Poll of the Day > The Gamecube was a top tier console and I'm tired of people pretending it wasn't

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#101
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EvilResident
11/04/23 5:40:52 PM
#102:


BoomerKuwanger posted...
Reply to what? Why are you treating a topic on a 20 year old game system like you just debunked a racist conspiracy theory or something
Reply to any of the posters. Whats the point of creating the topic if theres no interaction?

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Sonicplys
11/04/23 11:26:07 PM
#103:


2004: Gamecube suxxxx. Xbox has better graphix/PS2 has better gamez. Their iz nahfin to play on the Cube, it's Garbo!!1!1!

2022: Gamecube was a great console. I wish Nintendo went back to those days instead of the crap they are doing with the Switch now.

2041: Switch was a great system, wasn't it?

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adjl
11/04/23 11:52:54 PM
#104:


Most people are pretty happy with the Switch now, actually. It's sold extremely well and has an excellent library, including quite a bit of third-party support. It's not perfect, by any means, but the popular opinion around it is generally quite good.

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ConfusedTorchic
11/05/23 12:17:42 AM
#107:


the gamecube is the only console that has the pleasure of saying it was beaten by an xbox

and nintendo took that personally

https://gamefaqs.gamespot.com/a/forum/0/0962d166.png
https://gamefaqs.gamespot.com/a/forum/0/0fb1202f.png

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Zareth
11/05/23 12:18:33 AM
#108:


ConfusedTorchic posted...
the gamecube is the only console that has the pleasure of saying it was beaten by an xbox
PS3 did worse than 360

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ConfusedTorchic
11/05/23 12:20:49 AM
#109:


no it didn't.

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Sufferedphoneix
11/05/23 12:34:33 AM
#105:


Soul caliber 2 also had link. The best guest character the franchise has ever had imo. Not just in terms of oh cool its link but he was the most fun to play.

I had soul caliber 2 for all 3 consoles but my friends and I always played the GameCube version.

Best friend and I would have epic battles. Link vs link 200% health 5 rounds caged arena and great fairy swords. (For those unfamiliar cage prevented ring outs and great fairy sword caused constant health regen) matches would last like 45 minutes.

God losing just barely after a 45 minute slug fest hits way harder than a normal loss. But a victory like that also felt so much better.

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BlackScythe0
11/05/23 12:43:53 AM
#106:


Sonicplys posted...
2004: Gamecube suxxxx. Xbox has better graphix/PS2 has better gamez. Their iz nahfin to play on the Cube, it's Garbo!!1!1!

2022: Gamecube was a great console. I wish Nintendo went back to those days instead of the crap they are doing with the Switch now.

2041: Switch was a great system, wasn't it?
I haven't heard any major criticism of the switch? I thought people were generally happy with the gimmick of swapping between portable and tv based.
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CyborgSage00x0
11/05/23 3:56:42 AM
#110:


Hell, the 3rd party library was great - small, but virtually every console exclusive was gold. ToS was one of (still is) best JRPGs around. The Capcom 5 deal gave it Okami, RE4, Killer 7, and Viewtiful Joe 1 & 2 ( and it took years for any of these to come to the PS2). Baiten Kaitos 1 & 2, Star Wars Rougue Leader, and more I'm forgetting.

The GCN controller is still probably the best controller made, with it's unique button mapping making it super easy to recall button configurations. It was super powerful, too - only Halo 2 came close to matching how good Metroid Prime and RE4 looked.

It's biggest "failure" was not playing DVDs, which is the entire reason the PS2 got such a footing. But it had terrific games. This would basically continue foenthe Wii, which kept a strong library, got more game support, and ironically pulled a PS2 by gaining a lot of shovelware due to popularity.

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Devil_May_Cry
11/05/23 4:04:37 AM
#111:


Zareth posted...
PS3 did worse than 360
Ps3 passed 360 by the end.

That being said. Sony clearly lost the generation as far as marketshare goes. They went from massive PS2 sales to barely beating the 360
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ConfusedTorchic
11/05/23 5:43:21 AM
#112:


yeah, no, sony absolutely lost that gen, despite selling more at the end. the only reason they sold more is because they made and sold it for longer than the 360 was being sold for. iirc it was still on the market 1 or 2 years after microsoft ended the 360s manufacturing.

and i fully blame it on their shitty processor that absolutely everyone hated

and it's the reason why konami absolutely refuses to acknowledge metal gear solid 4. it's so tightly intertwined into that processor that it'd likely take an entire remake to do anything with it since a port is near impossible.

