Current Events > Nickelodeon All-Stars Brawl sure fell off pretty fast...

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Solar_Crimson
10/27/21 8:03:37 AM
#1:


https://steamcharts.com/app/1414850

And it's supposedly about the same on the consoles as well.

I'm not opposed to NASB as a concept, but the devs blatantly chasing the Melee competitive crowd as opposed to the much larger casual audience--especially for a game like this--did it no favors. Especially since the game not only has choppy, janky animations and a soulless presentation, but it has a very serious lack of game modes as well.

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#2
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ultimate reaver
10/27/21 8:04:57 AM
#3:


nobody actually cared about that game

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EffectAndCause
10/27/21 8:05:47 AM
#4:


The most faux meme hyped game in modern video game history.

This is what happens when gamers obey Twitch streamers for some reason.

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Dragon239
10/27/21 8:17:35 AM
#5:


It's weird cause it was at least in part made by Ludosity, who made Slap City.
And Slap City played pretty darn well, it just had poor character recognition/brand identity behind it.
Fair Play Labs or GameMill Entertainment must've influenced NASB enough to make it janky and ...weak.

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One_Day_Remains
10/27/21 9:08:22 AM
#6:


EffectAndCause posted...
The most faux meme hyped game in modern video game history.

This is what happens when gamers obey Twitch streamers for some reason.


This has literally nothing to do with Twitch streamers...
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TwoDoorPC
10/27/21 9:13:26 AM
#7:


oh wow, who saw this coming

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Jabodie
10/27/21 9:15:02 AM
#8:


Dragon239 posted...
It's weird cause it was at least in part made by Ludosity, who made Slap City.
And Slap City played pretty darn well, it just had poor character recognition/brand identity behind it.
Fair Play Labs or GameMill Entertainment must've influenced NASB enough to make it janky and ...weak.
Nick just has ridiculously small budgets for their games. Even Platinum put out some low budget stinkers with Korra and Ninja Turtles, compared to something like Transformers Devastation (another licensed game).

They leaned into the competitive memes because they knew they didn't have the budget to make a high quality casual experience. Kind of like that Power Rangers fighting game.

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Kitt
10/27/21 9:22:33 AM
#9:


Yeah, it's almost like it was a cheap meme game or something.

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gunplagirl
10/27/21 9:25:40 AM
#10:


No voice acting (even grunts), no music even really inspired by the source material, and otherwise janky animations in a game that really didn't do much to actually sell itself on the one thing it was going for. Yeah, I saw this coming a mile off. But also, LMAO at anyone who actually thought it might have been a game changer. It was a meme at best.

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Solar_Crimson
10/27/21 9:28:27 AM
#11:


gunplagirl posted...
No voice acting (even grunts), no music even really inspired by the source material, and otherwise janky animations in a game that really didn't do much to actually sell itself on the one thing it was going for. Yeah, I saw this coming a mile off. But also, LMAO at anyone who actually thought it might have been a game changer. It was a meme at best.
The game doesn't even have alternate colors for when people play the same character.

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Mr_Karate_II
10/27/21 9:30:27 AM
#12:


Where's that user who constantly hyped the game,said it would kill Smash,made every excuse why the game didn't have voices,etc at?

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dave_is_slick
10/27/21 9:32:37 AM
#13:


This is my shocked face -_-.

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Kitt
10/27/21 9:32:41 AM
#14:


Mr_Karate_II posted...
Where's that user who constantly hyped the game,said it would kill Smash,made every excuse why the game didn't have voices,etc at?
I know who you're talking about but I can't remember the name. Would literally pop up in every topic about the game to defend it as if he had some kind of sixth sense when someone's talking shit about it.

I'm convinced he's one of the devs.

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Alpha218
10/27/21 9:33:45 AM
#15:


The game came out 3 weeks ago. Isnt it normal for activity to fall off when the game isnt new anymore.

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dave_is_slick
10/27/21 9:36:13 AM
#16:


Alpha218 posted...
The game came out 3 weeks ago. Isnt it normal for activity to fall off when the game isnt new anymore.
Yes but this seems like it hasn't really found an audience in that time.

