Poll of the Day > Life After Geeks

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Zeus
06/05/20 2:43:52 AM
#101:


How many siblings do you have? Because I think I'm getting mixed up here.

The Wave Master posted...


I'd trade that Vita for more time with jim. No question.

Wait, who's Jim?

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The Wave Master
06/05/20 9:10:32 PM
#102:


Moving is almost done. We just have some final cleaning to do at the old place, and then we'll be done.

Tropical Storm Cristobal is looming, but as usual New Orleans is going to get smashed sparing us again. I assume P.O. used his weather machine to spare us on the coast again. He did it last summer too.

The plan now is to finish unpacking, cleaning, and then finish Final Fantasy VII Remake. Then do it all over again on hard mode.

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Zeus
06/06/20 4:50:53 AM
#103:


Watched Supernatural s15 when it went up on NF, not realizing that the show's production so delayed so this was only *half* the season. I thought it might have been a shorter season but, as the episodes got closer to the 13th episode, it didn't feel like the show was reaching a conclusion... and now I realize why. Meh.

This kept me from starting AHS Roanoke the other day (which I wanted to begin right after hotel), and then I postponed finishing some anime I was watching.

While I'm disappointed that Supernatural is drawing to a close this year, so far this season has had a few of the show's worst episodes so it almost feels like a mercy-killing. (Granted, the shitty pool episode at least had a decent ending and answered a major question so that one wasn't a total waste, even if the show did similar shit in the past. There was literally another gambling episode where chips were used as years and *that* was also a shitty episode.)

The postponement is a nuisance, but I guess it beats the Blacklist where they supposedly hobbled some things together rather than delay production. In general, this whole shutdown is driving me crazy.

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Revelation34
06/06/20 3:59:21 PM
#104:


I think the only episode of Supernatural I watched was the Bloody Mary episode. I have no idea when that came out.
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WhiskeyDisk
06/06/20 5:40:39 PM
#105:


I've never been able to get into Supernatural, but I suppose I should force myself eventually since my kid brother named my nephew ... Castiel.

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Zeus
06/06/20 5:53:31 PM
#106:


Revelation34 posted...
I think the only episode of Supernatural I watched was the Bloody Mary episode. I have no idea when that came out.

That wasn't a particularly good episode. I think it was from an earlier season.

WhiskeyDisk posted...
I've never been able to get into Supernatural, but I suppose I should force myself eventually since my kid brother named my nephew ... Castiel.

I think I had to watch like 6 or 7 episodes before I got into the series. That was back when I'd see a commercial, watch an episode, and then be disappointed by it which kept me from getting too interested.

Some of the ones I watched in the beginning that I was lukewarm on I wound up liking more during the second viewing. Others like the haunted hotel with the single mom with the two girls I kinda enjoyed the first time. The twist there is that one of the girls is actually the ghost of the grandmother's sister, who had been kept in check by the grandmother up until she started to become catatonic.

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Revelation34
06/06/20 6:06:29 PM
#107:


I think it was around 2005. The show has been on forever.
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I_Abibde
06/06/20 9:22:06 PM
#108:


I tried to enjoy Supernatural, but a specific episode in Season 5 ("Twilight of the Gods") turned me off to it permanently. Just ... really didn't like where they went with that.

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Zeus
06/06/20 9:43:52 PM
#109:


Revelation34 posted...
I think it was around 2005. The show has been on forever.

15 seasons!

I_Abibde posted...
I tried to enjoy Supernatural, but a specific episode in Season 5 ("Twilight of the Gods") turned me off to it permanently. Just ... really didn't like where they went with that.

s15 actually covers that. The Winchester Boys play pool against Fortuna who explains that God ("the Creator") created everything, even other gods. His reason for doing so was because humans had started to worship things besides him -- which annoyed him at first -- but he realized they would also blame those gods for when things went wrong and used those other entities to shoulder the blame. It also explains why the Pagan Gods are so much weaker than Archangels. And, in general, in terms of power -- excluding a few cosmic beings like Death (partly because their power is poorly defined) -- the order kinda goes Amara/the Darkness, God, Nephilim, Archangels, and then everything else is kinda under that. And technically God *might* have been strong as the Darkness by himself, but he was possibly weakened he started creating things.

Granted, "Twilight of the Gods" kinda has a sub issue because in a much later episode we learn that Gabriel *isn't* actually Loki. Loki was a separate entity who let Gabriel use his appearance and name to help hide him. That episode was among the show's worst and was a confusing mess. It would have been far simpler to have just had Odin "adopt" Gabriel as Loki.

And I'll admit that the episode also put a sour taste in my mouth the first time I saw it.

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Revelation34
06/07/20 2:24:04 PM
#110:


I looked it up. There's no way I actually watched it in 2005 since the show started in 2005. I knew about the show for awhile before watching that one episode.
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The Wave Master
06/07/20 9:15:08 PM
#111:


I sold my barely used Xbone One on Facebook Marketplace for 100 bucks. It's going into my, "I don't know the price yet PS5 fund." I also sold my Old grill and some other stuff too. We have more space here, but it's was just time to downsize. A nj e purge to start our new lives.

