Board 8 > Fire Emblem Discussion Topic Part 5: Bet you wish you had Hector Edition

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Lockes Ragnarok
04/07/17 2:26:07 PM
#403:


My 2 5* Effie's are both at level 40 now and I'm not sure which one to merge into the other

Effie 1
HP: 53
Attack: 55
Defense: 33
Speed: 19
Resistance: 23

Effie 2
HP: 50
Attack: 55
Defense: 30
Speed: 19
Resistance: 23

They're the same except the HP and defense is reversed. I'm assuming the 3 DEF is more valuable right?
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Luis_Sera89
04/07/17 2:31:56 PM
#404:


Defence is better if you're giving her a special attack like Bonfire or Ignis, but there's not a massive difference there to be honest.
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KamikazePotato
04/07/17 2:59:59 PM
#405:


HP is slightly better because her main weakness is ranged mages.
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fedorafreak
04/07/17 3:02:37 PM
#406:


Grimmer posted...
Xiahou Shake posted...
Tharja + Eirika + Ninian is such an insane core in arena it hurts. I'm literally having my mandatory bonus unit just sit in the back and no team can even come close to stopping me. This'll basically eliminate any pressure to pull for anything other than characters I like from here on, so yay. Time to save up for Ike or Soren, whichever we get first.



I've been getting over 4400 each week with a Tharja/Eirika/Azura core as well. The bonus character just needs to stay out of the way

Same thing here, but with Tharja/Sharena (with Rally Speed)/Olivia. My biggest problem is that every single unit has fairly low res, so ideally, I want a green high-res unit. Anna was perfect last time, but Michalis is....alright.
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Lockes Ragnarok
04/07/17 4:48:12 PM
#407:


Lockes Ragnarok posted...
My 2 5* Effie's are both at level 40 now and I'm not sure which one to merge into the other

Effie 1
HP: 53
Attack: 55
Defense: 33
Speed: 19
Resistance: 23

Effie 2
HP: 50
Attack: 55
Defense: 30
Speed: 19
Resistance: 23

They're the same except the HP and defense is reversed. I'm assuming the 3 DEF is more valuable right?



Just got a third 5* Effie to level 40

HP: 50
Attack: 58
Speed: 19
Defense: 33
Speed: 19
Resistance: 23

Wish I hadn't merged my others before I got this one. That attack. Almost tempted to merge my 40+1 into this one but that seems like such a waste
---
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Dark Young Link
04/07/17 5:10:09 PM
#408:


Wanglicious posted...
wow, camilla is destroying cordelia.


I'm not surprised, yet surprised at the same time.

I knew Camilla was going to win, no questions about that. But wasn't Cordelia one of the most popular female units in Awakening?
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Dark Young Link
04/07/17 5:55:11 PM
#409:


I love Peri's voice clips in this game. I hope I summon her in the future.
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Team Rocket Elite
04/07/17 6:00:36 PM
#410:


Lockes Ragnarok posted...
Lockes Ragnarok posted...
My 2 5* Effie's are both at level 40 now and I'm not sure which one to merge into the other

Effie 1
HP: 53
Attack: 55
Defense: 33
Speed: 19
Resistance: 23

Effie 2
HP: 50
Attack: 55
Defense: 30
Speed: 19
Resistance: 23

They're the same except the HP and defense is reversed. I'm assuming the 3 DEF is more valuable right?



Just got a third 5* Effie to level 40

HP: 50
Attack: 58
Speed: 19
Defense: 33
Speed: 19
Resistance: 23

Wish I hadn't merged my others before I got this one. That attack. Almost tempted to merge my 40+1 into this one but that seems like such a waste


I've been told that if you merge a 40+1 into a Lv40+0 you get a 40+2 anyways. I've never tried it myself, though.
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WhiteLens
04/07/17 6:01:38 PM
#411:


Dark Young Link posted...
Wanglicious posted...
wow, camilla is destroying cordelia.


I'm not surprised, yet surprised at the same time.

I knew Camilla was going to win, no questions about that. But wasn't Cordelia one of the most popular female units in Awakening?

