Board 8 > Buying Skullgirls y/n headcount

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OmarsComin
04/03/12 12:15:00 PM
#1:


and for what console

I'm on the fence about it at the moment, but will probably end up buying it for 360 if the price is reasonable

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Tom Waits
04/03/12 12:15:00 PM
#2:


m

ps3


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pjbasis
04/03/12 12:16:00 PM
#3:


if its really good ill reconsider it at a later date

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Weakupedia
04/03/12 12:16:00 PM
#4:


n

even if it is good, i don't have the time to get another fighting game. i'll just focus on SF4/SC5/3S!

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AlphaRayAllen
04/03/12 12:17:00 PM
#5:


On the fence, PS3

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Ayuyu
04/03/12 12:18:00 PM
#6:


How much will it be?

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Tehmoosey1
04/03/12 12:18:00 PM
#7:


y, 360

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Gwindor
04/03/12 12:21:00 PM
#8:


n

I want it, but I don't have any current gen consoles. If it was ported to pc....

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TheKnightOfNee
04/03/12 12:23:00 PM
#9:


probably, 360

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skull_bonek23
04/03/12 12:32:00 PM
#10:


Nope

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PrivateBiscuit1
04/03/12 12:35:00 PM
#11:


Probably.

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Rad Link 5
04/03/12 12:54:00 PM
#12:


Definitely yes.

Probably PSN.

I think I might just shut myself off from the fighting game community for good if they don't embrace this game after everything I've seen.

For God's sake, the "tricky" character of the cast has a poison move that gives the other player input lag. That's f***ing genius. And they have a system that detects infinites and stops them. This kind of work deserves to be rewarded, damn it.

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WazzupGenius00
04/03/12 1:10:00 PM
#13:


y

PS3

and whoever asked, it's fifteen bucks
also they've expressed a desire to get it on PC, just depends on good sales for the consoles first.

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WazzupGenius00
04/03/12 1:10:00 PM
#14:


From: Rad Link 5 | #012For God's sake, the "tricky" character of the cast has a poison move that gives the other player input lag. That's f***ing genius. And they have a system that detects infinites and stops them. This kind of work deserves to be rewarded, damn it.


Unless she has multiple poisons, I thought it gave increased hitstun, not input lag.

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Ayuyu
04/03/12 1:12:00 PM
#15:


So, which character's the fast one?

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blindhobo13
04/03/12 1:12:00 PM
#16:


I'm going to play it at a friend's house who says he is definitely getting it. I'll make the decision after that.
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Rad Link 5
04/03/12 1:20:00 PM
#17:


From: WazzupGenius00 | #014
Unless she has multiple poisons, I thought it gave increased hitstun, not input lag.


She has multiple poisons. One reduces health slowly. The other gives input lag. There's a third, but I forget what it does, so maybe it's that one.

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WazzupGenius00
04/03/12 1:20:00 PM
#18:


From: Ayuyu | #015
So, which character's the fast one?


they're all pretty fast, even Cerebella the grappler has good mobility.

Based on footage I've seen the fastest is probably either Filia or Ms. Fortune.

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Punnyz
04/03/12 1:21:00 PM
#19:


360 gonna wait for a sale

PS3 yea

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Rad Link 5
04/03/12 1:25:00 PM
#20:


I just looked it up.

Purple causes damage over time, Green adds extra hitstun to attacks, and Orange adds delay to button inputs.

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DeepsPraw
04/03/12 1:26:00 PM
#21:


nnn

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WazzupGenius00
04/03/12 1:30:00 PM
#22:


From: Punnyz | #019
360 gonna wait for a sale

PS3 yea


do games go on sale all that often on XBLA and PSN (besides PS+)? I can't say I've noticed it very often except for games that have been out for quite a while

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Rad Link 5
04/03/12 1:32:00 PM
#23:


There's a game on sale once a week on XBLA last I actually checked. But usually they're games that have been out for a year or two at least.

And it could be that they've stopped doing that all together. I haven't actually looked in a few months, but it was something they were doing for a couple years.

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Punnyz
04/03/12 1:45:00 PM
#24:


From: WazzupGenius00 | #022
do games go on sale all that often on XBLA and PSN (besides PS+)? I can't say I've noticed it very often except for games that have been out for quite a while


I have no idea what the process is on PSN

but on XBLA select games go on sale every week

Deal of the Week, baybeh

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Punnyz
04/03/12 1:46:00 PM
#25:


http://marketplace.xbox.com/en-US/Promotion/dealoftheweek

HOLY S***

I"VE BEEN WAITING FOR THIS

2002

METAL SLUG XX

SKY STAGE

awww, no Neo Geo Coliseum ?

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TheArkOfTurus
04/03/12 1:49:00 PM
#26:


m

Depends on the reception. Might be less hesitant to buy it if the character design wasn't... What it is. 360 if I do get it.