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Zeus
06/09/20 12:06:00 AM
#112:


Started Jess Jones s3. Currently on episode 2 which goes into some stuff Trish has been doing leading up to this season. While it gives some character-building, etc, it also kinda feels like a waste of time. Considering we know she has powers, I wouldn't have questioned the character development anyway.

Also there's this really stupid scene where she's with her personal training practicing kickboxing or something and you can see him swinging punches way to the side and her dodging late. Like the damn thing wasn't even close but she dodged anyway... and then they do something similar from an even more obvious angle. That's some sloppy shit, plus it's stupid since the first was a behind shot where they could have used a stunt double (or they may have even been using one).

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The Wave Master
06/09/20 2:39:52 PM
#113:


Sony is having their Playstation 5 reveal Press Conference on Thursday at 4 eastern time and 3 central time.

Who knows what they plan on showing, but the plan for right now is that the show is an hour long. I hope they spend 30 minutes on hardware and the last 30 minutes on software, along with a release date and a price.

I am guessing the price will be 599.99 and it will be released before or on Black Fridat to get the maximum sales push for the holidays. As for games, I'm sure Horizon Zero Dawn 2 (with multi-player) and new Ratchet and Clank, and finally a new Socom will make appearances. We shall see.

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Zeus
06/09/20 2:54:08 PM
#114:


I find it hard to get excited about the ps5 when it's just a tech upgrade over the ps4 and I haven't even used my ps4 yet. That's one of the things I have to give to Nintendo since at least they'll do different things with their consoles so it doesn't feel like it's just a tech upgrade over the last tech upgrade.

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ParanoidObsessive
06/09/20 3:04:58 PM
#115:


Zeus posted...
since at least they'll do different things

Sticking your dick in a blender is something different, but it doesn't mean it's something I'd ever want to do.

It's hard for me to give Nintendo credit for innovation when it feels like most of their innovations are things that make gaming worse in my eyes, while a number of their actual positive "innovations" were effectively stolen from someone else in the first place.

Their development philosophy often feels like a shotgun full of feces and pearls fired at a wall in a desperate attempt to see what sticks. But I'd happily do without the pearls if it meant we didn't get the feces.
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Zeus
06/09/20 4:59:26 PM
#116:


ParanoidObsessive posted...
Sticking your dick in a blender is something different, but it doesn't mean it's something I'd ever want to do.

Sounds like you had an unadventurous adolescence. Not that I'd compare even the VirtuaBoy to that.

ParanoidObsessive posted...
It's hard for me to give Nintendo credit for innovation when it feels like most of their innovations are things that make gaming worse in my eyes, while a number of their actual positive "innovations" were effectively stolen from someone else in the first place.

Damn them for popularizing the analog stick, which a Sony exec called a fad! >_>

Some of the designs that didn't necessarily pan out -- like the Wii -- were still exciting and kinda neat for the novelty. However, it's not like a lot of their stuff had the kind of impact you claim. Nintendo pioneered handheld gaming and yet despite the DS's popularity no major company (well, small field) decided to use a 2-screen system. And while the second screen wasn't always utilized, a number of games used it creatively and/or effectively.

More generally, I just mentioned doing things differently. You moved the goalposts to "innovation" so you could criticize them for not being the first people to do something, which is a silly objection. My issue is that it's generally been a matter of doing essentially the same thing with better graphics, which has been a weak value add.

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Metalsonic66
06/09/20 5:13:41 PM
#117:


More can be done with higher specs than just better graphics.

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Zeus
06/09/20 5:24:36 PM
#118:


Sure, but how much does gameplay actually change as a result? Most of those other things don't add much value either. And the biggest change starting with the ps360 was a trend towards using the consoles for generalized entertainment, which doesn't add value to gaming.

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WhiskeyDisk
06/09/20 6:43:51 PM
#119:


Zeus posted...
Sure, but how much does gameplay actually change as a result? Most of those other things don't add much value either. And the biggest change starting with the ps360 was a trend towards using the consoles for generalized entertainment, which doesn't add value to gaming.

This. If you're going to turn a console into a surrogate PC, for the price of a console, you might as well build a PC that isn't half-assing all those functions, AND you can game on it. The only advantage consoles still have is better controllers, which all connect to your PC anyway.

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Revelation34
06/09/20 6:52:24 PM
#120:


The Wave Master posted...
Sony is having their Playstation 5 reveal Press Conference on Thursday at 4 eastern time and 3 central time.

Who knows what they plan on showing, but the plan for right now is that the show is an hour long. I hope they spend 30 minutes on hardware and the last 30 minutes on software, along with a release date and a price.

I am guessing the price will be 599.99 and it will be released before or on Black Fridat to get the maximum sales push for the holidays. As for games, I'm sure Horizon Zero Dawn 2 (with multi-player) and new Ratchet and Clank, and finally a new Socom will make appearances. We shall see.


I only care about the price and if it's backwards compatible with both PS3 and PS4. I can actually afford a console for the first time in years.
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The Wave Master
06/09/20 7:22:50 PM
#121:


I love games, and have since I was a kid, and I have gone out of my way to try and play as many games that interest me as possible. That's why I have purchases a PS4, Xbone, and a Switch. I juat avoid the games that don't interest me. (I sold my xbone because they don't have anything I want to play.)

