Poll of the Day > wow the dark alliance game that just came out is awful

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Joe_Biden
06/22/21 1:17:28 AM
#1:


there is significant input lag. like this is far worse than killzones input lag, if anyone remembers that

the combat is jank as hell and you will miss the majority of your attacks unless you have centered the camera dead in the middle of whatever you're trying to attack, otherwise you just start flipping in some random direction

you can't hit things that are slightly lower or higher than your plane of movement. as in, if an enemy is like, one step down or above you? you cannot hit them. period. but they can hit you.

the game has serious graphics stutter and dips down to like 10fps for just no reason, and i'm on a series x. people on last gen consoles? i can't even imagine how bad it is there.

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Mead
06/22/21 1:19:30 AM
#2:


I have it downloaded I look forward to trying it later lol

Really they should make just a single player game where you play as Drizzt and the gameplay is kinda like uncharted meets god of war

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Joe_Biden
06/22/21 1:25:03 AM
#3:


it just full crashed my xbox

which means i just lost a few hours worth of grinding in dq11, great

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streamofthesky
06/22/21 7:56:51 AM
#4:


It looked super generic and uninteresting.
Glad I skipped it.

D&D has been going down hill rapidly since 4th edition, and it's extended to the video games.
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TheSlinja
06/22/21 8:49:00 AM
#5:


streamofthesky posted...


D&D has been going down hill rapidly since 4th edition, and it's extended to the video games.
lets hope it doesnt extend to the MtG set about to come out

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Nichtcrawler X
06/22/21 10:19:18 AM
#6:


streamofthesky posted...
D&D has been going down hill rapidly since 4th edition,

5e has been nice for as long as I have been playing it. (it probably just came out when we started as a group)

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helIy
06/22/21 11:33:15 AM
#7:


jokes on you all, it doesn't even use any d&d rulesets

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shadowsword87
06/22/21 11:49:22 AM
#8:


streamofthesky posted...
D&D has been going down hill rapidly since 4th edition, and it's extended to the video games.

Yeah that's not true at all, 5e has sold more books than any other edition combined.

It's more popular than ever, especially with the bump in popularity from various actual play podcasts/streams/youtube.
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EvilMegas
06/22/21 12:22:15 PM
#9:


streamofthesky posted...
It looked super generic and uninteresting.
Glad I skipped it.

D&D has been going down hill rapidly since 4th edition, and it's extended to the video games.
Not even remotely true.

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acesxhigh
06/22/21 12:33:24 PM
#10:


Joe_Biden posted...
like this is far worse than killzones input lag, if anyone remembers that
unfortunately I remember that and it gives me trauma to this day.
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Kanatteru
06/22/21 12:37:39 PM
#11:


does it even have anything to do with dnd besides the setting? just looks like an action rpg

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Mead
06/22/21 1:53:12 PM
#12:


Im playing as Bruenor

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Zikten
06/22/21 2:01:34 PM
#13:


Mead posted...
I have it downloaded I look forward to trying it later lol

Really they should make just a single player game where you play as Drizzt and the gameplay is kinda like uncharted meets god of war

This. I was thinking something similar yesterday. I'd love that, being a huge drizzt fan in my youth
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Mead
06/22/21 2:06:24 PM
#14:


Zikten posted...
This. I was thinking something similar yesterday. I'd love that, being a huge drizzt fan in my youth

Its almost like the character was made for video games. All his abilities and trinkets and whatnot would translate really well into game abilities I think.

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Mead
06/22/21 2:29:38 PM
#15:


Aww man Regis got robbed they just made him the merchant in the game

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ParanoidObsessive
06/22/21 2:45:43 PM
#16:


streamofthesky posted...
It looked super generic and uninteresting.
Glad I skipped it.

I passed on it the moment they decided you wouldn't be able to make your own characters and instead had to play as Drizzt and crew.

I'm not a huge fan of the WotC philosophy that their precious signature characters are more interesting than anything you filthy players could come up with (a problem M:tG has had for years now). It's disheartening to see it creeping into D&D (which is pretty much the exact opposite of that aesthetic in every possible way).



