Board 8 > Marvel Snap Topic 6: Leader Players Anonymous

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Jakyl25
02/08/23 6:03:13 PM
#451:


Chaeix posted...
Ty for all the help friends

i started last night and am already collection level 64

send help

You dont need help until you come back and tell us you hit the daily limit of 1000 Boosters


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Thank you, Eddie Guerrero.
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FFDragon
02/08/23 6:06:33 PM
#452:


nerfs live

zabu is dead

long live zabu

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IfGodCouldDie
02/08/23 6:22:59 PM
#453:


Been having fun with Arnim Zola, Red Skull and Zero

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skullbone
02/08/23 7:03:39 PM
#454:


I don't think you realize how bad your day of Marvel Snap is going until you win a game and see the mission pop to say you've won 4 games today.

I've been playing for like 2 hours!

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skull
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foolm0r0n
02/08/23 7:19:26 PM
#455:


There is a use for fast upgrade - when you play so occasionally that your credit acquisition rate is higher than the credit spend rate due to boosters. If you play just enough to finish all your daily missions and that's it, you can start to accumulate credits, so the fast upgrade is fine.

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_foolmo_
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swordz9
02/08/23 9:38:34 PM
#456:


It feels pretty great to win a match because of a card you stole from your opponent. Cable literally won me this match because of that. He stole Ultron and my opponent snapped like turn 4 because he was sure hed win with the locations and what he had played.

https://gamefaqs.gamespot.com/a/user_image/9/0/5/AAQAbfAAEKlB.jpg
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changmas
02/08/23 11:52:23 PM
#457:


woohoo! i was saving up collector tokens for Shuri (2000/3000 thus far!) but I just pulled her out of a collector's reserve instead!

time to figure out which other series 4 card i want!

also if anybody wants to do some friendly battles i'd be down sometime. could even do a card draft format if that sounds more fun than playing established decks

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KommunistKoala
02/08/23 11:53:07 PM
#458:


oh yeah battle mode came out a week ago and no one played each other in here

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does anyone even read this
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foolm0r0n
02/09/23 12:55:58 AM
#459:


I gotta update my Good Cards deck with some new tricks then I'm down to battle

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_foolmo_
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IfGodCouldDie
02/09/23 4:42:07 AM
#460:


I've been tempted to post a code for battles.

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Chaeix
02/09/23 5:58:55 AM
#461:


well its 3am and I just hit rank 45 on day 2

everyone and their mother has a kazar deck once youre out of the bots

fortunately Odin seems to be doing work

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Chaeix
02/09/23 5:59:22 AM
#462:


also this game is the most just one more game I have ever experienced

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<DeathChicken> you are my hero for being the first person to cite National Geographic in Mercs
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IfGodCouldDie
02/09/23 6:23:17 AM
#463:


I've been seeing so many double goblins lately.

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changmas
02/09/23 3:10:17 PM
#464:


okay my shuri deck just straight up prints cubes for free, this card is definitely too strong

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skullbone
02/09/23 3:14:12 PM
#465:


Something I've seen more lately is Shuri on 4, skip turn 5, 18 power She-Hulk + Taskmaster on turn 6.

Seems pretty hard to counter because even with Cosmo it's a 50/50 which lane they're going to play Taskmaster. Shang-Chi not going to work because if they skipped turn 5 they're going to reveal 2nd on turn 6 most likely.

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skull
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changmas
02/09/23 3:20:13 PM
#466:


I have both She-Hulk + Taskmaster and Arnim Zola in the deck as separate wincons. As well as armor and cosmo to stop shang-chi (it also stops your own taskmaster and arnim but you can play around that fairly easily)

if i had sauron i would replace cosmo with that but as it stands it's already incredibly strong

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The Artist Formerly Known as Hannyabal
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Lopen
02/09/23 3:23:15 PM
#467:


Shuri should just be Forge on crack. Like +5 or +6 flat. Doubling is too beefy with Red Skull or a bunch of 6 drops.

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changmas
02/09/23 3:34:18 PM
#468:


Lopen posted...
Shuri should just be Forge on crack. Like +5 or +6 flat. Doubling is too beefy with Red Skull or a bunch of 6 drops.

that might be too insane for brood. i think making her 5 energy probably kills the card. maybe give her -2 or -3 power herself? not sure how to fix effectively

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The Artist Formerly Known as Hannyabal
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skullbone
02/09/23 3:34:47 PM
#469:


Just change it to double the next card you play in her lane. Now it's super easy to know where they're going to play their big card next turn.