Animal Crossings... Nope
Dark Souls... Nope
FIFA... Nope
Fortnite... nope
Apex... nope

But I just got Xenoblade Chronicles Remaster on the Switch for my birthday. It's a game I can play when my mobility is limited in dialysis. I also loved the Final Fantasy VII Remake. I just buy the games that interest me, regardless of the console.

However, Nintendo has made a lot of mistakes, The Power Glove, Rob the Robot, Virtua Boy, The Wii, Wii U, The DS. Yes, those last systems sold like hotcakes, but the Quality of the games was questionable. Well, not the Wii U, that was trash.

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shadowsword87
06/09/20 7:25:51 PM
#122:


I was a fan of the DS, but I also was a kid.

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Metalsonic66
06/09/20 7:44:49 PM
#123:


Zeus posted...
Sure, but how much does gameplay actually change as a result?
More complex AI, bigger worlds, smoother gameplay?

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Zeus
06/09/20 8:19:55 PM
#124:


WhiskeyDisk posted...
The only advantage consoles still have is better controllers, which all connect to your PC anyway.

That and never having to worry about how a game might run on my machine.

Metalsonic66 posted...
More complex AI, bigger worlds, smoother gameplay?

Bigger worlds? Morrowind was larger than Skyrim. When it's more expensive to develop something, it can also get smaller.

AI complexity can be neat, but it also lends itself to a lot of glitches (ie, worse gameplay). Outer Worlds had that one issue where an NPC would climb an invisible ladder.

And differences in gameplay due to tech can be minute.

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WhiskeyDisk
06/09/20 8:47:33 PM
#125:


Zeus posted...
That and never having to worry about how a game might run on my machine.

Maybe if you're skimping on spec or still flipping dipswitches inside your case...it's not that hard to mess with resolution settings once and get on with it.

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ParanoidObsessive
06/09/20 9:14:17 PM
#126:


Zeus posted...
Damn them for popularizing the analog stick, which a Sony exec called a fad! >_>

Hence why I chose the wording I did (and why you chose the wording you did). They didn't invent the analog stick.

Most of their worthwhile changes were things that already existed in previous consoles, and all they did was incrementally improve them to the point where they caught on (in spite of not having caught on first time around).

Most of the things they introduced that were generally new to console gaming in general also tended to be the things that either dead-ended or set off a change that made things worse in general.

I tend to give them credit for popularizing the analog stick, the D-pad, and even the light gun (all of which go back to the second generation of gaming, before Nintendo was making consoles). I'd also potentially give them credit for rumble packs, though I'm admittedly less sure of the full providence of those.

But I also loathe touch screens and motion controls, and you can't really ignore things like ROB, the Power Glove, the Power Pad, the Virtual Boy, shitty 3D, the Balance Board, LABO, Amiibos...

Nintendo definitely fails more often than it succeeds, and it often succeeds in ways where I'd rather they'd failed.

If anything, the only real innovation I find myself extremely grateful for is when they were working on an optical drive with Sony, before they fucked Sony over and directly influenced the creation of the PS1.



Zeus posted...
However, it's not like a lot of their stuff had the kind of impact you claim.

The cancer of the Kinect was almost directly caused by the success of the Wii, as was Sony's less enthusiastic pushing of the Move (and to a lesser extent, the motion controls in the PS4 controller).

The success of the Switch hasn't had time to really spur Sony and Microsoft to try and crib the idea for next gen consoles (yet), at least as far as we know (yet), but I absolutely dread that potential future.



Zeus posted...
More generally, I just mentioned doing things differently. You moved the goalposts to "innovation" so you could criticize them for not being the first people to do something

Not really. I used the word "innovation" because that is generally what the word means.

But my main complaint isn't "Nintendo doesn't actually invent things". My complaint is that Nintendo attempts to popularize things I actively dislike, which at worst prevents me from enjoying most Nintendo consoles and first-party Nintendo games, and which at worst makes those changes much harder to escape even via other consoles.

I'd argue that Microsoft's obsession with the Kinect was directly responsible for the Xbox One being a flawed misstep in a direction that torpedoed the console in spite of the 360 being one of the best consoles last gen. The idea of having a mandatory camera (that had already mostly failed as a peripheral last gen) is what spurred a lot of Microsoft's terrible decisions vis-a-vis design philosophy. And the main reason why they were so fixated on it was because of the massive success of the Wii.

Sure, coming up with new peripherals every generation allows Nintendo to come up with different games that involve different play mechanics that wouldn't necessarily be possible if controllers had stayed exactly the same since the Atari 2600 or Pong paddle, but most of Nintendo's more exotic designs only ever really wind up becoming the core mechanic for their usual litany of rehash titles (Mario, Link, Metroid, etc). The extra schemes rarely work well (or are outright ignored) by third party titles (and tend to be part of what scares third party developers away from Nintendo entirely), which kind of becomes a turn-off if you don't like the gimmick in question.