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ZFS
04/03/12 2:03:00 PM
#27:


Doesn't look good, so probably not.

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MrGreenonion
04/03/12 2:05:00 PM
#28:


I'm gonna get it but I haven't decided on a console yet. Leaning towards PS3.

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SemiFinal vs Belarus
04/03/12 2:53:00 PM
#29:


yes, 360.

From: Punnyz | #025
http://marketplace.xbox.com/en-US/Promotion/dealoftheweek

HOLY S***

I"VE BEEN WAITING FOR THIS

2002

METAL SLUG XX

SKY STAGE

awww, no Neo Geo Coliseum ?


thanks for the heads up. been wanting to get 2002UM for a while now.

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Ex2
04/03/12 3:09:00 PM
#30:


the hell xbox has 2002um

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Fuzzles
04/03/12 3:15:00 PM
#31:


just from the title i can tell its nerdy trash
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Rad Link 5
04/03/12 3:20:00 PM
#32:


From: Punnyz | #025
http://marketplace.xbox.com/en-US/Promotion/dealoftheweek

HOLY S***

I"VE BEEN WAITING FOR THIS

2002

METAL SLUG XX

SKY STAGE

awww, no Neo Geo Coliseum ?


Hey, I might actually pick up 98UM now.

Already have 2002UM and Metal Slugs.

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SythaWarrior
04/03/12 3:21:00 PM
#33:


No I will not pick up Skullgirls and IIRC the online for 98UM and 2k2UM are iffy... But NGBC has godlike online. SNK titles are really hit or miss.

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Rad Link 5
04/03/12 3:30:00 PM
#34:


There was a patch to make 2002UM's netplay less iffy, but it's still iffy. From my understanding, the host actually doesn't notice it, but the guest can be hit with it bad sometimes.

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Shoenin_Kakashi
04/03/12 3:32:00 PM
#35:


n

already have Marvel 2

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Rad Link 5
04/03/12 3:33:00 PM
#36:


From: Shoenin_Kakashi | #035
n

already have Marvel 2


This game doesn't have infinites.

Or... most of Marvel 2's mechanics, actually.

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Punnyz
04/03/12 3:37:00 PM
#37:


isn't Skullgirls more like Capcom Vs SNK2?

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Rad Link 5
04/03/12 3:38:00 PM
#38:


Yeah, it has ratios, and the general speed and pace of the game is a lot closer to CvS2. The only thing it has in common with Marvel 2 is that you can switch characters mid-fight and use assists, and even in those areas, you're allowed to set your own input as an assist so it ends up acting a lot different in practice.

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WazzupGenius00
04/03/12 3:49:00 PM
#39:


Nah, it's a lot more like MvC2 than CvS2, Mike Z himself even calls it "Marvel 2 without the bulls***"

having the full cast play in each round rather than 1v1 with teams; assists, DHCs, snapbacks, launchers and air combos

The only thing it really has in common with CvS2 is the ratio system and even that is fairly different from the way CvS2 does it. I think they may have said that they might try to implement an extra mode where the team aspect plays more like CvS2 in the future with a patch, though.


Also, technically the game does allow infinites, it's just that the opponent can get out of them by pressing a button. If they don't press anything then combos can go on forever

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Rad Link 5
04/03/12 3:51:00 PM
#40:


Oh, the infinite-burst has to be triggered? I did not know. I assumed it was automatic.

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WazzupGenius00
04/03/12 3:54:00 PM
#41:


Yeah. The visual and sound effects on hit change when the system detects an infinite, which lets them know they can break out of it now.

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Punnyz
04/03/12 3:55:00 PM
#42:


From: WazzupGenius00 | #039
Nah, it's a lot more like MvC2 than CvS2, Mike Z himself even calls it "Marvel 2 without the bulls***"

having the full cast play in each round rather than 1v1 with teams; assists, DHCs, snapbacks, launchers and air combos

The only thing it really has in common with CvS2 is the ratio system and even that is fairly different from the way CvS2 does it. I think they may have said that they might try to implement an extra mode where the team aspect plays more like CvS2 in the future with a patch, though.


Also, technically the game does allow infinites, it's just that the opponent can get out of them by pressing a button. If they don't press anything then combos can go on forever


weren't these the same morons that were calling SFXT CvS2 jr or something

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Rad Link 5
04/03/12 3:56:00 PM
#43:


Who is "these?"

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MrGreenonion
04/03/12 3:56:00 PM
#44:


It's probably better that it's triggered, so that you know exactly when it will happen and can react faster.

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WazzupGenius00
04/03/12 3:59:00 PM
#45:


From: MrGreenonion | #044
It's probably better that it's triggered, so that you know exactly when it will happen and can react faster.


and so that the person doing the combo can recognize not to do that in the future

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voltch
04/03/12 4:01:00 PM
#46:


y pstriple

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