Board 8 > Update on that Zelda timeline

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OmarsComin
12/26/11 1:27:00 AM
#1:


So some dude translated it directly I guess.

http://www.zeldadungeon.net/2011/12/zelda-timeline-grid-now-translated/

Most important thing - if the translation is accurate, the left timeline is "The Hero of Time is Defeated." Seems pretty clear cut.
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ScorpioVS
12/26/11 1:31:00 AM
#2:


Zelda fans are really ****ing crazy.

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Shoenin_Kakashi
12/26/11 1:32:00 AM
#3:


what major fanbase isnt?

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pjbasis
12/26/11 1:53:00 AM
#4:


Don't really get why OoT Link being defeated is the only one that splits timelines. Or is he just so pathetic as to be the only Link that could possibly fail?

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FashnQueenEtna
12/26/11 2:02:00 AM
#5:


Malladus... what?

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StealThisSheen
12/26/11 2:04:00 AM
#6:


pjbasis posted...
Don't really get why OoT Link being defeated is the only one that splits timelines. Or is he just so pathetic as to be the only Link that could possibly fail?


Nowhere does it suggest that's the only one that splits timelines. They have just chosen to have the games made thus far branching off of that.

EDIT: Also, does he actually time travel in any of the others before it to even make alternate timelines possible?



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pjbasis
12/26/11 2:04:00 AM
#7:


I highly suspect they'll come up with some special reason before allowing countless what-if scenarios to exist.

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Senjougaharaism
12/26/11 2:44:00 AM
#8:


From: StealThisSheen | #005
Also, does he actually time travel in any of the others before it to even make alternate timelines possible?


I still don't get how getting defeated even has anything to do with time travel. Whenever link dies, it's game over. So in order to even create a defeated timeline he needs to do it after creating the other two and from what I understand after he creates the child timeline there's no way for him to travel in time anymore.

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KanzarisKelshen
12/26/11 2:54:00 AM
#9:


From: Senjougaharaism | #008
I still don't get how getting defeated even has anything to do with time travel. Whenever link dies, it's game over. So in order to even create a defeated timeline he needs to do it after creating the other two and from what I understand after he creates the child timeline there's no way for him to travel in time anymore.


Wrong order. It's first time travel>Link loses to Ganon after the tower collapses>last time travel.

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Senjougaharaism
12/26/11 3:07:00 AM
#10:


how does he time travel after ganon defeats him, wouldn't he be dead after that.

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redrocket
12/26/11 3:19:00 AM
#11:


OmarsComin posted...
Most important thing - if the translation is accurate, the left timeline is "The Hero of Time is Defeated." Seems pretty clear cut.

This is pretty dumb tbh.

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StealThisSheen
12/26/11 3:21:00 AM
#12:


Yeah, thinking about it... "Hero is defeated" doesn't make sense, since it'd stop any other timelines from happening after it.

It makes more sense as a timeline that Link left behind when time traveling and never returned to, thus leaving Ganon to "win."



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KanzarisKelshen
12/26/11 3:29:00 AM
#13:


From: StealThisSheen | #012
Yeah, thinking about it... "Hero is defeated" doesn't make sense, since it'd stop any other timelines from happening after it.

It makes more sense as a timeline that Link left behind when time traveling and never returned to, thus leaving Ganon to "win."


Makes perfect sense. It's the most pivotal battle in the timeline - if Link wins, not one but TWO Hyrules are saved, and Termina on top of that. The consequences of losing are tht darkness falls for an age, hence why there's a split. It's like a non-standard Game Over.

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HeroDelTiempo17
12/26/11 3:33:00 AM
#14:


I think the reasoning for that timeline is a line from LttP that references a war that happened for the Sages to seal Ganon away. So Link fights Ganon and loses, and then the Sages band together and sacrifice themselves to seal Ganon away in the Sacred Realm, leading to ALttP.

Compare it to the timeline that leads to a Wind Waker, where Link never comes to the future, the Sages never exist, and the goddesses flood Hyrule to stop Ganon. And in the child timeline, that future never even gets a chance to happen since Link stopped Ganondorf.

