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UnfairRepresent 04/12/20 8:36:32 AM #1: |
Should Dark Souls have difficulty settings?
Vote
https://www.escapistmagazine.com/v2/should-games-like-dark-souls-have-difficulty-settings-slightly-civil-war/ What does CE think? --- ^ Hey now that's completely unfair! https://imgur.com/yPw05Ob ... Copied to Clipboard!
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voldothegr8 04/12/20 8:46:45 AM #2: |
Dark Souls no
However it could have easily been done in Sekiro since there's no multiplayer aspect. --- Oda break tracker 2020- 2 (1) | THE Ohio State: 13-1 | Oakland Raiders: 7-9 ... Copied to Clipboard!
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ThePieReborn 04/12/20 8:49:05 AM #3: |
voldothegr8 posted...
Dark Souls noObligatory "No bell with Kuro's Charm is easy mode." --- Party leader, passive-aggressive doormat, pasta eater extraordinaire! ... Copied to Clipboard!
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KiwiTerraRizing 04/12/20 8:51:30 AM #4: |
I dont like any game having difficulty settings. Create a balanced and challenging gameplay experience.
On most games that have them hard ends up being the sweet spot with normal too easy and very hard exactly that. --- Trucking Legend Don Schneider! ... Copied to Clipboard!
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KillerSlaw 04/12/20 8:51:55 AM #5: |
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Southernfatman 04/12/20 8:55:17 AM #6: |
The way they talk or how it's edited makes the "debate" feel weird and scripted or something.
I wouldn't call Jack "RLM". Yeah, he's been closely associated with them for a long time, but he's not one of the main 3 who actually works as RLM. Redlettermedia is Mike, Jay, and Rich. It wasn't perfect, but I miss Pre-Rec. This made me think of that. --- https://imgur.com/hslUvRN When I sin I sin real good. ... Copied to Clipboard!
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Mecha Sonic 04/12/20 8:59:02 AM #7: |
KillerSlaw posted...
Ugh please don't equate Jack with RLM Doesn't he work for RLM. He's always on Best of the Worst episodes and stuff. --- ... Copied to Clipboard!
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Rika_Furude 04/12/20 8:59:31 AM #8: |
dont care either way since dark souls doesnt have a story the game may as well be difficult
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UnfairRepresent 04/12/20 9:01:30 AM #9: |
Southernfatman posted...
The way they talk or how it's edited makes the "debate" feel weird and scripted or something. They feel uncomfortable because they are both arguing the side they don't agree with. Jack especially is close minded and bad at seeing things from another perspective KiwiTerraRizing posted... I dont like any game having difficulty settings. Create a balanced and challenging gameplay experience. Problem is there is no such thing. As what is "Challenging" will be different for different people. You got guys who can beat Punch Out Blindfolded out there and guys who can't get passed the jumping tutorial in Cuphead --- ^ Hey now that's completely unfair! https://imgur.com/yPw05Ob ... Copied to Clipboard!
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_____Cait 04/12/20 9:02:30 AM #10: |
What would it hurt? Dont play easy if you dont want to.
--- ORAS secret base: https://imgur.com/V9nAVrd 3DS friend code: 0173-1465-1236 ... Copied to Clipboard!
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hakujo 04/12/20 9:03:20 AM #11: |
Not all games have to be easy and diminish it's fun
--- Stop reading me without consent. ... Copied to Clipboard!
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Mecha Sonic 04/12/20 9:03:32 AM #12: |
_____Cait posted...
What would it hurt? Dont play easy if you dont want to. that's bad logic like all the people who play world of warcraft saying "well don't do lfr if you don't want to." shit like that ruins the game. difficulty is one of the things that makes dark souls quintessentially dark souls. --- ... Copied to Clipboard!
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ChuckSDeuces 04/12/20 9:05:55 AM #13: |
Mecha Sonic posted...
Doesn't he work for RLM. He's always on Best of the Worst episodes and stuff. He has said before that he isn't "part" of RLM and is just a guest. I think he's also gotten upset at people for doing this because he's trying to start his own brand by branching out. But mostly, he just kinda sucks. Especially when it comes to gaming related things. He had a show with Rich Evans before this that was super boring as fuck when they weren't just talking about RLM behind the scenes stuff. --- Charles Stanley Deuces Esq. ... Copied to Clipboard!
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specialkid8 04/12/20 9:06:50 AM #14: |
_____Cait posted...
What would it hurt? Dont play easy if you dont want to. This. Dark Souls fans like to think they're in some elite club and that you aren't allowed to change anything about the games. I've tried to play Dark Souls three or four times and the merry go round of trudging through everything you already did once you go to a bon fire is just awful. I like a nice challenge in games but Dark Souls game design is just antagonistic. I'm not looking for a badge of honor, I just want to play a game. ... Copied to Clipboard!
