Topic List | |
---|---|
SwayM 06/27/18 5:08:00 AM #51: |
It's hilarious to me when people complain about the lack of originality in modern video game titles. Everything is a super safe, yearly sequel to any given AAA title and people eat that shit up.
And then a game like this comes out and people hone in on every single nitpicky bullshit flaw they can find in any attempt to paint the game in a bad light. --- ... Copied to Clipboard!
|
Rikiaz 06/27/18 5:14:01 AM #52: |
SwayM posted...
It's hilarious to me when people complain about the lack of originality in modern video game titles. Everything is a super safe, yearly sequel to any given AAA title and people eat that shit up. Its because interactive movie games arent original, and David Cage is a shitty writer. --- From the depths, the thing they called Worm King did rise. Nirn itself did scream in the Mages' and Necromancers' war. ... Copied to Clipboard!
|
Rika_Furude 06/27/18 5:14:36 AM #53: |
this game isnt original. i mean, it's a new IP. but its as safe as can be.
well, as safe as a story driven game with a dumb story can be --- ... Copied to Clipboard!
|
SwayM 06/27/18 5:15:20 AM #54: |
... Copied to Clipboard!
|
Rika_Furude 06/27/18 5:16:51 AM #55: |
"i disagree with you so you're ignorant" - SwayM
The S in Sway stands for Sarcasm --- ... Copied to Clipboard!
|
SwayM 06/27/18 5:21:51 AM #56: |
... Copied to Clipboard!
|
Rika_Furude 06/27/18 5:28:13 AM #57: |
keep trying buddy, one day you might convince yourself at least
--- ... Copied to Clipboard!
|
Dragonblade01 06/27/18 5:33:05 AM #58: |
Detroit should be praised for how it combines gameplay and narrative to create a strong interactive experience for the player. It should also be praised for the breadth of paths it created for its story.
Detroit should not, however, be praised for the quality of its narrative overall, and it absolutely should not be praised as a representation of the civil rights movement and similar. ... Copied to Clipboard!
|
CyricZ 06/27/18 10:10:55 AM #59: |
SwayM posted...
And then a game like this comes out and people hone in on every single nitpicky bullshit flaw they can find in any attempt to paint the game in a bad light. Being different doesn't automatically give you a pass. Furthermore, David Cage has had his shot. Multiple times. The fact that we can track his own poor narrative skills this easily is a testament to the fact that, in reference to his own work, this *is* just the same old shit for him. Dragonblade01 posted... Detroit should be praised for how it combines gameplay and narrative to create a strong interactive experience for the player. Could you please elaborate on how DBH succeeds at this. I've often found the gameplay in any given David Cage game to be rather lacking. A combination of a choose-your-own-adventure and following button prompts. I'm not saying that games shouldn't be made like this, but I'm interested to hear how you think the gameplay, such as it was, was well-combined with the narrative. For example, when I think of a good combination of gameplay and narrative to create the experience, I think of The Fall, where the very nature of wanting to walk around, explore, and progress to an objective is at odds with the established narrative, and requires an AI to forcibly go against their programming little by little in order to develop them. In short, I find the best combinations of gameplay and narrative are the ones that play the player. Knowing a player's tendency to certain types of actions and building the narrative around that. EDIT: And now that I bring it up, The Fall is a FAR better made example of an AI rebelling against its function, whereas in DBH it's simply a matter of getting stressed out, breaking a red wall, and suddenly you're completely human in everything but physiology. --- CyricZ ... Copied to Clipboard!
|
Butterfiles 06/27/18 10:15:12 AM #60: |
... Copied to Clipboard!
|
DifferentialEquation 06/27/18 10:21:23 AM #61: |
Scottydoesntno posted...
PanzerElite posted...What is this game exactly? I enjoyed the game, but the writers don't seem to have any interest I subtlety. One of the dialogue options for Markus was literally --- There's no business to be taxed. ... Copied to Clipboard!
|
SmidgeIsntBack 06/27/18 12:00:03 PM #62: |
Rikiaz posted...
