Board 8 > Post Each Time You Beat a Game - 2017 Edition (Topic #3)

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bng_mmmk
11/04/17 3:34:06 PM
#52:


Rogue Legacy (PS4)

Just beat it. What are some other good games similar to this?

I know Binding of Isaac is similar in the repetitive random layout aspect. I prefer the platforming style though, as opposed to top-down dungeon crawler. I also like having all the options for upgrades.
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Simoun
11/04/17 10:17:27 PM
#53:


bng_mmmk posted...
Rogue Legacy (PS4)

Just beat it. What are some other good games similar to this?

I know Binding of Isaac is similar in the repetitive random layout aspect. I prefer the platforming style though, as opposed to top-down dungeon crawler. I also like having all the options for upgrades.


You can try Tower Climb

http://store.steampowered.com/app/396640/TowerClimb/

Or do you want a PS4 game?
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bng_mmmk
11/04/17 11:39:37 PM
#54:


Simoun posted...
Tower Climb


That looks good. Thanks for mentioning it.

One of the quotes in the trailer says it brought feelings they hadn't experienced since Ocarina of Time....

Doesn't have to be PS4, but that'd be most convenient.
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davidponte
11/05/17 9:34:01 AM
#55:


The Uncle Who Works For Nintendo (PC)
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paperwarior
11/05/17 12:49:21 PM
#56:


Donkey Kong Country Returns 3D (3DS)
Looong overdue. That is a beautifully-designed platformer. Now I guess I can move on to the sequel.
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Dragon66116
11/05/17 4:36:30 PM
#57:


Kindergarten (PC)
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SpoinkRulezz
11/05/17 5:15:53 PM
#58:


Metroid: Samus Returns (3DS).

Awesome game all in all. Some of the later boss fights are epic. Seems like a strong remake and definitely a more traditional Metroid game after Other M, but in a way it did play it a little safe. Pacing isn't perfect I feel, but whatever. I got all the upgrades as well, so aside from Hard Mode there isn't much left to do. The fact that this even exists, along with the announcement of Metroid Prime 4, is enough for me to not care about little things. :)
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Underleveled
11/05/17 11:39:55 PM
#59:


Super Mario Odyssey

I slacked this year.
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KCF0107
11/06/17 5:18:06 PM
#60:


bump
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SgtSphynx
11/06/17 8:57:47 PM
#61:


Super Mario Odyssey (Switch)

Excellent game
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LordoftheMorons
11/07/17 2:17:11 AM
#62:


Super Mario Odyssey (Switch)
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MrGreenonion
11/07/17 5:14:16 AM
#63:


Sonic Forces (PS4)

It got much easier after the day one patch came out. In the unpatched game, Sonic and non-hedgehog avatars couldn't pick rings back up after being hit, you just lost your rings and they were gone and that's it. Only hedgehog avatars could get them back. Now everyone can get them back and the Rings just stick around longer for hedgehog avatars. It still wasn't a hard game but it could get frustrating, especially in boss battles.
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GOGZero
11/07/17 9:47:22 AM
#64:


Double Dragon II: The Revenge (Genesis)
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Arti
11/07/17 12:05:22 PM
#65:


Mahjong Royal Towers (Vita)
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paperwarior
11/08/17 12:31:30 AM
#66:


Megaman X (SNES)
Having 3 final boss phases to complete in one life was a dick move. I didn't even feel bad about using the Hadoken, and just a little about reloading to keep the sub-tanks filled after a failed attempt.
Super Mario Odyssey (Switch)
YESSSSSSS
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#67
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KCF0107
11/09/17 12:57:26 PM
#68:


Bump
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GOGZero
11/09/17 11:45:44 PM
#69:


The Combatribes (SNES)

This beat em' up plays like another version of Renegade but you have more moves at your disposal. Punches, Kicks, Running Attacks, Throws, Knee Drops, grabbing the enemy by the back of their heads and pummeling them into the pavement face first. Best move in the game: Giant Swing. The giant swing is so good it can also hit the rest of the enemies. Good for crowd control and breathing space. It's a little on the cheap side with some of the bosses.
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KCF0107
11/10/17 4:13:03 PM
#70:


bumpsy daisy
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GOGZero
11/10/17 10:20:28 PM
#71:


Mortal Kombat (Game Boy)

This port of Mortal Kombat is absolutely terrible and I feel bad for anyone that only owned a Game Boy as their only console that bought this on Mortal Monday.
Trying to do special moves is a chore and you have to do it with the game's own pace and not your own speed.

