Board 8 > Andy plays the Dark Souls of video games

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KamikazePotato
09/18/22 2:40:43 AM
#252:


Yeah, this was a great topic.

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Murphiroth
09/18/22 2:58:19 AM
#253:


KamikazePotato posted...
Yeah, this was a great topic.

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CassandraCain
09/18/22 4:17:10 AM
#254:


I concur with these fellas

And after this topic enticed me to replay the game, I have confirmed for myself that Dark Souls > Elden Ring (if ever so slightly)

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Peace___Frog
09/18/22 9:31:15 AM
#255:


KamikazePotato posted...
Yeah, this was a great topic.


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andylt
09/18/22 1:15:19 PM
#256:


Oh wow, thank you very much for all the comments, especially Aecioo's kind words! I hope I actually manage to beat the game >_> I have indeed enjoyed playing this a lot, I'm glad to finally see what all the fuss is about. My fav part of doing playthrough topics is always other people getting the urge to play the game again.

I won't be jumping straight into DS2 after this but I'll absolutely play it and 3 and probably Elden Ring too. What's the consensus on Sekiro btw, I hear that one's notoriously difficult even by From standards! I don't have a PS4/5 so Bloodborne is a no-go, I do have a PS3 so Demon's Souls is an option but idk, does the original hold up?

...As for right now, I think I know where that NPC is. There was a locked door after Artorias but I don't recall getting a key for it. I'll head back on the game soon and hopefully clear the DLC and wander around everywhere again to make sure I'm ready to take on the finale.

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BetrayedTangy
09/18/22 1:15:50 PM
#257:


KamikazePotato posted...
Yeah, this was a great topic.


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Aecioo
09/18/22 1:25:58 PM
#258:


Sekiro is my second favorite From game. I know I'm a bit of an outlier because it's the the most they've swerved from their traditional game (there is a more concrete story, the gameplay is vastly different, it's more linear, no real multiplayer, etc) but I think it's pound for pound their most cohesive game. I rate DS1 higher but there's definitely some nostalgia playing into that.

Demon's Souls imo does not hold up as well. Even the remake which I played through feels kind of clunky due to some design decisions but that's bound to happen. It feels like playing Megaman 1 after playing later games in the series where you can see what they were going for but not everything clicks. Still worth playing if you want a piece of videogame history.

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Kenri
09/18/22 1:37:59 PM
#259:


Demon's Souls did not hold my interest past a few hours. I guess I should try it again sometime but it really just felt like "Dark Souls but kinda worse" even on PS5.

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CassandraCain
09/18/22 1:45:58 PM
#260:


I'm with Aecioo on Sekiro. My second favorite after Bloodborne. It's much faster paced and more parry focused, which is something I vibe with. It can be tough getting used to, but once you click with the style it feels the most gratifying. The controls are incredibly smooth.

I would also recommend Demon's Souls at some point, though not a priority. It is definitely dated but the experience is still unique even among the rest of the series.

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HeroDelTiempo17
09/18/22 1:49:10 PM
#261:


Yeah Demon's Souls is hard to go back to, it was great for its time and foundational to Dark Souls but has aged pretty badly. I also think the remake is uh. Worse. I'm biased because the original is burned into my brain, and the remake is better on every technical aspect, but I dunno. Simple explanation is that DeS's relevance is mostly as a piece of video game history, and the remake is just...not the actual history! And while visually it's pretty gorgeous and I tried to keep an open mind, there's still a bunch of aesthetic decisions in the remake that bug me. It could just be my familiarity but Tower of Latria just looks less scary now.

Basically no matter what you do with DeS you have to take it with a huge grain of salt. If you're interested in it, it might be best to play it now rather than later, but it's up to you.

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andylt
09/19/22 5:46:02 AM
#262:


Hmm I'll have a think on Demon's Souls, honestly there's already so many games I want to play I might just leave it off the list.