Damn TJF
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Lockes Ragnarok
04/07/17 6:51:39 PM
#412:


Team Rocket Elite posted...
Lockes Ragnarok posted...
Lockes Ragnarok posted...
My 2 5* Effie's are both at level 40 now and I'm not sure which one to merge into the other

Effie 1
HP: 53
Attack: 55
Defense: 33
Speed: 19
Resistance: 23

Effie 2
HP: 50
Attack: 55
Defense: 30
Speed: 19
Resistance: 23

They're the same except the HP and defense is reversed. I'm assuming the 3 DEF is more valuable right?



Just got a third 5* Effie to level 40

HP: 50
Attack: 58
Speed: 19
Defense: 33
Speed: 19
Resistance: 23

Wish I hadn't merged my others before I got this one. That attack. Almost tempted to merge my 40+1 into this one but that seems like such a waste


I've been told that if you merge a 40+1 into a Lv40+0 you get a 40+2 anyways. I've never tried it myself, though.



That would be awesome. I can't find anything on it. I might just do it and be the guinea pig
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ShatteredElysium
04/07/17 7:31:50 PM
#413:


All 3 Effies are speed down for the record
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Xuxon
04/07/17 8:13:40 PM
#414:


christ, that +atk Effie would still one-shot my +def Lucina during my turn (i actually use Lucina to help kill Effie occasionally. Luna too strong).
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MrSmartGuy
04/07/17 9:02:35 PM
#415:


I have a +Atk -Res 5* Effie and can confirm she is an absolute beast.
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barreldragon88
04/07/17 9:17:53 PM
#416:


Do you get less points in the gauntlet if your characters die but you still win the battle?
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Megaman703
04/07/17 9:26:58 PM
#417:


No, its 100 base points as long as you win
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Team Rocket Elite
04/07/17 9:30:38 PM
#418:


As long as you have at least 10 friends, you get 100 points per win. If you use a character that matches your team, you get 110. Characters stats and level don't matter.
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Lockes Ragnarok
04/07/17 10:41:16 PM
#419:


Lockes Ragnarok posted...
Team Rocket Elite posted...
Lockes Ragnarok posted...
Lockes Ragnarok posted...
My 2 5* Effie's are both at level 40 now and I'm not sure which one to merge into the other

Effie 1
HP: 53
Attack: 55
Defense: 33
Speed: 19
Resistance: 23

Effie 2
HP: 50
Attack: 55
Defense: 30
Speed: 19
Resistance: 23

They're the same except the HP and defense is reversed. I'm assuming the 3 DEF is more valuable right?



Just got a third 5* Effie to level 40

HP: 50
Attack: 58
Speed: 19
Defense: 33
Speed: 19
Resistance: 23

Wish I hadn't merged my others before I got this one. That attack. Almost tempted to merge my 40+1 into this one but that seems like such a waste


I've been told that if you merge a 40+1 into a Lv40+0 you get a 40+2 anyways. I've never tried it myself, though.



That would be awesome. I can't find anything on it. I might just do it and be the guinea pig



Can confirm that I got a 40+2

Stats are
HP: 51
Attack: 59
Speed: 20
Defense: 34
Resistance: 23


This bitch is a monster
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barreldragon88
04/08/17 2:39:24 AM
#420:


Soooo unless we get more free orbs tomorrow, I'm not going to have enough to do another summon on this banner, which means I'll have to actually buy more orbs and even then, I'm not guaranteed a Kagero. I really envy all you guys with so many saved up orbs :(
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Dark Young Link
04/08/17 3:15:49 AM
#421:


Take my Kagero.

I have like 3 of them >_<


I'm hoping I get a good wyvern flyer before too long.
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Lockes Ragnarok
04/08/17 6:48:42 AM
#422:


I got 2 kageros on this banner just trying for Effie's. If there wasn't a blue I would pull on colorless once and back out. The RNG is a bitch
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ShatteredElysium
04/08/17 9:11:00 AM
#423:


Pulled a +Def -Res Effie. Not ideal but I'm sure she will still be plenty good!
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GANON1025
04/08/17 9:30:41 AM
#424:


Is there a known place to find level 40+ flying enemies?
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Wanglicious
04/08/17 9:35:17 AM
#425:


try the lunatic 4 paralogues? those have static enemies and are LV40. i think 4-1 has 2 flyers.
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Team Rocket Elite
04/08/17 9:35:29 AM
#426:


Paralogue 4-3 on Lunatic
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GANON1025
04/08/17 9:45:33 AM
#427:


Thanks.