I don't remember any Awkward Sex, "Almost raped", or Set up from last game. DifferentialEquation posted... I enjoyed the game, but the writers don't seem to have any interest I subtlety. One of the dialogue options for Markus was literally From the same set of options: --- Audio Theater: For discussion of podcasts, radio, audiobooks, and the like https://www.gamefaqs.com/boards/1364- ... Copied to Clipboard!
|
giantblimpN7 06/27/18 12:00:55 PM #63: |
... Copied to Clipboard!
|
Yomi 06/27/18 1:43:46 PM #64: |
Rika
--- .0027 | Helicopters fly over the beach, Same time every day, same routine. ... Copied to Clipboard!
|
Samurontai 06/27/18 2:06:32 PM #65: |
I played through this game 7 times now.
Probably an 8th soon --- ... Copied to Clipboard!
|
Rika_Furude 06/27/18 3:33:59 PM #66: |
... Copied to Clipboard!
|
SwayM 06/27/18 5:37:52 PM #67: |
Cage you had your shot. You made one shitty video game and thats it. Youll never work in this industry again. I dont care how much youve improved, its too late. Ill only ever see the bad in anything you do.
--- ... Copied to Clipboard!
|
SmidgeIsntBack 06/27/18 5:41:02 PM #68: |
SwayM posted...
Cage you had your shot. You made one shitty video game and thats it. Youll never work in this industry again. I dont care how much youve improved, its too late. Ill only ever see the bad in anything you do. The bait is so obvious but... What is Cage's one shitty game, to you? There are fine arguments for each of them. --- Audio Theater: For discussion of podcasts, radio, audiobooks, and the like https://www.gamefaqs.com/boards/1364- ... Copied to Clipboard!
|
SwayM 06/27/18 6:47:51 PM #69: |
... Copied to Clipboard!
|
Delirious_Beard 06/27/18 11:36:52 PM #70: |
SwayM posted...
Cage you had your shot. You made one shitty video game and thats it. Youll never work in this industry again. I dont care how much youve improved, its too late. Ill only ever see the bad in anything you do. omikron, indigo prophecy and beyond two souls are all utter shit --- https://imgur.com/5UL2v5u "Does our ruin benefit the earth? Does it help the grass to grow, the sun to shine? Is this darkness in you, too?" ... Copied to Clipboard!
|
SwayM 06/27/18 11:59:17 PM #71: |
... Copied to Clipboard!
|
Rika_Furude 06/28/18 12:15:39 AM #72: |
"Ive only made bad games, im still a great developer"
--- Posted with GameRaven 3.5.1 ... Copied to Clipboard!
|
DarkTransient 06/28/18 12:24:45 AM #73: |
Kisai posted...
DarkTransient posted...How the hell is Detroit going to become human anyway? I've never heard of a fucking city transforming into a human before. I thought the only thing you'd usually find in a colon, was poop. --- ... Copied to Clipboard!
|
dave_is_slick 06/28/18 12:41:13 AM #74: |
So it seems to me that people dump on this game simply because a name is attached to it and that's fucking sad.
--- The most relaxing version of Aquatic Ambiance I've ever heard: http://www.youtube.com/watch?v=bl61y1XM7sM ... Copied to Clipboard!
|
Delirious_Beard 06/28/18 12:51:22 AM #75: |
dave_is_slick posted...
So it seems to me that people dump on this game simply because a name is attached to it and that's fucking sad. no it's because the dude is making the same mistakes he did 20 years ago cage is simply a hack when it comes to writing --- https://imgur.com/5UL2v5u "Does our ruin benefit the earth? Does it help the grass to grow, the sun to shine? Is this darkness in you, too?" ... Copied to Clipboard!
|
Darmik 06/28/18 12:55:15 AM #76: |
It's really not any worse than most Hollywood blockbusters.
If you could handle "Ape Lives Matter" you should be fine with Detroit. --- Kind Regards, Darmik ... Copied to Clipboard!
|
dave_is_slick 06/28/18 1:15:20 AM #77: |
Darmik posted...
It's really not any worse than most Hollywood blockbusters. To be fair, the new Apes trilogy is a goddamn masterpiece. --- The most relaxing version of Aquatic Ambiance I've ever heard: http://www.youtube.com/watch?v=bl61y1XM7sM ... Copied to Clipboard!
|
SwayM 06/28/18 1:17:05 AM #78: |
dave_is_slick posted...
So it seems to me that people dump on this game simply because a name is attached to it and that's fucking sad. I find it sad how many people have made up their minds. They can do no right. --- ... Copied to Clipboard!
|
Rika_Furude 06/28/18 5:34:56 AM #79: |
... Copied to Clipboard!
|
Kaliesto 06/28/18 5:47:47 AM #80: |
Personally I never seen majority of gamers on here ever praise a story.