I get the Crest Key from a Mimic (I had already tried rolling into that room much earlier but I fell and I guess forgot to go back and try it again >_>) and meet Hawkeye Gough, who seems really cool. The NPCs in this DLC are all great. He allows me to fight the next boss, Black Dragon Kalameet.

Much like the past two bosses, Kalameet takes some time to learn. He hits hard. The breath attacks are very annoying, if you get caught up in one it's pretty much game over. And I guess none of this is dark based magic as the Pendant seems to do nothing. For the first... dozen attempts I have a hard time seeing how I can possibly beat this one given his high health and how quickly you can get killed from some of his moves, but as always I then start learning the patterns.

Rolling is much more useful than blocking here, and unlike Manus or Artorias I have a better time staying right up on this guy. Keeping up close means he stomps his feet around quite a bit, and if I'm on the front right leg when he starts this I'm fine to get in a few hits. By rolling to my left it's easy to avoid some of his attacks at this distance- the breath attack when he's on his hind legs, his double head swing, and the weird one where he pierces you in the air with his glowing red head stone. Honestly that one doesn't do much damage, and whatever the mark means that he puts on you doesn't seem to affect things either.

Still there's a few troublesome attacks, particularly when he quickly leaps towards you with a headbutt or leaps away from you and swings his tail. Those two have difficult dodging windows and don't seem telegraphed much in advance. And if he takes me down to the narrower part of the arena everything gets fucked up as he's not traveling as far with each move and my spacing is all off, so I try to keep him in the open. He likes to create distance between us which makes it easier for me to chug potions, but it still takes me a long time to properly nail this fight. I actually take a break to get something to eat, and when I come back I beat him first try without thinking too hard about it. Props to this DLC for making all the bosses very imposing but learnable, I feel a sense of achievement at beating them rather than just relief.

After all that I get a fancy new ring which I'm excited about, until I check it and see it's just a hard mode ring. What nonsense! But Gough gives me a greatbow, so that'll do. He really is a cool guy. Now I think I'm probably done with the DLC. I may spend a bit of time trying to gather materials so I can get some achievements for maxing weapons before moving on with the main plot, but idk we'll see. If there's anything else I should do before entering the Kiln, this is the day to say! Well, tomorrow would be fine too probs. I hope I can manage to beat the final area after all the kind words you folks have offered about this topic!

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Axl_Rose_85
09/19/22 7:33:28 AM
#263:


Don't pass up on Demon's Souls. The combat and mechanics may not be as smooth as its successors but the atmosphere and lore is just sensational. Demon's Souls also feels a lot more RPG than anything else in the series until Elden Ring. The NPC quests, the many many secrets (because of an in-game mechanic called World Tendency which changes the structure of the World depending on your alignment) add to the RPG-feel of the game which makes the game have a very unique charm.
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CassandraCain
09/19/22 7:52:34 AM
#264:


Fun fact: Kalameet has an extra layer of difficulty if you want his weapon. Cutting his tail off is quite the chore, as he only has two attacks where he'll stand on his hind legs, giving you a short window of opportunity to get one hit in. I remember attempting to get this thing in my PS3 days to no avail.

I finally managed to do it in my recent playthrough, and it felt like a true accomplishment. The sword is pretty badass too.

edit: also I can't remember, did you leave Gwyndolin alive? Beating him yields some rewards. I'm trying to think of a reason why you would want to take out Priscilla as well but there is none.

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Dark_Silvergun
09/19/22 12:19:49 PM
#265:


I really enjoyed Dark Souls II [I played the original non-SotFS version on PS3].

Initially, I played through the whole game without any patches, so my first run was completely on Version 1.00. Unpatched, Lightning Magic was absolutely king, and as you can imagine, it received a nerf once the patches came along. The Lightning Magic spells are still quite powerful, but no where near what they were pre-patch.

The main change with magic in DS2 over DS1, was how the Attunement stat functions. Yes, it increases spell scroll allocation slots like DS1, but, it also effects how many spell casts each scroll has.

