Board 8 > League of Legends Topic 28 - "This is no challenge."

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SythaWarrior
10/11/11 6:56:00 PM
#101:


I hope he does counter Caitlyn. Her having another counter would help avoid the nerf bat that will be coming.

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Biolizard28
10/11/11 6:58:00 PM
#102:


Teemo has 6 alternate skins, same as Ryze.

Caitlin has 5.

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Lopen
10/11/11 7:02:00 PM
#103:


Now she has 5. When she got the two skins she had 3 though. If she gets another one any time soon call me back and we'll talk.

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Justin_Crossing
10/11/11 7:11:00 PM
#104:


From: SythaWarrior | #101
I hope he does counter Caitlyn. Her having another counter would help avoid the nerf bat that will be coming.


She's not going to get nerfed soon >_>

Maybe slightly but nothing consequential.

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Peace___Frog
10/11/11 7:14:00 PM
#105:


QuinticWarrior posted...
Guys, Peaf hasn't been playing with us because he's been getting laid.

love ya han

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TheConductorSix
10/11/11 8:58:00 PM
#106:


Anagram. Go check my last Leona game for how my build works.

Philo Stone

Heart of Gold(thats if I think laning phase will last for awhile. If I'm dominating I rush TF)

Boots of Lucidity. Don't get any other boots unless the enemy team has ridiculous CC like Sion+Taric

Triforce

Sunfire

Wit's End-This thing combined with Triforce makes you a legit killing machine on squishys. I spent last game just sticking to a Brand and there was nothing he could do about it.

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Anagram
10/11/11 9:02:00 PM
#107:


TheConductorSix posted...
Anagram. Go check my last Leona game for how my build works.

Philo Stone

Heart of Gold(thats if I think laning phase will last for awhile. If I'm dominating I rush TF)

Boots of Lucidity. Don't get any other boots unless the enemy team has ridiculous CC like Sion+Taric

Triforce

Sunfire

Wit's End-This thing combined with Triforce makes you a legit killing machine on squishys. I spent last game just sticking to a Brand and there was nothing he could do about it.


No proper defensive items? I have to say, I've tried skipping defenses, and every time I run into something like a Kog'maw with Madred.

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TheConductorSix
10/11/11 10:28:00 PM
#108:


Kog Maw with Madred is gonna murder stomp you if he isn't focused anyways.

Remember that you can use Leona's E like Lee Sin uses his W.

E to the tank then Ult Kog Maw.

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KanzarisKelshen
10/11/11 10:55:00 PM
#109:


Don't listen to Realo, that build is ass. You only need triforce, then get FH or Randuin's + Banshee's. Wit's End is, like, ultra-super-mega luxury. Your job is to CC, not do mad deeps.

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BakusaiTenketsu
10/11/11 11:01:00 PM
#110:


I did just do a Custom (lulz) with Leona using Realo's suggestion. Went 16/6/5.

I didn't look at a guide prior, and never used her before. First 2 deaths came at 2/2/1 as I was testing out her various abilities and overall durability. Pretty much all the rest of the deaths came from Towerdiving for kills.

I wasn't sure what order to skill with. I started with E since it looked ranged attacky, but it really didn't work too well for me (it accounted for my first death). I took Q next, and it was a nice little buff attack. Took W at level 3, and I liked it a lot more and ended up maxing it first as it also helped me clear some creeps and take a beating from the AI while I did it. I maxed Q after that and left E as my last skills to be leveled.

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KanzarisKelshen
10/11/11 11:08:00 PM
#111:


To clarify why Realo isn't making good suggestions:

As a tank, you want to hit about 200 Armor/MR's worth of mitigation, AKA 66% pre-reductions. This makes it so that, even if the enemy packs LW or Voidstaff, your effective HP is double the listed value. Leona has good base armor and has W, so she needs...I want to say 60 armor to have optimal armor, then either 110 or 85 MR. In other words, if you are buying a Wits End, an item that is purely resists and unreliable resists at that, from a defensive standpoint, you're doing it wrong. Banshee's and Mercs gets you to the 200 MR threshold more or less: you do NOT want more MR than that, as it provides diminishing returns. As for Armor, again, and this is important, buying armor just for the sake of armor leads to failure: it has to provide a great side benefit to be worthwhile. Randuin's is a good purchase because it lets you skull**** carries with the active. Sunfire isn't good because it provides puny damage and is stat-inefficient. If you have a choice between Sunfire and other items, go Warmogs and Atma's if you want deeps: it synergizes with triforce better, gives you actually scary damage (180 damage with sheen procs and 30% crit is no joke), and beefs up your defensive stats to the point you won't melt unless the enemy team focuses you all day long.