I had another reason for playing this game cause I wanted to check out a certain novelty about this particular port that I wanted to witness: The ability to play as Goro. It may not seem much today, but back then this was really cool and probably the only redeemable thing about this port's entire existence. Playable GORO. It's weird how you have to play as him. You have to beat the game first, enter a code at The End screen. The game restarts with you playing as Goro and all the other character names are named after the developers (Gary, Fergus, Bob, Eric, Carl, Peter, Eddy).
Naturally, Goro is a beast. 3 stomps destroys opponents.
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malyg
11/11/17 5:06:31 PM
#72:


Pokemon Black (DS)
Team that beat Alder was Samurott, Haxorus, Krookodile, Conkeldurr, Eelektross, Metagross
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WalkingWiki
11/11/17 6:08:20 PM
#73:


Watch Dogs & Crypt of the Necrodancer (both XB1)
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davidponte
11/11/17 6:42:00 PM
#74:


The Walking Dead: A New Frontier (PS4)
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bng_mmmk
11/11/17 11:38:51 PM
#75:


GOGZero posted...
I had another reason for playing this game cause I wanted to check out a certain novelty about this particular port that I wanted to witness: The ability to play as Goro.


Nice.
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Robazoid
11/12/17 4:36:55 AM
#76:


If My Heart Had Wings (PC)

This was a visual novel. I've only read through one route but I'm not sure if I want to go back for the others. It was good, but I didn't really fall in love with any of the characters and the story was fairly standard. I don't regret reading it but I probably wouldn't recommend it to anyone.
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GOGZero
11/12/17 6:35:48 AM
#77:


One more thing that was a negative about Mortal Kombat on Game Boy was they cut Johnny Cage due to cartridge limitations (it wouldn't have mattered cause the port is so bad). According to an FAQ, some data of Cage is still in the game. There's a youtube vid of Goro fighting Sonya with the name "Cage". Kinda funny cause years later Sonya and Cage became a couple.

Street Fighter II (Game Boy)
Even though the game has choppy movement and the frame rate is a little iffy, it's surprisingly playable. The special moves can even be pulled off rather fluidly. This version is loosely based on Super Street Fighter 2: The New Challengers. The roster consists of Ryu, Ken, Chun-Li, Guile, Zangief, Blanka, Sagat, M.Bison.
E.Honda, Dhalsim, and Vega didn't make the cut nor did Cammy, Fei Long, Dee Jay, T.Hawk. Kinda weird to see Blanka was given his Amazon River Run and Ken getting his new kick animations that they both get in Super Turbo (Super Turbo came out in 94 while Street Fighter II on Game Boy was released in 95).

Mickey's Dangerous Chase (Game Boy)
This game was really fun. It reminded me of playing another version of Chip 'n Dale: Rescue Rangers.
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WalkingWiki
11/12/17 5:32:44 PM
#78:


Call of Duty: WWII (XB1)

The campaign was surprisingly REALLY good IMO
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KCF0107
11/12/17 7:41:22 PM
#79:


Kirby and the Amazing Mirror for GBA
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GOGZero
11/13/17 3:12:40 AM
#80:


Banishing Racer (Game Boy)
This game came out in Japan only. Made by Jaleco in 1991.
It plays a bit like City Connection (another game made by Jaleco) and it has a plot. Kinda hard to make it out due to it being in Japanese but you can sorta maybe understand some of it from the opening cutscene, though the ending left me wondering WTF it was all for.
You play as a car that came to life (Think of Disney Pixar's Cars and those other cartoon shorts) and he's driving all across America.
San Francisco
Las Vegas
Denver, Colorado
Detroit
New York
It even has a few boss fights and enemies that totally pulled a Revenge of Shinobi by adding in licensed characters.