As for Lightning Spear as an example, with low Attunement, the spell only has about 3 casts per scroll equipped, and if your Attunement value reaches 94, that maxes out the cast total, giving Lightning Spear 15 casts instead.

[Pre-nerf, Lightning Spear went to a max of 20 casts per scroll equipped.]

All spells obviously have different values, so the range increases are all over the place. [There are two spells in the game that have only 1 cast no matter what your Attunement value reaches however, and there is one spell that only goes to 2 casts at 94 Attunement.]

I feel Sorcery Magic is the better of the 4 types in DS2.
[The other 3 being: Miracles, Pryomancy & Hexes]

Just as a quick note: Pyromancy scales with both Intelligence and Faith, where both are added together, then divided by 2. If a decimal value is calculated, that part is dropped.
[Another words, if the calculated value is 34.5, the level is then 34, and the scaling value is based off of that level 34.]

Hexes is based off the lower of the two stats between Intelligence and Faith, and the scaling value is based off that lower value.
[Another words, if your Intelligence is 32, and Faith is 17, the scaling value for Hexes is based off the Faith value of 17, since it is the lower of the two.]

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andylt
09/20/22 6:29:55 PM
#266:


Hm so the best way to play DS2 would be to get a physical copy on 360 and stay offline so it doesn't patch itself?

CassandraCain posted...
edit: also I can't remember, did you leave Gwyndolin alive? Beating him yields some rewards. I'm trying to think of a reason why you would want to take out Priscilla as well but there is none.
I did leave him alive. If I do a second run (undecided yet) I'll make it a murdery one to see what I missed out on.

Well, after all that has come before, the final area is pretty easy. We've five regular knight enemies that drop upgrade materials, and then our boss. I do quite like the look of the Kiln but it's a shame there's not a true challenge or interesting final dungeon level design here to cap off the game.

There's no elaborate cutscene awaiting us when we walk through the giant fog gate. Gwyn, Lord of Cinder's health bar appears and we're immediately into our final fight. Great music, great atmosphere, I like that the boss himself is lit up by his fire and everything else is pretty dark. The fight itself is... rather easy! I die a few times trying to heal, but his patterns are not very bothersome. In essence Gwyn is a fancier knight battle. It's neat that the final boss is a standard 1v1 on equal footing rather than some giant eldritch beast, though I'm a bit disappointed there's no harder second phase (I can't believe I'm actually saying that!). Dodging his non-combo attacks and getting one heavy hit is a reliable path to victory, and before we know it the Lord is down.

Viewing this as more of a victory lap fight than a true final challenge is probably for the best, god knows I would be very frustrated if he was Artorias/OrnSmough difficult. And it is so very Dark Souls for us to finally meet the king of deities who has been mentioned a thousand times throughout the game, only to have him speak no dialogue and die pretty quickly. Always leave them wanting more, indeed. I link the fire and, uh, burn, and then the credits roll. I'll digest what happened more tomorrow, but I'm glad to have finally beaten this titan of a game!

And that is that! As I've said, I'm still not sure whether to do a second runthrough, but thank you all for following along and commenting, it's made this a fun experience for me!

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CassandraCain
09/20/22 7:55:38 PM
#267:


I don't think the patches for DS2 are bad, unless you particularly want to use overpowered lightning magic. You seem content with melee though, which the second game improves on in some ways. You'll also need the patches to play the DLC.

Good job with Gwyn! He's not meant to be an overly difficult opponent, as this is his depowered form. Much like Artorias -- who fights with his off hand as his sword arm is broken and useless (you can see it dangling throughout the fight, this is one of the reasons he's my favorite character) -- Gwyn is way passed his prime. Basically a cripple at this point. Still a great fight though, and he at least still looks intimidating.

It's up to you if you wanna try ng+ as it does offer you an opportunity to play the beginning of the game in any order you want, allows for some nifty sequence breaking. But you can always come back to this game later if you just wanna keep the momentum going into DS2.