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voldothegr8
10/27/21 9:36:40 AM
#17:


Alpha218 posted...
The game came out 3 weeks ago. Isnt it normal for activity to fall off when the game isnt new anymore.

Not when said game is being touted as a Smash killer lmao
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Mr_Karate_II
10/27/21 9:37:47 AM
#18:


Kitt posted...
I know who you're talking about but I can't remember the name. Would literally pop up in every topic about the game to defend it as if he had some kind of sixth sense when someone's talking shit about it.

I'm convinced he's one of the devs.
It felt like it to be honest.

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TheHoldSteady
10/27/21 9:39:36 AM
#19:


i played for a couple of weeks but yeah it's very very barebones. hardly any single player and even online doesn't have any good gameplay modes except 1 v 1s no items no nothing. Maybe times are different now but something nobody mentions about melee is that it actually had a pretty darn good single player mode.

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Hayame Zero
10/27/21 9:41:57 AM
#20:


Alpha218 posted...
The game came out 3 weeks ago. Isnt it normal for activity to fall off when the game isnt new anymore.
It is. Same thing happened with Strive and Fall Guys, and every new multiplayer game. There's always a drop-off that makes it seem as though nobody's playing.

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MrMojoRising
10/27/21 9:43:02 AM
#21:


It was dead on arrival as soon as they said there was no cross play

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AmericaTheBrave
10/27/21 9:44:28 AM
#22:


No one actually cared about this game. It was just a huge meme troll.

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gunplagirl
10/27/21 9:45:05 AM
#23:


Solar_Crimson posted...
The game doesn't even have alternate colors for when people play the same character.
Christ, that's like, the bare minimum you have to do and something that's standard in home fighting games since 1992? :l

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TheHoldSteady
10/27/21 9:45:18 AM
#24:


Want to know a game that really fell off hard? Among us.

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dave_is_slick
10/27/21 9:45:57 AM
#25:


TheHoldSteady posted...
i played for a couple of weeks but yeah it's very very barebones. hardly any single player and even online doesn't have any good gameplay modes except 1 v 1s no items no nothing. Maybe times are different now but something nobody mentions about melee is that it actually had a pretty darn good single player mode.
That's one thing that pisses me off about Smash, the regression in single player content. What happened to Break the Targets? What happened to unique BtT stages? Sub-Space Emissary??

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pojr
10/27/21 9:49:19 AM
#26:


at one point i fell for the hype, not enough to buy the game but enough to be somewhat interested. a bunch of twitch streamers were hyping up the game, like Hungrybox, Armada, Plup and even some Ultimate streamers were playing the game for weeks. there was even a few successful tournaments. it's one thing to "hype" up a game when you're being paid to, but in the case of hbox (dunno about the others) he was not actually paid to promote the game. if they only played the game for 1-2 days i wouldn't have believed it, but they all played it for 1-2 weeks so it made me believe the game had potential at the very least. twitch may not have been the reason i fell for the hype, but had i not seen the twitch streamers play it, i wouldn't have ever seen potential in the game.

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voldothegr8
10/27/21 9:51:49 AM
#27:


MrMojoRising posted...
It was dead on arrival as soon as they said there was no cross play

As soon as they said no voice acting
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E_S_M_Z
10/27/21 9:55:00 AM
#28:


I realized upon seeing this topic that I'd actually completely forgot about the game, myself.

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_____Cait
10/27/21 9:56:51 AM
#29:


Game had infinite potential

The characters could literally be Barbie or Peanuts charactrs and nobody would know the difference

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Ratchetrockon
10/27/21 10:01:34 AM
#30:




Brawlhalla for comparison

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BakonBitz
10/27/21 10:07:48 AM
#31:


I suppose it did. I thought it had potential though.

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s0nicfan
10/27/21 10:17:09 AM
#32:


This is a case where Nickelodeon should really have had more faith in its product. The underlying engine and net code is solid enough, and the developers have proven that they're more than capable, but they really needed more time and money. Even the game, exactly as it is, but with fully voiced lines and licensed music, would probably still be performing much better.