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Southernfatman 04/12/20 9:09:03 AM #15: |
UnfairRepresent posted...
They feel uncomfortable because they are both arguing the side they don't agree with. That makes sense. I figured Jack would be for the difficulty settings based on his sometimes out there opinions on games. --- https://imgur.com/hslUvRN When I sin I sin real good. ... Copied to Clipboard!
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UnfairRepresent 04/12/20 9:10:24 AM #16: |
hakujo posted...
Not all games have to be easy and diminish it's fun Why does it diminish the fun if it's optional? Do people you have never met using mods to make the game easy for them diminish your fun? --- ^ Hey now that's completely unfair! https://imgur.com/yPw05Ob ... Copied to Clipboard!
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KiwiTerraRizing 04/12/20 9:12:10 AM #17: |
UnfairRepresent posted...
They feel uncomfortable because they are both arguing the side they don't agree with. Anyone who says Dark Souls was not challenging on a first play through is full of shit. --- Trucking Legend Don Schneider! ... Copied to Clipboard!
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#18 | Post #18 was unavailable or deleted. |
UnfairRepresent 04/12/20 9:15:55 AM #19: |
KiwiTerraRizing posted...
Or they are just a superior gamer to you. Either way, you dodged my point Guess you found it too challenging to counter, which means it must be satisfying. Spooking posted... The point of the Souls series is to be challenging. If you want to know the story, then visit the wiki. This comes up in the debate. What does "The point" mean? And why is "The Point" not to enjoy yourself? And as I already said, what's challenging varies from person to person. Easy mode can still be a huge challenge for a lot of people. --- ^ Hey now that's completely unfair! https://imgur.com/yPw05Ob ... Copied to Clipboard!
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KiwiTerraRizing 04/12/20 9:17:54 AM #20: |
UnfairRepresent posted...
Or they are just a superior gamer to you. Nobody is superior to me. You are full of shit. --- Trucking Legend Don Schneider! ... Copied to Clipboard!
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Esrac 04/12/20 10:50:35 AM #21: |
specialkid8 posted...
This. Dark Souls fans like to think they're in some elite club and that you aren't allowed to change anything about the games. I've tried to play Dark Souls three or four times and the merry go round of trudging through everything you already did once you go to a bon fire is just awful. I like a nice challenge in games but Dark Souls game design is just antagonistic. I'm not looking for a badge of honor, I just want to play a game. That just means the game isn't for you. ... Copied to Clipboard!
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SmidgeIsntBack 04/12/20 11:02:47 AM #22: |
Esrac posted...
That just means the game isn't for you. Bloodborne would absolutely be my game if it had an option for more checkpoints. How many other games can you name that do music, art style, storytelling, and Lovecraft influences like it does? --- Podcast/Audiobook Board https://www.gamefaqs.com/boards/1364- View my ASCII art and others' at https://thenewhotness.info/ ... Copied to Clipboard!
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soulunison2 04/12/20 11:09:18 AM #23: |
Lmao these two have no valid opinions
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SSJKirby 04/12/20 11:13:29 AM #24: |
From Software sets out to create an experience that puts everyone on equal footing
Not every game is for everyone Creating multiple difficulty levels takes time and resources that From Soft may not want to devote to, when the first point is more important to them --- Not changing this signature until Beyond Good and Evil 2 is in my hand. August 25th, 2010. ... Copied to Clipboard!
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UnfairRepresent 04/12/20 11:33:59 AM #25: |
SSJKirby posted...
From Software sets out to create an experience that puts everyone on equal footing Everyone also has equal footing on difficulty settings Not every game is for everyone So? FTL: Faster Than Light isn't for everyone, does that mean it shouldn't include volume settings so they can intentionally give players a worse experience and less control? Creating multiple difficulty levels takes time and resources that From Soft may not want to devote to I agree. No one should be forced to put stuff into their game that they don't want too. I think that's why I ultimately side with "No" on the debate. Although the question becomes why don't they want too since it would not take long to implement at all. The various fan made mods that break the game have already demonstrated that. But it speaks volumes that this valid argument is always stated as point #16 after like #15 awful ones about some vague indefinable "point" and how other people don't deserve to have fun. It's all very entitled gatekeeping nonsense. Reminds me of that time AVGN's Mike Metai went ham on a stream about the White Toonoki Suit in Mario that appears if you die too much. Someone in the chat asked why it bothers him since it's optional and you don't have to use it and Mike went on a really weird embarrasing rant about only the elite are allowed to beat games and no one else should be able too. Just seems like everyone has forgotten that video games are for fun. these indefinable "points" that people can't explain but justify not having fun while wasting hours of their lives don't make sense to me. --- ^ Hey now that's completely unfair! https://imgur.com/yPw05Ob ... Copied to Clipboard!