Knowledge of where your opponent is going to play next turn is a downside they need to utilize more in this game. Hawkeye, Jessica Jones, Rescue are some examples.

And so it's not actually a buff you could phrase it like this

On Reveal: If the next card you play is played in this lane, double it's power

That way if you play a card in a different lane it wastes the buff.

Also eliminates Arnim Zola synergy because the lane will always have Shuri + the buffed card.

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skull
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changmas
02/09/23 3:36:26 PM
#470:


maybe the answer is just printing more cards with effects to counter hers (valkyrie, shadow king, etc.)

but actually put them on good cards (valkyrie) and not bad cards (shadow king) and also put them in pool 3 and not pool 5

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changmas
02/09/23 3:37:36 PM
#471:


skullbone posted...
Just change it to double the next card you play in her lane. Now it's super easy to know where they're going to play their big card next turn.

Knowledge of where your opponent is going to play next turn is a downside they need to utilize more in this game. Hawkeye, Jessica Jones, Rescue are some examples.

And so it's not actually a buff you could phrase it like this

On Reveal: If the next card you play is played in this lane, double it's power

That way if you play a card in a different lane it wastes the buff.


that's pretty good too, you can't set up cosmo because then shuri can't activate herself

or you could say "the next card added to this lane on your side has its power doubled" so there's hobgoblin / green goblin / debris synergy too if you don't have prio


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Lopen
02/09/23 3:43:20 PM
#472:


Her power is a small part of the puzzle. The problem is when she's giving more than +8 I feel because then you're getting way more beef than a 4 drop should give you. I guess you could go like "The Hood" style but then she becomes too weak if you aren't actually abusing her.

Double power, maximum +8 or something might be fine, but it feels clunky to me to word it that way.

I honestly like the idea of the buff being based on the number of cards you have on the field or in hand when you play her, but that might be too weak (and still is problematic with Brood). You could buff her base power to compensate though.

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Lopen
02/09/23 3:44:05 PM
#473:


Oh I like the "next card in this lane is doubled" idea actually. That's pretty slick.

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swordz9
02/09/23 3:47:32 PM
#474:


I played against a new level of pain. Psylocke > Wong > Mystique > Hazmat. Watched my whole board drop to negative scores :(
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skullbone
02/09/23 3:49:56 PM
#475:


Yeah if you ever see a situation where Mystique copies Wong just get out lol. It could have also been Gambit which destroys your whole board.

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skull
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changmas
02/09/23 3:57:48 PM
#476:


swordz9 posted...
I played against a new level of pain. Psylocke > Wong > Mystique > Hazmat. Watched my whole board drop to negative scores :(

this deck is super fun to play if you happen to pull luke cage, throw in debris and black widow and your opponent barely even gets to play their own cards

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swordz9
02/09/23 4:44:32 PM
#477:


Having the counters to it makes for a fun match Im sure, but I had none. Probably no deck that can handle every situation, but the level of play was brutal haha. I dont have Cage, Debris or Widow
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Chaeix
02/09/23 5:04:24 PM
#478:


is there any way to check w/l stats

Im rank 53 on day 3 and v curious

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<DeathChicken> you are my hero for being the first person to cite National Geographic in Mercs
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skullbone
02/09/23 5:08:03 PM
#479:


There are 3rd party deck trackers that should show W/L but I think they only work for the windows version:

https://marvelsnapzone.com/tracker/

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skull
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Chaeix
02/09/23 5:13:49 PM
#480:


skullbone posted...
There are 3rd party deck trackers that should show W/L but I think they only work for the windows version:

https://marvelsnapzone.com/tracker/
oh theres a pc version too?

fantastic

clearly I have done all my due diligence

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<DeathChicken> you are my hero for being the first person to cite National Geographic in Mercs
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skullbone
02/09/23 5:15:24 PM
#481:


Yeah I've never tried it myself but it's just a port of the mobile version currently I believe. So it might be a little weird compared to a real PC version.

But a real PC version with widescreen support and stuff is coming later this year I believe.

