Current Events > When did gamers just accept mediocrity?

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Beveren_Rabbit
04/27/21 3:08:09 AM
#1:


BREATH THE WILD IS GOOD IF YOU DON'T CARE ABOUT DUNGEONS , THE EMPTY OPEN WORLD, STAMINA, AND WEAPON DURABILITY!!!

GENSHIN IMPACT IS GOOD IF YOU IGNORE HAVING TO PAY TO WIN!!!

I am so excited to replay a remaster of a game from 15 years ago that somehow has less content , plays worse, and is needlessly censored !!!!
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armandro
04/27/21 3:09:02 AM
#2:


Beveren_Rabbit posted...
BREATH THE WILD IS GOOD IF YOU DON'T CARE ABOUT DUNGEONS , THE EMPTY OPEN WORLD, STAMINA, AND WEAPON DURABILITY!!!

GENSHIN IMPACT IS GOOD IF YOU IGNORE HAVING TO PAY TO WIN!!!

I am so excited to replay a remaster of a game from 15 years ago that somehow has less content , plays worse, and is needlessly censored !!!!
When we starting getting half baked games with planned DLC

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nfearurspecimn
04/27/21 3:09:29 AM
#3:


Games have always been mediocre, you're just blinded by nostalgia. There's no perfect game. Every game has serious flaws.

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AlisLandale
04/27/21 3:10:13 AM
#4:


It all started when Nintendo released Super Mario Bros.

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Darmik
04/27/21 3:10:37 AM
#5:


Since always.

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BloodMoon7
04/27/21 3:10:51 AM
#6:


Gamers it's time to RISE UP

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VerisimiIitude
04/27/21 3:14:01 AM
#7:


Theres definitely an argument here with gamers putting up with things that wouldnt fly in other media but leading in with these two games makes it about these two games, which is likely going to boil down to preference.

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PoundGarden
04/27/21 3:16:35 AM
#8:


Since Halo

Fight me

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FL81
04/27/21 3:24:51 AM
#9:


PoundGarden posted...
Since Halo

Fight me
you're not even wrong

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Darmik
04/27/21 3:29:21 AM
#10:


FL81 posted...
you're not even wrong

You guys remember how bad most FPS games were before Halo yeah? Nobody is going back to play Medal of Honor on PS1 and that game was hugely popular.

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MI4 REAL
04/27/21 3:35:48 AM
#11:


DLC is weak, it's microtransactions that destroyed it.

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gunplagirl
04/27/21 3:41:58 AM
#12:


Why are we still here? Just to suffer? Every night, I can feel my DS... And my PS2... even my GCN... The SNES I've lost... the N64 I've lost... won't stop hurting... It's like they're all still there. You feel it, too, don't you? I'm gonna make them give back our games!

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MI4 REAL
04/27/21 3:44:04 AM
#13:


You set your own handicaps in games. It is not just about beating it.

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MI4 REAL
04/27/21 3:45:24 AM
#14:


at least in oldskool games. Do you want to clear Zelda 1 with 16 hearts, or 3?

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KeeperOfShadows
04/27/21 5:03:57 AM
#15:


Implying I ever cared about quality to begin with. I'll happily accept a mediocre game as long as it's fun to play.

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TwoDoorPC
04/27/21 5:08:52 AM
#16:


games aren't that bad, you're just jaded.

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LightningAce11
04/27/21 5:11:08 AM
#17:


Games are the only media in which the consumers are insulted and abused for not being happy with the bad business practices, buggy releases and numerous other issues.
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rexcrk
04/27/21 5:12:13 AM
#18:


nfearurspecimn posted...
Games have always been mediocre, you're just blinded by nostalgia. There's no perfect game. Every game has serious flaws.
Pretty much this, honestly.

What you think is garbage and mediocre right now in your jaded late 20s to mid-30s? Some ten year old kid probably thinks is an amazing game and having a blast playing right now.

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Kloe_Rinz
04/27/21 5:16:11 AM
#19:


when trolls tried calling casuals and mobile gamers "true gamers"

actually, when whales proved MTX is viable. devs can earn the most money from the least amount of effort
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iwasapoetonce
04/27/21 5:20:21 AM
#20:


gunplagirl posted...
Why are we still here? Just to suffer? Every night, I can feel my DS... And my PS2... even my GCN... The SNES I've lost... the N64 I've lost... won't stop hurting... It's like they're all still there. You feel it, too, don't you? I'm gonna make them give back our games!

@gunplagirl

hahaha, I laughed out loud. Nice MGS reference

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PowerOats
04/27/21 5:21:50 AM
#21:


Halo 1 was above the rest when it came out. It's biggest and probably only flaw was level design
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Darmik
04/27/21 5:26:31 AM
#22:


Kloe_Rinz posted...
when trolls tried calling casuals and mobile gamers "true gamers"

actually, when whales proved MTX is viable. devs can earn the most money from the least amount of effort

I'm really not sure what labelling casual gamers has to do with games being mediocre. There has always been ways for developers and publishers to make money with minimal effort.