While only drawing coloress orbs for Kagero, I got Sakura. As far as healers go, how good is she?
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Wanglicious
04/08/17 9:51:05 AM
#428:


sakura's pretty bad as a healer, though i think she has good stats for one. Physic is just very limiting in use and her balm isn't much better. serra's speed balm, lissa's attack balm, those are better. considering lissa's got rehabilitation, she's a better healer too.
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SSBM_Guy
04/08/17 11:12:29 AM
#429:


Lissa is also really durable for some reason. And she gets renewal. She's probably the best healer all around, but I hear arguments for Priscilla and Elise.
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KamikazePotato
04/08/17 11:24:48 AM
#430:


I think Lucius is the best healer and it's not particularly close. Healers' skills don't actually matter because everything they do is transferrable to every other healer, so even moreso than other classes all that matters are the stats. Lucius' defense stat is garbage which means he ends up with strong everything else, giving him a unique healer niche in that he can duel strong mages quite effectively if you give him Pain or even Assault. He can also soften up melee physical enemies nicely, which matters a lot more than you think when your frontliner can't afford to take damage this turn. He dies to physical attacks very quickly but there isn't a single healer in the game who should be anywhere near those guys, with the exception of maybe Azama.

The mounted healers can make a case due to the extra movement, but I don't think healers need that extra movement in general and they have a slightly lower BST which hurts in Arena. Trees also suck for them!

Otherwise, any healer that has Rehabilitate is good and any healer that doesn't is garbage. Everything else is just a bonus. If you have a healer you want to use and they don't have Rehabilitate, have them inherit it or they'll be useless.
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ShatteredElysium
04/08/17 12:03:24 PM
#431:


The problem with healers is that they are largely garbage due to the meta largely being 'ORKO or lose'. You'd have to build a team around them specifically I think, like maybe coupling one with Effie?

If healers were able to provide overflow HP, I think they would suddenly become very useful as they could potentially prevent ORKO's
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KamikazePotato
04/08/17 12:24:46 PM
#432:


Healers are super underrated imo, they're excellent on teams that revolve around baiting enemy attacks. Their real problem is that their low BST makes them hard to justify. Plus you're always stuck with a random bonus unit who probably sucks, and including a healer means you might only have two decent offense units on your team. Arena is dumb like that.
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Dark Young Link
04/08/17 12:53:36 PM
#433:


I love my 5* Elise but, yeah I wouldn't take her to any Arenas.
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Wanglicious
04/08/17 12:55:46 PM
#434:


healers kinda suck because support units as a concept either dominate or suck in the meta right now. support is a secondary thing you do, ala Rally Attack or Hone/Goad skills. alternatively it's a Dancer, who in addition to giving a second turn and provides passive buffs, are all capable of offense on the side. healers aren't really. even with 35+ base attack they don't impress because no healer offensive skill is good.
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Team Rocket Elite
04/08/17 12:57:55 PM
#435:


Staff users are also not allowed to use many good skills like Fury 3.
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barreldragon88
04/08/17 1:04:19 PM
#436:


After you complete the initial April quests, there should be more that become available. Do any of those give out orbs? I need any additional ones I can find.
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Team Rocket Elite
04/08/17 1:10:19 PM
#437:


That's what they used to do with the Normal. Hard and Lunatic difficulty level monthly quests. They got rid of it in favour of release all the sets of quests from the start. We tend to get more quests during the back half of the month like the 10th stratum quests last month. That won't help you if you are trying to get Kagero, though.
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Arti
04/08/17 1:15:09 PM
#438:


I wish I didn't have 3 5* healers (Elise, Lucius, and Sakura)
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ShatteredElysium
04/08/17 1:26:05 PM
#439:


Wanglicious posted...
healers kinda suck because support units as a concept either dominate or suck in the meta right now. support is a secondary thing you do, ala Rally Attack or Hone/Goad skills. alternatively it's a Dancer, who in addition to giving a second turn and provides passive buffs, are all capable of offense on the side. healers aren't really. even with 35+ base attack they don't impress because no healer offensive skill is good.


