Board 8 > Uncharted 3 Multiplayer Beta **** Yeah Topic 1 -- Goodbye DTI, Hello power plays

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DpObliVion
06/29/11 12:11:00 AM
#351:


WHOOOOOOOOOOOO

Loving the G-MAL. It's reminding me of the FAL from back in the day, owning those AK-47s in one-on-one battles. Suck it, AK-47.


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IcEpIcKRSF
06/29/11 12:11:00 AM
#352:


DpObliVion posted...
WHOOOOOOOOOOOO

Loving the G-MAL. It's reminding me of the FAL from back in the day, owning those AK-47s in one-on-one battles. Suck it, AK-47.


Set the G-Mal as my default right away.

The AK-47 is horrible now.

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DpObliVion
06/29/11 12:12:00 AM
#353:


Yeah, Dragon Rifle > AK-47.

Pistol is weak s*** now though, : (


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IcEpIcKRSF
06/29/11 12:15:00 AM
#354:


Ohay, error message. I'll be up all night. You won't win this battle against my addiction.

Annnnndddd, it froze.

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the icon ownz all
06/29/11 12:16:00 AM
#355:


The pistol seemed fine until I shot multiple shots. Man, that thing has some kick. Too hard to aim.


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IcEpIcKRSF
06/29/11 12:18:00 AM
#356:


Pistol is really a last resort weapon now.

The G-Mal to me IS the FAL from back in the day. First kill was on somebody on the plane with it from the truck.

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IcEpIcKRSF
06/29/11 12:19:00 AM
#357:


You guys gave up on UC3?

It's running fine for me now.

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DpObliVion
06/29/11 12:20:00 AM
#358:


Hm I'll hop back on then!


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IcEpIcKRSF
06/29/11 12:25:00 AM
#359:


First thing tomorrow, I need to get a new headset.

3 vs 3. Awww yeeeaaa

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PacificCircle
06/29/11 12:27:00 AM
#360:


DpObliVion posted...
Yeah, Dragon Rifle > AK-47.

Pistol is weak s*** now though, : (


My only gripe.

Miss ma pistol.

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IcEpIcKRSF
06/29/11 12:36:00 AM
#361:


I did so bad yet had the last kill on a melee.

Wooo.

My kickbacks weren't triggering though. Medals are so easy to get.

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IcEpIcKRSF
06/29/11 12:41:00 AM
#362:


FLA is owning my face.

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ZFS
06/29/11 12:43:00 AM
#363:


the icon ownz all posted...
Buggy, or gameplay design issues?

Even for a beta, I think there are some real problems separate of the questionable design choices. There is major input lag, to the point where it sometimes won't recognize when a button is pressed. Maybe it's just me, but I often have to hit R2 twice to reload. That's annoying. The other issue is probably more netcode stuff, but that you can get hit and die after you've clearly turned a corner is awful. Hate that.

Design-wise, I don't care much for what they've done to the weapons. I guess I'm used to UC2, but aiming is awfully slow - I really notice it when people start rolling. Character movement seems slower, too. There's some crazy recoil to every weapon now, too. I'm sure there's a mod to reduce it, but that goes right back to my own personal issue with weapon mods/loadouts to begin with. It's more COD - and you know how I feel about that!

I like that there's more health, though. I think the could stand to reduce it a little bit, but that's one area that's a big improvement from UC2 today. It's nice that firefights last for than a few shots. They're on the right track with that one.

I haven't bothered to play with Boosters / Power Plays yet, so I can't say there. I'll keep playing to see if it can hook me, but this is something I can see myself passing on. I won't rain on the parade, though! If you guys are liking it, that's good stuff!

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IcEpIcKRSF
06/29/11 12:49:00 AM
#364:


I keep forgetting we can sprint.

I'm doing so bad. :/

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IcEpIcKRSF
06/29/11 1:02:00 AM
#365:


Last melee kill again.

The VIP power play screwed me. I tried to stay with you guys.

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IcEpIcKRSF
06/29/11 1:05:00 AM
#366:


[This message was deleted at the request of the original poster]
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IcEpIcKRSF
06/29/11 1:35:00 AM
#367:


Invite for next one. I was doing co-op while waiting.