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sabin017
04/27/21 5:42:07 AM
#23:


When the Oscar bait of gaming (TLoU) was heralded as the best game ever.

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pinky0926
04/27/21 6:13:10 AM
#24:


I genuinely loved BOTW a lot despite its flaws, and I play all the uber goober nerd games that nerds don't shut up about also

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Stalolin
04/27/21 6:14:29 AM
#25:


I actually genuinely like the weapon durability in BOTW. Hate the main dungeons though.

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Nukazie
04/27/21 6:37:07 AM
#26:


since ps3 or some shit

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BlockAddition
04/27/21 7:06:18 AM
#27:


nfearurspecimn posted...
Every game has serious flaws.
Streets of rage 2
Super mario 3/World
Super metroid


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pogo_rabid
04/27/21 7:07:57 AM
#28:


lol @ the BOTW white knights who can't help themselves but leap to the game's valiant defense at every available opportunity

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Veggeta X
04/27/21 7:09:50 AM
#29:


Pessimism is a disease.

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CyricZ
04/27/21 7:13:24 AM
#30:


BlockAddition posted...
Streets of rage 2
Super mario 3/World
Super metroid
All four of these are flawed. Your nostalgia makes you forget the flaws.

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PiOverlord
04/27/21 7:14:44 AM
#31:


When did gamers just accept mediocrity?

OOT IS GOOD IF YOU ACCEPT THE UGLY 3D MODELS, THE BARREN OVERWORLD, AND THE FACT THAT IT GIVES YOU NO ROOM FOR TRUE EXPLORATION LIKE THE OLD ZELDA GAMES

SM64 IS GOOD IF YOU ACCEPT THE CONTROLS FEELING LIKE YOU HAVE TO FIGHT AGAINST THEM, LEVELS THAT DON'T HAVE ANY FEEL OF MARIO, CHARACTER MODELS THAT ONLY VAGUELY LOOK LIKE WHO THEY ARE BASED ON, AND THE FACT MOST MISSIONS ARE BRAIN-DEAD EASY


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CyricZ
04/27/21 7:20:22 AM
#32:


Fellas was every video game just awful and we didn't notice?

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CyricZ He/him
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Veggeta X
04/27/21 7:24:31 AM
#33:


CyricZ posted...
Fellas was every video game just awful and we didn't notice?
A game is only flawed when convenient.

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Dictator of Nice Guys
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Veggeta X
04/27/21 7:28:25 AM
#34:


BlockAddition posted...
Super metroid
I'm like to believe the sequence breaking in the game wasn't made so you could beat the game backwards.

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BlockAddition
04/27/21 7:36:44 AM
#35:


CyricZ posted...
All four of these are flawed. Your nostalgia makes you forget the flaws.
Wrong

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A5modeu5
04/27/21 7:44:03 AM
#36:


Beveren_Rabbit posted...


I am so excited to replay a remaster of a game from 15 years ago that somehow has less content , plays worse, and is needlessly censored !!!!


Which one is that?
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#37
Post #37 was unavailable or deleted.
CyricZ
04/27/21 7:46:49 AM
#38:


A5modeu5 posted...
Which one is that?
Yeah honestly this one I've been puzzled on.

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Balrog0
04/27/21 7:48:24 AM
#39:


BlockAddition posted...
Wrong

Pretty much every modern metroidvania is better than super metroid

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gunplagirl
04/27/21 7:49:22 AM
#40:


CyricZ posted...
Fellas was every video game just awful and we didn't notice?
I'm a lady, and yeah, every game has its flaws except the greatest dating sim ever made: ebKore Amagami

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pikachupwnage
04/27/21 7:53:58 AM
#41:


Games apparently have to be flawless to be liked and everyone has a moral obligation to bitch about all flaws online


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MrMallard
04/27/21 7:58:29 AM
#42:


First of all fuck off, Breath of the Wild was a great re-imagining of the open world genre and one of the prettiest and most optimistic post-apocalyptic stories in video games. I understand that people have problems with the game, and those issues are valid, but I disagree that it's mediocre and I adore the sparse atmosphere and the sprawling, entirely explorable world that they give you to explore.

Second of all - gamers accepted mediocrity for a variety of reasons. They accepted a lack of backwards compatibility because companies went "oh no we can't make the games work :( you're just gonna have to buy the remasters and ports :( they have trophies now so you should buy them again :) buy the new ones instead of the stinky old games :)", and if gamers have any legacy to their name, it's nuthugging their favorite companies and slurping up all the diarrhea that gets served to them. It's been happening since the "Console Wars" between Nintendo and Sega at least.

I've been bringing this up a lot lately, but another polarising wedge that was driven into gaming was Gamergate. You can see how bringing ideology into the gaming space affected the quality of the games people championed with Hatred - a game decried as a mass shooting simulator by the left (which, I mean, it was) and which was taken off of Steam, only for the right to rise up and argue against censorship of the game. The game wasn't that good, and it was explicitly a controversial cash grab made by a bunch of shitheads - but the way it was talked about, it was as if it was a vital and necessary and needed part of the gaming space, with its exclusion from Steam being tantamount to political censorship. So the political radicalisation that occurred within the gaming space began to dictate the sort of games that certain sides would prop up and try to take down, regardless of quality.