Godzilla, Donkey Kong, Pac-Man on a spring, and the Ninja Turtles. I absolutely lost it when I ran into the Ninja Turtles wielding nunchucks (thousands of them, there were more than 4!) when going through the Subway level in New York.

Darkwing Duck (Game Boy)
This port is very similar to the NES version. The levels got a lot of altercations and they felt brand new to me, even some of the boss fights are similar but got some slight changes and were toned down to fit in the Game Boy. They even switched a few locations of the Bonus Stages. The soundtrack is also the same but sounds a little different cause of the Game Boy sound channels. I think it's worth checking out IMO if you liked the NES version. I almost want to say it's a lot easier than the NES version (to me anyway).
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Esuriat
11/13/17 4:48:12 PM
#81:


I should start using this topic. I won't worry about mentioning any games beaten before yesterday.

Tail 'Gator (Game Boy)

This is a pretty fun game that I picked up just because I thought the alligator character looked cute. It didn't take me long to beat, but the controls and gameplay mechanics are just about perfect, the music is catchy and if I really get into speedrunning, I think I like it enough to make it one of my speed games.

Donkey Kong Land (Game Boy)

It maintains the high quality sprites in DKC's style without much loss on the GB. It's amazing what was done with the Game Boy's soundchip and soundfont. A few tracks are just average, but numerous stick out as some of the greatest I've heard come from the Game Boy. Unfortunately the game has some mediocre platforming mechanics because of awkward momentum and slippery contact with the ground. Combine that with platforms that are very slightly off on occasion because of the extra detail the environments have, and it can be a little frustrating. Most of the level designs are fine, but there are a few particularly in the third world that are iffy.
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Underleveled
11/13/17 8:50:25 PM
#82:


Mario Party: The Top 100 (3DS)

Enjoyable for what it was. A lot of my favorite minigames, a few of my least-favorites. I'll try to 100% it... I'm 300/300, 100/100, and 109/111, so I'm Goddamn close. I wish there had been some boards to go with the minigames, but alas. Probably not worth the price of admission, but I wouldn't be saying that if it were like, a $20 eShop title.
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Robazoid
11/13/17 11:41:53 PM
#83:


Season of 12 Colors (PC)

Another visual novel. It was short and the translation was choppy but... man. Every so often I stumble across something that feels like it was made just for me, and this was one of those times. An hour-long visual novel really shouldn't be able to impact me so deeply for reasons I'm not sure I could ever explain, but this one did.
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davidponte
11/14/17 12:12:34 AM
#84:


Super Mario Bros. 3 (3DS)
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#85
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Simoun
11/14/17 6:47:56 AM
#86:


Legend of Zelda: Ocarina of Time (3DS)

Omg. Wow, what a classic. This is my very first playthrough btw and I'm just both glad and sad. Glad that I now understand why Link was such a top hit in the polls all the time and Sad that it ended bittersweet, and children of this generation are gonna take it for granted in light of BoTW.
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SpoinkRulezz
11/14/17 4:46:47 PM
#87:


Super Mario Odyssey

Certainly haven't completed it yet, but I beat the story and got a lot of moons (not 500 yet though). I'm definitely going to keep playing the post-game. It's a great game to just pick up and play for 30 minutes and still make some nice progress.

Overall another amazing Mario game. So much to do and discover. However, I don't think it's enormously better than the Galaxies. It's more like just as good, but the Galaxy games were amazing anyway so that's not a bad comparison.
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davidponte
11/15/17 1:56:15 AM
#88:


Disgaea 5: Alliance of Vengeance (PS4)
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GOGZero
11/15/17 3:59:13 AM
#89:


Power Instinct (SNES)
This fighter impressed me. You can dash, back dash, double jump, and even certain characters have Dive Kicks (in some form or another). The stage is even extended when you break one of the corner objects. Another thing that was a stand out is one of the characters: Otane Goketsuji. She's an old woman that has a move where if you can land her throw (kissing her opponent), she transforms into a teenager that is a much stronger form of herself that lasts for about 10 seconds. My fave character on the roster is Keith Wayne. I liked his look and moveset.
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KCF0107
11/15/17 4:38:48 PM
#90:


Banjo-Tooie for Xbox 360

I collected everything, including everything from Canary Mary. It took me four total attempts to get her Jiggy and Cheato Page from Cloud Cuckooland
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GOGZero
11/16/17 5:39:23 AM
#91:


