Poll of the Day > Finished Breath of the Wild.

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WastelandCowboy
06/16/17 3:22:32 PM
#1:


Meh. Got all shrines, finished all quests, and pretty much waltzed my way into Hyrule Castle and metaphorically-urinated on Ganon and he keeled over. Lol overpowered Master Sword.

For a game that prides itself on freedom, there was wayyyy too much freedom.

Dunno if I'll actually play the DLC now. Feels like there's not much could revive my interest in the game.

Ironically, this YouTuber (once-again), complete summarizes my views on this game.
https://www.youtube.com/watch?v=T15-xfUr8z4


Did the same for Fallout 4 and Uncharted series.
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streamofthesky
06/16/17 8:55:22 PM
#2:


Damn, there went 2 hours of my time.

Good review, though. Touches on a lot of the problems with the game, the solutions for weapon durability especially were good (except for weapons breaking in one hit on Ganon, that's unbelievably stupid).
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LaggnFragnLarry
06/16/17 8:57:19 PM
#3:


it's a good game
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chaosbowser
06/16/17 8:57:53 PM
#4:


It's a fantastic game.
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streamofthesky
06/16/17 9:05:46 PM
#5:


It's a great game w/ a lot of annoying/bad design decisions that didn't need to be included and that wastes your time too damn much, bringing down the enjoyment a fair bit.

I'd say 8/10 (a good score, to me an average game is 5 or 6 out of 10), but far from a near-perfect 10/10 like all the critics lavished upon it. I'm also harsher in judgement towards problems w/ a game that are solely the fault of bad design decisions, though. Like...the frame rate drops I don't mind as much, they're just trying to make a big beautiful game on weak hardware and it's not that bad. The idea of weapons breaking so often and having no meter to tell you how damaged one is besides the sparkle for undamaged and red flash for nearly gone? No excuse for that.
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WastelandCowboy
06/16/17 9:08:37 PM
#6:


chaosbowser posted...
It's a fantastic game.

No problems or flaws?
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Kraide
06/16/17 11:09:11 PM
#7:


The problem here was 100% before the DLC came out. Have we verified whether you need to start over to play the new hard mode or not? If so, it's that time spent getting all the shrines and exploring every nook and cranny that seems like it would really kill off the excitement. I know as soon as it was announced there would *be* a new difficulty, I decided to just go ahead and finish off the story then and there, and have pretty much put the game on hiatus until I know for sure whether I can use my same save file or start over, because if I 100% that thing and then have to start over, I won't be very thrilled with it. If I start over in a couple weeks with all the stuff I have yet to do, I'm perfectly happy with that.

streamofthesky posted...
The idea of weapons breaking so often and having no meter to tell you how damaged one is besides the sparkle for undamaged and red flash for nearly gone? No excuse for that.


I will say that, of all the design decisions, the controversy behind the weapons is the most intriguing. I feel *strongly* different than you do. I'm not a fan of how quickly they break, but I *do* very much like the lack of a meter telling you how damaged one is. The lack of hand-holding from the time you get out of the first cave was a *very* refreshing change of pace for the series (and Nintendo games in general) and having to get an idea of the durability of each weapon (and even being able to master it by learning exactly how many swings each weapon type has) was really neat. That some of them break in so few swings, however, was not that great... but it wasn't incredibly poor, as a good many enemy encounters had refreshing work around between bombs and arrows and exploding barrels and a boulders and, a personal favorite fighting technique of mine, flinging metal stuff around with runes and slapping enemies in the face with them until they die (or just dropping anvils on their heads, Wile E. Coyote style).
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FourthDimension
06/16/17 11:11:40 PM
#8:


It's definitely a top 3 Zelda for me, and one of the best games ever made.
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PurpIePerson
06/16/17 11:16:35 PM
#9:


OoT > TP = MM > BotW >>>> SS

Note: OoT is the only one I've played all the way through, and it's also my favorite game
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Sonicplys
06/16/17 11:53:20 PM
#10:


Game of the Century
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The 2017 Game of the Year: The Legend of Zelda: Breath of the Wild 12/10
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WastelandCowboy
06/17/17 12:10:23 AM
#11:


FourthDimension posted...
It's definitely a top 3 Zelda for me, and one of the best games ever made.

Sonicplys posted...
Game of the Century

How so?
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BazzaPersonal
06/17/17 1:59:47 AM
#12:


I'd give it a 7. A lot of people ignored its glaring problems. I liked Horizon: Zero Dawn far more.
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Kollin6618
06/17/17 3:26:50 AM
#13:


I went from the NES Link/Zelda games to Skyward Sword. The worst thing a gamer could probably do. I'll get a Switch and BotW eventually and hopefully the bad taste will go away.
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Zero_Slash
06/17/17 3:33:50 AM
#14:


It's not one of the best games ever made. It's a hype-train where everyone forgot that the train stopped a long time ago and they keep acting like it's still going.
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Zacek
06/17/17 3:34:43 AM
#15:


Kollin6618 posted...
I went from the NES Link/Zelda games to Skyward Sword. The worst thing a gamer could probably do. I'll get a Switch and BotW eventually and hopefully the bad taste will go away.


What was wrong with that?
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Kollin6618
06/17/17 4:37:01 AM
#16:


Zacek posted...
Kollin6618 posted...
I went from the NES Link/Zelda games to Skyward Sword. The worst thing a gamer could probably do. I'll get a Switch and BotW eventually and hopefully the bad taste will go away.