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andri_g 04/12/20 7:53:00 PM #26: |
UnfairRepresent posted...
Although the question becomes why don't they want too since it would not take long to implement at all. For the original and "remixed" Dark Souls games the developers tailored each area to make solo and mob encounters difficult enough to be deadly, but not impossible, the very first time. Given that the whole focus of each DS game is internally *and* adjacent overlapping map encounters balanced for such experiences, few variables are easily adjustable (player character class baseline stats are so low that there's no downward flexibility for them). The only attributes left that could be directly manipulated without breaking the default connected stat bindings are health, stamina, and equipment load... and only with such adjustments directly applied as "flat" penalties or perks against stat modified values. If these were the kinds of changes to the DS experience that developers found acceptable such options would have been included long ago in remixed edition releases. However, because the developers didn't include such options, gamers are left to adopt their own home-brew difficulty settings protocol--a simple solution for all parties involved: 1: Power-on your system. 2: Pick-up a controller. 3: Run a Dark Souls game. 4: Choose a difficulty mode. For: - Easy, go to step 5. - Normal, go to step 6. - Hard, go to step 7. - Hardened, go to step 8. 5: 6: 7: 8: . [ Change what you can, accept what you can't, and don't let either outcome effect your enthusiasm for games. You're welcome, CE. ] :) --- '~' ... Copied to Clipboard!
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LightningAce11 04/12/20 7:54:58 PM #27: |
You can actually adjust the difficulty for yourself depending on your build. In dark souls 3 you can wear heavy gear, use greatswords and hyperarmor through everything. Dark souls 2 let you fire off magic with now downside. There are so many cheese strats in these games.
--- I want you to grab your nuts. Grab your balls. I want you to take a handful, and just grab your nuts real quick. Swivel 'em around in a circular motion. -LTG ... Copied to Clipboard!
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Doe 04/12/20 7:55:50 PM #28: |
Jack is not really RLM, at least not a face that you can substitute RLM for his name. You can only do that with Mike/Jay/Rich.
--- This signature won't be changed until at least one out of Astrograph Sorcerer, Double-Iris Magician, Performapal Monkeyboard or Electrumite is unbanned. 2/15/20 ... Copied to Clipboard!
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Pancake 04/12/20 8:00:09 PM #29: |
if you don't think dark souls has a difficulty slider built in, do me a favor. boot it up and get vit to 30 before you do anything else.
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CasualGuy 04/12/20 8:02:46 PM #30: |
"Should" is a really dumb word in this case
The idea that games should be accessible to everyone is stupid. Movies or books or music aren't like that. Why do people pretend video games should be. It should be as difficult as the creator wants it to be and thats it. If the creator wants an easy/medium/hard then cool. If they don't, then get good or find something that appeals to you instead. --- ... Copied to Clipboard!
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nemu 04/12/20 8:03:23 PM #31: |
I feel like for games made for the purpose of being challenging, the introduction of difficulty modes or sliders just takes away from the time that can be better used to refine the core experience. Not every game needs to be playable by a quadriplegic using their eyes.
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WizardPowers 04/12/20 8:05:28 PM #32: |
You have to be a special kind of entitled jackass to believe devs should be required to have more than one difficulty.
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Lost_All_Senses 04/12/20 8:15:32 PM #33: |
KiwiTerraRizing posted...
I dont like any game having difficulty settings. Create a balanced and challenging gameplay experience. So if every game aimed for a less experienced gamer than you, it would be fine? Or are you imagining all the difficulties are gone and they now cater to your demograph specifically? Because changes in difficulty can completely shift the game I definitely hate putting in a survival game, just to realize all the setting don't actually force you to survive. That's why I love how Dying Light can be either an action game from the beginning or a survival horror based on what difficulty you pick. Id of never got the fun I did out of it didn't add that nightmare difficulty later on. I say make the game you wanted to, then through in harder and easier difficulties to expand your fanbase. Unless it's an artistic choice and you really had a vision for how you wanted it to be experienced. But let's be real, very few games go deep enough artistically to really flesh out their one difficulty setting. --- Name checks out "Stupidity is a spectrum, and we're all on it" - OfDustandBone ... Copied to Clipboard!
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ViewtifulGrave 04/12/20 8:31:27 PM #34: |
specialkid8 posted...
I like a nice challenge in games but Dark Souls game design is just antagonisticSo Fromsoftware change their artistic vision because some refuse to play the game and get better? --- You enjoy teaching high schoolers, and I'll enjoy creating my crappy manga. Let's see where we both are in a year. TheDoorMouse Update https://imgur.com/vz0c9xf ... Copied to Clipboard!