There's a reason why I've never really felt the need to buy a Nintendo console since the SNES - they rarely bring anything new to the table that I actually want. And I'd be less bothered by it if everything they did stayed isolated to their own consoles, but they've already shown that they influence other console developers, both for good and for ill.
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WhiskeyDisk
06/09/20 9:25:20 PM
#127:


ParanoidObsessive posted...
But I also loathe touch screens and motion controls, and you can't really ignore things like ROB, the Power Glove, the Power Pad, the Virtual Boy, shitty 3D, the Balance Board, LABO, Amiibos...

Nintendo definitely fails more often than it succeeds, and it often succeeds in ways where I'd rather they'd failed.

Although I tend to agree with most of what you're saying in that entire post in regards to Nintendo, it's easy to forget that their heritage was as a card and toy company originally. That sort of tinkery shit is baked into their DNA when compared to Microsoft and Sony as computer and electronics manufacturers. One makes electronic toys, the other two make digital electronics for entertainment. It's a not so subtle distinction that gets lost in the mix, but totally explains things like ROB and the power pad. Hell, the entire Smash franchise is based on the conceit that all of the fighters are toy versions of console all stars.

I don't necessarily agree with or defend Nintendo's missteps, but I love that they're at least willing to try new things as long as Japan still eats them up to prevent big N from going the way of Sega along the way.

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Zeus
06/09/20 9:52:42 PM
#128:


ParanoidObsessive posted...
But I also loathe touch screens and motion controls, and you can't really ignore things like ROB, the Power Glove, the Power Pad, the Virtual Boy, shitty 3D, the Balance Board, LABO, Amiibos...

If you mean the 3DS's 3D, it's pretty awesome on a few games. I like the balance board concept, but I never used it. LABO is a neat concept but stupidly overpriced for fucking cardboard. And Amiibos are kind of the weakest of the three major toys-to-life brands, but humorously they're the only ones left.

ParanoidObsessive posted...


Nintendo definitely fails more often than it succeeds,

Most successful companies do. The only people who never fail are those who never try.

ParanoidObsessive posted...
If anything, the only real innovation I find myself extremely grateful for is when they were working on an optical drive with Sony, before they fucked Sony over and directly influenced the creation of the PS1.

Did Nintendo actually Sony? Because I thought the deal Sony asked for was going to fuck Nintendo.

ParanoidObsessive posted...
Not really. I used the word "innovation" because that is generally what the word means.

Differently means innovate? Not really.

ParanoidObsessive posted...
Sure, coming up with new peripherals every generation allows Nintendo to come up with different games that involve different play mechanics that wouldn't necessarily be possible if controllers had stayed exactly the same since the Atari 2600 or Pong paddle, but most of Nintendo's more exotic designs only ever really wind up becoming the core mechanic for their usual litany of rehash titles (Mario, Link, Metroid, etc). The extra schemes rarely work well (or are outright ignored) by third party titles (and tend to be part of what scares third party developers away from Nintendo entirely), which kind of becomes a turn-off if you don't like the gimmick in question.

Some of the games that made the best use of the DS's two screens were third-party. The most interesting use was probably LostMagic (although the game had other issues). I think most of my favorite DS games were all third-party. Contra 4 used both screens to create one large screen. Other games made it a lot easier to follow a map or use an inventory.

The best use of 3D was KIU, which was first-party but not part of the usual stable. A lot of the games used the 3D and were fine, although the feature wasn't as stunning with it. One of the coolest effects for some of the third-party budget titles like Gunman Clive where you had a lot more pop.

The Wii was a little different. It had some great original lightgun games (like REUC) and solid lightgun ports. But sure, some third-party devs (and first-party) stuck to the traditional controller as an option. No More Heroes used the actual controls and did a half-decent job of it, but I'll concede that it didn't feel integral to the gameplay.

The Switch's core gimmicks aren't really gameplay-based, it's just the option to use it anywhere.

Some of the added features have no significant impact either way. Nobody faults gamemakers for not using the mic on the DS or 3DS.

ParanoidObsessive posted...
There's a reason why I've never really felt the need to buy a Nintendo console since the SNES - they rarely bring anything new to the table that I actually want. And I'd be less bothered by it if everything they did stayed isolated to their own consoles, but they've already shown that they influence other console developers, both for good and for ill.

And yet the GC didn't try doing anything new at all, but you ignored it >_>


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Metalsonic66
06/09/20 10:50:01 PM
#129:


Zeus posted...
Bigger worlds? Morrowind was larger than Skyrim. When it's more expensive to develop something, it can also get smaller.

AI complexity can be neat, but it also lends itself to a lot of glitches (ie, worse gameplay). Outer Worlds had that one issue where an NPC would climb an invisible ladder.

And differences in gameplay due to tech can be minute.
Seems like you're reaching hard there.