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lucariopikmin
10/27/21 10:21:24 AM
#33:


dave_is_slick posted...

Sub-Space Emissary??

Wasn't Sakurai very disappointed that people uploaded the mode to YT and that's why 4 didn't have a single player story?
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Fony
10/27/21 10:26:39 AM
#34:


  • less budget than what Nintendo can muster
  • less dev time and polish than what Nintendo can muster(they sinmply won't release if it's choppy or too buggy)
  • best case scenario is on par game quality and the hope that gamers want sponge bob and toph MORE than they want Mario, Link and a slew of third party dick riders
  • game has a narrow subset of the features of 2008's version of SSB.
This was always going to flop. People can just play smash, and the handful of non Switch owners can just play with their freinds who do own it for the better experience.

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Tom Clark
10/27/21 10:29:13 AM
#35:


gunplagirl posted...
no music even really inspired by the source material,

Wait, what?

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pikachupwnage
10/27/21 10:31:23 AM
#36:


dave_is_slick posted...
Yes but this seems like it hasn't really found an audience in that time.

I mean I doubt PC is the main demographic here.

This appeals to kids and Smash fans/competitive Smash fans.

Switch is the main platform to look at for sales.

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MrWingnut
10/27/21 10:33:24 AM
#37:


You mean a cheap licensed game without voices and licensed music failed to compete with Smash? Well I'm shocked.
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Solar_Crimson
10/27/21 10:40:41 AM
#38:


pikachupwnage posted...
I mean I doubt PC is the main demographic here.

This appeals to kids and Smash fans/competitive Smash fans.
It actually isn't appealing to kids. They blatantly aimed at older, nostalgic Melee competitive players, and the game from a casual perspective is extremely barebones.

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MegaTech
10/27/21 10:46:24 AM
#39:


The guy that won that 10 grand prize pool at smash con made a quick buck

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LostForest
10/27/21 10:49:15 AM
#40:


Mr_Karate_II posted...
Where's that user who constantly hyped the game,said it would kill Smash,made every excuse why the game didn't have voices,etc at?

@g0ldie ?

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Ricemills
10/27/21 10:52:25 AM
#41:


it's kinda sad looking at grown ups are overly serious on cartoony games.
yes, smash too.

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g0ldie
10/27/21 10:53:25 AM
#42:


LostForest posted...
@g0ldie ?
no, I only posted the trailers, but I think I know who Mr Karate is talking about (don't remember their username, though).

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Ricemills
10/27/21 10:54:02 AM
#43:


LostForest posted...
g0ldie ?

i think he meant @Swagnet0

oh, he's in purgatory.

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g0ldie
10/27/21 10:55:19 AM
#44:


oh yea, that's Trickfinger/God_of_Eternity's alt.

haven't seen him post in a while, but he was definitely hyping up the game.

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MegaTech
10/27/21 10:56:35 AM
#45:


Isn't that his gimmick tho. Be deliberately obtuse then make fun of the posters against him

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g0ldie
10/27/21 10:58:45 AM
#46:


yea, I think so.

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PatrickMahomes
10/27/21 11:07:21 AM
#47:


Anyone who legitimately thought this game would last longer than it did needs to find a bridge salesman

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Lil_Bit83
10/27/21 11:38:13 AM
#48:


Dunno if this is true, but most licensed games don't do well.

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Hazai
10/27/21 11:48:41 AM
#49:


No one legit cared. All the hype was from brain dead creators trying to cash in from nostalgia addicted fools.

The game is horrible to stream or make videos on because the lack of sound is so jarring. It's so freaking monotone and boring.

You cannot have a fighting game without that. Imagine no haduken or no falcon punch sound bytes. That's iconic.
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LostForest
10/27/21 11:52:01 AM
#50:


g0ldie posted...
no, I only posted the trailers, but I think I know who Mr Karate is talking about (don't remember their username, though).

Ah my mistake. Sorry about that!

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