Current Events > Come to think of it, why was Ocarina of Time a thing?

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Skye Reynolds
12/31/18 1:53:56 PM
#1:


If Nintendo wanted Legend of Zelda to be the Adventures of Happy Sunshine Kid, why'd they make their first foray into the third dimension so serious in tone? Why didn't they have a vibrant color scheme and give the Link a fixed expression of childlike curiosity rather than have an earthy look and a determined expression?

It's like going from the Adam West Batman to The Dark Knight, then going right back to the way they did things in the 1960s. If you knew you wanted the series to be lighthearted, why go somewhat dark for your big 3D debut?
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ledbowman
12/31/18 1:55:11 PM
#2:


Zelda had been pretty ominous before Ocarina.
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SpriteLimit
12/31/18 1:58:00 PM
#3:


I mean LttP was pretty dark. It's not like they suddenly switched from happy to dark suddenly.
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Skye Reynolds
12/31/18 1:58:03 PM
#4:


ledbowman posted...
Zelda had been pretty ominous before Ocarina.


In the original game, the graphics were too basic to make out a lot of detail. The instruction manual drew the monsters like they were something out of Dungeons and Dragons. By the time we got to A Link to the Past and Link's Awakening, there was more detail and the overall look was more cartoony.

With Ocarina of Time, it really could've gone either way. So it seems a bit odd to me that they would have a mostly serious, somewhat dark story with moments of levity to just having an overall vibrant look to it.
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Skye Reynolds
12/31/18 1:59:22 PM
#5:


SpriteLimit posted...
I mean LttP was pretty dark.


YJITZNz
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TheDogfather
12/31/18 2:00:25 PM
#6:


*nibbles*
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Antifar
12/31/18 2:01:43 PM
#7:


Skye Reynolds posted...
If Nintendo wanted Legend of Zelda to be the Adventures of Happy Sunshine Kid,

To what extent do or did they want this?
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Skye Reynolds
12/31/18 2:03:03 PM
#8:


I'm not knocking the game. I'm just wondering why they'd make such a change if it wasn't the direction they wanted to take the series going forward. Was it trying to be darker to compete with Final Fantasy 7? Was the tone out of the hands of whoever is presently responsible for the tone? Or was it less popular in Japan than it was in the US?

It just seems like that should've been a turning point for the series.
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Skye Reynolds
12/31/18 2:03:53 PM
#9:


Antifar posted...
Skye Reynolds posted...
If Nintendo wanted Legend of Zelda to be the Adventures of Happy Sunshine Kid,

To what extent do or did they want this?


IRnoBbG
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WaterLink
12/31/18 2:04:10 PM
#10:


Skye Reynolds posted...
SpriteLimit posted...
I mean LttP was pretty dark.


YJITZNz

L9NgkjP
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TES_Nut
12/31/18 2:06:45 PM
#11:


Why are zelda fans always mad about something wierd.
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Skye Reynolds
12/31/18 2:08:15 PM
#12:


True, the game had moments of levity. And I think that's fair. I think it's okay to have a side quest with masks, singing frogs, a dancing scarecrow, or minor character who functions as comic relief (not Tingle).

But the general tone was one of adventure with a stalwart protagonist. The visuals had an earthy vibe to them suggesting a quest of great consequence. It had a tone more in line with something like Robin Hood or Lord of the Rings than Mario-with-a-sword or Nintendo's version of Peter Pan.

It'd be like if Super Mario 64 had an almost urban look to it, a sort of faux-grittiness, and then they went right back to the colorful visuals of the Super Nintendo era. It doesn't make sense unless it underperformed.
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TomNook20
12/31/18 2:09:11 PM
#13:


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Solar_Crimson
12/31/18 2:09:23 PM
#14:


Skye Reynolds posted...
SpriteLimit posted...
I mean LttP was pretty dark.


YJITZNz

I mean, that is kind of dark in context.
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CapnMuffin
12/31/18 2:09:26 PM
#15:


Probably because Zelda fans were teenagers at the time. And players were looking for a darker more mature experience.
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Skye Reynolds
12/31/18 2:10:15 PM
#16:


TES_Nut posted...
Why are zelda fans always mad about something wierd.


Because that's ultimately what happens when a franchise doesn't have consistency. It's just like Teenage Mutant Ninja Turtles. One faction wants gritty realism. The other wants the colorful imagination of the 1980s.
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Antifar
12/31/18 2:10:18 PM
#17:


Skye Reynolds posted...
Antifar posted...
Skye Reynolds posted...
If Nintendo wanted Legend of Zelda to be the Adventures of Happy Sunshine Kid,

To what extent do or did they want this?


IRnoBbG

I think it's weird to suggest Wind Waker is something they had in mind when developing OoT, which was released more than four years (and a whole console) earlier. Famously, the Gamecube was shown off in 2000 with a Zelda tech demo that was much darker in tone than what Wind Waker would be:
https://www.youtube.com/watch?v=eEF9Utdu-L0" data-time="


Hell, even WW was followed up by Twilight Princess
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