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ParanoidObsessive
06/09/20 11:51:55 PM
#130:


Unrelated to anything side note:

Next time I run a game of D&D, or any fantasy tabletop RPG in general, I sort of want to play this as ambient music in the background as a bard/minstrel singing in a tavern, and see how long it takes for one of the players to comment on it:

http://www.youtube.com/watch?v=i2zpbcW-h-c
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ParanoidObsessive
06/09/20 11:55:20 PM
#131:


Okay, so yeah, this may be my new favorite channel ever:

http://www.youtube.com/watch?v=Kbj4bulZX2Y
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WhiskeyDisk
06/10/20 12:43:27 AM
#132:


ParanoidObsessive posted...
Okay, so yeah, this may be my new favorite channel ever:

http://www.youtube.com/watch?v=Kbj4bulZX2Y


https://youtu.be/C0GiQUs2z9k

>_>

<_<

>_>

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I_Abibde
06/10/20 10:06:55 AM
#133:


Nintendo hardware. Gimmicks or no gimmicks, it usually has two things going for it in any given generation: durability and battery life, both big selling points for me. (My launch 3DS is an exception in the battery life department, but is otherwise still great.) I can still play almost all my Nintendo hardware with a minimum of fuss, and many of those systems also have huge libraries. Especially the DS! As much as I love the GBA, the DS is looking more and more like the most robust thing Nintendo ever released.

Zeus posted...
Nobody faults gamemakers for not using the mic on the DS or 3DS.

I noticed that blowing into the microphone -- what the player is supposed to do -- did nothing in Wario Ware Gold on 3DS, but I got the desired result by shouting "FUCK!" into it instead.


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Zeus
06/10/20 3:41:58 PM
#134:


Finished Jessica Jones s3. The season didn't really have that tight of a narrative. I also made the mistake of misinterpreting something when glancing at the wiki and trying not to spoil things for myself because I thought it said that Jess's love interest, Erik, was killed by the villain while trying to save her. Part of the problem with these shows is that I *always* want to see if a character was from the comics and to get an idea of how they might vary.

At any rate, s1 was pretty much exclusively Kilgrave. s2 kinda hopped between things although it was largely about the kinda-antagonist and Jess's backstory (and, in a way, it kinda mirrored some of the shit from s1). s3 really split its focus at times because the villain (a comic character based on Foolkiller, a villain who -- like Kilgrave -- I wasn't familiar with prior to now) was simply part of the larger story.

Thoughts with some major spoilers below:

Sallinger (they never use the name Foolkiller) was an... interesting villain at times. He was completely non-powered and, in a Lex Luthor-ish way, obsessed with supers because they didn't "earn" their abilities like he did yet surpassed him. It's kind of a running theme with JJ that the villains the show tended to match her against were physically weak, but mentally outmatched her so they'd constantly trick or outwit her. The fact that he's so much more cunning than JJ made his downfall stupid, since Erik pops in right after Jess reveals her ruse -- kinda suggesting he'd been there all along which meant that Sallinger never bothered to look through the apartment after capturing Jess. If not for that, I might have been more okay with him falling for the hidden camera and believing Jess had been subdued.

I was amused that we had a villain named Sallinger who was obsessed with frauds and cheats, considering JD Sallinger wrote Catcher in the Rye in which Holden Caufield was constantly complaining about "phonies."

One of things I didn't like is that we never got any closure on why Sallinger killed Nathan. By context, I'm assuming that it was over a wrestling scholarship and that Sallinger believed he had worked harder than Nathan (given that his parents talk about it coming so naturally to Nathan). The motive isn't explictly established. That postcard was so fucking dark, though.

Trish's evolution into "Hellcat" was kinda... eh. She gets two POV episodes, the first establishing how she first got used to her powers, started training, and why she was in that apartment. It was pretty much a waste and included some recap moments from episode 1. The second POV happens right after Jess's arrest and recaps a *lot* from the episodes right before it from her POV. Although we get a cool action sequence or two, it mostly feels like a waste of time since it just explains why she killed the cop and then the scene at the end of the last episode.

Throughout the season, Trish's alter-ego is simply known as the "Masked Vigilante." When she's trying on outfits, we get a classic Hellcat costume nod -- which is kinda similar to Luke Cage having a retro look in his first season for all of one moment -- that seems like a miss of a throwaway joke and fan-service. I will say that it's nice to see the characters appear in their comic outfits even if it's only for a second. Other than that, I think Dorothy mentions the name "Hellcat" in one scene and another time criticizes Trish's costume for lacking a theme, adding that cats are popular now.

In general, vigilante-Trish is kind of a weak antagonist/foil and, given that Sallinger was himself a less impressive villain, it kinda made for less-than-compelling season. JJ3 is still a bit better than JJ2, but that's a pretty low bar.

I_Abibde posted...
Nintendo hardware. Gimmicks or no gimmicks, it usually has two things going for it in any given generation: durability and battery life, both big selling points for me. (My launch 3DS is an exception in the battery life department, but is otherwise still great.) I can still play almost all my Nintendo hardware with a minimum of fuss, and many of those systems also have huge libraries. Especially the DS! As much as I love the GBA, the DS is looking more and more like the most robust thing Nintendo ever released.

The one major fault I've had with Nintendo systems is that the shoulder buttons on GBA-SPs have a tendency to fail. I think it's mostly from being in my pocket but I've dropped them at times as well.

