Board 8 > Fire emblem conquest is too difficult

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iiaattgg
03/21/17 6:46:51 AM
#1:


I literally struggle with moderate level maps. You can be playing perfectly but then one character misses twice with 97%, and then the whole thing goes to hell and they wipe out half your squad

Ive been stuck on the same chapter for four days, and this is after i was stuck on the one before it for a while too. I feel like an idiot
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Steiner
03/21/17 6:48:18 AM
#2:


i found this frustrating in awakening when i tried to play like a traditional fire emblem. i quickly learned nintendo doesn't want you to do that unless you hate yourself.
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pjbasis
03/21/17 6:50:38 AM
#3:


I thought these games are supposed to be easy mode
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Tom Bombadil
03/21/17 6:51:19 AM
#4:


they are

conquest less so than the rest but if I can beat them fairly easily you should probably feel bad if you can't
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iiaattgg
03/21/17 6:52:55 AM
#5:


Tom Bombadil posted...
they are

conquest less so than the rest but if I can beat them fairly easily you should probably feel bad if you can't


Thanks man I do now
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trdl23
03/21/17 7:04:45 AM
#6:


Git gud.

Also, missing at 97% is the Fire Emblem version of popping your cherry.
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Shaduln
03/21/17 7:04:46 AM
#7:


Tom Bombadil posted...
they are

conquest less so than the rest but if I can beat them fairly easily you should probably feel bad if you can't

I mean, you can't just blanket say that without saying what difficulty you played on.
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Panthera
03/21/17 7:22:54 AM
#8:


Conquest is one of the harder games in the series, and probably the hardest to just luck your way through. That latter detail can get a tad annoying at times since you definitely are as vulnerable to bad luck as always
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Tom Bombadil
03/21/17 7:38:12 AM
#9:


Shaduln posted...
Tom Bombadil posted...
they are

conquest less so than the rest but if I can beat them fairly easily you should probably feel bad if you can't

I mean, you can't just blanket say that without saying what difficulty you played on.


Hard Casual for Rev and Normal Casual for the rest

I am assuming sess is doing something similar if he is complaining about difficulty and losing multiple people but I will retract my comment if I am wrong <_< (and point out that you can reduce difficulty mid-game if you wish)
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trdl23
03/21/17 7:48:37 AM
#10:


Permadeath or no balls
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Unknown_voter
03/21/17 8:04:48 AM
#11:


Have you considered not playing it?
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Dark Young Link
03/21/17 8:06:35 AM
#12:


trdl23 posted...
Git gud.

Also, missing at 97% is the Fire Emblem version of popping your cherry.


Nah, missing >90% is like the introduction class of Fire Emblem.


Getting wrecked by a single digit critical rate(Especially if it's 1%) is losing your FE virginity.
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Tom Bombadil
03/21/17 8:13:31 AM
#13:


trdl23 posted...
Permadeath or no balls


good thing I never claimed to have 'em! FE in general is too hard for me, hence my initial comment. <_<
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VeryInsane
03/21/17 8:48:43 AM
#14:


I should get around to these. Shouldn't be too bad given I beat Thracia 776

Then again I wasn't so big on Awakening so hm
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Tom Bombadil
03/21/17 8:49:54 AM
#15:


I liked Fates more than Awakening a bit but if you didn't like one I wouldn't expect you to like the other
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masterplum
03/21/17 8:52:57 AM
#16:


I loved sacred stones, couldn't finish awakening, and have loved conquest
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barreldragon88
03/21/17 9:21:36 AM
#17:


Some of Conquest's maps are just stupid because the "difficulty" is from the ridiculousness of debuffs.
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trdl23
03/21/17 9:24:56 AM
#18:


Awakening is garbage-tier.

Dark Young Link posted...
trdl23 posted...
Git gud.

Also, missing at 97% is the Fire Emblem version of popping your cherry.


Nah, missing >90% is like the introduction class of Fire Emblem.


Getting wrecked by a single digit critical rate(Especially if it's 1%) is losing your FE virginity.

This is accurate. One of my best friends had a permanent line across his GBA screen because he chucked it across the room when he missed a 93% and got critted at 2%.
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Panthera
03/21/17 10:13:17 AM
#19:


barreldragon88 posted...
Some of Conquest's maps are just stupid because the "difficulty" is from the ridiculousness of debuffs.


This is infinitely preferable to some of the dumbassery the earlier games came up with, given that you can actually completely see what's going to happen and work out your plan before you do it. Only real problem is how much brutally harder chapter 25/endgame get without Rescue uses left, but at least you're probably not going to do a Lunatic playthrough without doing hard first so you'll know you want to save some staffs
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iiaattgg
03/21/17 12:26:49 PM
#20:


trdl23 posted...
Permadeath or no balls

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Xiahou Shake
03/21/17 2:09:01 PM
#21:


trdl23 posted...
Permadeath or no balls

This. The idea that you just send your units into the meat grinder so long as it earns you a victory has always felt antithetical to what makes Fire Emblem special. I'm not going to knock people who choose to play on casual mode, but it will always be far from the "true" Fire Emblem experience to me.
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swordz9
03/21/17 2:14:33 PM
#22:


Conquest can be hard. I thought the map "gimmicks" were mostly annoying and just slowing down my progress which is why I prefer Birthright. Helps I like the royals of Birthright way more too though Conquest has the better subordinates/retainers whatever ya want to call them. Still haven't gone back to finish Conquest since the maps just feel less fun as you go along
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Paratroopa1
03/21/17 2:19:49 PM
#23:


Xiahou Shake posted...
trdl23 posted...
Permadeath or no balls

This. The idea that you just send your units into the meat grinder so long as it earns you a victory has always felt antithetical to what makes Fire Emblem special. I'm not going to knock people who choose to play on casual mode, but it will always be far from the "true" Fire Emblem experience to me.