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adjl
11/05/23 12:35:25 PM
#113:


CyborgSage00x0 posted...
It's biggest "failure" was not playing DVDs, which is the entire reason the PS2 got such a footing.

As much as people kind of handwave this issue now because of how ubiquitous DVD players are, it was actually a pretty big deal in 2000. I know quite a few people that had a PS2 as their only DVD player for several years after it first came out, simply because a standalone player in 2000 cost almost as much as a PS2 did and didn't include a game system on top of it. By the end of the generation, DVD players were dirt cheap and it wasn't a big deal, which is why the Wii not playing DVD's wasn't a problem, but combined with the PS2's 1-year head start it definitely gave it a substantial competitive edge at the beginning.

BlackScythe0 posted...
I haven't heard any major criticism of the switch? I thought people were generally happy with the gimmick of swapping between portable and tv based.

It gets some flak for being underpowered, which does mean it misses out on a number of high-profile multiplats (though Microsoft supposedly intends to bring CoD to it moving forward, so we'll see how that plays out), but otherwise the only major criticisms I know of are the joycon drift (which they repair for free) and the appallingly bad eShop design (which... is really bad). By and large, popular opinion of it is indeed pretty good, and the sales reflect that.

ConfusedTorchic posted...
the gamecube is the only console that has the pleasure of saying it was beaten by an xbox

The Xbone outsold the WiiU like 4:1, but I guess that isn't really an accomplishment.

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Lokarin
11/05/23 1:17:00 PM
#114:


the 3ds failed cuz it couldn't play blueray or UMDs

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Count_Drachma
11/05/23 3:07:11 PM
#115:


ConfusedTorchic posted...
yeah, no, sony absolutely lost that gen,

No. Seriously, just no.

adjl posted...
As much as people kind of handwave this issue now because of how ubiquitous DVD players are, it was actually a pretty big deal in 2000. I know quite a few people that had a PS2 as their only DVD player for several years after it first came out, simply because a standalone player in 2000 cost almost as much as a PS2 did and didn't include a game system on top of it. By the end of the generation, DVD players were dirt cheap and it wasn't a big deal, which is why the Wii not playing DVD's wasn't a problem, but combined with the PS2's 1-year head start it definitely gave it a substantial competitive edge at the beginning.

While the ps2 playing DVDs was a big deal WHEN IT CAME OUT, by the time the GC came out, that fact was moot. Even if the GC could've played DVDs, it was much too late to market for that to have the same impact as the ps2.

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ConfusedTorchic
11/05/23 3:29:50 PM
#116:


Count_Drachma posted...
No. Seriously, just no.
they absolutely did lmfao

like it wasn't even a contest, sony got their shit kicked in hard. coming in third place getting absolutely destroyed by the wii and the 360.

adjl posted...
The Xbone outsold the WiiU like 4:1, but I guess that isn't really an accomplishment.

much like everyone else, i forgot about the wiiu entirely

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adjl
11/05/23 3:45:06 PM
#117:


Count_Drachma posted...
While the ps2 playing DVDs was a big deal WHEN IT CAME OUT, by the time the GC came out, that fact was moot. Even if the GC could've played DVDs, it was much too late to market for that to have the same impact as the ps2.

The GC came out a year later. Not that much changed in that year. By like 2003-4, absolutely, but DVD players were still expensive enough in 2001 (average price in July 2001 was $192, source below) that getting one as part of a $300 console was a meaningful selling point over a $200 console that didn't include one. This is especially true considering that the GC's lack of a DVD player was well-known before its release and therefore anyone for whom that would have made the difference would have just bought a PS2 before the GC launched (whereas if the GC had one, people might have waited until November and chosen a GC over a PS2 solely due to library preference).

https://www.chicagotribune.com/news/ct-xpm-2001-10-14-0110140028-story.html

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BlackScythe0
11/05/23 4:09:50 PM
#118:


Count_Drachma posted...
No. Seriously, just no.

I've never seen anyone attempt to argue that the PS3 didn't lose. It lost.
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adjl
11/05/23 4:19:42 PM
#119:


It did eventually find its footing and manage to not be a total flop, mostly after a couple of price drops brought it more in line with what people were willing to spend on a console, but the Wii and 360 definitely outperformed it.