The only one I've had actually break was a DS-L which took a few drops and eventually separated its chassis. I wound up putting its working battery into a used DS-L, although I stupidly misplaced the battery cover so I haven't used that one. Honestly, that used DS-L was a waste. I overpaid for it a bit -- I think it was $13 for just the system despite the battery not working -- and it had some stupid template stickers on it (the ones designed as a sticker equivalent to a faceplate or something). Meanwhile I only paid $5 for a metallic rose one that was in perfect working order. Oddly enough, I *think* the rose one I got from a Savers (a company that usually overcharges for shit) while the other one was from a Goodwill (a company that typically has things at a bargain).

On a general tangent, I'll mention that I only paid $5 for my cobalt blue GBA-SP, which came with the charge cable and even a carrying case, from a garage sale. I think maybe a month before finding it, I had stopped at a garage sale in a much nicer neighborhood where they were trying to sell a GBA-SP for either $25 or $30, which is basically retail pricing for used GBA-SPs (or was at the time, not sure what the pricing looks like now). While I've never been afraid to haggle, it didn't seem worth the effort because I'd want to talk them down to $10.

Model-wise, right now I have several old GBs (some grays and a red), a GB-pocket, 1-2 GBCs (both lime green -- one I got for free when I was buying a bunch of other stuff), a standard GBA, 2 GBA-SPs (a black and a cobalt blue), 3 DS-Ls (the broken white which was barely usable before I took the battery out, the rose, and a black), and a standard 3DS (blue).

I still need to get a N3DS (probably the smaller unit -- I think I discussed it here before). I somewhat regret not just grabbing a GBA Micro when they were cheap, but I didn't really understand the specs at the time. If I see another cheap GBA-SP, I'll probably pick it up as a spare mostly due to that shoulder-buttons thing.

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Metalsonic66
06/10/20 3:45:25 PM
#135:


Wide GBA > SP

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ChaosAzeroth
06/10/20 4:00:48 PM
#136:


Zeus posted...
The one major fault I've had with Nintendo systems is that the shoulder buttons on GBA-SPs have a tendency to fail. I think it's mostly from being in my pocket but I've dropped them at times as well.

My new DS XL R button just up and shit itself for no reason. I babied tf out of that thing, and it betrayed me...
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Zeus
06/10/20 5:33:30 PM
#137:




Having seen *all* of the NF MCU now, I'd probably rank them:

Daredevil season 1 - Has pretty much everything I could want or ask for. The story is well-paced, very tightly focused, and Kingpin was a fantastic villain

Iron Fist 1 - While not as tightly focused and lacking a strong villain because of the mystery element, the story was compelling, the pacing was fast, and it had a lot of great moments.

DD3 - Although it started weak -- largely because of the fucking Defenders -- the Kingpin's machinations were great and made him a much more sinister figure compared to the first two seasons. I also loved the use of Bullseye.

Jessica Jones 1 - While I had a hard time getting used to Tennant as Kilgrave, the first season of JJ was reasonably solid and had a focus that felt lacking in later JJ seasons. However, on the whole it feels like a step down compared to my top 3.

DD2 - My big problem with DD2 is that it mashed two completely separate storylines together. There's relatively little intersect between the Elektra/the Hand and Punisher storylines. The Punisher side of things was pretty good, although I wasn't that keen on the Punisher's casting.

Punisher 2 - While s2's stunts weren't as great, the story wasn't as focused, and it wasn't as directly tied to the Punisher himself, P2 on the whole was just a more enjoyable ride. The first episode didn't drag like s1e1 did and we got to see some kickass shit right off the bat. We had a supervillain of sorts almost the whole time (even if it took forever for them to fight) and I liked the supporting cast a lot more (as opposed to Microchip in s1 who was frequently annoying).

IF2 - Although the season was much more narrowly and tightly focused, I wasn't a fan of the central story and wasn't too keen on one of the supporting major characters (Typhoid Mary). Of course, I was massively hyped for s3 when I saw that ending.... which is never going to be a thing now.

Punisher 1 - Getting into the ones I didn't like as much, I have a much harder time ranking P1, JJ2&3, and LC1&2. Each is flawed in their own way, although P1 & LC1 both have a stronger story. The thing I dislike about P1 is that it takes a while to really get good. The first episode -- where Frank is trying to live a civilian life -- is absolute shit. Not because Frank is a background character who puts up with getting harassed by his co-workers, but simply because it has so little going for it. We're introduced to a group of characters who, due to a mishap, get stuck coercing a hesitant coworker into their scheme. The only action happens right near the end of the episode.

After that, there are a few episodes before Punisher and Microchip really start to work together. We do get some kickass action sequences and a strong finale, but... so little of the rest is in any way memorable. I mostly remember the season for the first episode where everybody shits on Frank and he's acting like he's a little slow or something, after which shit goes south and he kills some people. I remember the diner scene where Microchip contacts him. I remember an epic confrontation in the woods. And I remember some of the stuff involving Billy and the backstory. And, of course, I remember the final episode. But that's about it. I watched DD1 before that and I still remember the chain of events reasonably well. Kinda the same for IF1, LC1, JJ1, etc. The only ones where I'm a little iffy are Punisher 1 and, to a lesser extent, JJ2.