Well the problem for me is that generally the maps are balanced around the idea that you should be able to win without losing any characters - I honestly can't even imagine not being able to clear a map without losing all my characters on anything less than lunatic (lunatic casual is sorta fun). Like I don't even know how you don't win if you can just throw all your units head-on into the fray without worrying about losing them.
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WickIebee
03/21/17 2:21:35 PM
#24:


By using tactics, Para. If I'm up in WA I can show you ;)
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MariaTaylor
03/21/17 2:52:39 PM
#25:


awakening is so garbage.

anyway sess don't feel bad. if you're playing with permadeath and trying not to lose any units that just means you went into this prepared to challenge yourself. the fact that you're having trouble isn't a reason to feel stupid. the game is designed to be challenging.

it might help to think about what spot on the map you keep losing guys, then try to develop a strategy to deal with that sort of location/enemy type.
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MariaTaylor
03/21/17 2:53:32 PM
#26:


WickIebee posted...
By using tactics, Para. If I'm up in WA I can show you ;)


I think you read Para's statement backwards.
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VeryInsane
03/21/17 2:54:28 PM
#27:


Man I didn't know so many people turned on Awakening

I mean it's not Shadow Dragon bad but it doesn't excite me at all
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MariaTaylor
03/21/17 2:56:53 PM
#28:


I can't speak for the rest of board 8 but I've always hated Awakening. I actually specifically bought a 3DS to play Awakening and EO4, and I was incredibly disappointed by both games. rather than go on a rant about all the things I dislike about FE:A, I'll just leave it at that. it was so bad that it actually made me quit the series for quite some time.
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Cybat
03/21/17 2:59:43 PM
#29:


It's weird, on the FE boards on this site it seems like Awakening is more popular than Fates and I can't understand it. Despite the story and characters being questionable in Fates, the gameplay is so much better.
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Mac Arrowny
03/21/17 3:02:10 PM
#30:


Paratroopa1 posted...

Well the problem for me is that generally the maps are balanced around the idea that you should be able to win without losing any characters - I honestly can't even imagine not being able to clear a map without losing all my characters on anything less than lunatic (lunatic casual is sorta fun). Like I don't even know how you don't win if you can just throw all your units head-on into the fray without worrying about losing them.


My goal is usually to get as much support levels between the characters as possible, so even on casual it can be challenging, and I've redone battles several times because characters died when I was trying to get more support for them.
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Paratroopa1
03/21/17 4:17:50 PM
#31:


Yeah, I have a tendency for adjacency hubris to kill me a lot too (though I only play on hard/classic)
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Panthera
03/22/17 7:11:12 AM
#32:


MariaTaylor posted...
I can't speak for the rest of board 8 but I've always hated Awakening. I actually specifically bought a 3DS to play Awakening and EO4, and I was incredibly disappointed by both games. rather than go on a rant about all the things I dislike about FE:A, I'll just leave it at that. it was so bad that it actually made me quit the series for quite some time.


I don't hate Awakening but it's definitely one of the weaker games in the series. It has just enough of the standard Fire Emblem experience for me to like it, but it failed at basically everything other than "be a Fire Emblem game"
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Nanis23
03/22/17 7:37:24 AM
#33:


Are they really hard if you can grind..? no idea about Conquest but in Awakening Normal it was possible to grind for cheap
In Hard it becomes harder as the cost is more expensive but still possible
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Mac Arrowny
03/22/17 7:42:00 AM
#34:


Conquest doesn't really have grinding.
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Arti
03/22/17 8:00:00 AM
#35:


Conquest is in the style of older Fire Emblem games where grinding did not exist
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Nanis23
03/22/17 8:24:14 AM
#36:


Arti posted...
Conquest is in the style of older Fire Emblem games where grinding did not exist

Ohh
I can see this being a problem then
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NeoElfboy
03/22/17 9:19:46 AM
#37:


Panthera posted...
MariaTaylor posted...
I can't speak for the rest of board 8 but I've always hated Awakening. I actually specifically bought a 3DS to play Awakening and EO4, and I was incredibly disappointed by both games. rather than go on a rant about all the things I dislike about FE:A, I'll just leave it at that. it was so bad that it actually made me quit the series for quite some time.


I don't hate Awakening but it's definitely one of the weaker games in the series. It has just enough of the standard Fire Emblem experience for me to like it, but it failed at basically everything other than "be a Fire Emblem game"


Yeah I can certainly see this.

I prefer Awakening to the oldest games in the series (pre-7 probably, pre-6 for sure, as well as FE11-12) because it lacks a lot of their weird clunkiness (like being unable to shop for a while or having large empty parts of maps) and is generally more aesthetically appealing... but gameplaywise it's a bit poorly balanced and lacking map design compared to most.

These flaws are very much fixed by Conquest at least (and the rest of Fates to a lesser extent).
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Tom Bombadil
03/22/17 9:44:52 AM
#38:


Awakening and Birthright/Revelations are roughly the same game to me, just different characters and maps. >_> Conquest maybe
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profDEADPOOL
03/22/17 9:56:36 AM
#39:


Git gud
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GiftedACIII
03/23/17 10:46:44 PM
#40:


Xiahou Shake posted...
trdl23 posted...
Permadeath or no balls

This. The idea that you just send your units into the meat grinder so long as it earns you a victory has always felt antithetical to what makes Fire Emblem special. I'm not going to knock people who choose to play on casual mode, but it will always be far from the "true" Fire Emblem experience to me.


This.
Grinding is ok tho as is SRing for good level ups.
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