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TheConductorSix
10/11/11 11:34:00 PM
#112:


And here is why you're wrong Kanz.

Leona has one MASSIVE, MASSIVE problem: She's useless after her cooldowns go off. Malphite levels of useless.

To counter balance this, she is given a combo that insta bursts and chain stuns any non-tank stupid enough to be within range of Flash+E. But when it misses or if she is somehow stopped from pulling off the whole thing, she has 7-8 seconds before she can do it again. That's a massive window.

Triforce does more than add to the burst: it allows her to be useful for the 4 seconds after her combo goes off when the W is still up and running. She's fast enough to catch squishys and can stick to them with the slow. Sunfire Cape's pretty self explanatory.

I've tried Banshee's Veil and Force of Nature but I've never taken enough Magic Damage to make it worth it. Even with Triforce, Leona doesn't do enough damage to be a threat to anyone. But with Wit's End giving her 1.3 Attack Speed she's slowing more and doing more bonus damage. It turns Leona into a legitimate threat that is nearly impossible to peel off your Squishy.

Just try it, Kanz. I sincerely think you'll see the difference.

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TheConductorSix
10/12/11 12:23:00 AM
#113:


In other words, Wit's End prevents Leona from turning into Malphite late game. You sacrifice I bit of MR to make yourself a bigger threat and worthy of taking enemy fire.

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Iubaris
10/12/11 1:26:00 AM
#114:


Okay, so... how the f*** do you beat a Poppy? I just played this unbelievably frustrating game as Ashe (with a Galio, Warwick, Lux, Tryndamere team - keep in mind this was a level 24 normal game) and I pretty much died instantly in every teamfight. Poppy just runs in with her ridiculous movespeed and ults someone and then kills me in half a second. We were fairly evenly matched, except that Poppy just destroyed us. She wasn't even fed.

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HeroicGammaRay
10/12/11 1:49:00 AM
#115:


man skarner is so hilariously bad
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SythaWarrior
10/12/11 1:53:00 AM
#116:


Skarner and Amumu lane combo is OP HGR. We just proved it.

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Silver_Ermine
10/12/11 2:03:00 AM
#117:


SythaWarrior posted...
Skarner and Amumu lane combo is OP HGR. We just proved it.

We'll be seeing it the next tourneys obviously.

God I wish Skarner was at least decent, I'm already really good with him as it is =/

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Gwindor
10/12/11 7:59:00 AM
#118:


you guys Yorick is so much fun

fun, fun, fun

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TheConductorSix
10/12/11 8:44:00 AM
#119:


Poppy is one of the reasons Exhaust exists and why Carrys should pack it. Also, your tank and bruiser should be CCing her before she can get close enough to ult the support. Once Poppy's in there with her ultimate on you already lost.

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TheConductorSix
10/12/11 8:49:00 AM
#120:


Skarner's Kit makes him sound like a legitimate solo top or jungler. It just doesn't work. At all. The ratios suck. The shield always breaks. He has a Fling Range ultimate but doesn't have the Kit to support such a reckless dive. And yes, Yorick is Alot of fun. Spam spam spam spam.

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Biolizard28
10/12/11 8:59:00 AM
#121:


Skarner is so bad.

His pincers should be replaced by feathers.

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Gwindor
10/12/11 9:04:00 AM
#122:


as for poppy,

if she's bursting you down that usually means she built AP. Don't forget MR, I guess.

also, a lot of times teams don't realize that they don't have to engage every fight. If you just run run run, and manage to waste poppy's ult, that can help a lot too.

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Anagram
10/12/11 9:42:00 AM
#123:


Thank you guys for the Leona suggestions, Kanz and realo. I'll try to see what works for me out of the suggestions you made.

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KanzarisKelshen
10/12/11 9:53:00 AM
#124:


From: TheConductorSix | #112
And here is why you're wrong Kanz.

Leona has one MASSIVE, MASSIVE problem: She's useless after her cooldowns go off. Malphite levels of useless.

To counter balance this, she is given a combo that insta bursts and chain stuns any non-tank stupid enough to be within range of Flash+E. But when it misses or if she is somehow stopped from pulling off the whole thing, she has 7-8 seconds before she can do it again. That's a massive window.

Triforce does more than add to the burst: it allows her to be useful for the 4 seconds after her combo goes off when the W is still up and running. She's fast enough to catch squishys and can stick to them with the slow. Sunfire Cape's pretty self explanatory.