Luke Cage 1 - This one is a little tough because it has a reasonably strong story... but the characterization is so fucking bad. S1 Luke is a choir boy who awkwardly inserts knowledge of black history and culture into random conversations. Shades is goofy as fuck for most of the season. Mariah alternates between being awesome and flat-out silly (although she's likely among the best NFMCU villains). A lot of the supporting cast feels cliche, like "Pops". Cottonmouth was alright, though, and I guess I liked Diamondback. The season has a strong ending but, because Defenders was a thing, it kinda ruins the start of the next season. Seriously, fuck Defenders. It ruined so much because they tied it into the other shows so fucking poorly (that and it sucked)

JJ3 - Picking between JJ3 and LC2 is hard. They were both weaker seasons, but they had their moments. I'm favoring JJ3 mostly on the strength of the overall cast and the marginally more interesting villain, even if he wasn't as cool as LC2's Bushmaster. I will credit it for showing more of Dorothy and Trish's relationship in the past which, along with other things, helped to cast Dorothy Walker in a much more positive light whereas she had seemed two-dimensional in earlier seasons. (later-season spoilers) Her eulogy was pretty inspirational.

LC2 - Bushmaster was a fucking awesome villain. He had a great backstory, some solid personal beef with Mariah, and was the highlight of the season. Thinking about the season in terms of Bushmaster alone, I'd be strongly tempted to rank it above Punisher 1. However, the overall story was weaker, the plot threads were a bit looser, and it feels like Mariah was seriously nerfed because she makes bone-headed decision after bone-headed decision (although some choices -- as noted by characters -- come from the fact that she's new to the "life"). The supporting cast was a bit more fun. I loved "Piranha" Jones.

JJ2 - It didn't feel like there was much focus in this season, although I expect part of that is because it focused more on the origins of Jess's powers than an actual antagonist. And the handling of the antagonist seemed, in some ways, very similar to s1 where the antagonist is alluded to in the beginning, has a personal connection to Jess, they team up at one point, and then a character reluctantly decides that the antagonist has to be killed.

The Defenders - It's just flat-out the worst of the shows by a good margin. On top of being bad, it also hurt DD3. One of the biggest problems is that the first two episodes have *FIVE* separate main character arcs, one for each hero and then one for the villain. A large part of this problem comes from the fact that the heroes (excluding JJ & LC) hadn't met prior to the series and were all following separate leads. Had they consolidated, there would have been less of an issue. The other problem is that it's so damn short, probably because they have all four heroes in it so it was likely a good deal more expensive.

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WhiskeyDisk
06/10/20 5:52:45 PM
#138:


The only thing that really stuck out to me in S3 of JJ was how obsessed whoever did the blocking on the camera work was with Krysten Ritter's ass. Not that I'm complaining, but so many shots in S3 come in low from behind her and there's a whole lot of walking up stairs to the point where once you notice it, you can't unsee it.

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Zeus
06/10/20 7:57:53 PM
#139:


Can't recall really noticing, but I've never been an assman.

https://www.youtube.com/watch?v=C06jAb-e_iU

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Zeus
06/10/20 10:12:39 PM
#140:


Metalsonic66 posted...
Wide GBA > SP

Blasphemy!

idk, the only benefit the wide/original GBA has over the SP is using normal batteries since you can just rely on rechargeable batteries which will pretty much always be available, unlike replacements for the specific rechargeable battery.

Otherwise it has no screen lighting, it takes up more space, etc.

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Metalsonic66
06/10/20 10:14:17 PM
#141:


I meant the form-factor, specifically.

Obviously the SP was more compact and had the rechargeable battery and the lit screen, but it was way less comfortable to hold and the original's raised buttons felt a lot better.

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Zeus
06/11/20 5:38:55 AM
#142:


Can't remember if we discussed this specifically, but MtG is removing cards from its catalog and banning them from tournaments because "racism"

https://magic.wizards.com/en/articles/archive/news/depictions-racism-magic-2020-06-10

Metalsonic66 posted...
I meant the form-factor, specifically.

Obviously the SP was more compact and had the rechargeable battery and the lit screen, but it was way less comfortable to hold and the original's raised buttons felt a lot better.

I never found the original model comfortable. The buttons were too raised and the balance always somehow felt off.

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I_Abibde
06/11/20 10:52:59 AM
#143:


Zeus posted...
Otherwise it has no screen lighting, it takes up more space, etc.

I love the design of the original GBA, and I like that it takes non-proprietary batteries, but ... lack of a lit screen kills it for me. It's all but invisible to me in most settings.

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Laughing at Game FAQs since 2002.
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CyborgSage00x0
06/11/20 7:46:46 PM
#144:


The Wave Master posted...
Yes, those last systems sold like hotcakes, but the Quality of the games was questionable. Well, not the Wii U, that was trash.
The only way that will ever make any sense is if we admit the PS2 is the biggest failure of all time, since the amount of shovel ware and barely playable garbage basically started the idea of mass producing low-energy games for whatever console happened to be selling the hottest. But that would be silly, because like the PS2, the sheer volume of Wii games means there's likely some between Nintendo and their 3rd parties that will be enough to appease most.