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CassandraCain
09/20/22 8:06:43 PM
#268:


Also plz forgive me for shamelessly plugging my recent minute long victory against Gwyn. I think I've only actually beaten him once or twice in the past, so I wasn't as familiar with him as most of the other bosses (Manus was in the same boat) but I was determined to parry him to death. Took me a few tries but I'm satisfied enough with this win.

https://youtu.be/rGYOhb4BIlc

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Grand_Kirby
09/20/22 8:10:02 PM
#269:


There's something brilliant about how the final boss, the God who fought and won an impossible war, who carried the fate of the world on his shoulders, is encountered at his lowest point, broken and pitiful. There's no epic speech. There's no grand and glorious fight with a huge spectacle; it's just another hollow knight, slain fairly easily like so many others. Just like the world of Dark Souls itself, all you see is what's left of what was known to have been glorious and great, what has now been reduced to a decaying husk struggling to hold on to former glory, but in the end is merely prolonging the inevitable, with the only destiny left for it is to finally be finished off and forgotten.

"And on the pedestal these words appear:
`My name is Ozymandias, king of kings:
Look on my works, ye Mighty, and despair!'
Nothing beside remains."

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Aecioo
09/20/22 8:11:34 PM
#270:


I'm at work or I'd just link it, but check out the alternate Sif opening. If you rescue Sif in the DLC before his boss fight, the opening has him recognizing you and reluctantly picking up the sword to defend the grave. It makes an already sad boss fight when you know the lore even worse.

RIP doggo

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Kenri
09/20/22 8:28:03 PM
#271:


Gwyn is who I was referencing when I said that I found Pinwheel to be the second easiest boss in the game. Beat both on the first try but Pinwheel nearly killed me while Gwyn didn't even hit me until he was nearly dead.

Poor Gwyn. Your one mistake was being so easily parried.

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Aecioo
09/20/22 8:51:29 PM
#272:


Also while we are talking about DS2, my vote is you skip it and go straight to 3 >.>

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Grand_Kirby
09/20/22 8:52:57 PM
#273:


Skip 2 and 3 and go straight to Elden Ring

They're not bad games, but Elden Ring is just that damn good

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Aecioo
09/20/22 8:56:16 PM
#274:


No, 3 is definitely worth playing.

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CassandraCain
09/20/22 9:30:05 PM
#275:


2 and 3 are both worth playing imo, Elden Ring can wait

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Axl_Rose_85
09/20/22 9:43:40 PM
#276:


Every game in the Souls series from Demon's Souls to Elden Ring is well well worth playing period. Don't skip anything.
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Dark_Silvergun
09/20/22 10:23:23 PM
#277:


One thing to note about DS2: You can complete the main game and still remain on NG without automatically advancing to NG+ unlike DS1. Be aware that on the NG run of the game, you can not skip the credits scene after defeating the game's final boss, but it can be skipped on NG+ though.

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Peace___Frog
09/20/22 10:37:22 PM
#278:


I'm in the odd camp that i enjoy ds2 and des more than ds3, but i think that's because of ds3's level design moreso than anything else.

Regardless of what you play next, I'm glad you enjoyed ds1 and let us join the ride.

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Dark_Silvergun
09/20/22 10:51:51 PM
#279:


One important thing to note about DS2, is the agility stat. When the game first came out, the stat was a pretty cryptic one, but now, it's known for one thing: Invincibility frames when dodge rolling.

Honestly, Agility of 105 is the most resourceful way to go, since it doesn't require a massive amount of leveling, but, this how it comes about:

https://gamefaqs.gamespot.com/a/user_image/8/6/4/AAE6mcAADsig.png
You'll notice the Experience value is between 100 and 103, that means one possible combination is:

25 Adaptability
25 Attunement

Because [25]x3+25=100

That's just one example, as it depends on how you level up both stats, so upgrading one will make the other require less. You'll also notice the experience goes up considerably past Agility of 110, and it really becomes a crawl past that point.

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andylt
09/22/22 11:21:01 AM
#280:


Ooh that agility stat sounds very nice, I love rolling and i-frames!