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IcEpIcKRSF
06/29/11 4:34:00 AM
#368:


Awesome, my psn shut down entirely.

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ZFS
06/29/11 4:41:00 AM
#369:


Whoa, okay, that new update has improved the game dramatically. Good job, ND!

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Menji76
06/29/11 4:54:00 AM
#370:


Yeah, the last 3 hours I played were flawless no problems.

My biggest problems:
1. The pistol sucks... why would they do this?
2. You can't get a nice aim with the sniper like you could in UC2. It goes straight to zoom.
3. Spawns are weird, and sometimes I'll spawn directly behind someone and get the kill.

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IcEpIcKRSF
06/29/11 5:03:00 AM
#371:


This is why it's a beta. Leave feedback at their forums. I spawned in a room with two bad guys. It was.. interesting.

Found out why my psn shut down. Net got knocked out by the brief storm.

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HookedOnSonics
06/29/11 7:06:00 AM
#372:


New update, HM?

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KJH
06/29/11 10:10:00 AM
#373:


I'm DeepBlank on PSN, generally gonna be tagged along with numbers since we're roommates.

So far this is pretty fun, though a bit annoying at times too. Reminds me a lot of Metal Gear Online.

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dragon22391
06/29/11 10:15:00 AM
#374:


New update?!? Getting hyped for continuous non-crashing action!

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GANON1025
06/29/11 10:16:00 AM
#375:


This beta is good, but there's no playable female characters.

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HookedOnSonics
06/29/11 10:55:00 AM
#376:


Yeah HM , I agree that its a lot slowed down, but so was UC2 when it first started out, they brought the total health down a lot so thats why UC2 is as it stands today.

Yes the pistol now sucks BUT all of the weapons have been nerfed considerably EXCEPT for the FAL/G-MAL... so its more like that one is super "OP" and everything else is normal, so it all just seems less then stellar.

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dragon22391
06/29/11 11:16:00 AM
#377:


I like the M9, which I don't think I've found in competitive, but co-op I've seen it quite a bit and I like it.

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IcEpIcKRSF
06/29/11 12:16:00 PM
#378:


dragon22391 posted...
I like the M9, which I don't think I've found in competitive, but co-op I've seen it quite a bit and I like it.

The M9 with Militia Man is almost unfair in co-op.

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KJH
06/29/11 12:19:00 PM
#379:


Well, since the game reminds me of Metal Gear Online, I continue in trend of saying "screw assault rifles" and sucking at them, yet balancing that out by using sprint and stealth to get good amounts of neck snaps and spacing to use grenades as traps.

Generally end up third out of five of whatever team I'm on.

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Sorozone
06/29/11 12:20:00 PM
#380:


From: Menji76 | #370
2. You can't get a nice aim with the sniper like you could in UC2. It goes straight to zoom.


This is my biggest problem. Mainly because I could easily get 5 or 6 kills with the sniper in Uncharted 2, and I never used the zoom.
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Menji76
06/29/11 12:20:00 PM
#381:


So when do we get these awards?


DO I GET ANYTHING SPECIAL FOR PARTICIPATING IN THE BETA: Why yes, you do! It's nothing special, though.
Download the Uncharted 3 Beta and receive the exclusive UNCHARTED 3 PSN Beta Tester Avatar!
Complete 10 matches in every Gametype of Competitive Multiplayer and receive the Exclusive Beta Decal Pack 1!
Complete 5 matches in every Gametype of Co-operative Multiplayer and receive the Exclusive Beta Decal Pack 2!
Complete 4 Treasure Sets and receive the Treasure Hunter's Starter Pack!
Rank up to level 25 in the Beta and receive a handsome reward of in-game cash on day one!

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DpObliVion
06/29/11 12:31:00 PM
#382:


I don't know, maybe after the beta is over?

Anyway, I'm trying to figure out what the hell Call Out does.


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Menji76
06/29/11 12:33:00 PM
#383:


Sorozone posted...

This is my biggest problem. Mainly because I could easily get 5 or 6 kills with the sniper in Uncharted 2, and I never used the zoom.