TheSlinja posted...
lets hope it doesnt extend to the MtG set about to come out

MtG's been meh for years. It arguably fell off long before D&D started having issues.



shadowsword87 posted...
5e has sold more books than any other edition combined. It's more popular than ever.

To be fair, literally nothing you said means a single thing when it comes to actual quality. Something can be popular and still be shit. Something can make tons of money and still be shit. (There are logical fallacies that apply in precisely those scenarios.)

That being said, I do tend to agree with you (though I also think a lot of the 5e books/design philosophy has taken a hard turn towards bleh over the last couple years or so). 5e as a whole is probably a better version of D&D than any of the ones we've seen previously - it's a very good balance of simplicity and flexibility, which is important when you're trying to appeal to a new audience and not just hardcore grognards and tactical gamers.
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ParanoidObsessive
06/22/21 2:47:11 PM
#17:


Mead posted...
Its almost like the character was made for video games. All his abilities and trinkets and whatnot would translate really well into game abilities I think.

It's almost like RPG-style video games were mainly based on D&D and its successors, so it becomes incredibly easy to translate mechanics from one medium to another.
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Mead
06/22/21 2:48:32 PM
#18:


ParanoidObsessive posted...
I'm not a huge fan of the WotC philosophy that their precious signature characters are more interesting than anything you filthy players could come up with

you know thats a good point

when it comes to actual DnD you sometimes hear about people playing as established characters but usually people are playing as characters they made up themselves

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DragonClaw01
06/22/21 2:49:31 PM
#19:


streamofthesky posted...
It looked super generic and uninteresting.
Glad I skipped it.

D&D has been going down hill rapidly since 4th edition, and it's extended to the video games.
Forgotten realms has always been a boring and generic setting. I mean it works for games and books because it is so general that it pretty much allows for anything, but I don't know anyone that is ever getting blown away by the setting

Although, I don't know why I am discussing lore on a thread about diablo esc hack in slash rpg


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Zikten
06/22/21 2:57:54 PM
#20:


Mead posted...
Aww man Regis got robbed they just made him the merchant in the game

That sucks. He should be playable too. It's been many many years but....doesn't he have some fighting ability? He's a thief I think
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ParanoidObsessive
06/22/21 3:16:27 PM
#21:


DragonClaw01 posted...
Forgotten realms has always been a boring and generic setting. I mean it works for games and books because it is so general that it pretty much allows for anything, but I don't know anyone that is ever getting blown away by the setting

To be fair, very few D&D homebrew settings blow people away.

Or fantasy settings in general, honestly.

It's VERY rare that a setting transcends simply being the background to become something unique (and when it does, there's still a 50-50 chance that it's going to be bad). Most settings are just there to give the characters something to do, and the draw is more the characters and events moreso than the world itself.

Forgotten Realms is mostly just semi-generic High Fantasy for players who don't really want to come up with a lot of detail for a setting. In the same way that Greyhawk was mostly a large but mostly ill-defined Sword-and-Sorcery setting so the players can go around fighting monsters and basically get to be Conan. And Dragonlance is the setting for people who want to play LotR but don't actually want to play LotR.
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shadowsword87
06/22/21 4:01:47 PM
#22:


ParanoidObsessive posted...
To be fair, literally nothing you said means a single thing when it comes to actual quality. Something can be popular and still be s***. Something can make tons of money and still be s***. (There are logical fallacies that apply in precisely those scenarios.)

That being said, I do tend to agree with you (though I also think a lot of the 5e books/design philosophy has taken a hard turn towards bleh over the last couple years or so). 5e as a whole is probably a better version of D&D than any of the ones we've seen previously - it's a very good balance of simplicity and flexibility, which is important when you're trying to appeal to a new audience and not just hardcore grognards and tactical gamers.

I mean, yeah, it's incredibly successful in terms of sales and also people who play DnD enjoying it. They had to take all of the good stuff form 4e and repackage it in vancian magic, and by god everyone loved it again.

ParanoidObsessive posted...
To be fair, very few D&D homebrew settings blow people away.