Grand_Kirby posted...
Skip 2 and 3 and go straight to Elden Ring

They're not bad games, but Elden Ring is just that damn good
I don't doubt Elden Ring's greatness but I want to do these in order, unless 2/3 are a massive step down from 1 I see no reason not to play them first!

Kenri posted...
Gwyn is who I was referencing when I said that I found Pinwheel to be the second easiest boss in the game. Beat both on the first try but Pinwheel nearly killed me while Gwyn didn't even hit me until he was nearly dead.

Poor Gwyn. Your one mistake was being so easily parried.
He was pretty easy but easiest in the game is overdoing it imo. Though I, uh, didn't parry once in the whole game after the tutorial >_> Seemed like it wasn't worth it when a block/dodge and counter would be as effective and much less risky.

CassandraCain posted...
I don't think the patches for DS2 are bad, unless you particularly want to use overpowered lightning magic. You seem content with melee though, which the second game improves on in some ways. You'll also need the patches to play the DLC.
Several people here seem to prefer Day 1 DS2 to the fancy remaster version so I was leaning to that, but maybe I should get the newest one so I have access to the DLC and all that. Is there much difference between versions, like how bad is the new enemy placement really?

Aecioo posted...
I'm at work or I'd just link it, but check out the alternate Sif opening. If you rescue Sif in the DLC before his boss fight, the opening has him recognizing you and reluctantly picking up the sword to defend the grave. It makes an already sad boss fight when you know the lore even worse.

RIP doggo
Looked this up. They really want the players to hate themselves for killing that dog. And it works!! Stupid abyss. (How did Sif grow so much :O )

CassandraCain posted...
It's up to you if you wanna try ng+ as it does offer you an opportunity to play the beginning of the game in any order you want, allows for some nifty sequence breaking. But you can always come back to this game later if you just wanna keep the momentum going into DS2.
I have started NG+! I didn't plan to but the game threw me straight in and I thought I'd see how the Asylum Demon went. It was, of course, incredibly easy. I may not go through a whole other run as I'm sure it'll overtake the first run's difficulty at some point, but I want to try and see most of the stuff I missed first time round.

So far I'm amazed at how quickly you can get through things on a second run- after landing in Lordran I went straight down to Blighttown through New Londo/Drake Valley and killed Quelaag and Ceaseless (cheesed him properly this time), then I went to Undead Burg and skipped Taurus by going down Havel's room into Darkroot. Killed Sif :(, went up to the Parish and killed the Gargoyles, went back to the Asylum and killed Stray after picking up the doll, and now I'm at Sen's Fortress. I want to get Anor Londo done quickly so I can warp around, but I suspect O&S could be troublesome.

...And I'm remembering now that I'm supposed to kill the Four Kings before getting the Lordvessel to get access to the other serpent, so maybe I should head back to New Londo first. Though if 4K is a DPS check I'm not sure I'll pass it at this point, I've been putting points into Faith to try to gain access to Solaire's covenant and try out some spells finally.

My goals for NG+: find that other serpent, join the Darkwraith and Solaire covenants, save Solaire and Siegmeyer, kill Gwyndolin and Priscilla, and kill everybody else while I'm at it. I also want to get all the achievements I reasonably can, so I'll probs use a guide to get the miracles/pyromancies etc. I might not get all of this done but I want to see some new stuff!

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Sorozone
09/22/22 11:40:08 AM
#281:


Personally I feel NG+ is easier than the initial playthrough and doesn't actually get any harder until NG+++(Except for maybe a few bosses), because at that point you are probably maxed out weapon levels, and should be seeing diminishing returns on leveling up and you just have to rely on your skill at that point.

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CassandraCain
09/22/22 12:15:02 PM
#282:


andylt posted...
Several people here seem to prefer Day 1 DS2 to the fancy remaster version so I was leaning to that, but maybe I should get the newest one so I have access to the DLC and all that. Is there much difference between versions, like how bad is the new enemy placement really?