I've tried Banshee's Veil and Force of Nature but I've never taken enough Magic Damage to make it worth it. Even with Triforce, Leona doesn't do enough damage to be a threat to anyone. But with Wit's End giving her 1.3 Attack Speed she's slowing more and doing more bonus damage. It turns Leona into a legitimate threat that is nearly impossible to peel off your Squishy.

Just try it, Kanz. I sincerely think you'll see the difference.


See, personally I think you could just buy CDR instead and get your combo off twice or maybe even thrice in a fight, but that's just me. Once the text fix for my card is released I'll check it out though.

(But Atma's trounces Wits End period, even without warmogs. On this point I will remain steadfast, it's just better)

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KanzarisKelshen
10/12/11 10:00:00 AM
#125:


From: TheConductorSix | #120
Skarner's Kit makes him sound like a legitimate solo top or jungler. It just doesn't work. At all. The ratios suck. The shield always breaks. He has a Fling Range ultimate but doesn't have the Kit to support such a reckless dive. And yes, Yorick is Alot of fun. Spam spam spam spam.


Skarner simply needs to have the boosts the shield provides separated from the shield itself (or, at the very least, the AS boost should STAY on). That one change would boost him to competitive levels, since it means he gets enough free stats to itemize properly.

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KanzarisKelshen
10/12/11 10:00:00 AM
#126:


From: Iubaris | #114
Okay, so... how the f*** do you beat a Poppy? I just played this unbelievably frustrating game as Ashe (with a Galio, Warwick, Lux, Tryndamere team - keep in mind this was a level 24 normal game) and I pretty much died instantly in every teamfight. Poppy just runs in with her ridiculous movespeed and ults someone and then kills me in half a second. We were fairly evenly matched, except that Poppy just destroyed us. She wasn't even fed.


Buy QSS. Use it when ulted. Laugh and kite.

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Gwindor
10/12/11 10:24:00 AM
#127:


My understanding is that QSS will remove the increased damage buff that is on you, but not Poppy's invincibility.

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Anagram
10/12/11 10:34:00 AM
#128:


Okay, so Hexdrinker, Wriggle's, and LW are my core jungle Riven items, but I notice that after getting those three things (assuming there are enough AP or tanky guys on the enemy team to justify it), I always have the lowest HP of everyone in the game. Should I be building something that has HP on it?

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KanzarisKelshen
10/12/11 10:43:00 AM
#129:


From: Anagram | #128
Okay, so Hexdrinker, Wriggle's, and LW are my core jungle Riven items, but I notice that after getting those three things (assuming there are enough AP or tanky guys on the enemy team to justify it), I always have the lowest HP of everyone in the game. Should I be building something that has HP on it?


Don't build Last Whisper as a core. Build Atma's/Beefsword+GA/Beefsword+Negacloak.

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KanzarisKelshen
10/12/11 10:44:00 AM
#130:


From: Gwindor | #127
My understanding is that QSS will remove the increased damage buff that is on you, but not Poppy's invincibility.


Correct. It also gimps her burst due to MR so she doesn't really hurt. A poppy with her ult popped isn't any more dangerous than a weak Xin.

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TheConductorSix
10/12/11 10:47:00 AM
#131:


Asking a low level team not in initiate a team fight the second someone pokes is nearly impossible. They just swing at the first thing they see. Kanz the attack speed from Wit's and the bonus damage are why it's superior for Leona. More attack speed means more slow procs. The bonus damage and Magic Resist are just icing on a really solid cake full of CC.

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KanzarisKelshen
10/12/11 10:54:00 AM
#132:


From: TheConductorSix | #131
Asking a low level team not in initiate a team fight the second someone pokes is nearly impossible. They just swing at the first thing they see. Kanz the attack speed from Wit's and the bonus damage are why it's superior for Leona. More attack speed means more slow procs. The bonus damage and Magic Resist are just icing on a really solid cake full of CC.


But see, that bonus damage is flat out worse than the crit you get from Atma's. That's a flat 20% increase to your damage - total, not just the additional punch you get from Atma's. If you do the math it translates a much bigger increase because it scales up, works with the Sheen proc, synergizes with the Triforce crit, etc. Wits and Atma's are very comparable - the difference is that one of them keeps scaling and the other one doesn't, which is why I say Atma's is the better choice for a second damage item.

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Megaman703
10/12/11 11:37:00 AM
#133:


Anagram posted...
Okay, so Hexdrinker, Wriggle's, and LW are my core jungle Riven items, but I notice that after getting those three things (assuming there are enough AP or tanky guys on the enemy team to justify it), I always have the lowest HP of everyone in the game. Should I be building something that has HP on it?

