also a critical.

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TsunamiXXVIII
01/15/12 2:23:00 PM
#43:


I'm worried that Bulbasaur might be hard to get anyway. Tsunami seemed happy enough when I checked up on him back on Route 4, but keeping him boxed at 0 HP might not be so good for his happiness--and seeing as how his sprite doesn't even appear on the map when he's at 0 HP, I'm not sure it would even be possible without violating the rules of the Nuzlocke and taking him to a Pokémon Center.

...How is it that even after evolving, Poka can't two-hit a level 14 Bellsprout? Oh, right, lack of Special split means that Growth that it used on the switch turn (Genesis now moves to the top of the party for more EXP, as she'll have to be my main for the Cerulean Gym now that Tsunami's gone) helps its Sp. Def. as well. Maybe I should only have Poka take care of the Oddishes and Venonats and send Hobo out for the Bellsprouts.

Genesis grows to level 13 and learns Wrap. Ah, man, continuous moves like Wrap were so broken in Gen I, at least against in-game trainers and wild Pokémon. Sure, you could switch Pokémon to escape, but you couldn't attack. Of course, the Pokémon using the move couldn't use other attacks either...

Well, still better than Rage, which not only locked you out of using other moves if you used it, but also locked you out of switching Pokémon or using items. Rage was not a move worth using in Gen I.

Team:

Jeffrey - Level 18 Nidorino - Route 22
Masterplum - Level 18 Butterfree - Viridian Forest
Hobo - Level 16 Spearow - Route 3
LavaLord - Level 16 Mankey - Route 4
Poka - Level 16 Charmeleon - Route 24
Genesis - Level 13 Bellsprout - Route 25

Box:

Hydras - Level 16 Pidgey - Route 2
Regaro - Level 11 Zubat - Mt. Moon

Overly Clingy Corpse:

Tsunami - Level 17 Pikachu - Pallet Town

Good enough to venture further onto Route 25 and take on the trainers, I think. There are some Hikers out there, so hopefully they'll provide a good source of EXP for Genesis.

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ChichiriMuyo
01/15/12 2:35:00 PM
#44:


tag

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GTM
01/15/12 2:35:00 PM
#45:


here's me signing up after your ad

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Pokalicious
01/15/12 2:36:00 PM
#46:


I'm ready to rock.

external image

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ph33r teh masta~!
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Pokalicious
01/15/12 2:36:00 PM
#47:


oh i'm a charmeleon already cool

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ph33r teh masta~!
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TsunamiXXVIII
01/15/12 3:22:00 PM
#48:


Geez. I must be a bit out of it. I decide to let Genesis and Wrap try to take on a Youngster's Rattata, and at first it works fine as the Rattata misses with Hyper Fang and Genesis lands the Wrap, but Wrap ends fairly quickly and I guess I wasn't even thinking about it because I find Genesis getting hit with a Hyper Fang before successfully landing another Wrap. There was no message telling me that the first one had ended! Yet I must have had to input the command again, because this wasn't like Rage; I distinctly remember that about Gen I. Non-critical, the rat takes out nearly three-quarters of Gen's HP in one blow. I don't bother sticking around for the rest of Wrap, having LavaLord take care of the Rattata.

I vaguely remember that 4x damage wasn't really a thing in Gen I either, which would make sense given that dual-types where one would halve a type and the other would double it didn't add up to x1, but Genesis still takes out Geodudes in one shot. Then again, they have crap Special anyway, so that's not really a huge feat. A level 17 Onix provides no gauge of whether Genesis is really that strong as the first Vine Whip crits, but the Onix was actually faster than Genesis.

...Ah, crap, what now? I encounter a trainer with a Slowpoke and stick with Genesis, banking on it not having any Psychic-type attacks yet. It does. Mercifully, Genesis isn't KOed, but what can I use against a Water/Psychic type? Certainly not Genesis, Poka, LavaLord, or Jeffrey. I go with Masterplum. Since his only damaging attack is itself a Psychic-type move, I go with the Confusion/PoisonPowder combo. The first Supersonic fails, but after getting it confused, it proceeds to attack itself three times in a row; combined with two turns of poison damage after the first PoisonPowder succeeded and one turn of not-very-effective Confusion, it goes down. Of course, after I'd already switched to Masterplum, I realized that combining Gen I's tendency to only start giving Pokémon level-up moves after the lowest possible level you can catch them (and often failing to take fishing into account; Psyduck, for example, only gets its first level-up move at level 28, and that move is Tail Whip) with the fact that we already saw the Slowpoke use a Psychic-type move, Poka probably would've been perfectly safe.

*double-checks*

Yes; yes it would've been. Slowpoke, while avoiding the same ridiculous levels of move deprivation that Psyduck suffers, starts out with just one move and learns its second move at level 18, one level higher than the Slowpoke I just faced. Confusion was literally the only move that Slowpoke knew. And yet, with this being Gen I, that actually made it legitimately scary. Psychics were so broken in this generation.

Now, I never much cared for Thrash so that's not an issue when it comes to deciding whether to evolve Jeffrey early or keep him a Nidorino for awhile, but a pure Poison-type is kind of a liability and a Ground-type would definitely be useful to have, give it STAB when I teach it Dig...

Wait, what do you mean, Nidorino can't use TM 28 and neither can Nidoking? I mean, yeah, I've got two other Pokémon who will be able to use the TM when I get it, and I'll be able to get a Ground-type for use against Lt. Surge when I reach Diglett's Cave, but it's the principle of the thing. I mean, there are lots of Pokémon that can use TM 28. F***ing Ekans can use it. And Nidoking, hell, even Nidorino has the type of TM versatility generally reserved for pure Normal-types. In fact, I just got my Sandshrew counter, because now that he's a Nidorino rather than a Nidoran, Jeffrey can learn Water Gun via TM 12. Surely I'm not the only one who generally used TM 12 on a non-Water type because any halfway decent Water-type would learn Water Gun on its own, and generally then some better Water-type moves later on.

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Procrastinater
01/15/12 3:29:00 PM
#49:


awww yeah

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Procrastinater - So Good
~*Board 8 Late Night Crew*~
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TsunamiXXVIII
01/15/12 3:31:00 PM
#50:


Too bad there's no spot where you can reliably find wild Geodude without also having to deal with Zubats, because those Geodudes give off a lot of EXP and Genesis just crushes them. Also, Rattatas are annoying. One of the trainers near the end of Route 25 led off with one, took out almost half of LavaLord's HP with Hyper Fang on the turn it took to switch over to him, then used Quick Attack and took out half of the remaining HP. If Low Kick had missed, I would've had to switch to another Pokémon or risk losing LavaLord. Luckily, it didn't, and it OHKOed the rat. Masterplum then took out an Ekans, and I claimed the TM for Seismic Toss. Could be useful, but LavaLord will eventually learn it naturally so it would be a waste to use it on him. Maybe use it on Poka? Well, I've got to go eat dinner now, so I'll leave that thought with you.

Team:

Jeffrey - Level 19 Nidorino - Route 22
Masterplum - Level 19 Butterfree - Viridian Forest
Hobo - Level 17 Spearow - Route 3
LavaLord - Level 17 Mankey - Route 4
Poka - Level 16 Charmeleon - Route 24
Genesis - Level 17 Bellsprout - Route 25

Box:

Hydras - Level 16 Pidgey - Route 2
Regaro - Level 11 Zubat - Mt. Moon

Overly Clingy Corpse:

Tsunami - Level 17 Pikachu - Pallet Town

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