Sorry I should have explained better. There is the original version of DS2, which eventually required bug and balancing patches as is typical. Then for the new generation of consoles we got a remixed version of the game, called Scholar of the First Sin, which was intended to be an upgraded and more challenging experience. It's not available on 360 regardless, my original point was you don't need to play offline.

Also yeah NG+ is easier for sure. You're already practically at full power and the enemies/bosses are all the same except that they do a bit more damage.

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Grand_Kirby
09/22/22 12:54:03 PM
#283:


andylt posted...
...And I'm remembering now that I'm supposed to kill the Four Kings before getting the Lordvessel to get access to the other serpent, so maybe I should head back to New Londo first
You should be able to do that after getting the Lordvessel, you just have to NOT give it to Frampt. That's what locks you out of the alternate path. Iirc you can't enter lower New Londo without the Lordvessel unless you murder the guy holding the key.

While you're cleaning up missed stuff, try leveling up your Pyromancy Flame to +10 and then search around the Blighttown swamp. You'll have to do this before defeating the Bed of Chaos though.

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BetrayedTangy
09/22/22 1:33:15 PM
#284:


In Sen's there's a hidden room. There's a rock wall with a snake man leaning against it. It breaks by either shooting a boulder at it or by getting the snake to destroy it. There's a cage in there with an NPC, you find the key later in the fortress around where the merchant is. This NPC will teach you sorceries and has a pretty cool side quest in the Archives.

I do recommend finding the key before you break the wall though. I think the wall can be repaired if you use a bonfire.

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Dark_Silvergun
09/22/22 2:24:03 PM
#285:


I'm glad I could help you with the explanation on dodge rolling and I-Frames in Dark Souls II!

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KamikazePotato
09/22/22 2:52:12 PM
#286:


Dark Souls 2 is borderline unplayable if you don't put a bunch of stat points into Adaptability. It's honestly the single biggest flaw with the game, especially since early on we didn't know what Adaptability meant, which contributed to a lot of negative early impressions that have stuck with people ever since.

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Kenri
09/22/22 7:14:45 PM
#287:


andylt posted...
He was pretty easy but easiest in the game is overdoing it imo. Though I, uh, didn't parry once in the whole game after the tutorial >_> Seemed like it wasn't worth it when a block/dodge and counter would be as effective and much less risky.
That would make Gwyn substantially harder yeah lol

I only ever really parried the knights. The timing is pretty generous/intuitive for them and it's exactly the same for Gwyn.

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andylt
09/23/22 2:39:10 PM
#288:


CassandraCain posted...
Sorry I should have explained better. There is the original version of DS2, which eventually required bug and balancing patches as is typical. Then for the new generation of consoles we got a remixed version of the game, called Scholar of the First Sin, which was intended to be an upgraded and more challenging experience. It's not available on 360 regardless, my original point was you don't need to play offline.
Ah, gotcha. So the 360 version is still preferable to Scholar edition?

I still probs won't be playing DS2 in the immediate future but I'm grateful for all the tips! I'll come back to this topic whenever I do start it lol.

Grand_Kirby posted...
You should be able to do that after getting the Lordvessel, you just have to NOT give it to Frampt. That's what locks you out of the alternate path.
Thanks! Not sure how people are supposed to figure this out on their own though...

Grand_Kirby posted...
While you're cleaning up missed stuff, try leveling up your Pyromancy Flame to +10 and then search around the Blighttown swamp. You'll have to do this before defeating the Bed of Chaos though.
Will keep a note of this. My Flame is already at this level so I must have levelled it too late last time.

BetrayedTangy posted...
In Sen's there's a hidden room. There's a rock wall with a snake man leaning against it. It breaks by either shooting a boulder at it or by getting the snake to destroy it. There's a cage in there with an NPC, you find the key later in the fortress around where the merchant is. This NPC will teach you sorceries and has a pretty cool side quest in the Archives.
Ah, I remember going here on my first run, but as I was exploring the corridor the boulder mechanism switched itself back in direction and rolled me over before I found the NPC, and I didn't bother going back. I hate that thing!!