It makes even less sense for the DS, seeing as how long it's legacy lasted, it's sales, and it's responsibility for hosting some new IPs, some that went on to be huge (Ace Attorney comes to mind), or breathing new life into other IPs that went on to become huge (Fire Emblem, Advance Wars, etc.). Hell, the assumption the DS line is dead stems from thinking Nintendo won't bother anymore now that the Switch fulfills the portable console need.

The Wii U, definitely a failure, mostly doomed by a terrible marketing scheme more than anything.

Random response to piggyback off of Zeus' Marvel TV spiel, it took me like 2 months to watch JJ1. I just couldn't get into it, the characters, and the super 1-D story. Like, I get the point that JJ is moody and unlikeable due to her history, but someone should have clued the showrunners in on how that still makes her un-fun to watch. Especially when it became a one-trick routine to have everyone question her on if she'd ever stop being a cold bitch.

I also remember the most excited I got with the show was when Kilgrave seems to honestly suggest that even he isn't aware sometimes when he's using his powers, and suggests he wasn't sure if he made JJ like him via powers, or naturally seduced her.
"What's this?", I thought. "An actual story telling dilemma? Could it actually be the case that Kilgrave is telling the truth, and that how he hurt JJ could have come from lack of control, and not malice? Would that threaten to upend JJ's entire life view up until this point? Is he just lying through his teeth?". But no, the show has JJ instantly discredit and ignore this idea, and it's never brought up again. The one chance it had to be complex or interesting to me went right out the window.

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Metalsonic66
06/11/20 7:52:52 PM
#145:


I really liked JJ season 1. It kept me hooked.

I haven't watched any of the rest though.

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The Wave Master
06/11/20 11:25:55 PM
#146:


I like the look of the Playstation 5. It's different, and I kind of dig that. My biggest selling point right now is Spider-Man: Miles Morales, being a launch title for the PS5. Those evil monsters at Sony are pulling on my heart strings, and Oreon was on board when they announced a new Ratchet and Clank and a new Horizon Zero Dawn.

No release date or price just yet, but a disc less and a blu ray model were announced; probably/definitely one being more expensive than the other.

The wife gave me strict orders that if the damn PS5 is 599.99 then I can't get one, but anything less than 599.99 is fair game.

"Come on you corporate monsters. 499.99 is a great price."

Crosses fingers...!

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Metalsonic66
06/11/20 11:27:44 PM
#147:


Can't wait for Spider-Man and Horizon: Cowgirl Edition

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Zeus
06/12/20 12:25:16 AM
#148:


CyborgSage00x0 posted...
The only way that will ever make any sense is if we admit the PS2 is the biggest failure of all time, since the amount of shovel ware and barely playable garbage basically started the idea of mass producing low-energy games for whatever console happened to be selling the hottest. But that would be silly, because like the PS2, the sheer volume of Wii games means there's likely some between Nintendo and their 3rd parties that will be enough to appease most.

I think it was the ps1 that really broke the floodgates. While Sega did what Ninten-won't during their "console war", even Sega seemed to have some standards. Sony would let just about anything on the ps1 and continued that practice into the ps2.

CyborgSage00x0 posted...
I also remember the most excited I got with the show was when Kilgrave seems to honestly suggest that even he isn't aware sometimes when he's using his powers, and suggests he wasn't sure if he made JJ like him via powers, or naturally seduced her.
"What's this?", I thought. "An actual story telling dilemma? Could it actually be the case that Kilgrave is telling the truth, and that how he hurt JJ could have come from lack of control, and not malice? Would that threaten to upend JJ's entire life view up until this point? Is he just lying through his teeth?".

idk, Kilgrave generally had a disconnect from reality, partly because his powers ensured that he could never be sure whether he had or could have real relationships.

As for the conscious use of his power, he made an effort to avoid using it and try to live normal. However, it's *very* hard for him to not use it because how he phrases a sentence changes something in an irresistible order. And there was that whole attempt to reform him, although Jess quickly realized that was never going to work when his first inclination was to order a gunman to kill himself.


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CyborgSage00x0
06/12/20 2:37:49 AM
#149:


Metalsonic66 posted...
I really liked JJ season 1. It kept me hooked.

I haven't watched any of the rest though.
I just never understood why anyone did, but eh, opions/10.

I'm glad everyone agrees that DD was the superior choice, and DD 1 was damn near perfect TV. In a large part due to how great Kingpin was. Was really one of the first times a villain pulled a "you and I are kinda the same" to the hero, and it actually felt genuine.

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ChaosAzeroth
06/12/20 3:08:20 AM
#150:


CyborgSage00x0 posted...
I'm glad everyone agrees that DD was the superior choice, and DD 1 was damn near perfect TV. In a large part due to how great Kingpin was. Was really one of the first times a villain pulled a "you and I are kinda the same" to the hero, and it actually felt genuine.

DD was amazing, and Kingpin was really great in it true.

All around enjoyed DD, ngl.
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