You guys are thinking about it too linearly; the split timelines are different possibilities of what COULD happen. Link doesn't go around systematical creating offshoot timelines. <_<

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HeroDelTiempo17
12/26/11 3:35:00 AM
#15:


Er, well actually I guess Ganon would just "get better" between OoT-Adult and Wind Waker, but whatever.

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redrocket
12/26/11 3:40:00 AM
#16:


HeroDelTiempo17 posted...
Compare it to the timeline that leads to a Wind Waker, where Link never comes to the future, the Sages never exist, and the goddesses flood Hyrule to stop Ganon. And in the child timeline, that future never even gets a chance to happen since Link stopped Ganondorf. <_<

Why didn't the sages exist in WW though? That follows the Adult timeline, and Link released them in OoT.

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WazzupGenius00
12/26/11 4:02:00 AM
#17:


So the Zelda that was put into the coma that led to the rule of every princess being named Zelda wasn't the actual first Princess Zelda, or even close to it. Dumb. They could even still place Zelda 2 in the same spot in the timeline and just have "the tragedy of Princess Zelda I" happen much earlier.

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KJH
12/26/11 4:07:00 AM
#18:


I think they just forgot entirely the reason why it was assumed two timelines were formed in OoT because it was basically mandatory for that to happen thanks to time travel.

Adult world goes off on it's own to WW after OoT, that makes sense. Link went back to his childhood and did Majora's Mask.

Child timeline, that makes sense. After his OoT travels, Link puts away the master sword so the triforce isn't gotten by Ganondorf, something's probably done about him, and he runs off to find navi and Majora's Mask happens.

Past that, no real reason why a lot of them are connected overall, just a handful on why they make sense in like 2-3 game stints. Like, LttP and Link's Awakening make sense because LA Link's already been on adventures and is sailing about the world, and his dream world's heavily based on LttP bosses. Oracles games to LA make sense because he ends them specifically going out on a ship. Only goofy thing is LttP -> Oracles is a bit weird since it's like he doesn't even know Zelda.

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Dauntless Hunter
12/26/11 4:18:00 AM
#19:


From: HeroDelTiempo17 | #014
Compare it to the timeline that leads to a Wind Waker, where Link never comes to the future, the Sages never exist, and the goddesses flood Hyrule to stop Ganon.


Uhhh...

http://zelda.wikia.com/wiki/Seven_Sages#Gallery

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beavis666x2
12/26/11 5:16:00 AM
#20:


Why do you keep bringing up that Zelda timeline when we know this is the true one.

http://board8.wikia.com/wiki/The_FINAL_Zelda_Timeline

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JaKyL25
12/26/11 7:33:00 AM
#21:


The fact that the left branch is essentially an entirely separate canon and not a result of rampant OoT Time Travel is incredibly ridiculous IMO.

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Swifticuffs
12/26/11 8:00:00 AM
#22:


From: JaKyL25 | Posted: 12/26/2011 10:33:46 AM | #021
The fact that the left branch is essentially an entirely separate canon and not a result of rampant OoT Time Travel is incredibly ridiculous IMO.


i don't see what the big deal is...

if OOT Link loses to Ganon, you get the LTTP timeline

if OOT Link beats Ganon you have a separate future and past full of... no ganon

i guess?

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Swifticuffs
12/26/11 8:00:00 AM
#23:


or rather, full of separate events?

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JaKyL25
12/26/11 8:14:00 AM
#24:


The issue is that all 3 branches of the timeline cannot exist now within the same canon.

The middle branch and the right branch both exist at the same time, stemming from defeat of Ganon and branching off into two different directions. That's fine, that makes temporal sense.

Adding in a non-canonical element to get to the left branch is extremely, extremely lazy, especially when a canonical way to get there readily exists.

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special_sauce
12/26/11 8:20:00 AM
#25:


yeah this isn't that confusing

that said, it probably would've been better if they had been working on a timeline all along. So that it made a little more sense (mostly just with the placement of the "Tragedy of Princess Zelda I" event)

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paerarru
12/26/11 10:40:00 AM
#26:


Nevermind that these are the games I cherished growing up, the idea that they come from an alternative canon in which the Hero is DEFEATED is repulsive. Why can't they just let it be a simple timeline split? That makes a lot more sense, seeing how it's in line with the rules of the second split, as well.

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KJH
12/26/11 10:44:00 AM
#27:


Yeah, to essentially have the foundations of the series instantly be whisked away to more or less noncanon status is really, really, really, really, really, really, really dumb.