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midgar
11/05/23 10:23:57 PM
#120:


Cruddy_horse posted...


I don't even understand how the Xbox made it to the 360, I'm glad it did but all Xbox had was Halo 1&2, plus Fable 1 but aside from those games the library sucked ass and felt pointless next to a PS2.

Dude, Forza 1 was fuckin' amazing. It was the best racer of that gen, straight up. I loved GT from 1-4 up to that point, but FM1 was god-tier for a racing game of that era. The selection of cars/tracks, the great physics, damage modeling, customization features... oh, and online play! GT still hasn't caught up.

Though, to be fair I have to admit that the only reason I ever powered on an Xbox was to play FM. PS library has always been far and away the strongest for me, followed by Ninty. 360 didn't offer me too much, Xbone less, and I didn't even own an OG Xbox. I played it on 360, since it was BC. FM1 was at least well before there were PC ports of them (FM6 was the first).

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Sufferedphoneix
11/05/23 10:27:20 PM
#121:


midgar posted...
Dude, Forza 1 was fuckin' amazing. It was the best racer of that gen, straight up. I loved GT from 1-4 up to that point, but FM1 was god-tier for a racing game of that era. The selection of cars/tracks, the great physics, damage modeling, customization features... oh, and online play! GT still hasn't caught up.

Though, to be fair I have to admit that the only reason I ever powered on an Xbox was to play FM. PS library has always been far and away the strongest for me, followed by Ninty. 360 didn't offer me too much, Xbone less, and I didn't even own an OG Xbox. I played it on 360, since it was BC. FM1 was at least well before there were PC ports of them (FM6 was the first).

Also had jade empire which was like a more serious fable.


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BlackScythe0
11/05/23 10:44:08 PM
#122:


I primarily remember the xbox for morrowind.
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Sufferedphoneix
11/05/23 10:49:07 PM
#123:


BlackScythe0 posted...
I primarily remember the xbox for morrowind.

That too.

I was lucky that Gen and had all consoles. Mybmom said no on the Xbox but I managed to scrape up the cash myself

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Shrek
11/06/23 12:32:19 PM
#124:


think people underestimate just how great halo 1 and 2 did. when people say that it kept the Xbox in the game, they aren't joking.

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sull56ivan2010
11/06/23 1:27:02 PM
#125:


Shrek posted...
think people underestimate just how great halo 1 and 2 did. when people say that it kept the Xbox in the game, they aren't joking.
I don't think they are underestimating. I think it's the case of the library being rather underwhelming with a lot of the same games being on PS2 and to a lesser extent the GameCube If people really were for the system, then some of those multiplatform games should have sold a little more than what they did. Unless you're a Joe Redifer type that is obsessed with power and the graphical/audio capabilities, Xbox could be great if you didn't have anything else to play.

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BlackScythe0
11/06/23 1:30:19 PM
#126:


... I logged out to see who posted I couldn't see since I knew Ozmose was gone... I've never seen that person post before why do they have me blocked? Alt account of Ozmose?
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Shrek
11/06/23 1:54:02 PM
#127:


sull56ivan2010 posted...
I don't think they are underestimating. I think it's the case of the library being rather underwhelming with a lot of the same games being on PS2 and to a lesser extent the GameCube If people really were for the system, then some of those multiplatform games should have sold a little more than what they did. Unless you're a Joe Redifer type that is obsessed with power and the graphical/audio capabilities, Xbox could be great if you didn't have anything else to play.

im specifically talking about how halo 1 and 2 kept Xbox afloat enough for them to stay in the console business.

people go "oh fable" or "oh Morrowind" or "oh bioware"

no, it was literally just halo

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CyborgSage00x0
11/06/23 9:24:28 PM
#128:


adjl posted...
As much as people kind of handwave this issue now because of how ubiquitous DVD players are, it was actually a pretty big deal in 2000. I know quite a few people that had a PS2 as their only DVD player for several years after it first came out, simply because a standalone player in 2000 cost almost as much as a PS2 did and didn't include a game system on top of it. By the end of the generation, DVD players were dirt cheap and it wasn't a big deal, which is why the Wii not playing DVD's wasn't a problem, but combined with the PS2's 1-year head start it definitely gave it a substantial competitive edge at the beginning.
Yup. That and the year head start was a monumental advantage, easily more than any other singular reason. That, and the PS2 was a notoriously shoddy system, prone to breaking and errors. Sony's warranty policy at the time was also basically "get fucked", so I'd easily estimate a couple of those millions in sales were from repeat buys. Virtually everyone I knew at the time were on their 2nd or even 3rd PS2.