Yeah, don't build LW as core. I don't even like Hexdrinker as a core item on Riven. BT+GA is much better imo.

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KanzarisKelshen
10/12/11 11:39:00 AM
#134:


From: Megaman703 | #133
Anagram posted...
Okay, so Hexdrinker, Wriggle's, and LW are my core jungle Riven items, but I notice that after getting those three things (assuming there are enough AP or tanky guys on the enemy team to justify it), I always have the lowest HP of everyone in the game. Should I be building something that has HP on it?

Yeah, don't build LW as core. I don't even like Hexdrinker as a core item on Riven. BT+GA is much better imo.


Hexdrinker is mandatory if the enemy has some magic damage. You're not going to get GA every fight but you will get Hexdrinker unless you stomp. GA is for later, though admittedly a pro item anyway.

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Megaman703
10/12/11 11:43:00 AM
#135:


I usually find that in the jungle you can hold off on MR since you aren't ideally going to be trading blows with their mages.

Hexdrinker is good, but I wouldn't get it every game.

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KanzarisKelshen
10/12/11 11:47:00 AM
#136:


From: Megaman703 | #135
I usually find that in the jungle you can hold off on MR since you aren't ideally going to be trading blows with their mages.

Hexdrinker is good, but I wouldn't get it every game.


And what would you get then? Hexdrinker equals bonus HP even beyond the shield. GA...does not, and you lag behind in the damage race. Hexdrinker and Wriggles just give you too many important stats to pass up.

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Megaman703
10/12/11 12:17:00 PM
#137:


I rush BT after wriggles. E becomes so strong with a those two.

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KanzarisKelshen
10/12/11 12:19:00 PM
#138:


Yeah, that's a smart move if you don't need MR, alright. Definitely a good answer.

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Biolizard28
10/12/11 12:19:00 PM
#139:


Irelia and Orianna on sale in the same week

Why, Riot? I promised I'd only buy one.

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Megaman703
10/12/11 12:24:00 PM
#140:


Errr, that's what I'm saying? hexdrinker is situational if you need MR, but I don't get it every game hence not a core item

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KanzarisKelshen
10/12/11 12:26:00 PM
#141:


From: Megaman703 | #140
Errr, that's what I'm saying? hexdrinker is situational if you need MR, but I don't get it every game hence not a core item


You made the argument for getting BT + GA before, which is a bad move - Hexdrinker comes first if you need MR, and Atma's comes first if you need armor because they do more for you. That's what stuck out to me.

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Peace___Frog
10/12/11 12:29:00 PM
#142:


external image

really not cool

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KanzarisKelshen
10/12/11 12:34:00 PM
#143:


From: Peace___Frog | #142
external image

really not cool


And now you're gonna feel my pain. Imagine LoL not working since the Xerath update. :-/

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Megaman703
10/12/11 12:36:00 PM
#144:


Argh I dunno if I want to buy Irelia. I like playing bruisers, but surely she's going to be nerfed "soon" right?

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KanzarisKelshen
10/12/11 12:37:00 PM
#145:


Never mind, I own and found a solution I think: http://clgaming.net/redtracker/topic/17117/?l=en&p=1

yw peaf

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KanzarisKelshen
10/12/11 12:38:00 PM
#146:


From: Megaman703 | #144
Argh I dunno if I want to buy Irelia. I like playing bruisers, but surely she's going to be nerfed "soon" right?


Irelia is sorta fine but on the borderline. If you want a character like her who is probably not eating nerfs you might want to consider Xin.

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Peace___Frog
10/12/11 12:50:00 PM
#147:


yeah, I saw that
looks like too much effort for me to bother
the game should just work without me bothering myself so much

repairing the game didn't help, and that's all the effort I really feel like putting into this. Whatever.

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Biolizard28
10/12/11 12:56:00 PM
#148:


Apparently their biggest issue with Irelia is that she deals three types of damage and is way too difficult to itemize against.

Granted, it's Riot, and they'll do pretty much whatever they want.

I'm not too concerned since the only champion they've ever truly ruined with their nerfs was Evelynn.

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Megaman703
10/12/11 12:57:00 PM
#149:


Yeah, I already own Xin and I like him quite a bit. The problem is I'm sitting on RP and I keep waiting for champs I want to buy to be on sale, but it's taking a while.

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Peace___Frog
10/12/11 1:12:00 PM
#150:


Irelia is mostly physical. Sure she deals some magic and true damage, but I see that more as a way to make her competitive - her output and survivability and utility aren't close to the same as Xin's or Jarvan's.

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