I played OoT and it did not accept me being killed as an ending.

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HeroDelTiempo17
12/26/11 1:58:00 PM
#28:


None of the timelines are non-canon, they're all alternative canons. That's...the entire point of the split-timeline model.

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iGenesis
12/26/11 2:00:00 PM
#29:


"I want somebody to ask them, what happened to this timeline document being secretive? It’s strange seeing them go from being so adamant about NOT revealing the Zelda Timeline, to all of a sudden releasing it in great detail in a full blow publication."

$$$$$$$$$$$$$$$$$$

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JaKyL25
12/26/11 2:13:00 PM
#30:


From: HeroDelTiempo17 | #028
None of the timelines are non-canon, they're all alternative canons. That's...the entire point of the split-timeline model.


The middle timeline and the right timeline can both be achieved by one singular set of actions that takes place within the universe.

The left timeline (at least according to this) cannot be achieved unless a completely different set of actions took place.

So basically from the canon standpoint, EITHER the left branch happens OR the middle AND right branches happen.

There's a way to achieve all three (with some retconning of some details), but it's not the route they chose, apparently.

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waveon_196
12/26/11 2:15:00 PM
#31:


tag

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BlackMetalex
12/26/11 2:19:00 PM
#32:


Man, the potential non-canon status of the first Zelda games completely destroys my enjoyment of them!
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HeroDelTiempo17
12/26/11 2:29:00 PM
#33:


From: JaKyL25 | #030
The middle timeline and the right timeline can both be achieved by one singular set of actions that takes place within the universe.

The left timeline (at least according to this) cannot be achieved unless a completely different set of actions took place.

So basically from the canon standpoint, EITHER the left branch happens OR the middle AND right branches happen.

There's a way to achieve all three (with some retconning of some details), but it's not the route they chose, apparently.


Well...exactly. Multiple timelines imply multiple sets of actions and multiple outcomes to those outcomes. That's kind of the entire point. I'm not sure why you're upset about this. I'm sure the intent was never to make any of the games non-canon, and that's not what's happening here at all. Last I checked, it was entirely possible for Link to die during OoT.

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Xiahou Shake
12/26/11 2:32:00 PM
#34:


So this pretty much confirms that the left timeline is indeed based off of an alternate reality, rather than any actual outcome OoT had. What were they smoking, seriously? The timeline the fans came up with explained everything perfectly based on the two conclusions that OoT actually had, why did they feel the need to bring in "hey, what if Link died?" into this? -_-;

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JaKyL25
12/26/11 2:34:00 PM
#35:


Sure, that's why I said you get either the left branch or the other two together.

The middle and right timelines are not set in motion by multiple sets of actions leading to multiple outcomes. They are BOTH set into motion by ONE singular action leading to ONE outcome. That outcome just happens to be a Split Timeline They both sprout concurrently from the defeat of Ganon in Ocarina of Time, and there is no "What if X had happened instead?" taking place.

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JaKyL25
12/26/11 2:39:00 PM
#36:


From: Xiahou Shake | #034
The timeline the fans came up with explained everything perfectly based on the two conclusions that OoT actually had, why did they feel the need to bring in "hey, what if Link died?" into this? -_-;


IMO this timeline would actually be better than the fan timelines if they just used some internal consistency with regard to all the time traveling Link does in OoT. It would clear up a lot of plotholes regarding their time travel mechanics, and it wouldn't require any "what if?" scenario.

All it would take is a bit of sprucing up some of the ALttP backstory to make everything fit right.

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HeroDelTiempo17
12/26/11 2:39:00 PM
#37:


Yeah....and that still doesn't make the left timeline non-canon.

They all still exist simultaneously because that's what split timelines do. It's a multiverse.

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BlackMetalex
12/26/11 2:44:00 PM
#38:


There was a consensus fan Zelda timeline? News to me!
The simple fact here is that no Zelda timeline is going to make sense, but the more you split things up, the easier it is to have some semblance of consistency.
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JaKyL25
12/26/11 2:45:00 PM
#39:


From: HeroDelTiempo17 | #037
Yeah....and that still doesn't make the left timeline non-canon.