Doesn't help that Healer attack gets halved for whatever reason.
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barreldragon88
04/08/17 2:24:46 PM
#440:


ShatteredElysium posted...
Wanglicious posted...
healers kinda suck because support units as a concept either dominate or suck in the meta right now. support is a secondary thing you do, ala Rally Attack or Hone/Goad skills. alternatively it's a Dancer, who in addition to giving a second turn and provides passive buffs, are all capable of offense on the side. healers aren't really. even with 35+ base attack they don't impress because no healer offensive skill is good.


Doesn't help that Healer attack gets halved for whatever reason.

To prevent them from being "broken", because they would be able to heal and deal pretty good damage
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ShatteredElysium
04/08/17 3:16:05 PM
#441:


Well Healers already suffer from low BST without then also halving one of their stats. It means that some of their effective BST's are super low compared to everyone else. Elise (effectively 129), Lucius (131), Lachesis (132)

Even if you discount Armored units due to their movement penalty, that puts them massively below say Young Tiki or Nowi (163). Or the highest fliers who get also better movement (158). And that's before you factor in the Might of their weapons too.
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Lopen
04/09/17 1:53:27 AM
#442:


God I hate that these battle gauntlets end at a few hours before the day flips, instead of ending as the day flips. As someone who often does quests at the end of the day, I've lost a lot of feathers/flags due to the battle arena not being open when I log in late.
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NeoElfboy
04/09/17 2:13:28 AM
#443:


ShatteredElysium posted...
Well Healers already suffer from low BST without then also halving one of their stats. It means that some of their effective BST's are super low compared to everyone else. Elise (effectively 129), Lucius (131), Lachesis (132)

Even if you discount Armored units due to their movement penalty, that puts them massively below say Young Tiki or Nowi (163). Or the highest fliers who get also better movement (158). And that's before you factor in the Might of their weapons too.


To be perfectly honest the only healing move which is good enough to justify the nerf healers get is Rehabilitate. Everything else is perfectly competitive with other assist skills (Reposition/Swap/Draw Back in particular are excellent) and of course Sing/Dance. And you can get those on units who do full damage and can use weapons with much cooler effects (compare Fear with Dark Breath for a good laugh).

You can still do worthwhile things with Rehabilitate for sure; it depends on the fight. But overall it makes healers feel not great.
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Dark Young Link
04/09/17 3:28:49 PM
#444:


Hrm.....

Is there a bonus to being on the winning team in the finals?


Because there's no way I'm getting in the top ranks for Camillia.

If not I'll burn all my flags for the glory of Minerva!
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Team Rocket Elite
04/09/17 3:56:09 PM
#445:


It's same bonus as previous rounds. If your team wins, you get 500 Feathers.
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Wanglicious
04/09/17 8:35:30 PM
#446:


the feather bonus also doubled for category, so being on the losing one can technically be better on the finals. if your feather rate would be the gap between 2 tiers, you're set.

of course, everyone is dumping their flags in the finals so that's still harder than it sounds.
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Dark Young Link
04/09/17 10:25:16 PM
#447:


Man... it is tempting to sacrifice my sole 4* Lon'qu to give my 5* Jaffar Vantage 3

Eh, I should probably get him 10 more levels just to confirm what Boon/Bane he has.
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Dark Young Link
04/10/17 2:06:04 AM
#448:


Focus: Wvyern Riders

*Gets 3 colorless orbs, 1 blue orb, 1 green orb*

*Selects the single green orb*


5* Minvera
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Arti
04/10/17 2:07:54 AM
#449:


that sounds similar to the spring festival pull I did today

1 blue and 1 green orb with 3 others

pick blue, 5* spring lucina
pick green, 5* spring chrom
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Xuxon
04/10/17 2:13:54 AM
#450:


16 blues in a row on Hinoka banner with no 5* and i'm completely out of orbs ;_;
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Dark Young Link
04/10/17 7:44:09 PM
#451:


I honestly think I'm giving up on the Spring banner and saving up what few orbs I have left.
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Lopen
04/10/17 7:59:38 PM
#452:


Yeah I think I've lost like 5000 feathers due to these shifting deadlines. Between matchups closing before 3am EST to ' calculate ' and Arena closing like 7 hours early to 'calculate ' this game is really annoying. Would be much happier if they changed start times and made end times consistent from day to day rather than me needing to remember 5 separate ones depending on what arbitrary cutoff point whatever we're doing has.
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