They rather look for holes. --- It's not stupidity, it's something much worse. It's... the GameSpot comment section!-Stebsis Gimme dat, gimme dat, gimme dat DramaFAQs-misterbum ... Copied to Clipboard!
|
Rika_Furude 06/28/18 5:49:23 AM #81: |
Kaliesto posted...
Personally I never seen majority of gamers on here ever praise a story. stories that are praised on ce: Nier Automata Mass Effect (save the ending of 3) Metal Gear Solid 1-3 The World Ends With You Zero Escape series Phoenix Wright series Danganronpa Series Steins;Gate david cage games are absolutely pathetic in comparison --- ... Copied to Clipboard!
|
SwayM 06/28/18 5:54:40 AM #82: |
Lol oh I get it. So a Japanese developer could make the exact same game and yall would eat it up.
Any weird sexual moments, bad voice acting or bad writing? Instantly forgiven if its some anime bullshit. --- ... Copied to Clipboard!
|
Rika_Furude 06/28/18 6:37:44 AM #83: |
swaym, you forgot the /s at the end of your post
--- ... Copied to Clipboard!
|
CyricZ 06/28/18 6:55:40 AM #84: |
Rika_Furude posted...
have we got a bingo yet Last episode, Woolie declared that they were close to a double bingo. --- CyricZ ... Copied to Clipboard!
|
CyricZ 06/28/18 7:01:05 AM #85: |
SwayM posted...:
Lol oh I get it. So a Japanese developer could make the exact same game and yall would eat it up. Someone's salty. If you specifically want Western games, I praise the story of: The Last of Us Portal series Thomas Was Alone The Stanley Parable Spec Ops: The Line --- CyricZ ... Copied to Clipboard!
|
eston 06/28/18 7:34:49 AM #86: |
Wah wah people are criticizing a game I like
--- ... Copied to Clipboard!
|
SwayM 06/28/18 7:53:37 AM #87: |
CyricZ posted...
Nope the hypocrisy is absolutely hilarious. --- ... Copied to Clipboard!
|
Stalolin 06/28/18 7:57:58 AM #88: |
Detroit Become Human is amazing.
--- "I spend a lot of time with the real me and believe me, nobody's gonna love that guy." - Bojack Horseman ... Copied to Clipboard!
|
dave_is_slick 06/28/18 8:23:30 AM #89: |
SwayM posted...
Lol oh I get it. So a Japanese developer could make the exact same game and yall would eat it up. Get over yourself. --- The most relaxing version of Aquatic Ambiance I've ever heard: http://www.youtube.com/watch?v=bl61y1XM7sM ... Copied to Clipboard!
|
CyricZ 06/28/18 8:46:44 AM #90: |
SwayM posted...
CyricZ posted... Hey, Rika can defend himself on his choices. I will say for myself that I do appreciate the story of Zero Escape, NieR Automata, and Steins;Gate, and if you want, I can defend those choices. --- CyricZ ... Copied to Clipboard!
|
Hexenherz 06/28/18 8:58:24 AM #91: |
Scottydoesntno posted...
PanzerElite posted...What is this game exactly? lmfao that sounds so in your face. --- ESO: @Ultima_Vyse RS3: UltimaSuende . 99 WC/99 FISH/ 85/99 Cooking ... Copied to Clipboard!
|
EpicMickeyDrew 06/28/18 9:01:33 AM #92: |
They can peel off the stickers because, well, there was never any need to make the stickers unpeelable. Same reason if a toaster got sentience it could control it shutters, but we don't design around that because we don't expect it to happen.
--- Just how, pray tell, does your dick "take life"? How could a dick take a life? - XciteMe ... Copied to Clipboard!
|
SwayM 06/28/18 9:29:11 AM #93: |
dave_is_slick posted...