I still maintain that games like Hatred - especially ones that get that much word of mouth - can absolutely survive being sold independently. Even in a landscape without itch.io, all you need to do is put the game files up on your website and let people access the files once they pay the fee. And you don't even need to pay a cut to Steam, which means you're making more money per sale. But that's a tangent.

But overall, gamers accept mediocrity because that's what they're used to. Companies took an inch here, an inch there - then they began to overreach their boundaries for the purpose of proposing something less controversial that "fixes" the issue they were trying to introduce. They said "we can't make games more user friendly" when what they meant was "we don't want to fuck with our bottom line, which we've padded through methods that make games less fun for you to play". And because people tie their identities to the games they play and the companies that make their favorite games, we let them.

It's the same reason liquor brands are introducing these new colourful characters and narratives to their brands. They tell you the infamous history of Smirnoff, how the recipe escaped Russia during the Russian Revolution and found its way to America in the 1920's - they create characters like James Squire and tell you stories about how he stole hops and barley to make beer, and he got a light sentence because he gave the judge three barrels of ale. They're personalising the brand and tying it into an identity that customers identify with. And they're using that personal investment in the brand to get people to spend more money on it, regardless of the end product.

This is a conscious decision by multi-billion dollar game companies. They take functionality and content away from games, and they play on the consumer's investment in the brand to get away with it. And then when people start catching on, they'll do something ridiculous that everybody hates - and then they'll walk it back, and possibly offer a "solution" that's a half-step towards the original problematic action, but which "fixes" the most egregious aspects of what they were gonna do. And more importantly, they've planted the idea in people's heads, so when they try again later on, less people will resist it because it's been normalised.

The PS3 store is a gonner. They were gonna shut it down in July, along with the PSP and PSvita stores, and gamer backlash prevented this from happening. But the store is going down in the next three years, and this first initial backlash was instrumental in normalising the idea in people's minds. The next time the news comes out that the PS3 store is gonna be shut down, there will be more people who see it as a reasonable action - it's been 20 years, the PS4 and PS5 have been out for over 10 years and nearly 5 years respectively, it's time for the PlayStation 3 to go. We're angry now, but it serves to plant the idea in our mind - hasn't the PlayStation 3 been out for a long time now? Haven't people had enough of playing PlayStation 3 games? If less people use the online infrastructure than the amount of money we use to keep the store alive, aren't we justified in shutting down the online functionality of the store?

The biggest con in gaming, the method that conditions gamers to accept more and more egregious bullshit, is tied to the relationships and identity that people associate with the gaming experience. It can be how much of their identity they throw in with a company like Sony, or it can be their political identity and how it relates to people like them and the issues they champion within the gaming space. People who want to feel like they're chasing out non-gamers and people who objectively want to make their hobby worse by their own inclusion? They champion games like Hatred regardless of whether the game is good or not. People who view companies as benevolent enterprises with their best interests in mind, and sympathise with the company line as those companies add advertisements to the home screens of their new consoles and neuter backwards compatibility to sell ports and remasters of games you've owned multiple times? Who view other companies as rabid vultures trying to attack the Good Guy - and themselves by extension - and who make pointless excuses which paint their favorite company's actions in a good light even if it's only to fatten up their bottom line? They eventually call for the end of online services for older consoles because their relatable buddy Sony said it's time, or they defend publishing monopolies that don't make any sense except to force people to spend money on one company's platform.

The way that people tie their personal identities into the gaming space, and all of the conflict and polarisation that results from people defending their identities by defending their favorite companies or their favorite fan platforms, is the biggest reason why so many gamers will eat horseshit if it's sold the right way.

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Akagami_Shanks
04/27/21 8:02:00 AM
#43:


tbh patches and dlc might have been the worst double edged sword for gaming. Now games can just release unfinished, with a promise of updating it later, and the devs run off like bandits from all the suckers who bought it. Look at all these live service games pulling in tons of money but get shit on all the time

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gunplagirl
04/27/21 8:14:31 AM
#44:


Akagami_Shanks posted...
tbh patches and dlc might have been the worst double edged sword for gaming. Now games can just release unfinished, with a promise of updating it later, and the devs run off like bandits from all the suckers who bought it. Look at all these live service games pulling in tons of money but get shit on all the time
I'm so bored with Genshin because they kept adding events (new area! only for tower defense, then gone forever) instead of implementing new areas. Hell, give us the area and dungeons in segments, then quests later, rather than making us wait over half a year for it.

I'm not even doing daily stuff these days, too much of a chore.


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COVxy
04/27/21 8:19:23 AM
#45:


Pretty sure more is pushed into each game now than ever before.

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Dark_SilverX
04/27/21 8:32:34 AM
#46:


mommy milker village is almost here

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