What was wrong with that?

I honestly thought it was terrible. I know some disagree. I completely skipped what most believe to be the best in the series though. I really have no excuse either since I loved the NES games growing up.
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Pus_N_Pecans
06/17/17 9:08:27 AM
#17:


The 4 or 5 hours I played of Breath of the Wild were pretty miserable. Granted, I was never the target audience for a game like this, but it's filled with blatantly poor design decisions right out of the gate. First of all, I spent probably 3/4 of my time wandering to get from point A to point B, having to avoid most enemies because the weapon durability system outright destroys any hopes of winning battles with higher level enemies. They just give them near endless health, and on top of that just about everything is capable of killing you in one hit in those first few hours of the game.

This forces you to grind out shrines to get more health, which means you have to wander around the open world (which I've already mentioned is way too big and a complete waste of time) This problem is compounded by the fact that your stamina depletes in seconds, forcing you to find roundabout ways to get from point A to point B in what was already an overly lengthy, padded out journey. This quickly becomes the game's biggest issue, as it forces you to choose between stamina, which will help the player waste less of their time traveling, or health, which will allow the player to survive the most basic attacks.

In short, it's easily the worst game I've played this year.
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Monistic_Turtle
06/17/17 12:04:06 PM
#18:


I've played a lot of games, and BotW makes my top 5.

Even though the open world is sprawling and frankly a little intimidating when you first get a nice bird's eye view of it, they somehow managed to make most of the areas feel unique and immediately distinguishable from one another. I usually prize a more narrative focused game, but the feeling of foraging out in the wilderness and getting by on weapons that sometimes aren't that reliable was invigorating (yes, I actually enjoyed the weapons durability component since it meshed well with the whole "survival" aspect of BotW).

And even though the narrative was sparse, it actually felt... real? I don't know, but the characters seemed genuine and I actually cared about Zelda's struggles. Some of the VA's were hit or miss, but overall, it didn't feel like some high fantasy drivel and it wasn't convoluted.

The difficulty was perfect and yes, the final fight was a little lackluster in terms of difficulty, but at least it was showy and bombastic. But in my opinion, the faults with BotW are so minuscule when compared to the game as a whole that I think it will remain in my top 5 for a while.
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streamofthesky
06/17/17 12:11:28 PM
#19:


Monistic_Turtle posted...
And even though the narrative was sparse, it actually felt... real? I don't know, but the characters seemed genuine and I actually cared about Zelda's struggles. Some of the VA's were hit or miss, but overall, it didn't feel like some high fantasy drivel and it wasn't convoluted.

The story in this game is terrible, one of the worst of the Zelda series, which is quite a feat.
The guy in the video covered it pretty well, but what is "real" about the narrative? As he said, supposedly the world's on the brink of destruction, but all the towns are idyllic and peaceful and a whole 100 years after Ganon pretty much won, only NOW are the divine beasts becoming a problem for some reason. And Zelda's locked in battle w/ Ganon for 100 years w/o losing somehow while Link got pwned pretty quick and unexplainably doesn't age that whole time. None of it makes sense or feels "real," everything about the plot contradicts itself despite not even having much material to conflict with itself on in the first place.
And no Zelda plot has ever been complex enough to risk being "convoluted."

That said, BotW has one of the worst stories of a Zelda game and Skyward Sword has one of the best. And...that pretty much sums up how important the story is to a Zelda game. :p
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SilentSeph
06/17/17 12:12:24 PM
#20:


BotW is one of my all time favorites.
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Monistic_Turtle
06/17/17 12:18:11 PM
#21:


streamofthesky posted...
Monistic_Turtle posted...
And even though the narrative was sparse, it actually felt... real? I don't know, but the characters seemed genuine and I actually cared about Zelda's struggles. Some of the VA's were hit or miss, but overall, it didn't feel like some high fantasy drivel and it wasn't convoluted.

The story in this game is terrible, one of the worst of the Zelda series, which is quite a feat.
The guy in the video covered it pretty well, but what is "real" about the narrative? As he said, supposedly the world's on the brink of destruction, but all the towns are idyllic and peaceful and a whole 100 years after Ganon pretty much won, only NOW are the divine beasts becoming a problem for some reason. And Zelda's locked in battle w/ Ganon for 100 years w/o losing somehow while Link got pwned pretty quick and unexplainably doesn't age that whole time. None of it makes sense or feels "real," everything about the plot contradicts itself despite not even having much material to conflict with itself on in the first place.
And no Zelda plot has ever been complex enough to risk being "convoluted."

That said, BotW has one of the worst stories of a Zelda game and Skyward Sword has one of the best. And...that pretty much sums up how important the story is to a Zelda game. :p


I loved the story in Skyward Sword as well, but BotW did a great job at making the characters feel human and conveyed their plights in an authentic way (this is mostly concerning Zelda though, as Link is more or less just an avatar). When I said "real" I was referring to the characters reactions to the situations they were in. I wasn't really focusing on the in's and out's of the grander story beats.
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LeetCheet
06/17/17 1:40:42 PM
#22:


I'm only 10 hours in BotW.
I dunno, I think open world games might not appeal that much to me : /

I want to complete the game so it doesn't feel like a waste of money though.
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