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skull
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WazzupGenius00
02/09/23 5:15:53 PM
#482:


Those trackers are actually pretty useful right now since many times if someone plays MODOK their discards get fast-forwarded through, but the tracker can still see what they discarded. That way you know whether they had Swarm and how big their Apocalypse is

Or at least the one by Untapped does that, not sure on the snapzone one

Actually I'm not sure if Apocalypse shows up in the tracker like that, probably not. But the fact that you don't see their Apocalypse during the fast-forward is a problem either way

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foolm0r0n
02/09/23 7:46:23 PM
#483:


skullbone posted...
Just change it to double the next card you play in her lane.
That's what I was going to say, specifically because Shadow King is coming out which can be a strong counter

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_foolmo_
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skullbone
02/09/23 8:33:32 PM
#484:


I've said it before and I'll say it again, the best way to get cubes in this game is to just throw Shang-Chi into random decks where he doesn't belong. I've lost to so many random Shang-Chi plays on turn 6 I've lost count.

Building a Kazar Zoo deck? Put in Shang-Chi

Move deck? Shang-Chi

Cerebro 2 deck? I don't care, put in Shang-Chi

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skull
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RikkuAlmighty
02/09/23 8:33:59 PM
#485:


Shang Chi is a staple

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WazzupGenius00
02/09/23 8:35:20 PM
#486:


Shadow King is already out and basically none of the high level players who can get series 5 cards right away use it, they say it's just a worse Valkyrie

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skullbone
02/09/23 8:37:45 PM
#487:


RikkuAlmighty posted...
Shang Chi is a staple

I wish someone would staple his card to a trash can and throw him away.

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skull
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skullbone
02/09/23 8:38:56 PM
#488:


And yeah Shadow King seems DOA in his current state. He needs to cost 1 or 2 with that effect, I don't understand why he's a 4/3.

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skull
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foolm0r0n
02/09/23 10:27:15 PM
#489:


Oh he's 4 cost, that's terrible

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_foolmo_
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swordz9
02/09/23 10:33:46 PM
#490:


From my CL I got Agatha so I guess I won. I also got Captain Marvel so thats neat.
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PrivateBiscuit1
02/09/23 10:37:05 PM
#491:


MECHANICAL ORGANISM DESIGNED ONLY for DISCARDING

https://gamefaqs.gamespot.com/a/user_image/7/8/0/AATFBfAAEKys.jpg

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WazzupGenius00
02/09/23 10:43:24 PM
#492:


*Mental

I finally got Death so I'm doing She-Hulk Deathwave now, this shit's so easy lmao

only Aero is usually able to beat me, or if they somehow don't have priority on final turn they can Shang Chi

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Chaeix
02/10/23 1:28:25 AM
#493:


I keep getting fucked over by the x mansion

it just gave an opposing blue marvel deck a second blue marvel

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<DeathChicken> you are my hero for being the first person to cite National Geographic in Mercs
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PrivateBiscuit1
02/10/23 2:40:00 AM
#494:


I don't have Invisible Woman, but apparently there's another nasty deck floating around now.

Sandman somewhere

Invisible Woman > MODOK > Hela

And then load up the rest of your deck with 6 energy high power cards, so MODOK nukes them all post-game and then Hela just loads them back up. With Magik as a back up card to get another draw on Turn 7.

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Jakyl25
02/10/23 3:07:10 AM
#495:


Thats when you start bringing Polaris to move the Invisible Woman

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skullbone
02/10/23 3:19:56 AM
#496:


Or just Cosmo the Invisible Woman lane.

But that combo existed before MODOK. You'd just use Hell Cow and another discard but MODOK let's you discard more stuff.

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skull
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Chaeix
02/10/23 4:00:44 AM
#497:


i'm so tired of every single deck in series 1/2 being blue marvel/kazar

i don't have squirrel girl so i can't join in on the fun

even the BOTS are all just that one deck

like what the fuck

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<DeathChicken> you are my hero for being the first person to cite National Geographic in Mercs
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Jakyl25
02/10/23 4:24:37 AM
#498:


Zoo decks are very strong in Series 1

They instantly become unviable in Series 2 thanks to Killmonger

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skullbone
02/10/23 4:25:27 AM
#499:


Yeah just need to hold on until you get Killmonger then that deck is bad for a while.

Not sure if you've seen that card yet but it's a 3/3 that kills all of the 1 drops on the board.

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skull
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skullbone
02/10/23 4:26:50 AM
#500:


Back in the beta Killmonger was a series 3 card looool

Imagine not unlocking Killmonger until CL3000 for some people. They dropped him down to series 2 because people complained enough.

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skull
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