SwayM posted...Lol oh I get it. So a Japanese developer could make the exact same game and yall would eat it up. If that statement bothers you so much you want to bring ego into this then it's definitely on your end, friend. CyricZ posted... SwayM posted...CyricZ posted... Go on and defend them if you like. I'm not criticizing them specifically or anyone that enjoys them. But you have to do some serious mental gymnastics if you can look past any given Japanese title that is riddled with all the same flaws people love to shit on QD for. You're gonna call them out on forced sex scenes / nudity and then turn around and fire up "Big Ol' Anime Titties 6"? You're gonna complain about, lack of gameplay stilted dialogue, horrible writing, and bad plots? When you can sit through 6000 hours of cutscenes featuring over-the-top characters having nonsense conversations, speaking in a manner that absolutely no one does. If you can defend that / look past it but yet not have one good thing to say about any QD game...some master class hypocrisy --- ... Copied to Clipboard!
|
CyricZ 06/28/18 11:54:35 AM #94: |
Let's back up a tick, Sway. You entered this topic complaining because David Cage games that "do things different" get over-criticized whereas the usual AAA yearly-release tripe gets a pass. Now you're tying Japanese games that get passes despite their failings.
Neither of these things are actually true. The AAA dreck and the Japan tiddy games both get their due of criticism for it, but that's not the point of this post. My point is that my response of him having "multiple chances", while maybe not saying exactly what I wanted to say, meant to imply that the David Cage routine is not "doing something different" at this point. He has the same tired problems he's had for four games, and with DBH, he's introduced new ones. So no, David Cage doesn't get a pass for trying something different, because for him, this isn't different at its core. He gets more money to make bigger game engines and hire bigger actors, but in the end, he keeps making a lot of the same mistakes. And quite frankly, the idea of narrative-focused low-action games isn't different at this point either, even in the West. Telltale and Dontnod have been putting up showings in that field, and while not perfect, they're decidedly not making the mistakes Cage is. And the REASON we give Cage in particular such a hard time is because he's so stuck up his own ass about being the auteur he thinks he is. I mean, name me a person in charge of Telltale or Dontonod who has "taken control" of their company to produce "their" games as a brand name. David Cage pokes his bald-ass head out there, begging to be bopped. --- CyricZ ... Copied to Clipboard!
|
Rikiaz 06/28/18 12:10:24 PM #95: |
CyricZ posted...
And the REASON we give Cage in particular such a hard time is because he's so stuck up his own ass about being the auteur he thinks he is. I mean, name me a person in charge of Telltale or Dontonod who has "taken control" of their company to produce "their" games as a brand name. David Cage pokes his bald-ass head out there, begging to be bopped. Ive heard, from the actor playing Conner, that Cage accepts no criticism or actor input. Conner and Hanks actors totally had chemistry and tried improvising a few moments that really added to their interactions but Cage told them to knock it off or he would find different actors. Connors actor talked about it on his stream. --- From the depths, the thing they called Worm King did rise. Nirn itself did scream in the Mages' and Necromancers' war. ... Copied to Clipboard!
|
eston 06/28/18 12:17:25 PM #96: |
Nobody goes into an anime game expecting a deep, cinematic experience. David Cage games are trying to be exactly that, so does it not make sense to criticize them in that context when they fail to do what they set out to?
--- ... Copied to Clipboard!
|
#97 | Post #97 was unavailable or deleted. |
eston 06/28/18 12:22:39 PM #98: |
M_Live posted...
I actually really want to play it >_> You should. Don't let other people make up your mind for you. --- ... Copied to Clipboard!
|
Dragonblade01 06/28/18 12:28:46 PM #99: |
CyricZ posted...
I'm not saying that games shouldn't be made like this, but I'm interested to hear how you think the gameplay, such as it was, was well-combined with the narrative. I think having the player interact with the scenes is a great option for helping the player connect with what's happening on screen while, at the same time, providing enough rigidity to developers that they can craft linear narratives on top of it. It's neither the only option, nor even the "ideal" option for the video game medium. It is, however, a fact that video games can draw from other forms of media on top of layering an interactive experience over it. I recognize that the lack of mechanics-driven challenge is off-putting to some players, and I know that there ways to deliver narrative exclusively through gameplay. But I think that, insofar as a developer wants to create a linear narrative experience that involves immersion through interaction, I think DBH is a good game to draw inspiration from. ... Copied to Clipboard!
|
Delirious_Beard 06/28/18 7:26:49 PM #100: |
woolie fucked this playthrough up so much goddamn
--- https://imgur.com/5UL2v5u "Does our ruin benefit the earth? Does it help the grass to grow, the sun to shine? Is this darkness in you, too?" ... Copied to Clipboard!
|
Topic List |