This time I rescue Mr Big Hat, kill the Golem and head back to Anor Londo. The two archers cause me significantly more trouble this time round, my goodness. I must have gotten very lucky before. But we get past them, and OrnSmough don't take too long to down as I cheese solo Smough with bolts. I kill Gwynevere and the land turns to night. I thought this would make the place stand out less among the other locations in the game, but somehow Londo still looks hauntingly beautiful in the moonlight. Some enemies have disappeared, and there's a couple of humans worth 15k souls apiece in the main hall. Not sure what the deal is, but it's cool.

I head down to the Darkmoon Tomb and Gwyndolin is ready to fight right away. This is a pretty unique fight set in a seemingly infinite corridor, the task here is to repeatedly reach the boss and get some hits in before he teleports away. It takes me a few tries but his moveset seems really limited and each move can be avoided by dodging or hiding behind the pillars. Before long the Dark Sun sets for good, and we get a new miracle for our troubles. Cool gimmick for a fight, and I don't feel too bad about icing the dude. Gwyn isn't all that, you don't need to protect his legacy like this!

Next up I will either jump into Ariamis's world or try to reach the Four Kings. I'm not feeling too hot about the latter fight.

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Very slowly becoming a Final Fantasy aficionado.
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Grand_Kirby
09/23/22 2:53:49 PM
#289:


If you play online then the people who joined Gwyndolin's covenant will invade the games of people who revealed true Anor Londo and hunt them down.

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Okay, I rolled a 14. What's that mean? Hsu
That you're a cheater. This is a 12-sided die. Chan
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CassandraCain
09/23/22 3:45:30 PM
#290:


Four Kings shouldn't be too tough. I had similar reservations on my ng+ figuring I would die a few times, then I lazily beat them in one try.

I almost wanted to let them kill me so I could get a cleaner fight but eh

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I don't kill... but I don't lose either.
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andylt
09/25/22 2:32:39 PM
#291:


Well it takes me more than one try, but the Four Kings go down! I've been looking up a few things online now that I don't have to worry about spoilers, and decided after a few fails to try the Havel build. Simply putting on the heaviest armour so I face no knockback and powering through with constant attacks. I don't think it'll be very effective in most fights but in the DPS race that is 4K it came in very handy!

It's then time to meet Kaathe, the other primordial serpent. I'm very glad I started NG+ if only for the conversation we have here, Kaathe offers an alternative view on the history we've been told to this point and drops some pretty big lore bombs on us along the way! He claims that the Age of Fire was unnaturally prolonged by Gwyn linking the fire, and that we should instead embrace the Age of Dark. A neat idea, and 'reject the gods and forge your own path' is far more in line with what I expected the game's story to be. I don't know why they hid this vital info somewhere virtually nobody would find by themselves, heck this is the first time in the whole game we hear of the titular Dark Soul!

As forthcoming as Kaathe is, he is still very vague about what the 'Age of Dark' would entail, and how it would differ from our current age, so I can't say I'm fully on board. I have no desire to become the 'Dark Lord', but going against our destined path is pretty appealing. I wish there was some third choice! Regardless, this is a great scene. Hopefully more info will be forthcoming, but the way this game has gone I suspect we may not hear much more on the topic.

Now we've joined the Darkwraith covenant, I head down to Blighty and meet... Quelana! All these important NPCs I missed the first time round! I'm not sure if this is the same Quelana whose clothes were on the corpse Ceaseless was watching over, they share a name but she doesn't mention CD and she doesn't seem cruel enough to let her brother think she's dead. Maybe parents in this world are simply incapable of giving their children original names (Quelana/Quelaag, Gwyn/Gwyndolin, Siegmeyer/Sieglinde, there's a lot of family similarity!). Quelana teaches us some pyromancy, tells us about a man named Salaman, and gives some family history. I'm already aware of most of this by now thanks to those in this topic, but wow they sure like hiding away a lot of very important information in unlikely spots >_>

Again thanks to those in this topic and the internet at large, I manage to open the shortcut to Izalith. Getting infected by the egg creatures makes Eingyi much friendlier towards us, and he also provides us with some new info. We use the shortcut and kill Chaos once more. Remarkably I complete the last section of the fight on my first try this time! Quelana thanks us and gives our final pyromancy as a reward, then I speed through Pinwheel and Nito to get that section down. It's so nice gliding through all these sections that caused me so much pain previously!