Mortal Kombat II (Game Boy)
This port impressed me! It was a huge improvement over the first MK game that got ported to the Game Boy by a long shot. It's fully playable. All the moves can actually be pulled off. Liu Kang, Sub-Zero, Kitana, Reptile, Shang Tsung, Mileena, Scorpion and Jax are playable while Kung Lao, Baraka, Rayden and Johnny Cage (once again) were cut due to cartridge limitations. Kintaro and Noob Saibot were also cut as well and you can fight Jade and Smoke (they were much tougher than Shao Kahn and they are only optional!).

Friendships were cut and the only Pit Fatality you can do is the Tomb with the spiked ceiling. Every character in the game also has one Fatality each compared to 2 Fatalities for every character like in the other versions and Babalities were kept in. The only Fatality that got altered is Liu Kang's Dragon Fatality and instead of chomping the torso he sets the opponent on fire instead like Scorpion's Fatality. Scorpion's Leg Takedown was also oddly cut as well.

Bishoujo Senshi Sailor Moon R (Super Famicom)
This was an ok beat em up. It was based on the Black Moon Clan arc from the Anime/Manga and it was only 4 levels. You can play as the 5 Sailors and Chibiusa. Chibiusa is hilarious to play as cause her hitbox is so small that most attacks go over her.
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#92
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KCF0107
11/16/17 6:25:22 PM
#93:


GRID 2 for Xbox 360

Like 70% of it was finished in 2014, but I got burnt out on it and just now beat it.
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GOGZero
11/16/17 11:56:45 PM
#94:


Ninja Gaiden Shadow (Game Boy)

This entry of Ninja Gaiden is very fun and solid. A little on the easy side. It takes place 3 years before the first Ninja Gaiden (NES).
Ryu only has access to the Art of the Fire Wheel as a Sub Weapon. You also get a Wire (Grappling Hook) you can use to reach ceilings and ledges. You can even hold down and press jump to hang down thin platforms.

Fun Fact: Ninja Gaiden Shadow was supposedly going to be the sequel to Shadow of the Ninja. Tecmo brought the rights from Natsume and they decided to turn the Shadow of the Ninja sequel into another Ninja Gaiden game. It really shows in both the gameplay and music. It was developed by Natume while Tecmo published it.
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KCF0107
11/17/17 3:44:40 PM
#95:


Bump
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Esuriat
11/17/17 7:08:13 PM
#96:


Donkey Kong Land 2 (Game Boy)

The graphics are a little better than DKL and the controls and platforming mechanics are significantly better to the point that it really does feel like playing DKC2.

Unfortunately it goes way too far in that direction and it just makes me want to play DKC2 the whole time. The level designs are all different, but it parallels the SNES game almost level for level in style and gimmick. Barrel shooting continued to be an issue like in the first one. Frustration set in a handful of times from problems inherent to a small display and RAM limitations like enemies offscreen hitting you or very rapid enemy respawn. It wasn't too much of a problem.

The game is also significantly easier to 100% than DKC2. I almost couldn't help but collect the secrets for most levels on the first go, and it looks like my final completion time for blind 100% will be about 7 hours.

EDIT: Also the music, rather than being remixed like in Donkey Kong Land, is a direct conversion to the Game Boy and as a result most of them sound weird and uninteresting. Only a couple of tracks hold up.
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#97
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Arti
11/18/17 2:01:32 PM
#98:


Danganronpa V3: Killing Harmony (Vita)
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davidponte
11/18/17 2:55:18 PM
#99:


Star Wars Battlefront II (PS4)
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StifledSilence
11/18/17 2:59:13 PM
#100:


Super Mario Odyssey (Switch)
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Esuriat
11/18/17 10:41:31 PM
#101:


Kwirk (Game Boy)

It's a puzzle game where you move around objects like boxes and rotating paddles to create a pathway to the exit. There are only thirty levels in the main game, but three in particular are rather difficult and probably ate up about a quarter to a third of my total play time.

It's decent, but I'm totally burned out on puzzles and the music is drilled into my head. It is a nice tune, at least.
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