Glad someone agrees! Maybe they thought the sniper was too strong, especially since you can start with it now. But I think the 2 body shots to kill is a perfect fix.

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Not Dave
06/29/11 12:35:00 PM
#384:


anyone up for some 2v2v2?

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KCF0107
06/29/11 12:35:00 PM
#385:


I have come to the conclusion that PacificCircle and I should be in-game buddies every time we play together because we are near unstoppable when we do pair up

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the icon ownz all
06/29/11 12:37:00 PM
#386:


you have nothing on icon/menji/dp in hardcore!

we were putting up between 14-20 kills with only 5 deaths each last night


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IcEpIcKRSF
06/29/11 1:21:00 PM
#387:


the icon ownz all posted...
you have nothing on icon/menji/dp in hardcore!

we were putting up between 14-20 kills with only 5 deaths each last night


Yeah, I'm way out of practice and you guys were playing like the old days. I miss plundering, I'm so much better at objectives.

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IcEpIcKRSF
06/29/11 1:32:00 PM
#388:


Bought a paid booster.

Lol.

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IcEpIcKRSF
06/29/11 1:41:00 PM
#389:


They do know you can switch loadouts but it costs 3 medals right?

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Menji76
06/29/11 1:51:00 PM
#390:


Yeah, I want plunder. They had it for the first hour but it was buggy so they dropped it. I think we'll see it next week.

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DpObliVion
06/29/11 2:31:00 PM
#391:


Okay, I just went 15-1 in a Free For All.


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IcEpIcKRSF
06/29/11 2:57:00 PM
#392:


Totally not surprised at all.

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KCF0107
06/29/11 3:07:00 PM
#393:


the icon ownz all posted...
you have nothing on icon/menji/dp in hardcore!

we were putting up between 14-20 kills with only 5 deaths each last night


No, I meant where you are literally in-game buddies. I don't know what the official term is, but it is something along those lines. Pacific and I were totally in sync

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SHINE GET 64
06/29/11 3:08:00 PM
#394:


wtf you guys are already rank 20+. Must have played a lot since I went to bed last night

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Menji76
06/29/11 3:12:00 PM
#395:


Co-op.


Anyway, my PS3 broke like a million times trying to do that update. Finally got it going. I'm willing to play with whoever but my mics charging and I won't be looking at my comp so just send an invite or I'll find ya.

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PacificCircle
06/29/11 3:16:00 PM
#396:


Sounds good to me KCF. We also need to hit up 2v2v2.

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the icon ownz all
06/29/11 4:03:00 PM
#397:


KCF0107 posted...
the icon ownz all posted...
you have nothing on icon/menji/dp in hardcore!

we were putting up between 14-20 kills with only 5 deaths each last night


No, I meant where you are literally in-game buddies. I don't know what the official term is, but it is something along those lines. Pacific and I were totally in sync


Ah. Yeah, that buddy feature is really cool. Feels like something they developed for 3TD, realized how useful it is, and put it into other modes.

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ZFS
06/29/11 4:40:00 PM
#398:


HookedOnSonics posted...
New update, HM?

That 1.08 (1.18?) update pretty much fixed all the netcode issues. It's a lot smoother, much more in line with where it should be, at least on my end. I also found the aiming sensitivity slider, so that also helps!

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Sorozone
06/29/11 5:14:00 PM
#399:


From: ZFS | #398
HookedOnSonics posted...
New update, HM?

That 1.08 (1.18?) update pretty much fixed all the netcode issues. It's a lot smoother, much more in line with where it should be, at least on my end. I also found the aiming sensitivity slider, so that also helps!


Might give me reason to hope back on tonight then. Oh and yea, the sensitivity slider, first couple of matches I had to find that as soon as possible, aiming felt incredibly slow.
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SomeKindOfJoke
06/29/11 6:22:00 PM
#400:


I'll mostly be playing with my real world friends but I may as well add my name to the list (SomeKindOfJoke)

Is the game supposed to notify you when you get invitations? I checked last night and had 5 or 6 from SHINE, and couldn't respond to any of them.

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