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Balrog0 04/12/20 8:47:43 PM #36: |
Mecha Sonic posted...
that's bad logic like all the people who play world of warcraft saying "well don't do lfr if you don't want to." shit like that ruins the game. difficulty is one of the things that makes dark souls quintessentially dark souls. Why does that ruin the game? --- But to you who are listening I say: Love your enemies, do good to those who hate you, bless those who curse you, pray for those who mistreat you. ... Copied to Clipboard!
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#37 | Post #37 was unavailable or deleted. |
M-Watcher 04/12/20 8:55:32 PM #38: |
Honestly the nature of Dark Souls / Bloodborne as RPGs means you can customize the experience to be as difficult as you want it to. You could grind levels, upgrade gear, and eventually you'll be able to brute force most, if not all the bosses.
Sekiro, on the other hand, is basically a pure action/adventure game, and could've easily had various difficulty modes because there is extremely little customization. It's more of a game based on skill and you can't brute force it. So, it might've benefited by being more accessible with an easier mode, all that needs to be done is adjust some numbers. At least, that's my biased opinion, because I hated Sekiro for its restrictive nature. --- ... Copied to Clipboard!
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#39 | Post #39 was unavailable or deleted. |
MT_TRAEH 04/12/20 8:58:07 PM #40: |
its difficulty spikes when you dont put in any effort/focus
--- Life is just a journey from the maternity ward to the crematorium. Happiness or sadness, victory or defeat, pleasure or pain, it will pass. ... Copied to Clipboard!
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UnfairRepresent 04/12/20 11:37:57 PM #41: |
CasualGuy posted...
True but if a director refused to put subtitles or skip scene or fast forward on his DVDs and demanded Netflix didn't let you do that, because "It's not the way i tended it" then he would be seen as a weirdo ViewtifulGrave posted...
Some people refuse. Some people can't Lots of people just aren't having fun nemu posted... I feel like for games made for the purpose of being challenging, the introduction of difficulty modes or sliders just takes away from the time that can be better used to refine the core experience. How? There were fan made mods that broke the game released for free on PC before most players had beaten the game. This excuse doesn't hold water. Not every game needs to be playable by a quadriplegic using their eyes. I'm reminded of a scene from A Touch of Frost where a woman is like "You can't be mad that the murderer got away. You can't win every case you know." and Frost replies "I can try." And I'm reminded of that scene here. No, not everyone can play and beat every game. But why are options that make it more fun and more open to more people a bad thing? No one is advocating mandatory easy modes you have to play. Just optional ones. I mentioned earlier in the topic and you people ignored it, lets say some guy who is bad at games can never beat Dark Souls legit ever, so he uses a bunch of mods to make the game much easier. Then he plays the entire game, still finds it challenging, beats it, has a really good time. What harm has his experience done to you? For my part I have a friend who is about as good as Video Games as a dog and she loved RE2make conceptually but couldn't play it because she sucked at it and it was too hard. So she did a run on Assisted (Easy) with the Infinite Rocket launcher I unlocked and she still found it challenging. Had a blast. People like you seem to be advocating that such people shouldn't have fun because their enjoyment ruins yours despite not effecting you and I just don't understand it. --- ^ Hey now that's completely unfair! https://imgur.com/yPw05Ob ... Copied to Clipboard!
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UnfairRepresent 04/13/20 1:26:31 PM #42: |
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Tropicalwood 04/13/20 1:30:10 PM #43: |
There already is an easy mode, it's called summoning a gang of phantoms.
--- ayy lmao ayy lmao || oaml oaml yya yya ayy lmao ayy lmao || oaml oaml yya yya ... Copied to Clipboard!
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philsov 04/13/20 1:37:57 PM #44: |
Better question: "Is Dark Souls a worse game by hypothetically featuring an Easy Mode?"
To which I say no. --- Remember that I won't rest, 'til we share the same tense Just know, to me, you're better late than never again. ... Copied to Clipboard!
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DevsBro 04/13/20 1:43:48 PM #45: |
Hell no
Like can you imagine that crap on hard? --- 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 53 ... Copied to Clipboard!
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philsov 04/13/20 3:14:47 PM #46: |
DevsBro posted...
Hell no At some point the enemy levels from various NG+ iterations will overcome all your own stats. It just takes a loooong time to unlock "hard mode" My idea of personal hard mode was never gaining a level. The goal was to unlock the Dark Wraiths so I could invade lowbies (you match with people around your own level, you see) with a pimped out armor set and mercilessly gank 'em since I had weapon/armor upgrades galore. O&S was hard, but I eventually gave up on Four Kings. My damage output was so low I couldn't kill them quickly enough and had to deal with multiple kings at once which never ended well. --- Remember that I won't rest, 'til we share the same tense Just know, to me, you're better late than never again. ... Copied to Clipboard!
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