My argument is that the point of homebrew isn't to blow other people away. It's a personal game, and being able to fold player ideas into a world is great. Being able to say to someone, as a GM, "yeah that sounds like a good idea, could you get me a writeup?" suddenly, blam, you have a player interested in the game, their character can be a font of knowledge rather than just the GM, and there's investment.

Being able to sit down, and ask "what sort of world do we want this to be" and build with people, is really the strength of homebrew.
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ParanoidObsessive
06/22/21 4:47:47 PM
#23:


shadowsword87 posted...
My argument is that the point of homebrew isn't to blow other people away. It's a personal game, and being able to fold player ideas into a world is great. Being able to say to someone, as a GM, "yeah that sounds like a good idea, could you get me a writeup?" suddenly, blam, you have a player interested in the game, their character can be a font of knowledge rather than just the GM, and there's investment.

Well, I mean, you're talking to the person whose first instinct in Nudo's game was to create an entirely separate continent with an elaborate sociopolitical write-up just to have a place for my character to be from, so I get that. Even for my dwarf I basically presented an entire separate community with multiple noble houses and philosophy. The idea that a player can say "Well, what if there ARE goth elves who use necromancy to fight the undead?" and the DM goes "Okay, yeah, sure, they live over here", can create a lot of player investment in the world.

The real problem is that the vast majority of players don't play that way. And not every DM is an insane world-builder who wants to create entire worlds when all their players really want is to murder goblins. So a lot of times that level of investment can actually be a deterrent. Players go "Ehh, I don't want to do homework as a hobby" and now you're not playing D&D at all.

(And that's not really getting into the problem of clashing styles. If one player wants to lean into darker, more serious setting details while another basically wants to live in an over-the-top anime, you're probably going to wind up with a very schizophrenic world - and probably at least one annoyed player. And possibly an annoyed DM, if they hate elements of the setting that players insist on forcing in.)

So yeah, sometimes you just want a pre-baked world rather than one with tons of work/investment. And if you ARE just looking for a pre-made setting, one that really inspires or interests you right out of the box probably is better than one that's so utterly generic that no one cares about it at all (unless that's the kind of game you want to run, because your players just want to murder goblins... and NPCs... and planets).

I mean, that's why I'd happily run games in Faerun or Mystara or the Nentir Vale (and maybe even Greyhawk with a bit of research, because I'm not hugely familiar with the details), but I'd tend to steer clear of ever using Athas or Krynn (and I loathe Eberron's setting). Or further, why I could run games in settings like Thedas or Exandria or Terrinoth, but I'd never run a game in Eora or Aerois or Dominia. Not every generic fantasy setting is created equal, and there are aspects of some that appeal to me more than others.



shadowsword87 posted...
Being able to sit down, and ask "what sort of world do we want this to be" and build with people, is really the strength of homebrew.

I like how the Amber DRPG used to handle this sort of thing, especially the games run by Fred Hicks of Evil Hat years ago - he basically had each player come up with one region, one NPC, and other aspects of history or lore that could be tied into the larger storyline.
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Zareth
06/22/21 5:21:44 PM
#24:


ParanoidObsessive posted...
I passed on it the moment they decided you wouldn't be able to make your own characters and instead had to play as Drizzt and crew.
I mean you've never been able to make your own characters in the Dark Alliance games

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helIy
06/22/21 5:37:36 PM
#25:


Kanatteru posted...
does it even have anything to do with dnd besides the setting? just looks like an action rpg
just the characters, yeah. it's based on like the 4th drizzt book

Mead posted...
Im playing as Bruenor
i'm playing as catti-brie, because i like bows n shit. unfortunately, her main attack is a fucking kick.

DragonClaw01 posted...
about diablo esc hack in slash rpg
you aren't, because this game is not like that.


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Mead
06/22/21 7:27:19 PM
#26:


This is basically just the multiplayer mode from dragon age inquisition

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ParanoidObsessive
06/22/21 7:42:09 PM
#27:


Zareth posted...
I mean you've never been able to make your own characters in the Dark Alliance games

Yeah, but a) those came out almost 20 years ago and I didn't expect that from games then, and b) the characters in those games barely had anything resembling personalities at all. They were basically just class archetypes and a name. And in the second game you had threadbare "background" sidequests.

