So why are they always so broke that they can't make games?
Because in the modern era, most larger studios have trouble surviving without a massive publisher to help pay the bills (which in turn sacrifices their autonomy).
So you're basically left with the question, is it better for them to have constant funding issues and maybe have to Kickstart the occasional game, or to give up their soul and have most of their games turn into microtransaction-riddled grindfests? Because that seems to be the choice most developers ultimately have to face these days.
---"Wall of Text'D!" --- oldskoolplayr76
"POwned again." --- blight family