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DirtBasedSoap
11/06/23 9:52:02 PM
#129:


the GameCube is goated. I look back on it more fondly than i do the ps2. And of course, the Xbox only had halo 1&2 but i still loved it

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DirtBasedSoap
11/06/23 9:53:13 PM
#130:


Shrek posted...
think people underestimate just how great halo 1 and 2 did. when people say that it kept the Xbox in the game, they aren't joking.
yep. those games single-handedly kept the OG Xbox alive. Halo 2 multiplayer might be the most magical gaming experience Ive ever had

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#131
Post #131 was unavailable or deleted.
Shrek
11/07/23 5:51:34 AM
#132:


Judgmenl posted...


It's also pretty crazy that Tales has been pretty dead relative since Xilia and I don't remember Arise being all that well received (I didn't even buy Arise after how much I disliked Berseria)
arise is the highest selling title in the series, followed by vesperia, followed by berseria.

and in that order is how I would structure the top 3, too.

arise was so well received that they randomly decided it needed a dlc expansion two years later

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Sufferedphoenix
11/07/23 7:04:07 AM
#133:


sull56ivan2010 posted...
I don't think they are underestimating. I think it's the case of the library being rather underwhelming with a lot of the same games being on PS2 and to a lesser extent the GameCube If people really were for the system, then some of those multiplatform games should have sold a little more than what they did. Unless you're a Joe Redifer type that is obsessed with power and the graphical/audio capabilities, Xbox could be great if you didn't have anything else to play.

Think it being good for music had a influence too. Did for me. I had thousands of songs stored on it. I'd buy cds but after loading them onto the Xbox that's what I used to listen to music in my room.

Anytime a friend brought cds over I'd download them and figure out later if liked it enough to keep.

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Revelation34
11/07/23 10:08:33 PM
#134:


Shrek posted...

arise is the highest selling title in the series, followed by vesperia, followed by berseria.

and in that order is how I would structure the top 3, too.

arise was so well received that they randomly decided it needed a dlc expansion two years later

Nah.

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Zareth
11/07/23 11:54:44 PM
#135:


The two most valuable games I own are both on the GameCube, Cubivore and Gotcha Force

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adjl
11/07/23 11:57:26 PM
#136:


By the time I learned about Cubivore as being something I was interested in, it wasn't readily available anymore, so I never got a copy. One of these days I'll acquire one, but it's not something that really keeps me up at night. Just a minor bummer.

I'm pretty sure Path of Radiance is probably my most valuable one, but I haven't made any serious efforts to appraise my collection.

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CyborgSage00x0
11/08/23 11:49:05 AM
#137:


adjl posted...
By the time I learned about Cubivore as being something I was interested in, it wasn't readily available anymore, so I never got a copy. One of these days I'll acquire one, but it's not something that really keeps me up at night. Just a minor bummer.
I have Cubivore still. Saw it at a local Gamestop when the GCN was still being sold and snapped it up. It's actually pretty fun, even though I bought it more for a collector item.

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Revelation34
11/09/23 12:29:20 AM
#138:


adjl posted...
By the time I learned about Cubivore as being something I was interested in, it wasn't readily available anymore, so I never got a copy. One of these days I'll acquire one, but it's not something that really keeps me up at night. Just a minor bummer.

I'm pretty sure Path of Radiance is probably my most valuable one, but I haven't made any serious efforts to appraise my collection.


I think I have a sealed copy of Pikmin 2. I never got around to playing it.

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faramir77
11/25/23 9:48:02 AM
#139:


EvilResident posted...
Is TC ever gonna reply

No

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BUMPED2002
11/26/23 8:44:10 AM
#140:


The GC was a piece of crap. In fact, in my opinion, Nintendo dropped the ball when they decided to keep the N64 cart based when CD consoles debuted and Nintendo went from being on top of the videogame industry to 3rd place and Sega bowed out altogether and those two were the numbers 1 and 2 video game companies in regards to consoles during the 1980s until the late 1990s early 2000s.