Next up I'll do the painted world, then it's time to head to the Archives.

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Very slowly becoming a Final Fantasy aficionado.
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kevwaffles
09/25/22 5:30:21 PM
#292:


andylt posted...
I'm not sure if this is the same Quelana whose clothes were on the corpse Ceaseless was watching over
All of this can be pieced together from various item descriptions, but That's just another daughter of the Witch of Izalith. Only Queelag's and Quelana's names are known. Ceaseless Discharge is also their brother.

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"One toot on this whistle will take you to a far away land."
-Toad, SMB3
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andylt
09/26/22 12:47:18 PM
#293:


Ah, Quelana was definitely mentioned by name in the descriptions of the outfit you pick off that corpse, so I assumed it was her.

Painted World takes about 5 minutes, thankfully I can avoid the skeleton wheel hell down below. The dragon is no bother and poor Priscilla doesn't have a big enough health bar to make her invisibility gimmick a real threat. Kinda like Pinwheel. I stab blindly in her general direction and it doesn't take me long to connect, and she goes down before laying a finger on me.

We speed through the Archives too, but I take the time to free Logan from his cell along the way. Watching him slowly lose his mind here is both neat and upsetting, I wish there was something I could do to help... But he gets buried in his books and I guess loses his sense of purpose once I kill Seath (ez this time), this is a more intricate depiction of going hollow than most of the other NPCs get. Poor guy.

I do manage to save Solaire and Siegmeyer this time, they're both kinda miserable but at least they're alive! I thought losing your sense of purpose is what turned you hollow, but they're both depressed and still cognisant so idk.

I should be able to pop over to the Kiln and finish my second run next time I play, but I'm holding off for now in case there's other things I should do that I missed first time round. Hopefully Kaathe has some more info for me when we next speak.

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Very slowly becoming a Final Fantasy aficionado.
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andylt
09/26/22 5:11:05 PM
#294:


Aaand second run done! This time I walk away from the fire and several serpents are there to worship me as we usher in the Age of Dark. Gotta say this doesn't feel like a 'good' ending with the focus on reverence here, I'm disappointed there's no secret third option which doesn't involve a world with a ruler or gods. But I suppose it's true to the game to have the endings be kinda vague and not cathartic.

The only achievs I haven't got now are the ones for all miracles and all rare weapons (and one for getting all other achievements). I've looked at the requirements and I don't think I'm gonna bother doing a third run to grind out all these rare drops and enemy tails, not right now anyway. I'll be taking a break from Souls for a bit, but I'll definitely move on to DS2 at some point. Still undecided which version to go for- according to you all the 360 version has better enemy placement etc but I'd have to shell out extra cash for the DLCs, and the remaster has everything included but is apparently an inferior version of the game. Ah well, plenty of time to think.

Thanks once again for tuning in to this topic, it went on a bit longer than I expected!

PLAYTHROUGH COMPLETED

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Very slowly becoming a Final Fantasy aficionado.
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Peace___Frog
09/26/22 6:22:47 PM
#295:


Woohoo!
It's only inferior in the sense that there's a difference between a 9.5/10 and a 9.4/10. You'll still have very similar experiences either way.

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~Peaf~
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Aecioo
09/26/22 6:48:39 PM
#296:


Yeah all the talk between the different versions of DS2 is kind of whatever. I've played through both and the difference in quality will not be noticeable unless you're playing both one right after another. Just play the remaster so you have the DLC. No need to have to pay extra money for the DLC of a mediocre game.

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