It makes the left timeline non-canonical with regard to the other two, and it makes the other two non-canonical with the left.

There are now two different Zelda canons for no good reason, one of which has a split timeline (for good reason).

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JaKyL25
12/26/11 2:46:00 PM
#40:


From: BlackMetalex | #038
There was a consensus fan Zelda timeline? News to me!


There was a consensus foundation. Everyone had different placings of the Four Swords Saga and the Oracles, but generally the rest all fell into place.

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HeroDelTiempo17
12/26/11 2:53:00 PM
#41:


From: JaKyL25 | #039
It makes the left timeline non-canonical with regard to the other two, and it makes the other two non-canonical with the left.

There are now two different Zelda canons for no good reason, one of which has a split timeline (for good reason).


And I'm trying to say that it doesn't actually matter how each timeline came about. ALL of them are non-canonical with regard to each of the other two. None can occur simultaneously anyways, so why does it even matter?

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JaKyL25
12/26/11 3:00:00 PM
#42:


It doesn't matter with regard to enjoying the games or the series. This is just fun debate.

The middle timeline and the right timeline are absolutely canonical with each other, because they are both created by one singular action. Left is created by a completely disparate action that cannot co-exist with the other two.

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_MSS_
12/26/11 3:03:00 PM
#43:


Still waiting for a current era LoZ...

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Shadowwolf1015
12/26/11 3:09:00 PM
#44:


LoZ: OoT Spoilers?


Here's my theory... At the point that Link puts the sword into the stone he creates a second timeline (with some minor changes). First, what happens according to the point of view of an onlooker, Link puts the sword in, pulls it out, goes and does the Gerudo Valley crap, and then puts it back in (Assume the same will happen for other instances of link pulling out). Eventually Link will stop making love to the stone and just stay there frozen in time creating the first outcome where the hero of time is defeated. Think of this as a branching outcome, the hero doesn't travel in a straight line (like in DBZ or maybe BttF) ---<=== in the first outcome the hero never appears and Ganon just enjoys himself some delicious ruling. In the second outcome we have adult Link arriving from the temple, then he goes to destroy Ganon and this creates the third timeline, where Ganon is defeated. Once Ganon is defeated, Zelda is like dood I don't want you to get caught up in this crap so she sends Link back to be a child. This is where I get confused, the two timelines on the right should either happen simultaneously or merge later on. Either that or when she sends link back with the ocarina it creates the third branch leading to no merge. If Link had just put the sword back into the stone it would have created a paradox as there would be a period of time where Link would exist twice during the Ganon take over years.

So basically the two splits occur when Link pulls the sword out and when Zelda sends Link back with the Ocarina. Resulting in nothing being contingent with a game over and each outcome will occur upon a successful game.

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Liquid Wind
12/26/11 3:09:00 PM
#45:


this is silly but the people who thought this was another split involving time travel were sillier, there were too many conflicts for that to be the case. this is still pretty ridiculous though seeing as zelda II and MM are the only games that have a game over that has any story to it, there was no indication that dying in OoT could be a canonical outcome...essentially what I see is that all of the "classic" zelda games are a big "what if" scenario, essentially within the zeldaverse the first four games never actually happened...
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masterplum
12/26/11 3:14:00 PM
#46:


The Legend of Zelda: Modern Warfare

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BlackMetalex
12/26/11 3:15:00 PM
#47:


Actually Link Canonically dies in OoT and the other two timelines are a big "what if" scenario where Link defeated Ganon.
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paerarru
12/26/11 6:28:00 PM
#48:


external image

I demand my fourth timeline!

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KJH
12/26/11 7:19:00 PM
#49:


It's still dumb.

I never cared about piecing together anything because it's pretty clear they never planned it as an overall thing, what with a million different lands all named the same, the same characters over generations, a million different backstories on how the world is formed or what gods/goddesses are involved, etc

But it's just dumb to make absolutely everything revolve around OoT yet at the same time make the longest chain of games to be completely hinged on OoT... based off of something that literally never happens in the game. And those games also happen to be the entire foundation of the series too.

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PrivateBiscuit1
12/26/11 7:31:00 PM
#50:


Eh... I dunno, I guess they can justify LttP timeline happening if you've ever had a game over in OoT, and that's what happens. It's not that far of a stretch. Even if it is a bit needless.

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