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BlackScythe0
11/26/23 9:42:39 AM
#141:


BUMPED2002 posted...
The GC was a piece of crap. In fact, in my opinion, Nintendo dropped the ball when they decided to keep the N64 cart based when CD consoles debuted and Nintendo went from being on top of the videogame industry to 3rd place and Sega bowed out altogether and those two were the numbers 1 and 2 video game companies in regards to consoles during the 1980s until the late 1990s early 2000s.

Yep 64 is the 4th place console, and that is because it had legendary and revolutionary games. Nintendo didn't make good decisions after the SNES until they released the Wii.
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speedpunk
11/26/23 2:24:34 PM
#142:


BUMPED2002 posted...
The GC was a piece of crap. In fact, in my opinion, Nintendo dropped the ball when they decided to keep the N64 cart based when CD consoles debuted and Nintendo went from being on top of the videogame industry to 3rd place and Sega bowed out altogether and those two were the numbers 1 and 2 video game companies in regards to consoles during the 1980s until the late 1990s early 2000s.
What's wrong with carts? Sega moved to discs and still lost as far as consoles are concerned. The N64 did alright and the DS and 3DS did better, still using carts.

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BlackScythe0
11/26/23 2:28:37 PM
#143:


speedpunk posted...
What's wrong with carts? Sega moved to discs and still lost as far as consoles are concerned. The N64 did alright and the DS and 3DS did better, still using carts.

Uh do you really think a handheld could use a disk drive?
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adjl
11/26/23 2:44:46 PM
#144:


BlackScythe0 posted...
Uh do you really think a handheld could use a disk drive?

That's what the PSP did, for better or worse.

speedpunk posted...
What's wrong with carts?

At the time, carts offered faster data transfer rates, but had less storage capacity, were significantly more expensive to manufacture, and were harder to program for. You also didn't really have the option of multi-disk games (Rare was experimenting with the whole "Stop n' Swap" thing with Banjo Kazooie, which might have been a solution for multi-cart games, but it never took off), which was a pretty substantial handicap in an era where big JRPG's were selling systems.

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faramir77
11/26/23 2:45:24 PM
#145:


BlackScythe0 posted...
Uh do you really think a handheld could use a disk drive?

The PSP?

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BlackScythe0
11/26/23 2:46:48 PM
#146:


adjl posted...
That's what the PSP did, for better or worse.

Ah they were able to get functioning technology earlier than I realized.
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Shrek
11/26/23 3:05:34 PM
#147:


i don't even think the psp was the first handheld with a disc drive

there was likely some freaky thing like four people had in some European country in the 90s or something

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sull56ivan2010
11/26/23 10:23:59 PM
#148:


adjl posted...
That's what the PSP did, for better or worse.

At the time, carts offered faster data transfer rates, but had less storage capacity, were significantly more expensive to manufacture, and were harder to program for. You also didn't really have the option of multi-disk games (Rare was experimenting with the whole "Stop n' Swap" thing with Banjo Kazooie, which might have been a solution for multi-cart games, but it never took off), which was a pretty substantial handicap in an era where big JRPG's were selling systems.
Pretty much what this guy said. I'm not an RPG fan, but once Final Fantasy VII moved to PlayStation, it sealed the fate of the 64. Crash Bandicoot was the first true killer app. FFVII delivered the knockout. Nintendo shot themselves in the foot with the 64 and GameCube. Carts did hurt it, but CD systems were not a proven success when it was in development, so I can't blame the 64 fully because of that.

Saturn failing was more Sega of Japan being idiots. GameCube failing was multiple reasons.

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Devil_May_Cry
11/27/23 5:34:29 AM
#149:


sull56ivan2010 posted...
Pretty much what this guy said. I'm not an RPG fan, but once Final Fantasy VII moved to PlayStation, it sealed the fate of the 64. Crash Bandicoot was the first true killer app. FFVII delivered the knockout. Nintendo shot themselves in the foot with the 64 and GameCube. Carts did hurt it, but CD systems were not a proven success when it was in development, so I can't blame the 64 fully because of that.

Saturn failing was more Sega of Japan being idiots. GameCube failing was multiple reasons.
Actually Saturn failed for a myriad of reasons too.
Sega of America made some pretty dumb decisions regarding Saturn probably more so than Japan did
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ConfusedTorchic
11/27/23 5:51:50 AM
#150:


the gamecube ripped shit ass

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