It's basically like saying I was happy with 8-bit graphics in AAA games on the NES, therefore I should be happy with them now. No - as the industry evolves, so do my expectations. Shadowgate could get away with shit that I absolutely wouldn't accept from a $60 game today.

WRPGs have made full character creation/customization a common thing, so I'd much rather have a character I can directly influence rather than just playing through a fanfic of the emo guy who put R. A. Salvatore's kids' through college.



Mead posted...
This is basically just the multiplayer mode from dragon age inquisition

So definitely shit then.
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adjl
06/22/21 8:01:04 PM
#28:


helIy posted...
a f***ing kick.

That sounds like an interesting maneuver.

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helIy
06/22/21 9:24:53 PM
#29:


Mead posted...
This is basically just the multiplayer mode from dragon age inquisition
this is actually a really apt comparison

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Mead
06/22/21 9:26:08 PM
#30:


I realized it and lost any interest in playing anymore

Im gonna try Outriders

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helIy
06/22/21 9:35:13 PM
#31:


outriders is...decent

i don't know if they fixed the many bugs there are that just wipe your entire inventory though

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helIy
06/22/21 11:49:24 PM
#32:


god damn catti-brie is overpowered

her charged three arrow shot just clears the entire field, one shotting most everything

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helIy
06/23/21 12:41:28 AM
#33:


alright so it's not terrible

it's not good, by any means, but it's not terrible

the controls are garbage, the fucking poor overall performance with frame drops and stutters is shit,

but i think i'm enjoying myself? i'm on act 3 of "companions of icewind dale" which is the first...mission? i guess. how it does missions is also dumb

but

it really takes like 10 seconds to open the pause menu lmao, it's so bad

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Mead
06/23/21 12:45:32 AM
#34:


helIy posted...
god damn catti-brie is overpowered

the way Salvatore writes the characters they should all be nearly invincible and just demolish every enemy right after engaging with them

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helIy
06/23/21 12:47:37 AM
#35:


yeah, but i can't see drizzt being able to nuke the entire area with a basic attack from a safe distance

i don't know what the other characters do

like i can see them nerfing her

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helIy
06/23/21 5:23:11 AM
#36:


https://www.youtube.com/watch?v=wAC9twBuKbc

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Zeus
06/23/21 5:27:59 AM
#37:


ParanoidObsessive posted...
MtG's been meh for years. It arguably fell off long before D&D started having issues.

I think the set that killed it for me was Le-Gi-Ons.... well, technically Onslaught first, but Le-Gi-Ons does more to demonstrate my chief gripe with the block where they were doing shit that kinda aped YGO.

It certainly didn't help that they went from Odyssey to Onslaught, given that Odyssey had some fun flavor, a number of decent cards, and then it gets to the blargh that is ONS.

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ReggieTheReckless
06/23/21 8:27:24 AM
#38:


streamofthesky posted...
D&D has been going down hill rapidly since 4th edition, and it's extended to the video games.
Baldur's gate 3 is really gewd even in early access with only half of one act and not all classes available

Unless one is some sort of weird bg1/2 purist that just hates new things
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helIy
06/23/21 11:01:43 PM
#39:


https://www.youtube.com/watch?v=lQ4neUHO6e0

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Conner4REAL
06/23/21 11:24:41 PM
#40:


Mead posted...
I have it downloaded I look forward to trying it later lol

Really they should make just a single player game where you play as Drizzt and the gameplay is kinda like uncharted meets god of war

you know you can play as him in dark alliance right?

at least on the old ps2 version you could.

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Krazy_Kirby
06/24/21 8:12:41 AM
#41:


d&d is bad?

quelle suprise
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Krazy_Kirby
06/24/21 8:14:22 AM
#42:


helIy posted...
outriders is...decent



shittier anthem
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EvilMegas
06/24/21 8:32:22 AM
#43:


Krazy_Kirby posted...
shittier anthem

Krazy_Kirby posted...
d&d is bad?

quelle suprise
Damn dog, you just incapable of being right?

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